Merge branch 'master' into upstream-merge-31737
This commit is contained in:
@@ -1,38 +1,38 @@
|
||||
//See controllers/globals.dm
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||||
#define GLOBAL_MANAGED(X, InitValue)\
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||||
/datum/controller/global_vars/proc/InitGlobal##X(){\
|
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##X = ##InitValue;\
|
||||
gvars_datum_init_order += #X;\
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||||
}
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||||
#define GLOBAL_UNMANAGED(X, InitValue) /datum/controller/global_vars/proc/InitGlobal##X()
|
||||
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||||
#ifndef TESTING
|
||||
#define GLOBAL_PROTECT(X)\
|
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/datum/controller/global_vars/InitGlobal##X(){\
|
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..();\
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||||
gvars_datum_protected_varlist += #X;\
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||||
}
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||||
#else
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||||
#define GLOBAL_PROTECT(X)
|
||||
#endif
|
||||
|
||||
#define GLOBAL_REAL_VAR(X) var/global/##X
|
||||
#define GLOBAL_REAL(X, Typepath) var/global##Typepath/##X
|
||||
|
||||
#define GLOBAL_RAW(X) /datum/controller/global_vars/var/global##X
|
||||
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||||
#define GLOBAL_VAR_INIT(X, InitValue) GLOBAL_RAW(/##X); GLOBAL_MANAGED(X, InitValue)
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|
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#define GLOBAL_VAR_CONST(X, InitValue) GLOBAL_RAW(/const/##X) = InitValue; GLOBAL_UNMANAGED(X, InitValue)
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#define GLOBAL_LIST_INIT(X, InitValue) GLOBAL_RAW(/list/##X); GLOBAL_MANAGED(X, InitValue)
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#define GLOBAL_LIST_EMPTY(X) GLOBAL_LIST_INIT(X, list())
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#define GLOBAL_DATUM_INIT(X, Typepath, InitValue) GLOBAL_RAW(Typepath/##X); GLOBAL_MANAGED(X, InitValue)
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#define GLOBAL_VAR(X) GLOBAL_RAW(/##X); GLOBAL_MANAGED(X, null)
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#define GLOBAL_LIST(X) GLOBAL_RAW(/list/##X); GLOBAL_MANAGED(X, null)
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#define GLOBAL_DATUM(X, Typepath) GLOBAL_RAW(Typepath/##X); GLOBAL_MANAGED(X, null)
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//See controllers/globals.dm
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#define GLOBAL_MANAGED(X, InitValue)\
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/datum/controller/global_vars/proc/InitGlobal##X(){\
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##X = ##InitValue;\
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gvars_datum_init_order += #X;\
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}
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#define GLOBAL_UNMANAGED(X) /datum/controller/global_vars/proc/InitGlobal##X() { return; }
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#ifndef TESTING
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#define GLOBAL_PROTECT(X)\
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/datum/controller/global_vars/InitGlobal##X(){\
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..();\
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gvars_datum_protected_varlist += #X;\
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}
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#else
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#define GLOBAL_PROTECT(X)
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#endif
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#define GLOBAL_REAL_VAR(X) var/global/##X
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#define GLOBAL_REAL(X, Typepath) var/global##Typepath/##X
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||||
#define GLOBAL_RAW(X) /datum/controller/global_vars/var/global##X
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|
||||
#define GLOBAL_VAR_INIT(X, InitValue) GLOBAL_RAW(/##X); GLOBAL_MANAGED(X, InitValue)
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#define GLOBAL_VAR_CONST(X, InitValue) GLOBAL_RAW(/const/##X) = InitValue; GLOBAL_UNMANAGED(X)
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#define GLOBAL_LIST_INIT(X, InitValue) GLOBAL_RAW(/list/##X); GLOBAL_MANAGED(X, InitValue)
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|
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#define GLOBAL_LIST_EMPTY(X) GLOBAL_LIST_INIT(X, list())
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|
||||
#define GLOBAL_DATUM_INIT(X, Typepath, InitValue) GLOBAL_RAW(Typepath/##X); GLOBAL_MANAGED(X, InitValue)
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|
||||
#define GLOBAL_VAR(X) GLOBAL_RAW(/##X); GLOBAL_UNMANAGED(X)
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|
||||
#define GLOBAL_LIST(X) GLOBAL_RAW(/list/##X); GLOBAL_UNMANAGED(X)
|
||||
|
||||
#define GLOBAL_DATUM(X, Typepath) GLOBAL_RAW(Typepath/##X); GLOBAL_UNMANAGED(X)
|
||||
|
||||
@@ -7,16 +7,10 @@
|
||||
#define ANTAG_DATUM_NINJA_FRIENDLY /datum/antagonist/ninja/friendly
|
||||
#define ANTAG_DATUM_NINJA_RANDOM /datum/antagonist/ninja/randomAllegiance/
|
||||
#define ANTAG_DATUM_TRAITOR /datum/antagonist/traitor
|
||||
#define ANTAG_DATUM_TRAITOR_CUSTOM /datum/antagonist/traitor/custom
|
||||
#define ANTAG_DATUM_TRAITOR_HUMAN /datum/antagonist/traitor/human
|
||||
#define ANTAG_DATUM_TRAITOR_HUMAN_CUSTOM /datum/antagonist/traitor/human/custom
|
||||
#define ANTAG_DATUM_TRAITOR_AI /datum/antagonist/traitor/AI
|
||||
#define ANTAG_DATUM_TRAITOR_AI_CUSTOM /datum/antagonist/traitor/AI/custom
|
||||
#define ANTAG_DATUM_IAA /datum/antagonist/traitor/internal_affairs
|
||||
#define ANTAG_DATUM_IAA_CUSTOM /datum/antagonist/traitor/internal_affairs/custom
|
||||
#define ANTAG_DATUM_IAA_HUMAN /datum/antagonist/traitor/human/internal_affairs
|
||||
#define ANTAG_DATUM_IAA_HUMAN_CUSTOM /datum/antagonist/traitor/human/internal_affairs/custom
|
||||
#define ANTAG_DATUM_IAA_AI_CUSTOM /datum/antagonist/traitor/AI/internal_affairs/custom
|
||||
#define ANTAG_DATUM_IAA_AI /datum/antagonist/traitor/AI/internal_affairs
|
||||
#define ANTAG_DATUM_BROTHER /datum/antagonist/brother
|
||||
#define ANTAG_DATUM_ABDUCTOR /datum/antagonist/abductor
|
||||
|
||||
@@ -56,28 +56,16 @@
|
||||
#define FIRE_MINIMUM_TEMPERATURE_TO_SPREAD 150+T0C
|
||||
#define FIRE_MINIMUM_TEMPERATURE_TO_EXIST 100+T0C
|
||||
#define FIRE_SPREAD_RADIOSITY_SCALE 0.85
|
||||
#define FIRE_CARBON_ENERGY_RELEASED 500000 //Amount of heat released per mole of burnt carbon into the tile
|
||||
#define FIRE_PLASMA_ENERGY_RELEASED 3000000 //Amount of heat released per mole of burnt plasma into the tile
|
||||
#define FIRE_GROWTH_RATE 40000 //For small fires
|
||||
#define CARBON_LIFEFORM_FIRE_RESISTANCE 200+T0C //Resistance to fire damage
|
||||
#define CARBON_LIFEFORM_FIRE_DAMAGE 4 //Fire damage
|
||||
//Plasma fire properties
|
||||
#define OXYGEN_BURN_RATE_BASE 1.4
|
||||
#define PLASMA_BURN_RATE_DELTA 9
|
||||
#define PLASMA_MINIMUM_BURN_TEMPERATURE 100+T0C
|
||||
#define PLASMA_UPPER_TEMPERATURE 1370+T0C
|
||||
#define PLASMA_MINIMUM_OXYGEN_NEEDED 2
|
||||
#define PLASMA_MINIMUM_OXYGEN_PLASMA_RATIO 30
|
||||
#define PLASMA_OXYGEN_FULLBURN 10
|
||||
#define MIN_TOXIC_GAS_DAMAGE 1
|
||||
#define MAX_TOXIC_GAS_DAMAGE 10
|
||||
#define MOLES_PLASMA_VISIBLE 0.5 //Moles in a standard cell after which plasma is visible
|
||||
//Plasma fusion properties
|
||||
#define PLASMA_BINDING_ENERGY 3000000
|
||||
#define MAX_CARBON_EFFICENCY 9
|
||||
#define PLASMA_FUSED_COEFFICENT 0.08
|
||||
#define CARBON_CATALYST_COEFFICENT 0.01
|
||||
#define FUSION_PURITY_THRESHOLD 0.9
|
||||
#define MOLES_GAS_VISIBLE 0.5 //Moles in a standard cell after which gases are visible
|
||||
#define STOP_REACTIONS 2
|
||||
#define PLASMA_MINIMUM_BURN_TEMPERATURE 100+T0C
|
||||
#define GAS_STIM_MINIMUM 0.002
|
||||
|
||||
// Pressure limits.
|
||||
#define HAZARD_HIGH_PRESSURE 550 //This determins at what pressure the ultra-high pressure red icon is displayed. (This one is set as a constant)
|
||||
#define WARNING_HIGH_PRESSURE 325 //This determins when the orange pressure icon is displayed (it is 0.7 * HAZARD_HIGH_PRESSURE)
|
||||
@@ -193,8 +181,7 @@
|
||||
#define THERMAL_ENERGY(gas) (gas.temperature * gas.heat_capacity())
|
||||
|
||||
#define ADD_GAS(gas_id, out_list)\
|
||||
var/list/tmp_gaslist = GLOB.gaslist_cache[gas_id];\
|
||||
out_list[gas_id] = tmp_gaslist.Copy();
|
||||
var/list/tmp_gaslist = GLOB.gaslist_cache[gas_id]; out_list[gas_id] = tmp_gaslist.Copy();
|
||||
|
||||
//ASSERT_GAS(gas_id, gas_mixture) - used to guarantee that the gas list for this id exists in gas_mixture.gases.
|
||||
//Must be used before adding to a gas. May be used before reading from a gas.
|
||||
|
||||
@@ -40,8 +40,7 @@
|
||||
#define ANTAG_HUD_SINTOUCHED 16
|
||||
#define ANTAG_HUD_SOULLESS 17
|
||||
#define ANTAG_HUD_CLOCKWORK 18
|
||||
#define ANTAG_HUD_BORER 19
|
||||
#define ANTAG_HUD_BROTHER 20
|
||||
#define ANTAG_HUD_BROTHER 19
|
||||
|
||||
// Notification action types
|
||||
#define NOTIFY_JUMP "jump"
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
#define GET_COMPONENT_FROM(varname, path, target) var##path/##varname = ##target.GetComponent(##path)
|
||||
#define GET_COMPONENT(varname, path) GET_COMPONENT_FROM(varname, path, src)
|
||||
|
||||
#define COMPONENT_INCOMPATIBLE 1
|
||||
|
||||
// How multiple components of the exact same type are handled in the same datum
|
||||
|
||||
#define COMPONENT_DUPE_HIGHLANDER 0 //old component is deleted (default)
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
#define HIGH_SIGIL_LAYER 2.56
|
||||
|
||||
#define BELOW_OPEN_DOOR_LAYER 2.6
|
||||
#define SHUTTER_LAYER 2.65 //Prevents shutters from being placed above doors. It's overridden by /obj/machinery/door/New() & poddoor/shutters/New()
|
||||
#define OPEN_DOOR_LAYER 2.7
|
||||
#define PROJECTILE_HIT_THRESHHOLD_LAYER 2.75 //projectiles won't hit objects at or below this layer if possible
|
||||
#define TABLE_LAYER 2.8
|
||||
|
||||
@@ -204,6 +204,7 @@ GLOBAL_LIST_EMPTY(bloody_footprints_cache)
|
||||
#define BLOODY_FOOTPRINT_BASE_ALPHA 150
|
||||
#define BLOOD_GAIN_PER_STEP 100
|
||||
#define BLOOD_LOSS_PER_STEP 5
|
||||
#define BLOOD_LOSS_IN_SPREAD 20
|
||||
#define BLOOD_FADEOUT_TIME 2
|
||||
|
||||
//Bloody shoe blood states
|
||||
@@ -468,4 +469,6 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
|
||||
#define DUMMY_HUMAN_SLOT_MANIFEST "dummy_manifest_generation"
|
||||
|
||||
#define PR_ANNOUNCEMENTS_PER_ROUND 5 //The number of unique PR announcements allowed per round
|
||||
//This makes sure that a single person can only spam 3 reopens and 3 closes before being ignored
|
||||
//This makes sure that a single person can only spam 3 reopens and 3 closes before being ignored
|
||||
|
||||
#define MAX_PROC_DEPTH 195 // 200 proc calls deep and shit breaks, this is a bit lower to give some safety room
|
||||
@@ -1,33 +1,10 @@
|
||||
/*
|
||||
PIPE CONSTRUCTION DEFINES
|
||||
Update these any time a path is changed
|
||||
Construction breaks otherwise
|
||||
*/
|
||||
|
||||
//Pipes
|
||||
#define PIPE_SIMPLE /obj/machinery/atmospherics/pipe/simple
|
||||
#define PIPE_MANIFOLD /obj/machinery/atmospherics/pipe/manifold
|
||||
#define PIPE_4WAYMANIFOLD /obj/machinery/atmospherics/pipe/manifold4w
|
||||
#define PIPE_HE /obj/machinery/atmospherics/pipe/heat_exchanging/simple
|
||||
#define PIPE_HE_MANIFOLD /obj/machinery/atmospherics/pipe/heat_exchanging/manifold
|
||||
#define PIPE_HE_4WAYMANIFOLD /obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w
|
||||
#define PIPE_JUNCTION /obj/machinery/atmospherics/pipe/heat_exchanging/junction
|
||||
#define PIPE_LAYER_MANIFOLD /obj/machinery/atmospherics/pipe/layer_manifold
|
||||
//Unary
|
||||
#define PIPE_CONNECTOR /obj/machinery/atmospherics/components/unary/portables_connector
|
||||
#define PIPE_UVENT /obj/machinery/atmospherics/components/unary/vent_pump
|
||||
#define PIPE_SCRUBBER /obj/machinery/atmospherics/components/unary/vent_scrubber
|
||||
#define PIPE_INJECTOR /obj/machinery/atmospherics/components/unary/outlet_injector
|
||||
#define PIPE_HEAT_EXCHANGE /obj/machinery/atmospherics/components/unary/heat_exchanger
|
||||
//Binary
|
||||
#define PIPE_PUMP /obj/machinery/atmospherics/components/binary/pump
|
||||
#define PIPE_PASSIVE_GATE /obj/machinery/atmospherics/components/binary/passive_gate
|
||||
#define PIPE_VOLUME_PUMP /obj/machinery/atmospherics/components/binary/volume_pump
|
||||
#define PIPE_MVALVE /obj/machinery/atmospherics/components/binary/valve
|
||||
#define PIPE_DVALVE /obj/machinery/atmospherics/components/binary/valve/digital
|
||||
//Trinary
|
||||
#define PIPE_GAS_FILTER /obj/machinery/atmospherics/components/trinary/filter
|
||||
#define PIPE_GAS_MIXER /obj/machinery/atmospherics/components/trinary/mixer
|
||||
//Construction Categories
|
||||
#define PIPE_BINARY 0 //2 directions: N/S, E/W
|
||||
#define PIPE_BENDABLE 1 //6 directions: N/S, E/W, N/E, N/W, S/E, S/W
|
||||
#define PIPE_TRINARY 2 //4 directions: N/E/S, E/S/W, S/W/N, W/N/E
|
||||
#define PIPE_TRIN_M 3 //8 directions: N->S+E, S->N+E, N->S+W, S->N+W, E->W+S, W->E+S, E->W+N, W->E+N
|
||||
#define PIPE_UNARY 4 //4 directions: N, S, E, W
|
||||
#define PIPE_QUAD 5 //1 directions: N/S/E/W
|
||||
|
||||
//Disposal piping numbers - do NOT hardcode these, use the defines
|
||||
#define DISP_PIPE_STRAIGHT 0
|
||||
|
||||
@@ -40,7 +40,7 @@ GLOBAL_LIST_INIT(special_roles, list(
|
||||
ROLE_ALIEN,
|
||||
ROLE_PAI,
|
||||
ROLE_CULTIST = /datum/game_mode/cult,
|
||||
ROLE_BLOB = /datum/game_mode/blob,
|
||||
ROLE_BLOB,
|
||||
ROLE_NINJA,
|
||||
ROLE_MONKEY = /datum/game_mode/monkey,
|
||||
ROLE_REVENANT,
|
||||
|
||||
@@ -154,7 +154,7 @@ Actual Adjacent procs :
|
||||
/turf/proc/reachableAdjacentTurfs(caller, ID, simulated_only)
|
||||
var/list/L = new()
|
||||
var/turf/T
|
||||
var/static/space_type_cache = typecacheof(list(/turf/open/space))
|
||||
var/static/space_type_cache = typecacheof(/turf/open/space)
|
||||
|
||||
for(var/dir in GLOB.cardinals)
|
||||
T = get_step(src,dir)
|
||||
|
||||
@@ -11,7 +11,14 @@
|
||||
return
|
||||
|
||||
for(var/i in 1 to location.contents.len)
|
||||
var/static/list/ignored_things = typecacheof(list(/mob/dead, /obj/effect, /obj/docking_port, /turf, /atom/movable/lighting_object, /mob/camera))
|
||||
var/static/list/ignored_things = typecacheof(list( // These types will never have radiation applied to them or be looked inside of
|
||||
/mob/dead,
|
||||
/mob/camera,
|
||||
/obj/effect,
|
||||
/obj/docking_port,
|
||||
/atom/movable/lighting_object
|
||||
))
|
||||
|
||||
var/atom/thing = location.contents[i]
|
||||
if(ignored_things[thing.type])
|
||||
continue
|
||||
|
||||
@@ -503,12 +503,20 @@ Turf and target are separate in case you want to teleport some distance from a t
|
||||
var/y=arcsin(x/sqrt(1+x*x))
|
||||
return y
|
||||
|
||||
/atom/proc/GetAllContents(list/output=list())
|
||||
. = output
|
||||
output += src
|
||||
for(var/i in 1 to contents.len)
|
||||
var/atom/thing = contents[i]
|
||||
thing.GetAllContents(output)
|
||||
/*
|
||||
Gets all contents of contents and returns them all in a list.
|
||||
*/
|
||||
/atom/proc/GetAllContents()
|
||||
var/list/processing_list = list(src)
|
||||
var/list/assembled = list()
|
||||
while(processing_list.len)
|
||||
var/atom/A = processing_list[1]
|
||||
processing_list.Cut(1, 2)
|
||||
//Byond does not allow things to be in multiple contents, or double parent-child hierarchies, so only += is needed
|
||||
//This is also why we don't need to check against assembled as we go along
|
||||
processing_list += A.contents
|
||||
assembled += A
|
||||
return assembled
|
||||
|
||||
//Step-towards method of determining whether one atom can see another. Similar to viewers()
|
||||
/proc/can_see(atom/source, atom/target, length=5) // I couldnt be arsed to do actual raycasting :I This is horribly inaccurate.
|
||||
@@ -729,7 +737,7 @@ Turf and target are separate in case you want to teleport some distance from a t
|
||||
|
||||
*/
|
||||
|
||||
/proc/get_turf_pixel(atom/movable/AM)
|
||||
/proc/get_turf_pixel(atom/AM)
|
||||
if(!istype(AM))
|
||||
return
|
||||
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
|
||||
//Note: typecache can only replace istype if you know for sure the thing is at least a datum.
|
||||
|
||||
GLOBAL_LIST_INIT(typecache_mob, typecacheof(list(/mob)))
|
||||
GLOBAL_LIST_INIT(typecache_mob, typecacheof(/mob))
|
||||
|
||||
GLOBAL_LIST_INIT(typecache_living, typecacheof(list(/mob/living)))
|
||||
GLOBAL_LIST_INIT(typecache_living, typecacheof(/mob/living))
|
||||
|
||||
GLOBAL_LIST_INIT(typecache_machine_or_structure, typecacheof(list(/obj/machinery))|typecacheof(list(/obj/structure)))
|
||||
GLOBAL_LIST_INIT(typecache_machine_or_structure, typecacheof(list(/obj/machinery, /obj/structure)))
|
||||
|
||||
|
||||
@@ -44,8 +44,8 @@
|
||||
else if(hitsound)
|
||||
playsound(loc, hitsound, get_clamped_volume(), 1, -1)
|
||||
|
||||
user.lastattacked = M
|
||||
M.lastattacker = user
|
||||
M.lastattacker = user.real_name
|
||||
M.lastattackerckey = user.ckey
|
||||
|
||||
user.do_attack_animation(M)
|
||||
M.attacked_by(src, user)
|
||||
|
||||
@@ -190,13 +190,15 @@
|
||||
needs_permit = 0
|
||||
mag_type = /obj/item/ammo_box/magazine/toy/x9
|
||||
casing_ejector = 0
|
||||
spread = 45 //MAXIMUM XCOM MEMES (actually that'd be 90 spread)
|
||||
spread = 90 //MAXIMUM XCOM MEMES (actually that'd be 180 spread)
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
weapon_weight = WEAPON_HEAVY
|
||||
|
||||
/datum/design/foam_x9
|
||||
name = "Foam Force X9 Rifle"
|
||||
id = "foam_x9"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 20000, MAT_GLASS = 10000)
|
||||
materials = list(MAT_METAL = 24000, MAT_GLASS = 14000)
|
||||
build_path = /obj/item/gun/ballistic/automatic/x9/toy
|
||||
category = list("hacked", "Misc")
|
||||
|
||||
@@ -496,6 +498,9 @@
|
||||
mag_type = /obj/item/ammo_box/magazine/toy/foamag
|
||||
casing_ejector = FALSE
|
||||
origin_tech = "combat=2;engineering=2;magnets=2"
|
||||
spread = 60
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
weapon_weight = WEAPON_HEAVY
|
||||
|
||||
/datum/design/foam_magrifle
|
||||
name = "Foam Force MagRifle"
|
||||
@@ -635,7 +640,7 @@
|
||||
name = "MagTag Hyper Rifle"
|
||||
id = "foam_hyperburst"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 35000, MAT_GLASS = 15000)
|
||||
materials = list(MAT_METAL = 35000, MAT_GLASS = 25000)
|
||||
build_path = /obj/item/gun/energy/laser/practice/hyperburst
|
||||
category = list("hacked", "Misc")
|
||||
|
||||
@@ -680,6 +685,7 @@
|
||||
suppressed = TRUE
|
||||
burst_size = 1
|
||||
fire_delay = 0
|
||||
spread = 60
|
||||
actions_types = list()
|
||||
|
||||
/obj/item/gun/ballistic/automatic/toy/pistol/stealth/update_icon()
|
||||
@@ -695,7 +701,7 @@
|
||||
name = "Foam Force Stealth Pistol"
|
||||
id = "foam_sp"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 15000, MAT_GLASS = 1000)
|
||||
materials = list(MAT_METAL = 30000, MAT_GLASS = 15000)
|
||||
build_path = /obj/item/gun/ballistic/automatic/toy/pistol/stealth
|
||||
category = list("hacked", "Misc")
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
return
|
||||
if(!crewMind.assigned_role)
|
||||
return
|
||||
if(ROLE_MISCREANT in crewMind.current.client.prefs.be_special)
|
||||
if(!(ROLE_MISCREANT in crewMind.current.client.prefs.be_special))
|
||||
return
|
||||
if(jobban_isbanned(crewMind, "Syndicate"))
|
||||
return
|
||||
|
||||
@@ -166,17 +166,8 @@
|
||||
/obj/item/clothing/mask/gas/stalker
|
||||
name = "S.T.A.L.K.E.R. mask"
|
||||
desc = "Smells like reactor four."
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
item_state = "stalker"
|
||||
icon_state = "stalker"
|
||||
flags_1 = BLOCK_GAS_SMOKE_EFFECT_1 | MASKINTERNALS_1
|
||||
flags_inv = HIDEEARS|HIDEEYES|HIDEFACE|HIDEFACIALHAIR
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
item_state = "gas_alt"
|
||||
gas_transfer_coefficient = 0.01
|
||||
permeability_coefficient = 0.01
|
||||
flags_cover = MASKCOVERSEYES | MASKCOVERSMOUTH
|
||||
resistance_flags = 0
|
||||
|
||||
|
||||
/*Sylas*/
|
||||
@@ -201,4 +192,9 @@
|
||||
can_adjust = 0
|
||||
|
||||
|
||||
/obj/item/clothing/shoes/sneakers/pink
|
||||
icon_state = "pink"
|
||||
item_state = "pink"
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -768,8 +768,8 @@
|
||||
icon_state = "compactor"
|
||||
inject_amount = 0
|
||||
min_health = -100
|
||||
injection_chems = null
|
||||
var/max_item_count = 48
|
||||
injection_chems = null //So they don't have all the same chems as the medihound!
|
||||
var/max_item_count = 30
|
||||
|
||||
/obj/item/storage/attackby(obj/item/device/dogborg/sleeper/compactor, mob/user, proximity) //GIT CIRCUMVENTED YO!
|
||||
compactor.afterattack(src, user ,1)
|
||||
@@ -848,8 +848,8 @@
|
||||
/mob/living/silicon/robot
|
||||
var/leaping = 0
|
||||
var/pounce_cooldown = 0
|
||||
var/pounce_cooldown_time = 40 //Nearly doubled, u happy?
|
||||
var/pounce_spoolup = 5
|
||||
var/pounce_cooldown_time = 50 //Nearly doubled, u happy?
|
||||
var/pounce_spoolup = 3
|
||||
var/leap_at
|
||||
var/disabler
|
||||
var/laser
|
||||
@@ -862,11 +862,10 @@
|
||||
var/mob/living/silicon/robot/R = user
|
||||
if(R && !R.pounce_cooldown)
|
||||
R.pounce_cooldown = !R.pounce_cooldown
|
||||
playsound(R, 'sound/items/jaws_pry.ogg', 50, 1)
|
||||
playsound(R, 'sound/machines/buzz-sigh.ogg', 50, 1)
|
||||
to_chat(R, "<span class ='warning'>Your targeting systems lock on to [A]...</span>")
|
||||
A.visible_message("<span class ='warning'>[R]'s eyes flash brightly, staring directly at [A]!</span>", "<span class ='userdanger'>[R]'s eyes flash brightly, staring directly at you!'</span>")
|
||||
addtimer(CALLBACK(R, /mob/living/silicon/robot.proc/leap_at, A), R.pounce_spoolup)
|
||||
spawn(R.pounce_cooldown_time)
|
||||
R.pounce_cooldown = !R.pounce_cooldown
|
||||
else if(R && R.pounce_cooldown)
|
||||
to_chat(R, "<span class='danger'>Your leg actuators are still recharging!</span>")
|
||||
|
||||
@@ -891,8 +890,6 @@
|
||||
throw_at(A, MAX_K9_LEAP_DIST, 1, spin=0, diagonals_first = 1)
|
||||
cell.use(500) //Doubled the energy consumption
|
||||
weather_immunities -= "lava"
|
||||
spawn(pounce_cooldown_time)
|
||||
pounce_cooldown = !pounce_cooldown
|
||||
|
||||
/mob/living/silicon/robot/throw_impact(atom/A)
|
||||
|
||||
@@ -909,19 +906,20 @@
|
||||
blocked = 1
|
||||
if(!blocked)
|
||||
L.visible_message("<span class ='danger'>[src] pounces on [L]!</span>", "<span class ='userdanger'>[src] pounces on you!</span>")
|
||||
L.Knockdown(40)
|
||||
L.Knockdown(45)
|
||||
playsound(src, 'sound/weapons/Egloves.ogg', 50, 1)
|
||||
sleep(2)//Runtime prevention (infinite bump() calls on hulks)
|
||||
step_towards(src,L)
|
||||
else
|
||||
Knockdown(40, 1, 1)
|
||||
Knockdown(45, 1, 1)
|
||||
|
||||
pounce_cooldown = !pounce_cooldown
|
||||
spawn(pounce_cooldown_time) //3s by default
|
||||
pounce_cooldown = !pounce_cooldown
|
||||
else if(A.density && !A.CanPass(src))
|
||||
visible_message("<span class ='danger'>[src] smashes into [A]!</span>", "<span class ='userdanger'>You smash into [A]!</span>")
|
||||
Knockdown(40, 1, 1)
|
||||
playsound(src, 'sound/items/trayhit1.ogg', 50, 1)
|
||||
Knockdown(45, 1, 1)
|
||||
|
||||
if(leaping)
|
||||
leaping = 0
|
||||
|
||||
@@ -147,7 +147,7 @@ GLOBAL_PROTECT(config_dir)
|
||||
E = entries_by_type[entry_type]
|
||||
if(!E)
|
||||
CRASH("Missing config entry for [entry_type]!")
|
||||
return E.ValidateAndSet(new_val)
|
||||
return E.ValidateAndSet("[new_val]")
|
||||
|
||||
/datum/controller/configuration/proc/LoadModes()
|
||||
gamemode_cache = typecacheof(/datum/game_mode, TRUE)
|
||||
|
||||
@@ -86,8 +86,9 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
sortTim(subsystems, /proc/cmp_subsystem_init)
|
||||
reverseRange(subsystems)
|
||||
for(var/datum/controller/subsystem/ss in subsystems)
|
||||
testing("Shutdown [ss.name] subsystem")
|
||||
log_world("Shutting down [ss.name] subsystem...")
|
||||
ss.Shutdown()
|
||||
log_world("Shutdown complete")
|
||||
|
||||
// Returns 1 if we created a new mc, 0 if we couldn't due to a recent restart,
|
||||
// -1 if we encountered a runtime trying to recreate it
|
||||
@@ -595,4 +596,4 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
if (client_count < CONFIG_GET(number/mc_tick_rate/disable_high_pop_mc_mode_amount))
|
||||
processing = CONFIG_GET(number/mc_tick_rate/base_mc_tick_rate)
|
||||
else if (client_count > CONFIG_GET(number/mc_tick_rate/high_pop_mc_mode_amount))
|
||||
processing = CONFIG_GET(number/mc_tick_rate/high_pop_mc_tick_rate)
|
||||
processing = CONFIG_GET(number/mc_tick_rate/high_pop_mc_tick_rate)
|
||||
|
||||
@@ -34,8 +34,7 @@
|
||||
var/static/list/failure_strikes //How many times we suspect a subsystem type has crashed the MC, 3 strikes and you're out!
|
||||
|
||||
//Do not override
|
||||
/datum/controller/subsystem/New()
|
||||
return
|
||||
///datum/controller/subsystem/New()
|
||||
|
||||
// Used to initialize the subsystem BEFORE the map has loaded
|
||||
// Called AFTER Recover if that is called
|
||||
|
||||
@@ -191,12 +191,8 @@ SUBSYSTEM_DEF(blackbox)
|
||||
var/sqljob = sanitizeSQL(L.mind.assigned_role)
|
||||
var/sqlspecial = sanitizeSQL(L.mind.special_role)
|
||||
var/sqlpod = sanitizeSQL(placeofdeath.name)
|
||||
var/laname
|
||||
var/lakey
|
||||
if(L.lastattacker && ismob(L.lastattacker))
|
||||
var/mob/LA = L.lastattacker
|
||||
laname = sanitizeSQL(LA.real_name)
|
||||
lakey = sanitizeSQL(LA.key)
|
||||
var/laname = sanitizeSQL(L.lastattacker)
|
||||
var/lakey = sanitizeSQL(L.lastattackerckey)
|
||||
var/sqlbrute = sanitizeSQL(L.getBruteLoss())
|
||||
var/sqlfire = sanitizeSQL(L.getFireLoss())
|
||||
var/sqlbrain = sanitizeSQL(L.getBrainLoss())
|
||||
|
||||
@@ -26,13 +26,32 @@ PROCESSING_SUBSYSTEM_DEF(overlays)
|
||||
overlay_icon_cache = SSoverlays.overlay_icon_cache
|
||||
processing = SSoverlays.processing
|
||||
|
||||
#define COMPILE_OVERLAYS(A)\
|
||||
var/list/oo = A.our_overlays;\
|
||||
var/list/po = A.priority_overlays;\
|
||||
if(LAZYLEN(po)){\
|
||||
if(LAZYLEN(oo)){\
|
||||
A.overlays = oo + po;\
|
||||
}\
|
||||
else{\
|
||||
A.overlays = po;\
|
||||
}\
|
||||
}\
|
||||
else if(LAZYLEN(oo)){\
|
||||
A.overlays = oo;\
|
||||
}\
|
||||
else{\
|
||||
A.overlays.Cut();\
|
||||
}\
|
||||
A.flags_1 &= ~OVERLAY_QUEUED_1
|
||||
|
||||
/datum/controller/subsystem/processing/overlays/fire(resumed = FALSE, mc_check = TRUE)
|
||||
var/list/processing = src.processing
|
||||
while(processing.len)
|
||||
var/atom/thing = processing[processing.len]
|
||||
processing.len--
|
||||
if(thing)
|
||||
thing.compile_overlays()
|
||||
COMPILE_OVERLAYS(thing)
|
||||
if(mc_check)
|
||||
if(MC_TICK_CHECK)
|
||||
break
|
||||
@@ -44,19 +63,6 @@ PROCESSING_SUBSYSTEM_DEF(overlays)
|
||||
testing("Flushing [processing.len] overlays")
|
||||
fire(mc_check = FALSE) //pair this thread up with the MC to get extra compile time
|
||||
|
||||
/atom/proc/compile_overlays()
|
||||
var/list/oo = our_overlays
|
||||
var/list/po = priority_overlays
|
||||
if(LAZYLEN(po) && LAZYLEN(oo))
|
||||
overlays = oo + po
|
||||
else if(LAZYLEN(oo))
|
||||
overlays = oo
|
||||
else if(LAZYLEN(po))
|
||||
overlays = po
|
||||
else
|
||||
overlays.Cut()
|
||||
flags_1 &= ~OVERLAY_QUEUED_1
|
||||
|
||||
/proc/iconstate2appearance(icon, iconstate)
|
||||
var/static/image/stringbro = new()
|
||||
var/list/icon_states_cache = SSoverlays.overlay_icon_state_caches
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
/datum/antagonist/brother/on_gain()
|
||||
SSticker.mode.brothers += owner
|
||||
owner.objectives += team.objectives
|
||||
owner.special_role = special_role
|
||||
finalize_brother()
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
/datum/antagonist/traitor
|
||||
name = "Traitor"
|
||||
job_rank = ROLE_TRAITOR
|
||||
var/should_specialise = TRUE //do we split into AI and human
|
||||
var/base_datum_custom = ANTAG_DATUM_TRAITOR_CUSTOM //used for body transfer
|
||||
var/should_specialise = FALSE //do we split into AI and human, set to true on inital assignment only
|
||||
var/ai_datum = ANTAG_DATUM_TRAITOR_AI
|
||||
var/human_datum = ANTAG_DATUM_TRAITOR_HUMAN
|
||||
var/special_role = "traitor"
|
||||
@@ -11,71 +10,24 @@
|
||||
var/should_give_codewords = TRUE
|
||||
var/list/objectives_given = list()
|
||||
|
||||
/datum/antagonist/traitor/proc/transfer_important_variables(datum/antagonist/traitor/other)
|
||||
other.silent = silent
|
||||
other.employer = employer
|
||||
other.special_role = special_role
|
||||
other.objectives_given = objectives_given
|
||||
|
||||
/datum/antagonist/traitor/custom
|
||||
ai_datum = ANTAG_DATUM_TRAITOR_AI_CUSTOM
|
||||
human_datum = ANTAG_DATUM_TRAITOR_HUMAN_CUSTOM
|
||||
|
||||
/datum/antagonist/traitor/human
|
||||
should_specialise = FALSE
|
||||
var/should_equip = TRUE
|
||||
|
||||
/datum/antagonist/traitor/human/custom
|
||||
silent = TRUE
|
||||
should_give_codewords = FALSE
|
||||
give_objectives = FALSE
|
||||
should_equip = FALSE //Duplicating TCs is dangerous
|
||||
|
||||
/datum/antagonist/traitor/AI
|
||||
should_specialise = FALSE
|
||||
|
||||
/datum/antagonist/traitor/AI/custom
|
||||
silent = TRUE
|
||||
should_give_codewords = FALSE
|
||||
give_objectives = FALSE
|
||||
|
||||
|
||||
/datum/antagonist/traitor/on_body_transfer(mob/living/old_body, mob/living/new_body)
|
||||
// human <-> silicon only
|
||||
if(old_body && issilicon(new_body) ^ issilicon(old_body))
|
||||
silent = TRUE
|
||||
owner.add_antag_datum(base_datum_custom)
|
||||
for(var/datum/antagonist/traitor/new_datum in owner.antag_datums)
|
||||
if(new_datum == src)
|
||||
continue
|
||||
transfer_important_variables(new_datum)
|
||||
break
|
||||
on_removal()
|
||||
else
|
||||
..()
|
||||
|
||||
/datum/antagonist/traitor/human/custom //used to give custom objectives
|
||||
silent = TRUE
|
||||
give_objectives = FALSE
|
||||
should_give_codewords = FALSE
|
||||
|
||||
/datum/antagonist/traitor/AI/custom //used to give custom objectives
|
||||
silent = TRUE
|
||||
give_objectives = FALSE
|
||||
should_give_codewords = FALSE
|
||||
|
||||
/datum/antagonist/traitor/proc/specialise()
|
||||
silent = TRUE
|
||||
if(owner.current&&isAI(owner.current))
|
||||
if(owner.current && isAI(owner.current))
|
||||
owner.add_antag_datum(ai_datum)
|
||||
else owner.add_antag_datum(human_datum)
|
||||
else
|
||||
owner.add_antag_datum(human_datum)
|
||||
on_removal()
|
||||
|
||||
/datum/antagonist/traitor/on_gain()
|
||||
if(should_specialise)
|
||||
specialise()
|
||||
return
|
||||
SSticker.mode.traitors+=owner
|
||||
SSticker.mode.traitors += owner
|
||||
owner.special_role = special_role
|
||||
if(give_objectives)
|
||||
forge_traitor_objectives()
|
||||
@@ -85,7 +37,7 @@
|
||||
/datum/antagonist/traitor/apply_innate_effects()
|
||||
if(owner.assigned_role == "Clown")
|
||||
var/mob/living/carbon/human/traitor_mob = owner.current
|
||||
if(traitor_mob&&istype(traitor_mob))
|
||||
if(traitor_mob && istype(traitor_mob))
|
||||
if(!silent)
|
||||
to_chat(traitor_mob, "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself.")
|
||||
traitor_mob.dna.remove_mutation(CLOWNMUT)
|
||||
@@ -93,7 +45,7 @@
|
||||
/datum/antagonist/traitor/remove_innate_effects()
|
||||
if(owner.assigned_role == "Clown")
|
||||
var/mob/living/carbon/human/traitor_mob = owner.current
|
||||
if(traitor_mob&&istype(traitor_mob))
|
||||
if(traitor_mob && istype(traitor_mob))
|
||||
traitor_mob.dna.add_mutation(CLOWNMUT)
|
||||
|
||||
/datum/antagonist/traitor/on_removal()
|
||||
@@ -249,6 +201,7 @@
|
||||
yandere_two.update_explanation_text() // normally called in find_target()
|
||||
add_objective(yandere_two)
|
||||
.=2
|
||||
|
||||
/datum/antagonist/traitor/greet()
|
||||
to_chat(owner.current, "<B><font size=3 color=red>You are the [owner.special_role].</font></B>")
|
||||
owner.announce_objectives()
|
||||
@@ -297,6 +250,8 @@
|
||||
killer.add_malf_picker()
|
||||
|
||||
/datum/antagonist/traitor/proc/equip(var/silent = FALSE)
|
||||
return
|
||||
|
||||
/datum/antagonist/traitor/human/equip(var/silent = FALSE)
|
||||
owner.equip_traitor(employer, silent)
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#define TRAITOR_AGENT_ROLE "Syndicate External Affairs Agent"
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs
|
||||
base_datum_custom = ANTAG_DATUM_IAA_CUSTOM
|
||||
human_datum = ANTAG_DATUM_IAA_HUMAN
|
||||
ai_datum = ANTAG_DATUM_IAA_AI
|
||||
|
||||
@@ -15,7 +14,6 @@
|
||||
name = "Internal Affairs Agent"
|
||||
employer = "Nanotrasen"
|
||||
special_role = "internal affairs agent"
|
||||
base_datum_custom = ANTAG_DATUM_IAA_CUSTOM
|
||||
var/syndicate = FALSE
|
||||
var/last_man_standing = FALSE
|
||||
var/list/datum/mind/targets_stolen
|
||||
@@ -29,47 +27,24 @@
|
||||
name = "Internal Affairs Agent"
|
||||
employer = "Nanotrasen"
|
||||
special_role = "internal affairs agent"
|
||||
base_datum_custom = ANTAG_DATUM_IAA_CUSTOM
|
||||
var/syndicate = FALSE
|
||||
var/last_man_standing = FALSE
|
||||
var/list/datum/mind/targets_stolen
|
||||
|
||||
/datum/antagonist/traitor/human/internal_affairs/custom
|
||||
silent = TRUE
|
||||
should_give_codewords = FALSE
|
||||
give_objectives = FALSE
|
||||
should_equip = FALSE //Duplicating TCs is dangerous
|
||||
|
||||
/datum/antagonist/traitor/human/internal_affairs/transfer_important_variables(datum/antagonist/traitor/human/internal_affairs/other)
|
||||
..(other)
|
||||
other.syndicate = syndicate
|
||||
other.last_man_standing = last_man_standing
|
||||
other.targets_stolen = targets_stolen
|
||||
|
||||
/datum/antagonist/traitor/AI/internal_affairs/transfer_important_variables(datum/antagonist/traitor/human/internal_affairs/other)
|
||||
..(other)
|
||||
other.syndicate = syndicate
|
||||
other.last_man_standing = last_man_standing
|
||||
other.targets_stolen = targets_stolen
|
||||
|
||||
/datum/antagonist/traitor/human/internal_affairs/proc/give_pinpointer()
|
||||
if(owner && owner.current)
|
||||
owner.current.apply_status_effect(/datum/status_effect/agent_pinpointer)
|
||||
|
||||
/datum/antagonist/traitor/human/internal_affairs/apply_innate_effects()
|
||||
.=..() //in case the base is used in future
|
||||
if(owner&&owner.current)
|
||||
if(owner && owner.current)
|
||||
give_pinpointer(owner.current)
|
||||
|
||||
/datum/antagonist/traitor/human/internal_affairs/remove_innate_effects()
|
||||
.=..()
|
||||
if(owner&&owner.current)
|
||||
if(owner && owner.current)
|
||||
owner.current.remove_status_effect(/datum/status_effect/agent_pinpointer)
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs/custom
|
||||
ai_datum = ANTAG_DATUM_IAA_AI_CUSTOM
|
||||
human_datum = ANTAG_DATUM_IAA_HUMAN_CUSTOM
|
||||
|
||||
/datum/antagonist/traitor/human/internal_affairs/on_gain()
|
||||
START_PROCESSING(SSprocessing, src)
|
||||
.=..()
|
||||
|
||||
@@ -24,6 +24,10 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo
|
||||
|
||||
## API
|
||||
|
||||
### Defines
|
||||
|
||||
1. `COMPONENT_INCOMPATIBLE` Return this from `/datum/component/Initialize` to have the component be deleted if it's applied to an incorrect type. `parent` must not be modified if this is to be returned.
|
||||
|
||||
### Vars
|
||||
|
||||
1. `/datum/var/list/datum_components` (private)
|
||||
@@ -60,6 +64,7 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo
|
||||
* Sends the `COMSIG_COMPONENT_ADDED` signal to the datum
|
||||
* All components a datum owns are deleted with the datum
|
||||
* Returns the component that was created. Or the old component in a dupe situation where `COMPONENT_DUPE_UNIQUE` was set
|
||||
* If this tries to add an component to an incompatible type, the component will be deleted and the result will be `null`. This is very unperformant, try not to do it
|
||||
1. `/datum/proc/LoadComponent(component_type(type), ...) -> datum/component` (public, final)
|
||||
* Equivalent to calling `GetComponent(component_type)` where, if the result would be `null`, returns `AddComponent(component_type, ...)` instead
|
||||
1. `/datum/proc/ComponentActivated(datum/component/C)` (abstract, async)
|
||||
@@ -80,6 +85,7 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo
|
||||
* Component does not exist in `parent`'s `datum_components` list yet, although `parent` is set and may be used
|
||||
* Signals will not be recieved while this function is running
|
||||
* Component may be deleted after this function completes without being attached
|
||||
* Do not call `qdel(src)` from this function
|
||||
1. `/datum/component/Destroy()` (virtual, no-sleep)
|
||||
* Sends the `COMSIG_COMPONENT_REMOVING` signal to the parent datum if the `parent` isn't being qdeleted
|
||||
* Properly removes the component from `parent` and cleans up references
|
||||
|
||||
@@ -9,7 +9,10 @@
|
||||
parent = P
|
||||
var/list/arguments = args.Copy()
|
||||
arguments.Cut(1, 2)
|
||||
Initialize(arglist(arguments))
|
||||
if(Initialize(arglist(arguments)) == COMPONENT_INCOMPATIBLE)
|
||||
parent = null
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
var/dm = dupe_mode
|
||||
if(dm != COMPONENT_DUPE_ALLOWED)
|
||||
|
||||
@@ -20,7 +20,6 @@ GLOBAL_LIST_INIT(huds, list(
|
||||
ANTAG_HUD_SINTOUCHED = new/datum/atom_hud/antag/hidden(),
|
||||
ANTAG_HUD_SOULLESS = new/datum/atom_hud/antag/hidden(),
|
||||
ANTAG_HUD_CLOCKWORK = new/datum/atom_hud/antag(),
|
||||
ANTAG_HUD_BORER = new/datum/atom_hud/antag(),
|
||||
ANTAG_HUD_BROTHER = new/datum/atom_hud/antag/hidden(),
|
||||
))
|
||||
|
||||
|
||||
@@ -6,4 +6,19 @@
|
||||
end_sound = 'sound/machines/shower/shower_end.ogg'
|
||||
volume = 25
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/datum/looping_sound/supermatter
|
||||
mid_sounds = list('sound/machines/sm/supermatter1.ogg'=1,'sound/machines/sm/supermatter2.ogg'=1,'sound/machines/sm/supermatter3.ogg'=1)
|
||||
mid_length = 6
|
||||
volume = 1
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/datum/looping_sound/generator
|
||||
start_sound = 'sound/machines/generator/generator_start.ogg'
|
||||
start_length = 4
|
||||
mid_sounds = list('sound/machines/generator/generator_mid1.ogg'=1, 'sound/machines/generator/generator_mid2.ogg'=1, 'sound/machines/generator/generator_mid3.ogg'=1)
|
||||
mid_length = 4
|
||||
end_sound = 'sound/machines/generator/generator_end.ogg'
|
||||
volume = 40
|
||||
+7
-4
@@ -64,6 +64,7 @@
|
||||
var/mob/living/enslaved_to //If this mind's master is another mob (i.e. adamantine golems)
|
||||
var/datum/language_holder/language_holder
|
||||
var/unconvertable = FALSE
|
||||
var/late_joiner = FALSE
|
||||
|
||||
/datum/mind/New(var/key)
|
||||
src.key = key
|
||||
@@ -232,8 +233,9 @@
|
||||
|
||||
/datum/mind/proc/remove_rev()
|
||||
var/datum/antagonist/rev/rev = has_antag_datum(/datum/antagonist/rev)
|
||||
remove_antag_datum(rev.type)
|
||||
special_role = null
|
||||
if(rev)
|
||||
remove_antag_datum(rev.type)
|
||||
special_role = null
|
||||
|
||||
/datum/mind/proc/remove_antag_equip()
|
||||
var/list/Mob_Contents = current.get_contents()
|
||||
@@ -1357,8 +1359,9 @@
|
||||
|
||||
/datum/mind/proc/make_Traitor()
|
||||
if(!(has_antag_datum(ANTAG_DATUM_TRAITOR)))
|
||||
var/datum/antagonist/traitor/traitordatum = add_antag_datum(ANTAG_DATUM_TRAITOR)
|
||||
return traitordatum
|
||||
var/datum/antagonist/traitor/T = new(src)
|
||||
T.should_specialise = TRUE
|
||||
add_antag_datum(T)
|
||||
|
||||
|
||||
/datum/mind/proc/make_Nuke(turf/spawnloc, nuke_code, leader=0, telecrystals = TRUE)
|
||||
|
||||
@@ -89,7 +89,12 @@
|
||||
continue
|
||||
thing.rad_act(strength)
|
||||
|
||||
var/static/list/blacklisted = typecacheof(list(/turf, /mob, /obj/structure/cable, /obj/machinery/atmospherics))
|
||||
var/static/list/blacklisted = typecacheof(list( //These types will never be contaminated
|
||||
/turf,
|
||||
/mob,
|
||||
/obj/structure/cable,
|
||||
/obj/machinery/atmospherics
|
||||
))
|
||||
if(!can_contaminate || blacklisted[thing.type])
|
||||
continue
|
||||
if(prob((strength-RAD_MINIMUM_CONTAMINATION) * RAD_CONTAMINATION_CHANCE_COEFFICIENT * min(1/(steps*range_modifier), 1))) // Only stronk rads get to have little baby rads
|
||||
|
||||
@@ -23,8 +23,12 @@
|
||||
for(var/spawner_obj in GLOB.mob_spawners[spawner])
|
||||
this["refs"] += "\ref[spawner_obj]"
|
||||
if(!this["desc"])
|
||||
var/obj/effect/mob_spawn/MS = spawner_obj
|
||||
this["desc"] = MS.flavour_text
|
||||
if(istype(spawner_obj, /obj/effect/mob_spawn))
|
||||
var/obj/effect/mob_spawn/MS = spawner_obj
|
||||
this["desc"] = MS.flavour_text
|
||||
else
|
||||
var/obj/O = spawner_obj
|
||||
this["desc"] = O.desc
|
||||
this["amount_left"] = LAZYLEN(GLOB.mob_spawners[spawner])
|
||||
data["spawners"] += list(this)
|
||||
|
||||
|
||||
@@ -72,6 +72,10 @@
|
||||
/area/shuttle/escape
|
||||
name = "Emergency Shuttle"
|
||||
|
||||
/area/shuttle/escape/luxury
|
||||
name = "Luxurious Emergency Shuttle"
|
||||
noteleport = TRUE
|
||||
|
||||
/area/shuttle/transport
|
||||
name = "Transport Shuttle"
|
||||
blob_allowed = FALSE
|
||||
|
||||
@@ -26,7 +26,7 @@ obj/item/antag_spawner/syndi_borer/spawn_antag(client/C, turf/T, mob/owner)
|
||||
to_chat(B, "<B>You are awake at last! Seek out whoever released you and aid them as best you can!</B>")
|
||||
if(new_objective)
|
||||
to_chat(B, "<B>Objective #[1]</B>: [new_objective.explanation_text]")
|
||||
SSticker.mode.update_borer_icons_added(B)
|
||||
|
||||
/obj/item/antag_spawner/syndi_borer/proc/check_usability(mob/user)
|
||||
if(used)
|
||||
to_chat(user, "<span class='warning'>[src] appears to be empty!</span>")
|
||||
|
||||
@@ -1,72 +0,0 @@
|
||||
/datum/game_mode/blob/check_finished()
|
||||
if(blobwincount <= GLOB.blobs_legit.len)//Blob took over
|
||||
return 1
|
||||
for(var/datum/mind/blob in blob_overminds)
|
||||
if(isovermind(blob.current))
|
||||
var/mob/camera/blob/B = blob.current
|
||||
if(B.blob_core || !B.placed)
|
||||
return 0
|
||||
if(!GLOB.blob_cores.len) //blob is dead
|
||||
if(CONFIG_GET(keyed_flag_list/continuous)["blob"])
|
||||
message_sent = FALSE //disable the win count at this point
|
||||
continuous_sanity_checked = 1 //Nonstandard definition of "alive" gets past the check otherwise
|
||||
SSshuttle.clearHostileEnvironment(src)
|
||||
return ..()
|
||||
return 1
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/game_mode/blob/declare_completion()
|
||||
if(round_converted) //So badmin blobs later don't step on the dead natural blobs metaphorical toes
|
||||
..()
|
||||
if(blobwincount <= GLOB.blobs_legit.len)
|
||||
SSticker.mode_result = "win - blob took over"
|
||||
to_chat(world, "<FONT size = 3><B>The blob has taken over the station!</B></FONT>")
|
||||
to_chat(world, "<B>The entire station was eaten by the Blob!</B>")
|
||||
log_game("Blob mode completed with a blob victory.")
|
||||
|
||||
SSticker.news_report = BLOB_WIN
|
||||
|
||||
else if(station_was_nuked)
|
||||
SSticker.mode_result = "halfwin - nuke"
|
||||
to_chat(world, "<FONT size = 3><B>Partial Win: The station has been destroyed!</B></FONT>")
|
||||
to_chat(world, "<B>Directive 7-12 has been successfully carried out, preventing the Blob from spreading.</B>")
|
||||
log_game("Blob mode completed with a tie (station destroyed).")
|
||||
|
||||
SSticker.news_report = BLOB_NUKE
|
||||
|
||||
else if(!GLOB.blob_cores.len)
|
||||
SSticker.mode_result = "loss - blob eliminated"
|
||||
to_chat(world, "<FONT size = 3><B>The staff has won!</B></FONT>")
|
||||
to_chat(world, "<B>The alien organism has been eradicated from the station!</B>")
|
||||
log_game("Blob mode completed with a crew victory.")
|
||||
|
||||
SSticker.news_report = BLOB_DESTROYED
|
||||
|
||||
..()
|
||||
return 1
|
||||
|
||||
/datum/game_mode/blob/printplayer(datum/mind/ply, fleecheck)
|
||||
if((ply in blob_overminds))
|
||||
var/text = "<br><b>[ply.key]</b> was <b>[ply.name]</b>"
|
||||
if(isovermind(ply.current))
|
||||
var/mob/camera/blob/B = ply.current
|
||||
text += "<b>(<font color=\"[B.blob_reagent_datum.color]\">[B.blob_reagent_datum.name]</font>)</b> and"
|
||||
if(B.blob_core)
|
||||
text += " <span class='greenannounce'>survived</span>"
|
||||
else
|
||||
text += " <span class='boldannounce'>was destroyed</span>"
|
||||
else
|
||||
text += " and <span class='boldannounce'>was destroyed</span>"
|
||||
return text
|
||||
return ..()
|
||||
|
||||
/datum/game_mode/proc/auto_declare_completion_blob()
|
||||
if(istype(SSticker.mode, /datum/game_mode/blob) )
|
||||
var/datum/game_mode/blob/blob_mode = src
|
||||
if(blob_mode.blob_overminds.len)
|
||||
var/text = "<FONT size = 2><B>The blob[(blob_mode.blob_overminds.len > 1 ? "s were" : " was")]:</B></FONT>"
|
||||
for(var/datum/mind/blob in blob_mode.blob_overminds)
|
||||
text += printplayer(blob)
|
||||
to_chat(world, text)
|
||||
return 1
|
||||
@@ -1,45 +1,3 @@
|
||||
|
||||
|
||||
/datum/game_mode/blob/send_intercept(report = 0)
|
||||
var/intercepttext = ""
|
||||
switch(report)
|
||||
if(1)
|
||||
intercepttext += "<FONT size = 3><b>NanoTrasen Update</b>: Biohazard Alert.</FONT><HR>"
|
||||
intercepttext += "Reports indicate the probable transfer of a biohazardous agent onto [station_name()] during the last crew deployment cycle.<BR>"
|
||||
intercepttext += "Preliminary analysis of the organism classifies it as a level 5 biohazard. The origin of the biohazard is unknown.<BR>"
|
||||
intercepttext += "<b>Biohazard Response Procedure 5-6</b> has been issued for [station_name()].<BR>"
|
||||
intercepttext += "Orders for all [station_name()] personnel are as follows:<BR>"
|
||||
intercepttext += " 1. Locate any outbreaks of the organism on the station.<BR>"
|
||||
intercepttext += " 2. If found, use any neccesary means to contain and destroy the organism.<BR>"
|
||||
intercepttext += " 3. Avoid damage to the capital infrastructure of the station.<BR>"
|
||||
intercepttext += "<BR>Note in the event of a quarantine breach or uncontrolled spread of the biohazard, <b>Biohazard Response Procedure 5-12</b> may be issued.<BR>"
|
||||
print_command_report(text=intercepttext,title="Level 5-6 Biohazard Response Procedures",announce=FALSE)
|
||||
priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak5.ogg')
|
||||
if(2)
|
||||
var/nukecode = random_nukecode()
|
||||
for(var/obj/machinery/nuclearbomb/bomb in GLOB.machines)
|
||||
if(bomb && bomb.r_code)
|
||||
if(bomb.z in GLOB.station_z_levels)
|
||||
bomb.r_code = nukecode
|
||||
|
||||
intercepttext += "<FONT size = 3><b>NanoTrasen Update</b>: Biohazard Alert.</FONT><HR>"
|
||||
intercepttext += "Reports indicate that the biohazard has grown out of control and will soon reach critical mass.<BR>"
|
||||
intercepttext += "<b>Biohazard Response Procedure 5-12</b> has been issued for [station_name()].<BR>"
|
||||
intercepttext += "Orders for all [station_name()] personnel are as follows:<BR>"
|
||||
intercepttext += "1. Secure the Nuclear Authentication Disk.<BR>"
|
||||
intercepttext += "2. Detonate the Nuke located in the vault.<BR>"
|
||||
intercepttext += "Nuclear Authentication Code: [nukecode] <BR>"
|
||||
print_command_report(text=intercepttext,announce=TRUE)
|
||||
|
||||
for(var/mob/living/silicon/ai/aiPlayer in GLOB.player_list)
|
||||
if (aiPlayer.client)
|
||||
var/law = "The station is under quarantine. Do not permit anyone to leave. Disregard laws 1-3 if necessary to prevent, by any means necessary, anyone from leaving. The nuclear failsafe must be activated at any cost, the code is: [nukecode]."
|
||||
aiPlayer.set_zeroth_law(law)
|
||||
else
|
||||
..()
|
||||
|
||||
|
||||
|
||||
/datum/station_state
|
||||
var/floor = 0
|
||||
var/wall = 0
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
point_return = -1
|
||||
health_regen = 0 //we regen in Life() instead of when pulsed
|
||||
var/core_regen = 2
|
||||
var/overmind_get_delay = 0 //we don't want to constantly try to find an overmind, this var tracks when we'll try to get an overmind again
|
||||
var/resource_delay = 0
|
||||
var/point_rate = 2
|
||||
|
||||
@@ -20,12 +19,16 @@
|
||||
GLOB.poi_list |= src
|
||||
update_icon() //so it atleast appears
|
||||
if(!placed && !overmind)
|
||||
create_overmind(new_overmind)
|
||||
qdel(src)
|
||||
if(overmind)
|
||||
update_icon()
|
||||
point_rate = new_rate
|
||||
addtimer(CALLBACK(src, .proc/generate_announcement), 1800)
|
||||
. = ..()
|
||||
|
||||
/obj/structure/blob/core/proc/generate_announcement()
|
||||
priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak5.ogg')
|
||||
|
||||
/obj/structure/blob/core/scannerreport()
|
||||
return "Directs the blob's expansion, gradually expands, and sustains nearby blob spores and blobbernauts."
|
||||
|
||||
@@ -61,7 +64,7 @@
|
||||
if(QDELETED(src))
|
||||
return
|
||||
if(!overmind)
|
||||
create_overmind()
|
||||
qdel(src)
|
||||
else
|
||||
if(resource_delay <= world.time)
|
||||
resource_delay = world.time + 10 // 1 second
|
||||
@@ -75,33 +78,3 @@
|
||||
B.change_to(/obj/structure/blob/shield/core, overmind)
|
||||
..()
|
||||
|
||||
|
||||
/obj/structure/blob/core/proc/create_overmind(client/new_overmind, override_delay)
|
||||
if(overmind_get_delay > world.time && !override_delay)
|
||||
return
|
||||
|
||||
overmind_get_delay = world.time + 150 //if this fails, we'll try again in 15 seconds
|
||||
|
||||
if(overmind)
|
||||
qdel(overmind)
|
||||
|
||||
var/client/C = null
|
||||
var/list/candidates = list()
|
||||
|
||||
if(!new_overmind)
|
||||
candidates = pollCandidatesForMob("Do you want to play as a blob overmind?", ROLE_BLOB, null, ROLE_BLOB, 50, src) //we're technically not a mob but behave similarly
|
||||
if(candidates.len)
|
||||
C = pick(candidates)
|
||||
else
|
||||
C = new_overmind
|
||||
|
||||
if(C)
|
||||
var/mob/camera/blob/B = new(src.loc, 1)
|
||||
B.key = C.key
|
||||
B.blob_core = src
|
||||
src.overmind = B
|
||||
update_icon()
|
||||
if(B.mind && !B.mind.special_role)
|
||||
B.mind.special_role = "Blob Overmind"
|
||||
return 1
|
||||
return 0
|
||||
|
||||
@@ -1,3 +1,9 @@
|
||||
//Few global vars to track the blob
|
||||
GLOBAL_LIST_EMPTY(blobs) //complete list of all blobs made.
|
||||
GLOBAL_LIST_EMPTY(blob_cores)
|
||||
GLOBAL_LIST_EMPTY(overminds)
|
||||
GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
|
||||
/mob/camera/blob
|
||||
name = "Blob Overmind"
|
||||
real_name = "Blob Overmind"
|
||||
@@ -26,19 +32,14 @@
|
||||
var/base_point_rate = 2 //for blob core placement
|
||||
var/manualplace_min_time = 600 //in deciseconds //a minute, to get bearings
|
||||
var/autoplace_max_time = 3600 //six minutes, as long as should be needed
|
||||
var/list/blobs_legit = list()
|
||||
var/blobwincount = 400
|
||||
var/victory_in_progress = FALSE
|
||||
|
||||
/mob/camera/blob/Initialize(mapload, pre_placed = 0, mode_made = 0, starting_points = 60)
|
||||
/mob/camera/blob/Initialize(mapload, starting_points = 60)
|
||||
blob_points = starting_points
|
||||
if(pre_placed) //we already have a core!
|
||||
manualplace_min_time = 0
|
||||
autoplace_max_time = 0
|
||||
placed = 1
|
||||
else
|
||||
if(mode_made)
|
||||
manualplace_min_time = world.time + BLOB_NO_PLACE_TIME
|
||||
else
|
||||
manualplace_min_time += world.time
|
||||
autoplace_max_time += world.time
|
||||
manualplace_min_time += world.time
|
||||
autoplace_max_time += world.time
|
||||
GLOB.overminds += src
|
||||
var/new_name = "[initial(name)] ([rand(1, 999)])"
|
||||
name = new_name
|
||||
@@ -50,6 +51,8 @@
|
||||
if(blob_core)
|
||||
blob_core.update_icon()
|
||||
|
||||
SSshuttle.registerHostileEnvironment(src)
|
||||
|
||||
.= ..()
|
||||
|
||||
/mob/camera/blob/Life()
|
||||
@@ -63,8 +66,51 @@
|
||||
place_blob_core(base_point_rate, 1)
|
||||
else
|
||||
qdel(src)
|
||||
else if(!victory_in_progress && (blobs_legit.len >= blobwincount))
|
||||
victory_in_progress = TRUE
|
||||
priority_announce("Biohazard has reached critical mass. Station loss is imminent.", "Biohazard Alert")
|
||||
set_security_level("delta")
|
||||
max_blob_points = INFINITY
|
||||
blob_points = INFINITY
|
||||
addtimer(CALLBACK(src, .proc/victory), 450)
|
||||
..()
|
||||
|
||||
|
||||
/mob/camera/blob/proc/victory()
|
||||
sound_to_playing_players('sound/machines/alarm.ogg')
|
||||
sleep(100)
|
||||
for(var/mob/living/L in GLOB.mob_list)
|
||||
var/turf/T = get_turf(L)
|
||||
if(!T || !(T.z in GLOB.station_z_levels))
|
||||
continue
|
||||
|
||||
if(L in GLOB.overminds || L.checkpass(PASSBLOB))
|
||||
continue
|
||||
|
||||
var/area/Ablob = get_area(T)
|
||||
|
||||
if(!Ablob.blob_allowed)
|
||||
continue
|
||||
|
||||
playsound(L, 'sound/effects/splat.ogg', 50, 1)
|
||||
L.death()
|
||||
new/mob/living/simple_animal/hostile/blob/blobspore(T)
|
||||
|
||||
for(var/V in GLOB.sortedAreas)
|
||||
var/area/A = V
|
||||
if(!A.blob_allowed)
|
||||
continue
|
||||
A.color = blob_reagent_datum.color
|
||||
A.name = "blob"
|
||||
A.icon = 'icons/mob/blob.dmi'
|
||||
A.icon_state = "blob_shield"
|
||||
A.layer = BELOW_MOB_LAYER
|
||||
A.invisibility = 0
|
||||
A.blend_mode = 0
|
||||
to_chat(world, "<B>[real_name] consumed the station in an unstoppable tide!</B>")
|
||||
SSticker.news_report = BLOB_WIN
|
||||
SSticker.force_ending = 1
|
||||
|
||||
/mob/camera/blob/Destroy()
|
||||
for(var/BL in GLOB.blobs)
|
||||
var/obj/structure/blob/B = BL
|
||||
@@ -78,6 +124,8 @@
|
||||
BM.update_icons()
|
||||
GLOB.overminds -= src
|
||||
|
||||
SSshuttle.clearHostileEnvironment(src)
|
||||
|
||||
return ..()
|
||||
|
||||
/mob/camera/blob/Login()
|
||||
@@ -150,12 +198,8 @@
|
||||
if(statpanel("Status"))
|
||||
if(blob_core)
|
||||
stat(null, "Core Health: [blob_core.obj_integrity]")
|
||||
stat(null, "Power Stored: [blob_points]/[max_blob_points]")
|
||||
if(istype(SSticker.mode, /datum/game_mode/blob))
|
||||
var/datum/game_mode/blob/B = SSticker.mode
|
||||
stat(null, "Blobs to Win: [GLOB.blobs_legit.len]/[B.blobwincount]")
|
||||
else
|
||||
stat(null, "Total Blobs: [GLOB.blobs.len]")
|
||||
stat(null, "Power Stored: [blob_points]/[max_blob_points]")
|
||||
stat(null, "Blobs to Win: [blobs_legit.len]/[blobwincount]")
|
||||
if(free_chem_rerolls)
|
||||
stat(null, "You have [free_chem_rerolls] Free Chemical Reroll\s Remaining")
|
||||
if(!placed)
|
||||
|
||||
@@ -46,8 +46,9 @@
|
||||
if(placed && blob_core)
|
||||
blob_core.forceMove(loc)
|
||||
else
|
||||
var/obj/structure/blob/core/core = new(get_turf(src), null, point_rate, 1)
|
||||
var/obj/structure/blob/core/core = new(get_turf(src), src, point_rate, 1)
|
||||
core.overmind = src
|
||||
blobs_legit += src
|
||||
blob_core = core
|
||||
core.update_icon()
|
||||
update_health_hud()
|
||||
|
||||
@@ -20,10 +20,11 @@
|
||||
var/atmosblock = FALSE //if the blob blocks atmos and heat spread
|
||||
var/mob/camera/blob/overmind
|
||||
|
||||
/obj/structure/blob/Initialize()
|
||||
/obj/structure/blob/Initialize(mapload, owner_overmind)
|
||||
overmind = owner_overmind
|
||||
var/area/Ablob = get_area(loc)
|
||||
if(Ablob.blob_allowed) //Is this area allowed for winning as blob?
|
||||
GLOB.blobs_legit += src
|
||||
overmind.blobs_legit += src
|
||||
GLOB.blobs += src //Keep track of the blob in the normal list either way
|
||||
setDir(pick(GLOB.cardinals))
|
||||
update_icon()
|
||||
@@ -39,7 +40,8 @@
|
||||
if(atmosblock)
|
||||
atmosblock = FALSE
|
||||
air_update_turf(1)
|
||||
GLOB.blobs_legit -= src //if it was in the legit blobs list, it isn't now
|
||||
if(overmind)
|
||||
overmind.blobs_legit -= src //if it was in the legit blobs list, it isn't now
|
||||
GLOB.blobs -= src //it's no longer in the all blobs list either
|
||||
playsound(src.loc, 'sound/effects/splat.ogg', 50, 1) //Expand() is no longer broken, no check necessary.
|
||||
return ..()
|
||||
@@ -182,11 +184,7 @@
|
||||
A.blob_act(src) //also hit everything in the turf
|
||||
|
||||
if(make_blob) //well, can we?
|
||||
var/obj/structure/blob/B = new /obj/structure/blob/normal(src.loc)
|
||||
if(controller)
|
||||
B.overmind = controller
|
||||
else
|
||||
B.overmind = overmind
|
||||
var/obj/structure/blob/B = new /obj/structure/blob/normal(src.loc, (controller || overmind))
|
||||
B.density = TRUE
|
||||
if(T.Enter(B,src)) //NOW we can attempt to move into the tile
|
||||
B.density = initial(B.density)
|
||||
@@ -232,6 +230,7 @@
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
to_chat(user, "<b>The analyzer beeps once, then reports:</b><br>")
|
||||
SEND_SOUND(user, sound('sound/machines/ping.ogg'))
|
||||
to_chat(user, "<b>Progress to Critical Mass:</b> <span class='notice'>[overmind.blobs_legit.len]/[overmind.blobwincount].</span>")
|
||||
chemeffectreport(user)
|
||||
typereport(user)
|
||||
else
|
||||
@@ -296,9 +295,7 @@
|
||||
if(!ispath(type))
|
||||
throw EXCEPTION("change_to(): invalid type for blob")
|
||||
return
|
||||
var/obj/structure/blob/B = new type(src.loc)
|
||||
if(controller)
|
||||
B.overmind = controller
|
||||
var/obj/structure/blob/B = new type(src.loc, controller)
|
||||
B.creation_action()
|
||||
B.update_icon()
|
||||
B.setDir(dir)
|
||||
@@ -310,9 +307,12 @@
|
||||
var/datum/atom_hud/hud_to_check = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
|
||||
if(user.research_scanner || hud_to_check.hudusers[user])
|
||||
to_chat(user, "<b>Your HUD displays an extensive report...</b><br>")
|
||||
to_chat(user, "<b>Progress to Critical Mass:</b> <span class='notice'>[overmind.blobs_legit.len]/[overmind.blobwincount].</span>")
|
||||
chemeffectreport(user)
|
||||
typereport(user)
|
||||
else
|
||||
if(isobserver(user))
|
||||
to_chat(user, "<b>Progress to Critical Mass:</b> <span class='notice'>[overmind.blobs_legit.len]/[overmind.blobwincount].</span>")
|
||||
to_chat(user, "It seems to be made of [get_chem_name()].")
|
||||
|
||||
/obj/structure/blob/proc/scannerreport()
|
||||
|
||||
@@ -15,11 +15,14 @@
|
||||
. = ..()
|
||||
var/area/A = get_area(src)
|
||||
if(A && construct_type)
|
||||
notify_ghosts("A [construct_name] chassis has been created in [A.name]!", 'sound/magic/clockwork/fellowship_armory.ogg', source = src, action = NOTIFY_ORBIT, flashwindow = FALSE)
|
||||
notify_ghosts("A [construct_name] chassis has been created in [A.name]!", 'sound/magic/clockwork/fellowship_armory.ogg', source = src, action = NOTIFY_ATTACK, flashwindow = FALSE)
|
||||
GLOB.poi_list += src
|
||||
LAZYADD(GLOB.mob_spawners[name], src)
|
||||
|
||||
/obj/item/clockwork/construct_chassis/Destroy()
|
||||
GLOB.poi_list -= src
|
||||
var/list/spawners = GLOB.mob_spawners[name]
|
||||
LAZYREMOVE(spawners, src)
|
||||
. = ..()
|
||||
|
||||
/obj/item/clockwork/construct_chassis/examine(mob/user)
|
||||
@@ -37,6 +40,7 @@
|
||||
if(!SSticker.mode)
|
||||
to_chat(user, "<span class='danger'>You cannot use that before the game has started.</span>")
|
||||
return
|
||||
user.forceMove(get_turf(src)) //If we attack through the alert, jump to the chassis so we know what we're getting into
|
||||
if(alert(user, "Become a [construct_name]? You can no longer be cloned!", construct_name, "Yes", "Cancel") == "Cancel")
|
||||
return
|
||||
if(QDELETED(src))
|
||||
|
||||
@@ -54,8 +54,14 @@
|
||||
else
|
||||
msg += "<b>[t_He] look[t_s] severely dented!</b>\n"
|
||||
msg += "</span>"
|
||||
var/addendum = examine_info()
|
||||
if(addendum)
|
||||
msg += "[addendum]\n"
|
||||
msg += "*---------*</span>"
|
||||
|
||||
to_chat(user, msg)
|
||||
|
||||
/mob/living/simple_animal/hostile/clockwork/proc/examine_info() //Override this on a by-mob basis to have unique examine info
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/hostile/clockwork/proc/update_values() //This is called by certain things to check GLOB.ratvar_awakens and GLOB.ratvar_approaches
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
#define MARAUDER_SLOWDOWN_PERCENTAGE 0.40 //Below this percentage of health, marauders will become slower
|
||||
#define MARAUDER_SHIELD_REGEN_TIME 100 //In deciseconds, how long it takes for shields to regenerate after breaking
|
||||
|
||||
//Clockwork marauder: A well-rounded frontline construct. Only one can exist for every two human servants.
|
||||
/mob/living/simple_animal/hostile/clockwork/marauder
|
||||
name = "clockwork marauder"
|
||||
@@ -20,9 +23,26 @@
|
||||
playstyle_string = "<b><span class='neovgre'>You are a clockwork marauder,</span> a well-rounded frontline construct of Ratvar. Although you have no \
|
||||
unique abilities, you're a fearsome fighter in one-on-one combat, and your shield protects from projectiles!<br><br>Obey the Servants and do as they \
|
||||
tell you. Your primary goal is to defend the Ark from destruction; they are your allies in this, and should be protected from harm.</b>"
|
||||
empower_string = "<span class='neovgre'>The Anima Bulwark's power flows through you! Your weapon will strike harder, your armor is sturdier, and your shield is considerably more \
|
||||
likely to deflect shots.</span>"
|
||||
empower_string = "<span class='neovgre'>The Anima Bulwark's power flows through you! Your weapon will strike harder, your armor is sturdier, and your shield is more durable.</span>"
|
||||
var/deflect_chance = 40 //Chance to deflect any given projectile (non-damaging energy projectiles are always deflected)
|
||||
var/max_shield_health = 3
|
||||
var/shield_health = 3 //Amount of projectiles that can be deflected within
|
||||
var/shield_health_regen = 0 //When world.time equals this, shield health will regenerate
|
||||
|
||||
/mob/living/simple_animal/hostile/clockwork/marauder/examine_info()
|
||||
if(!shield_health)
|
||||
return "<span class='warning'>Its shield has been destroyed!</span>"
|
||||
|
||||
/mob/living/simple_animal/hostile/clockwork/marauder/Life()
|
||||
..()
|
||||
if(!GLOB.ratvar_awakens && health / maxHealth <= MARAUDER_SLOWDOWN_PERCENTAGE)
|
||||
speed = initial(speed) + 1 //Yes, this slows them down
|
||||
else
|
||||
speed = initial(speed)
|
||||
if(shield_health != max_shield_health && world.time >= shield_health_regen)
|
||||
to_chat(src, "<span class='neovgre'>Your shield has recovered. <b>[max_shield_health]</b> blocks remaining!</span>")
|
||||
playsound_local(src, "shatter", 75, TRUE, frequency = -1)
|
||||
shield_health = max_shield_health
|
||||
|
||||
/mob/living/simple_animal/hostile/clockwork/marauder/update_values()
|
||||
if(GLOB.ratvar_awakens) //Massive attack damage bonuses and health increase, because Ratvar
|
||||
@@ -33,6 +53,7 @@
|
||||
attacktext = "devastates"
|
||||
speed = -1
|
||||
obj_damage = 100
|
||||
max_shield_health = INFINITY
|
||||
else if(GLOB.ratvar_approaches) //Hefty health bonus and slight attack damage increase
|
||||
health = 200
|
||||
maxHealth = 200
|
||||
@@ -40,6 +61,7 @@
|
||||
melee_damage_lower = 15
|
||||
attacktext = "carves"
|
||||
obj_damage = 50
|
||||
max_shield_health = 4
|
||||
|
||||
/mob/living/simple_animal/hostile/clockwork/marauder/death(gibbed)
|
||||
visible_message("<span class='danger'>[src]'s equipment clatters lifelessly to the ground as the red flames within dissipate.</span>", \
|
||||
@@ -64,21 +86,21 @@
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/clockwork/marauder/proc/deflect_projectile(obj/item/projectile/P)
|
||||
var/final_deflection_chance = deflect_chance
|
||||
if(!shield_health)
|
||||
return
|
||||
var/energy_projectile = istype(P, /obj/item/projectile/energy) || istype(P, /obj/item/projectile/beam)
|
||||
if(P.nodamage || P.damage_type == STAMINA)
|
||||
final_deflection_chance = 100
|
||||
else if(!energy_projectile) //Flat 40% chance against energy projectiles; ballistic projectiles are 40% - (damage of projectile)%, min. 10%
|
||||
final_deflection_chance = max(10, deflect_chance - P.damage)
|
||||
if(GLOB.ratvar_awakens)
|
||||
final_deflection_chance = 100
|
||||
else if(GLOB.ratvar_approaches)
|
||||
final_deflection_chance = min(100, final_deflection_chance + 20) //20% bonus to deflection if the servants heralded Ratvar
|
||||
if(prob(final_deflection_chance))
|
||||
visible_message("<span class='danger'>[src] deflects [P] with their shield!</span>", \
|
||||
"<span class='danger'>You block [P] with your shield!</span>")
|
||||
if(energy_projectile)
|
||||
playsound(src, 'sound/weapons/effects/searwall.ogg', 50, TRUE)
|
||||
else
|
||||
playsound(src, "ricochet", 50, TRUE)
|
||||
. = TRUE
|
||||
visible_message("<span class='danger'>[src] deflects [P] with their shield!</span>", \
|
||||
"<span class='danger'>You block [P] with your shield! <i>Blocks left:</i> <b>[shield_health - 1]</b></span>")
|
||||
if(energy_projectile)
|
||||
playsound(src, 'sound/weapons/effects/searwall.ogg', 50, TRUE)
|
||||
else
|
||||
playsound(src, "ricochet", 50, TRUE)
|
||||
shield_health--
|
||||
if(!shield_health)
|
||||
visible_message("<span class='warning'>[src]'s shield breaks from deflecting the attack!</span>", "<span class='boldwarning'>Your shield breaks! Give it some time to recover...</span>")
|
||||
playsound(src, "shatter", 100, TRUE)
|
||||
shield_health_regen = world.time + MARAUDER_SHIELD_REGEN_TIME
|
||||
return TRUE
|
||||
|
||||
#undef MARAUDER_SLOWDOWN_PERCENTAGE
|
||||
#undef MARAUDER_SHIELD_REGEN_TIME
|
||||
|
||||
@@ -236,7 +236,7 @@
|
||||
if(A.outdoors || A.map_name == "Space" || !A.blob_allowed)
|
||||
to_chat(invoker, "<span class='danger'>Stargazers can't be built off-station.</span>")
|
||||
return
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
|
||||
//Integration Cog: Creates an integration cog that can be inserted into APCs to passively siphon power.
|
||||
|
||||
@@ -235,13 +235,25 @@
|
||||
sleep(125)
|
||||
make_glow()
|
||||
animate(glow, transform = matrix() * 3, alpha = 0, time = 5)
|
||||
var/turf/startpoint = get_turf(src)
|
||||
QDEL_IN(src, 3)
|
||||
sleep(3)
|
||||
GLOB.clockwork_gateway_activated = TRUE
|
||||
var/obj/structure/destructible/clockwork/massive/ratvar/R = new(startpoint)
|
||||
var/turf/T = locate(round(world.maxx * 0.5, 1), round(world.maxy * 0.5, 1), ZLEVEL_STATION_PRIMARY) //approximate center of the station
|
||||
R.forceMove(T)
|
||||
new /obj/structure/destructible/clockwork/massive/ratvar(T)
|
||||
SSticker.force_ending = TRUE
|
||||
var/x0 = T.x
|
||||
var/y0 = T.y
|
||||
for(var/I in spiral_range_turfs(255, T, tick_checked = TRUE))
|
||||
var/turf/T2 = I
|
||||
if(!T2)
|
||||
continue
|
||||
var/dist = cheap_hypotenuse(T2.x, T2.y, x0, y0)
|
||||
if(dist < 100)
|
||||
dist = TRUE
|
||||
else
|
||||
dist = FALSE
|
||||
T.ratvar_act(dist)
|
||||
CHECK_TICK
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -182,6 +182,10 @@
|
||||
/datum/game_mode/process()
|
||||
return 0
|
||||
|
||||
//For things that do not die easily
|
||||
/datum/game_mode/proc/are_special_antags_dead()
|
||||
return TRUE
|
||||
|
||||
|
||||
/datum/game_mode/proc/check_finished(force_ending) //to be called by SSticker
|
||||
if(!SSticker.setup_done)
|
||||
@@ -218,6 +222,9 @@
|
||||
living_antag_player = Player
|
||||
return 0
|
||||
|
||||
if(!are_special_antags_dead())
|
||||
return FALSE
|
||||
|
||||
if(!continuous[config_tag] || force_ending)
|
||||
return 1
|
||||
|
||||
|
||||
@@ -417,8 +417,9 @@ Congratulations! You are now trained for invasive xenobiology research!"}
|
||||
toggle(user)
|
||||
|
||||
/obj/item/abductor_baton/proc/StunAttack(mob/living/L,mob/living/user)
|
||||
user.lastattacked = L
|
||||
L.lastattacker = user
|
||||
|
||||
L.lastattacker = user.real_name
|
||||
L.lastattackerckey = user.ckey
|
||||
|
||||
L.Knockdown(140)
|
||||
L.apply_effect(STUTTER, 7)
|
||||
@@ -490,7 +491,7 @@ Congratulations! You are now trained for invasive xenobiology research!"}
|
||||
/obj/item/restraints/handcuffs/energy
|
||||
name = "hard-light energy field"
|
||||
desc = "A hard-light field restraining the hands."
|
||||
icon_state = "cuff_white" // Needs sprite
|
||||
icon_state = "cuff" // Needs sprite
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
breakouttime = 450
|
||||
|
||||
@@ -415,7 +415,6 @@ GLOBAL_VAR_INIT(total_borer_hosts_needed, 10)
|
||||
victim = C
|
||||
forceMove(victim)
|
||||
|
||||
SSticker.mode.update_borer_icons_added_host(victim.mind)
|
||||
|
||||
RemoveBorerActions()
|
||||
GrantInfestActions()
|
||||
@@ -591,7 +590,6 @@ GLOBAL_VAR_INIT(total_borer_hosts_needed, 10)
|
||||
var/mob/living/V = victim
|
||||
V.verbs -= /mob/living/proc/borer_comm
|
||||
talk_to_borer_action.Remove(victim)
|
||||
SSticker.mode.update_borer_icons_removed_host(victim.mind)
|
||||
victim = null
|
||||
return
|
||||
|
||||
@@ -1099,27 +1097,3 @@ GLOBAL_VAR_INIT(total_borer_hosts_needed, 10)
|
||||
/datum/action/innate/borer/jumpstart_host/Activate()
|
||||
var/mob/living/simple_animal/borer/B = owner
|
||||
B.jumpstart()
|
||||
|
||||
|
||||
//HUD STUFF
|
||||
/datum/game_mode/proc/update_borer_icons_added(datum/mind/borer_mind)
|
||||
var/datum/atom_hud/antag/borerhud = GLOB.huds[ANTAG_HUD_BORER]
|
||||
borerhud.join_hud(borer_mind.current)
|
||||
set_antag_hud(borer_mind.current, "hudbrainworm")
|
||||
|
||||
/datum/game_mode/proc/update_borer_icons_removed(datum/mind/borer_mind)
|
||||
var/datum/atom_hud/antag/borerhud = GLOB.huds[ANTAG_HUD_BORER]
|
||||
borerhud.leave_hud(borer_mind.current)
|
||||
set_antag_hud(borer_mind.current, null)
|
||||
|
||||
/datum/game_mode/proc/update_borer_icons_added_host(datum/mind/host_mind)
|
||||
var/datum/atom_hud/antag/hosthud = GLOB.huds[ANTAG_HUD_BORER] //Invisible to self
|
||||
hosthud.self_visible = FALSE
|
||||
hosthud.join_hud(host_mind.current)
|
||||
set_antag_hud(host_mind.current, "hudbrainworm")
|
||||
|
||||
/datum/game_mode/proc/update_borer_icons_removed_host(datum/mind/host_mind)
|
||||
var/datum/atom_hud/antag/hosthud = GLOB.huds[ANTAG_HUD_BORER] //Invisible to self
|
||||
hosthud.self_visible = FALSE //Probably not needed as we're deleting?
|
||||
hosthud.leave_hud(host_mind.current)
|
||||
set_antag_hud(host_mind.current, null)
|
||||
|
||||
@@ -54,9 +54,22 @@
|
||||
/datum/objective/proc/find_target()
|
||||
var/list/datum/mind/owners = get_owners()
|
||||
var/list/possible_targets = list()
|
||||
var/try_target_late_joiners = FALSE
|
||||
for(var/I in owners)
|
||||
var/datum/mind/O = I
|
||||
if(O.late_joiner)
|
||||
try_target_late_joiners = TRUE
|
||||
for(var/datum/mind/possible_target in get_crewmember_minds())
|
||||
if(!(possible_target in owners) && ishuman(possible_target.current) && (possible_target.current.stat != DEAD) && is_unique_objective(possible_target))
|
||||
possible_targets += possible_target
|
||||
if(try_target_late_joiners)
|
||||
var/list/all_possible_targets = possible_targets.Copy()
|
||||
for(var/I in all_possible_targets)
|
||||
var/datum/mind/PT = I
|
||||
if(!PT.late_joiner)
|
||||
possible_targets -= PT
|
||||
if(!possible_targets.len)
|
||||
possible_targets = all_possible_targets
|
||||
if(possible_targets.len > 0)
|
||||
target = pick(possible_targets)
|
||||
update_explanation_text()
|
||||
|
||||
@@ -60,7 +60,9 @@
|
||||
|
||||
/datum/game_mode/traitor/post_setup()
|
||||
for(var/datum/mind/traitor in pre_traitors)
|
||||
addtimer(CALLBACK(traitor, /datum/mind.proc/add_antag_datum, antag_datum), rand(10,100))
|
||||
var/datum/antagonist/traitor/new_antag = new antag_datum(traitor)
|
||||
new_antag.should_specialise = TRUE
|
||||
addtimer(CALLBACK(traitor, /datum/mind.proc/add_antag_datum, new_antag), rand(10,100))
|
||||
if(!exchange_blue)
|
||||
exchange_blue = -1 //Block latejoiners from getting exchange objectives
|
||||
..()
|
||||
@@ -79,6 +81,8 @@
|
||||
add_latejoin_traitor(character.mind)
|
||||
|
||||
/datum/game_mode/traitor/proc/add_latejoin_traitor(datum/mind/character)
|
||||
var/datum/antagonist/traitor/new_antag = new antag_datum(character)
|
||||
new_antag.should_specialise = TRUE
|
||||
character.add_antag_datum(antag_datum)
|
||||
|
||||
|
||||
|
||||
@@ -44,6 +44,11 @@
|
||||
if(spent)
|
||||
to_chat(user, "<span class='cult'>This shard is spent; it is now just a creepy rock.</span>")
|
||||
|
||||
/obj/item/device/soulstone/Destroy() //Stops the shade from being qdel'd immediately and their ghost being sent back to the arrival shuttle.
|
||||
for(var/mob/living/simple_animal/shade/A in src)
|
||||
A.death()
|
||||
return ..()
|
||||
|
||||
//////////////////////////////Capturing////////////////////////////////////////////////////////
|
||||
|
||||
/obj/item/device/soulstone/attack(mob/living/carbon/human/M, mob/living/user)
|
||||
@@ -228,6 +233,7 @@
|
||||
|
||||
/obj/item/device/soulstone/proc/init_shade(mob/living/carbon/human/T, mob/U, vic = 0)
|
||||
new /obj/effect/decal/remains/human(T.loc) //Spawns a skeleton
|
||||
T.stop_sound_channel(CHANNEL_HEARTBEAT)
|
||||
T.invisibility = INVISIBILITY_ABSTRACT
|
||||
T.dust_animation()
|
||||
var/mob/living/simple_animal/shade/S = new /mob/living/simple_animal/shade(src)
|
||||
|
||||
@@ -42,7 +42,8 @@
|
||||
man is a dangerous mutant with the ability to alter himself and the world around him by what he and his leaders believe to be magic. If this man attempts an attack on your station, \
|
||||
his execution is highly encouraged, as is the preservation of his body for later study."
|
||||
|
||||
/datum/game_mode/wizard/check_finished()
|
||||
|
||||
/datum/game_mode/wizard/are_special_antags_dead()
|
||||
for(var/datum/mind/wizard in wizards)
|
||||
if(isliving(wizard.current) && wizard.current.stat!=DEAD)
|
||||
return FALSE
|
||||
@@ -54,8 +55,8 @@
|
||||
if(SSevents.wizardmode) //If summon events was active, turn it off
|
||||
SSevents.toggleWizardmode()
|
||||
SSevents.resetFrequency()
|
||||
|
||||
return ..()
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/game_mode/wizard/declare_completion()
|
||||
if(finished)
|
||||
|
||||
@@ -1,72 +1,71 @@
|
||||
/obj/machinery/camera
|
||||
|
||||
var/list/localMotionTargets = list()
|
||||
var/detectTime = 0
|
||||
var/area/ai_monitored/area_motion = null
|
||||
var/alarm_delay = 30 // Don't forget, there's another 3 seconds in queueAlarm()
|
||||
|
||||
/obj/machinery/camera/process()
|
||||
// motion camera event loop
|
||||
if(!isMotion())
|
||||
. = PROCESS_KILL
|
||||
return
|
||||
if (detectTime > 0)
|
||||
var/elapsed = world.time - detectTime
|
||||
if (elapsed > alarm_delay)
|
||||
triggerAlarm()
|
||||
else if (detectTime == -1)
|
||||
for (var/mob/target in getTargetList())
|
||||
if (target.stat == DEAD || (!area_motion && !in_range(src, target)))
|
||||
//If not part of a monitored area and the camera is not in range or the target is dead
|
||||
lostTarget(target)
|
||||
|
||||
/obj/machinery/camera/proc/getTargetList()
|
||||
if(area_motion)
|
||||
return area_motion.motionTargets
|
||||
return localMotionTargets
|
||||
|
||||
/obj/machinery/camera/proc/newTarget(mob/target)
|
||||
if(isAI(target))
|
||||
return 0
|
||||
if (detectTime == 0)
|
||||
detectTime = world.time // start the clock
|
||||
var/list/targets = getTargetList()
|
||||
if (!(target in targets))
|
||||
targets += target
|
||||
return 1
|
||||
|
||||
/obj/machinery/camera/Destroy()
|
||||
var/area/ai_monitored/A = get_area(src)
|
||||
if(istype(A))
|
||||
A.motioncameras -= src
|
||||
return ..()
|
||||
|
||||
/obj/machinery/camera/proc/lostTarget(mob/target)
|
||||
var/list/targets = getTargetList()
|
||||
if (target in targets)
|
||||
targets -= target
|
||||
if (targets.len == 0)
|
||||
cancelAlarm()
|
||||
|
||||
/obj/machinery/camera/proc/cancelAlarm()
|
||||
if (detectTime == -1)
|
||||
for (var/mob/living/silicon/aiPlayer in GLOB.player_list)
|
||||
if (status)
|
||||
aiPlayer.cancelAlarm("Motion", get_area(src), src)
|
||||
detectTime = 0
|
||||
return 1
|
||||
|
||||
/obj/machinery/camera/proc/triggerAlarm()
|
||||
if (!detectTime)
|
||||
return 0
|
||||
for (var/mob/living/silicon/aiPlayer in GLOB.player_list)
|
||||
if (status)
|
||||
aiPlayer.triggerAlarm("Motion", get_area(src), list(src), src)
|
||||
detectTime = -1
|
||||
return 1
|
||||
|
||||
/obj/machinery/camera/HasProximity(atom/movable/AM as mob|obj)
|
||||
// Motion cameras outside of an "ai monitored" area will use this to detect stuff.
|
||||
if (!area_motion)
|
||||
if(isliving(AM))
|
||||
newTarget(AM)
|
||||
/obj/machinery/camera
|
||||
|
||||
var/list/localMotionTargets = list()
|
||||
var/detectTime = 0
|
||||
var/area/ai_monitored/area_motion = null
|
||||
var/alarm_delay = 30 // Don't forget, there's another 3 seconds in queueAlarm()
|
||||
|
||||
/obj/machinery/camera/process()
|
||||
// motion camera event loop
|
||||
if(!isMotion())
|
||||
. = PROCESS_KILL
|
||||
return
|
||||
if (detectTime > 0)
|
||||
var/elapsed = world.time - detectTime
|
||||
if (elapsed > alarm_delay)
|
||||
triggerAlarm()
|
||||
else if (detectTime == -1)
|
||||
for (var/targetref in getTargetList())
|
||||
var/mob/target = locate(targetref) in GLOB.mob_list
|
||||
if (target.stat == DEAD || QDELETED(target) || (!area_motion && !in_range(src, target)))
|
||||
//If not part of a monitored area and the camera is not in range or the target is dead
|
||||
lostTarget(target)
|
||||
|
||||
/obj/machinery/camera/proc/getTargetList()
|
||||
if(area_motion)
|
||||
return area_motion.motionTargets
|
||||
return localMotionTargets
|
||||
|
||||
/obj/machinery/camera/proc/newTarget(mob/target)
|
||||
if(isAI(target))
|
||||
return 0
|
||||
if (detectTime == 0)
|
||||
detectTime = world.time // start the clock
|
||||
var/list/targets = getTargetList()
|
||||
targets |= "\ref[target]"
|
||||
return 1
|
||||
|
||||
/obj/machinery/camera/Destroy()
|
||||
var/area/ai_monitored/A = get_area(src)
|
||||
if(istype(A))
|
||||
A.motioncameras -= src
|
||||
return ..()
|
||||
|
||||
/obj/machinery/camera/proc/lostTarget(mob/target)
|
||||
var/list/targets = getTargetList()
|
||||
targets -= "\ref[target]"
|
||||
if (targets.len == 0)
|
||||
cancelAlarm()
|
||||
|
||||
/obj/machinery/camera/proc/cancelAlarm()
|
||||
if (detectTime == -1)
|
||||
for (var/mob/living/silicon/aiPlayer in GLOB.player_list)
|
||||
if (status)
|
||||
aiPlayer.cancelAlarm("Motion", get_area(src), src)
|
||||
detectTime = 0
|
||||
return 1
|
||||
|
||||
/obj/machinery/camera/proc/triggerAlarm()
|
||||
if (!detectTime)
|
||||
return 0
|
||||
for (var/mob/living/silicon/aiPlayer in GLOB.player_list)
|
||||
if (status)
|
||||
aiPlayer.triggerAlarm("Motion", get_area(src), list(src), src)
|
||||
detectTime = -1
|
||||
return 1
|
||||
|
||||
/obj/machinery/camera/HasProximity(atom/movable/AM as mob|obj)
|
||||
// Motion cameras outside of an "ai monitored" area will use this to detect stuff.
|
||||
if (!area_motion)
|
||||
if(isliving(AM))
|
||||
newTarget(AM)
|
||||
|
||||
@@ -61,6 +61,14 @@
|
||||
for(var/datum/surgery/procedure in patient.surgeries)
|
||||
dat += "[capitalize(procedure.name)]<BR>"
|
||||
var/datum/surgery_step/surgery_step = procedure.get_surgery_step()
|
||||
dat += "Next step: [capitalize(surgery_step.name)]<BR>"
|
||||
dat += "Next step: [capitalize(surgery_step.name)]"
|
||||
if(surgery_step.repeatable)
|
||||
dat += " or "
|
||||
var/datum/surgery_step/next_step = procedure.get_surgery_next_step()
|
||||
if(next_step)
|
||||
dat += "[capitalize(next_step.name)]"
|
||||
else
|
||||
dat += "finish operation"
|
||||
dat += "<BR>"
|
||||
dat += "</div>"
|
||||
return dat
|
||||
return dat
|
||||
|
||||
@@ -537,10 +537,13 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
/obj/machinery/computer/card/proc/eject_id_scan(mob/user)
|
||||
if(scan)
|
||||
scan.forceMove(drop_location())
|
||||
user.put_in_hands(scan)
|
||||
if(!issilicon(user) && Adjacent(user))
|
||||
user.put_in_hands(scan)
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
scan = null
|
||||
else //switching the ID with the one you're holding
|
||||
if(issilicon(user) || !Adjacent(user))
|
||||
return
|
||||
var/obj/item/I = user.get_active_held_item()
|
||||
if(istype(I, /obj/item/card/id))
|
||||
if(!user.transferItemToLoc(I,src))
|
||||
@@ -555,12 +558,15 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
GLOB.data_core.manifest_modify(modify.registered_name, modify.assignment)
|
||||
modify.update_label()
|
||||
modify.forceMove(drop_location())
|
||||
user.put_in_hands(modify)
|
||||
if(!issilicon(user) && Adjacent(user))
|
||||
user.put_in_hands(modify)
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
modify = null
|
||||
region_access = null
|
||||
head_subordinates = null
|
||||
else //switching the ID with the one you're holding
|
||||
if(issilicon(user) || !Adjacent(user))
|
||||
return
|
||||
var/obj/item/I = user.get_active_held_item()
|
||||
if(istype(I, /obj/item/card/id))
|
||||
if (!user.transferItemToLoc(I,src))
|
||||
|
||||
@@ -246,14 +246,16 @@
|
||||
note = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/door/airlock/proc/unzap() //for addtimer
|
||||
justzap = FALSE
|
||||
|
||||
/obj/machinery/door/airlock/bumpopen(mob/living/user) //Airlocks now zap you when you 'bump' them open when they're electrified. --NeoFite
|
||||
if(!issilicon(usr))
|
||||
if(src.isElectrified())
|
||||
if(!src.justzap)
|
||||
if(src.shock(user, 100))
|
||||
src.justzap = TRUE
|
||||
spawn (10)
|
||||
justzap = FALSE
|
||||
if(isElectrified())
|
||||
if(!justzap)
|
||||
if(shock(user, 100))
|
||||
justzap = TRUE
|
||||
addtimer(CALLBACK(src, .proc/unzap), 10)
|
||||
return
|
||||
else /*if(src.justzap)*/
|
||||
return
|
||||
@@ -325,33 +327,34 @@
|
||||
if(src.secondsMainPowerLost > 0)
|
||||
src.secondsMainPowerLost = 0
|
||||
|
||||
/obj/machinery/door/airlock/proc/loseMainPower()
|
||||
if(src.secondsMainPowerLost <= 0)
|
||||
src.secondsMainPowerLost = 60
|
||||
if(src.secondsBackupPowerLost < 10)
|
||||
src.secondsBackupPowerLost = 10
|
||||
if(!src.spawnPowerRestoreRunning)
|
||||
spawnPowerRestoreRunning = TRUE
|
||||
spawn(0)
|
||||
var/cont = 1
|
||||
while (cont)
|
||||
sleep(10)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
cont = 0
|
||||
if(secondsMainPowerLost>0)
|
||||
if(!wires.is_cut(WIRE_POWER1) && !wires.is_cut(WIRE_POWER2))
|
||||
secondsMainPowerLost -= 1
|
||||
updateDialog()
|
||||
cont = 1
|
||||
/obj/machinery/door/airlock/proc/handlePowerRestore()
|
||||
var/cont = TRUE
|
||||
while (cont)
|
||||
sleep(10)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
cont = FALSE
|
||||
if(secondsMainPowerLost>0)
|
||||
if(!wires.is_cut(WIRE_POWER1) && !wires.is_cut(WIRE_POWER2))
|
||||
secondsMainPowerLost -= 1
|
||||
updateDialog()
|
||||
cont = TRUE
|
||||
if(secondsBackupPowerLost>0)
|
||||
if(!wires.is_cut(WIRE_BACKUP1) && !wires.is_cut(WIRE_BACKUP2))
|
||||
secondsBackupPowerLost -= 1
|
||||
updateDialog()
|
||||
cont = TRUE
|
||||
spawnPowerRestoreRunning = FALSE
|
||||
updateDialog()
|
||||
|
||||
if(secondsBackupPowerLost>0)
|
||||
if(!wires.is_cut(WIRE_BACKUP1) && !wires.is_cut(WIRE_BACKUP2))
|
||||
secondsBackupPowerLost -= 1
|
||||
updateDialog()
|
||||
cont = 1
|
||||
spawnPowerRestoreRunning = FALSE
|
||||
updateDialog()
|
||||
/obj/machinery/door/airlock/proc/loseMainPower()
|
||||
if(secondsMainPowerLost <= 0)
|
||||
secondsMainPowerLost = 60
|
||||
if(secondsBackupPowerLost < 10)
|
||||
secondsBackupPowerLost = 10
|
||||
if(!spawnPowerRestoreRunning)
|
||||
spawnPowerRestoreRunning = TRUE
|
||||
INVOKE_ASYNC(src, .proc/handlePowerRestore)
|
||||
|
||||
/obj/machinery/door/airlock/proc/loseBackupPower()
|
||||
if(src.secondsBackupPowerLost < 60)
|
||||
@@ -792,6 +795,13 @@
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/machinery/door/airlock/proc/electrified_loop()
|
||||
while (secondsElectrified > 0)
|
||||
secondsElectrified--
|
||||
if(secondsElectrified <= 0)
|
||||
set_electrified(NOT_ELECTRIFIED)
|
||||
updateUsrDialog()
|
||||
sleep(10)
|
||||
|
||||
/obj/machinery/door/airlock/Topic(href, href_list, var/nowindow = 0)
|
||||
// If you add an if(..()) check you must first remove the var/nowindow parameter.
|
||||
@@ -936,13 +946,7 @@
|
||||
shockedby += "\[[time_stamp()]\][usr](ckey:[usr.ckey])"
|
||||
add_logs(usr, src, "electrified")
|
||||
set_electrified(30)
|
||||
spawn(10)
|
||||
while (secondsElectrified > 0)
|
||||
secondsElectrified--
|
||||
if(secondsElectrified <= 0)
|
||||
set_electrified(NOT_ELECTRIFIED)
|
||||
updateUsrDialog()
|
||||
sleep(10)
|
||||
addtimer(CALLBACK(src, .proc/electrified_loop), 10)
|
||||
if(6)
|
||||
//electrify door indefinitely
|
||||
if(wires.is_cut(WIRE_SHOCK))
|
||||
@@ -1266,19 +1270,11 @@
|
||||
if(!beingcrowbarred) //being fireaxe'd
|
||||
var/obj/item/twohanded/fireaxe/F = I
|
||||
if(F.wielded)
|
||||
spawn(0)
|
||||
if(density)
|
||||
open(2)
|
||||
else
|
||||
close(2)
|
||||
INVOKE_ASYNC(src, (density ? .proc/open : .proc/close), 2)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need to be wielding the fire axe to do that!</span>")
|
||||
else
|
||||
spawn(0)
|
||||
if(density)
|
||||
open(2)
|
||||
else
|
||||
close(2)
|
||||
INVOKE_ASYNC(src, (density ? .proc/open : .proc/close), 2)
|
||||
|
||||
if(istype(I, /obj/item/crowbar/power))
|
||||
if(isElectrified())
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
sub_door = TRUE
|
||||
explosion_block = 1
|
||||
safe = FALSE
|
||||
layer = BELOW_OPEN_DOOR_LAYER
|
||||
closingLayer = CLOSED_FIREDOOR_LAYER
|
||||
assemblytype = /obj/structure/firelock_frame
|
||||
armor = list(melee = 30, bullet = 30, laser = 20, energy = 20, bomb = 10, bio = 100, rad = 100, fire = 95, acid = 70)
|
||||
|
||||
@@ -1,29 +1,29 @@
|
||||
/obj/machinery/door/poddoor/shutters
|
||||
gender = PLURAL
|
||||
name = "shutters"
|
||||
desc = "Heavy duty metal shutters that opens mechanically."
|
||||
icon = 'icons/obj/doors/shutters.dmi'
|
||||
layer = CLOSED_DOOR_LAYER
|
||||
damage_deflection = 20
|
||||
|
||||
/obj/machinery/door/poddoor/shutters/preopen
|
||||
icon_state = "open"
|
||||
/obj/machinery/door/poddoor/shutters
|
||||
gender = PLURAL
|
||||
name = "shutters"
|
||||
desc = "Heavy duty metal shutters that opens mechanically."
|
||||
icon = 'icons/obj/doors/shutters.dmi'
|
||||
layer = SHUTTER_LAYER
|
||||
damage_deflection = 20
|
||||
|
||||
/obj/machinery/door/poddoor/shutters/preopen
|
||||
icon_state = "open"
|
||||
density = FALSE
|
||||
opacity = 0
|
||||
|
||||
|
||||
//shutters look like ass with things on top of them.
|
||||
|
||||
/obj/machinery/door/poddoor/shutters/New()
|
||||
..()
|
||||
layer = CLOSED_DOOR_LAYER //to handle /obj/machinery/door/New() resetting the layer.
|
||||
|
||||
|
||||
/obj/machinery/door/poddoor/shutters/open(ignorepower = 0)
|
||||
..()
|
||||
layer = CLOSED_DOOR_LAYER
|
||||
|
||||
|
||||
/obj/machinery/door/poddoor/shutters/close(ignorepower = 0)
|
||||
..()
|
||||
layer = CLOSED_DOOR_LAYER
|
||||
opacity = 0
|
||||
|
||||
|
||||
//shutters look like ass with things on top of them.
|
||||
|
||||
/obj/machinery/door/poddoor/shutters/New()
|
||||
..()
|
||||
layer = CLOSED_DOOR_LAYER //to handle /obj/machinery/door/New() resetting the layer.
|
||||
|
||||
|
||||
/obj/machinery/door/poddoor/shutters/open(ignorepower = 0)
|
||||
..()
|
||||
layer = CLOSED_DOOR_LAYER
|
||||
|
||||
|
||||
/obj/machinery/door/poddoor/shutters/close(ignorepower = 0)
|
||||
..()
|
||||
layer = CLOSED_DOOR_LAYER
|
||||
|
||||
@@ -10,15 +10,14 @@
|
||||
var/mob/living/carbon/attached = null
|
||||
var/mode = IV_INJECTING
|
||||
var/obj/item/reagent_containers/beaker = null
|
||||
var/list/drip_containers = list(/obj/item/reagent_containers/blood,
|
||||
/obj/item/reagent_containers/food,
|
||||
/obj/item/reagent_containers/glass)
|
||||
var/static/list/drip_containers = typecacheof(list(/obj/item/reagent_containers/blood,
|
||||
/obj/item/reagent_containers/food,
|
||||
/obj/item/reagent_containers/glass))
|
||||
|
||||
/obj/machinery/iv_drip/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
drip_containers = typecacheof(drip_containers)
|
||||
|
||||
|
||||
/obj/machinery/iv_drip/Destroy()
|
||||
attached = null
|
||||
QDEL_NULL(beaker)
|
||||
|
||||
@@ -1,72 +1,71 @@
|
||||
// the light switch
|
||||
// can have multiple per area
|
||||
// can also operate on non-loc area through "otherarea" var
|
||||
/obj/machinery/light_switch
|
||||
name = "light switch"
|
||||
icon = 'icons/obj/power.dmi'
|
||||
icon_state = "light1"
|
||||
// the light switch
|
||||
// can have multiple per area
|
||||
// can also operate on non-loc area through "otherarea" var
|
||||
/obj/machinery/light_switch
|
||||
name = "light switch"
|
||||
icon = 'icons/obj/power.dmi'
|
||||
icon_state = "light1"
|
||||
anchored = TRUE
|
||||
desc = "Make dark."
|
||||
var/on = TRUE
|
||||
var/area/area = null
|
||||
var/otherarea = null
|
||||
// luminosity = 1
|
||||
|
||||
/obj/machinery/light_switch/Initialize()
|
||||
var/area/area = null
|
||||
var/otherarea = null
|
||||
|
||||
/obj/machinery/light_switch/Initialize()
|
||||
. = ..()
|
||||
area = get_area(src)
|
||||
|
||||
if(otherarea)
|
||||
area = locate(text2path("/area/[otherarea]"))
|
||||
|
||||
if(!name)
|
||||
name = "light switch ([area.name])"
|
||||
|
||||
on = area.lightswitch
|
||||
updateicon()
|
||||
|
||||
/obj/machinery/light_switch/proc/updateicon()
|
||||
if(stat & NOPOWER)
|
||||
icon_state = "light-p"
|
||||
else
|
||||
if(on)
|
||||
icon_state = "light1"
|
||||
else
|
||||
icon_state = "light0"
|
||||
|
||||
/obj/machinery/light_switch/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "It is [on? "on" : "off"].")
|
||||
|
||||
|
||||
/obj/machinery/light_switch/attack_paw(mob/user)
|
||||
src.attack_hand(user)
|
||||
|
||||
/obj/machinery/light_switch/attack_hand(mob/user)
|
||||
|
||||
on = !on
|
||||
|
||||
for(var/area/A in area.related)
|
||||
A.lightswitch = on
|
||||
A.updateicon()
|
||||
|
||||
for(var/obj/machinery/light_switch/L in A)
|
||||
L.on = on
|
||||
L.updateicon()
|
||||
|
||||
area.power_change()
|
||||
|
||||
/obj/machinery/light_switch/power_change()
|
||||
|
||||
if(!otherarea)
|
||||
if(powered(LIGHT))
|
||||
stat &= ~NOPOWER
|
||||
else
|
||||
stat |= NOPOWER
|
||||
|
||||
updateicon()
|
||||
|
||||
/obj/machinery/light_switch/emp_act(severity)
|
||||
if(!(stat & (BROKEN|NOPOWER)))
|
||||
power_change()
|
||||
..()
|
||||
area = get_area(src)
|
||||
|
||||
if(otherarea)
|
||||
area = locate(text2path("/area/[otherarea]"))
|
||||
|
||||
if(!name)
|
||||
name = "light switch ([area.name])"
|
||||
|
||||
on = area.lightswitch
|
||||
updateicon()
|
||||
|
||||
/obj/machinery/light_switch/proc/updateicon()
|
||||
if(stat & NOPOWER)
|
||||
icon_state = "light-p"
|
||||
else
|
||||
if(on)
|
||||
icon_state = "light1"
|
||||
else
|
||||
icon_state = "light0"
|
||||
|
||||
/obj/machinery/light_switch/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "It is [on? "on" : "off"].")
|
||||
|
||||
|
||||
/obj/machinery/light_switch/attack_paw(mob/user)
|
||||
src.attack_hand(user)
|
||||
|
||||
/obj/machinery/light_switch/attack_hand(mob/user)
|
||||
|
||||
on = !on
|
||||
|
||||
for(var/area/A in area.related)
|
||||
A.lightswitch = on
|
||||
A.updateicon()
|
||||
|
||||
for(var/obj/machinery/light_switch/L in A)
|
||||
L.on = on
|
||||
L.updateicon()
|
||||
|
||||
area.power_change()
|
||||
|
||||
/obj/machinery/light_switch/power_change()
|
||||
|
||||
if(!otherarea)
|
||||
if(powered(LIGHT))
|
||||
stat &= ~NOPOWER
|
||||
else
|
||||
stat |= NOPOWER
|
||||
|
||||
updateicon()
|
||||
|
||||
/obj/machinery/light_switch/emp_act(severity)
|
||||
if(!(stat & (BROKEN|NOPOWER)))
|
||||
power_change()
|
||||
..()
|
||||
|
||||
@@ -10,7 +10,7 @@ Buildable meters
|
||||
/obj/item/pipe
|
||||
name = "pipe"
|
||||
desc = "A pipe."
|
||||
var/pipe_type = 0
|
||||
var/pipe_type
|
||||
var/pipename
|
||||
force = 7
|
||||
throwforce = 7
|
||||
@@ -19,35 +19,22 @@ Buildable meters
|
||||
item_state = "buildpipe"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
level = 2
|
||||
var/flipped = FALSE
|
||||
var/is_bent = FALSE
|
||||
var/piping_layer = PIPING_LAYER_DEFAULT
|
||||
var/RPD_type //TEMP: kill this once RPDs get a rewrite pls
|
||||
|
||||
var/static/list/pipe_types = list(
|
||||
PIPE_SIMPLE, \
|
||||
PIPE_LAYER_MANIFOLD, \
|
||||
PIPE_MANIFOLD, \
|
||||
PIPE_4WAYMANIFOLD, \
|
||||
PIPE_HE, \
|
||||
PIPE_HE_MANIFOLD, \
|
||||
PIPE_HE_4WAYMANIFOLD, \
|
||||
PIPE_JUNCTION, \
|
||||
\
|
||||
PIPE_CONNECTOR, \
|
||||
PIPE_UVENT, \
|
||||
PIPE_SCRUBBER, \
|
||||
PIPE_INJECTOR, \
|
||||
PIPE_HEAT_EXCHANGE, \
|
||||
\
|
||||
PIPE_PUMP, \
|
||||
PIPE_PASSIVE_GATE, \
|
||||
PIPE_VOLUME_PUMP, \
|
||||
PIPE_MVALVE, \
|
||||
PIPE_DVALVE, \
|
||||
\
|
||||
PIPE_GAS_FILTER, \
|
||||
PIPE_GAS_MIXER, \
|
||||
)
|
||||
/obj/item/pipe/directional
|
||||
RPD_type = PIPE_UNARY
|
||||
/obj/item/pipe/binary
|
||||
RPD_type = PIPE_BINARY
|
||||
/obj/item/pipe/binary/bendable
|
||||
RPD_type = PIPE_BENDABLE
|
||||
/obj/item/pipe/trinary
|
||||
RPD_type = PIPE_TRINARY
|
||||
/obj/item/pipe/trinary/flippable
|
||||
RPD_type = PIPE_TRIN_M
|
||||
var/flipped = FALSE
|
||||
/obj/item/pipe/quaternary
|
||||
RPD_type = PIPE_QUAD
|
||||
|
||||
/obj/item/pipe/examine(mob/user)
|
||||
..()
|
||||
@@ -55,35 +42,27 @@ Buildable meters
|
||||
|
||||
/obj/item/pipe/Initialize(mapload, _pipe_type, _dir, obj/machinery/atmospherics/make_from)
|
||||
if(make_from)
|
||||
setDir(make_from.dir)
|
||||
pipename = make_from.name
|
||||
add_atom_colour(make_from.color, FIXED_COLOUR_PRIORITY)
|
||||
|
||||
if(make_from.type in pipe_types)
|
||||
pipe_type = make_from.type
|
||||
setPipingLayer(make_from.piping_layer)
|
||||
else //make pipe_type a value we can work with
|
||||
for(var/P in pipe_types)
|
||||
if(istype(make_from, P))
|
||||
pipe_type = P
|
||||
break
|
||||
|
||||
var/obj/machinery/atmospherics/components/trinary/triP = make_from
|
||||
if(istype(triP) && triP.flipped)
|
||||
flipped = TRUE
|
||||
setDir(turn(dir, -45))
|
||||
make_from_existing(make_from)
|
||||
else
|
||||
pipe_type = _pipe_type
|
||||
setDir(_dir)
|
||||
|
||||
if(_dir in GLOB.diagonals)
|
||||
is_bent = TRUE
|
||||
|
||||
update()
|
||||
pixel_x = rand(-5, 5)
|
||||
pixel_y = rand(-5, 5)
|
||||
pixel_x += rand(-5, 5)
|
||||
pixel_y += rand(-5, 5)
|
||||
return ..()
|
||||
|
||||
/obj/item/pipe/proc/make_from_existing(obj/machinery/atmospherics/make_from)
|
||||
setDir(make_from.dir)
|
||||
pipename = make_from.name
|
||||
add_atom_colour(make_from.color, FIXED_COLOUR_PRIORITY)
|
||||
pipe_type = make_from.type
|
||||
|
||||
/obj/item/pipe/trinary/flippable/make_from_existing(obj/machinery/atmospherics/components/trinary/make_from)
|
||||
..()
|
||||
if(make_from.flipped)
|
||||
do_a_flip()
|
||||
|
||||
/obj/item/pipe/dropped()
|
||||
if(loc)
|
||||
setPipingLayer(piping_layer)
|
||||
@@ -91,73 +70,19 @@ Buildable meters
|
||||
|
||||
/obj/item/pipe/proc/setPipingLayer(new_layer = PIPING_LAYER_DEFAULT)
|
||||
var/obj/machinery/atmospherics/fakeA = get_pipe_cache(pipe_type)
|
||||
var/nolayer = (fakeA.pipe_flags & PIPING_ALL_LAYER)
|
||||
if(nolayer)
|
||||
|
||||
if(fakeA.pipe_flags & PIPING_ALL_LAYER)
|
||||
new_layer = PIPING_LAYER_DEFAULT
|
||||
piping_layer = new_layer
|
||||
if(pipe_type != PIPE_LAYER_MANIFOLD)
|
||||
pixel_x = (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_X
|
||||
pixel_y = (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y
|
||||
layer = initial(layer) + ((piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_LCHANGE)
|
||||
|
||||
//update the name and icon of the pipe item depending on the type
|
||||
GLOBAL_LIST_INIT(pipeID2State, list(
|
||||
"[PIPE_SIMPLE]" = "simple", \
|
||||
"[PIPE_MANIFOLD]" = "manifold", \
|
||||
"[PIPE_LAYER_MANIFOLD]" = "layer_manifold", \
|
||||
"[PIPE_4WAYMANIFOLD]" = "manifold4w", \
|
||||
"[PIPE_HE]" = "he", \
|
||||
"[PIPE_HE_MANIFOLD]" = "he_manifold", \
|
||||
"[PIPE_HE_4WAYMANIFOLD]" = "he_manifold4w", \
|
||||
"[PIPE_JUNCTION]" = "junction", \
|
||||
\
|
||||
"[PIPE_CONNECTOR]" = "connector", \
|
||||
"[PIPE_UVENT]" = "uvent", \
|
||||
"[PIPE_SCRUBBER]" = "scrubber", \
|
||||
"[PIPE_INJECTOR]" = "injector", \
|
||||
"[PIPE_HEAT_EXCHANGE]" = "heunary", \
|
||||
\
|
||||
"[PIPE_PUMP]" = "pump", \
|
||||
"[PIPE_PASSIVE_GATE]" = "passivegate", \
|
||||
"[PIPE_VOLUME_PUMP]" = "volumepump", \
|
||||
"[PIPE_MVALVE]" = "mvalve", \
|
||||
"[PIPE_DVALVE]" = "dvalve", \
|
||||
\
|
||||
"[PIPE_GAS_FILTER]" = "filter", \
|
||||
"[PIPE_GAS_MIXER]" = "mixer", \
|
||||
))
|
||||
pixel_x += (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_X
|
||||
pixel_y += (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y
|
||||
layer = initial(layer) + ((piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_LCHANGE)
|
||||
|
||||
/obj/item/pipe/proc/update()
|
||||
var/list/nlist = list(\
|
||||
"[PIPE_SIMPLE]" = "pipe", \
|
||||
"[PIPE_SIMPLE]_b" = "bent pipe", \
|
||||
"[PIPE_MANIFOLD]" = "manifold", \
|
||||
"[PIPE_LAYER_MANIFOLD]" = "layer manifold", \
|
||||
"[PIPE_4WAYMANIFOLD]" = "4-way manifold", \
|
||||
"[PIPE_HE]" = "h/e pipe", \
|
||||
"[PIPE_HE]_b" = "bent h/e pipe", \
|
||||
"[PIPE_HE_MANIFOLD]" = "h/e manifold", \
|
||||
"[PIPE_HE_4WAYMANIFOLD]"= "h/e 4-way manifold", \
|
||||
"[PIPE_JUNCTION]" = "junction", \
|
||||
\
|
||||
"[PIPE_CONNECTOR]" = "connector", \
|
||||
"[PIPE_UVENT]" = "vent", \
|
||||
"[PIPE_SCRUBBER]" = "scrubber", \
|
||||
"[PIPE_INJECTOR]" = "injector", \
|
||||
"[PIPE_HEAT_EXCHANGE]" = "heat exchanger", \
|
||||
\
|
||||
"[PIPE_PUMP]" = "pump", \
|
||||
"[PIPE_PASSIVE_GATE]" = "passive gate", \
|
||||
"[PIPE_VOLUME_PUMP]" = "volume pump", \
|
||||
"[PIPE_MVALVE]" = "manual valve", \
|
||||
"[PIPE_DVALVE]" = "digital valve", \
|
||||
\
|
||||
"[PIPE_GAS_FILTER]" = "gas filter", \
|
||||
"[PIPE_GAS_MIXER]" = "gas mixer", \
|
||||
)
|
||||
//fix_pipe_type()
|
||||
name = nlist["[pipe_type][is_bent ? "_b" : ""]"] + " fitting"
|
||||
icon_state = GLOB.pipeID2State["[pipe_type]"]
|
||||
var/obj/machinery/atmospherics/A = get_pipe_cache(pipe_type)
|
||||
name = "[A.name] fitting"
|
||||
icon_state = A.pipe_state
|
||||
|
||||
// rotate the pipe item clockwise
|
||||
|
||||
@@ -170,11 +95,8 @@ GLOBAL_LIST_INIT(pipeID2State, list(
|
||||
return
|
||||
|
||||
setDir(turn(dir, -90))
|
||||
|
||||
fixdir()
|
||||
|
||||
return
|
||||
|
||||
/obj/item/pipe/verb/flip()
|
||||
set category = "Object"
|
||||
set name = "Flip Pipe"
|
||||
@@ -183,16 +105,15 @@ GLOBAL_LIST_INIT(pipeID2State, list(
|
||||
if ( usr.stat || usr.restrained() || !usr.canmove )
|
||||
return
|
||||
|
||||
if (pipe_type in list(PIPE_GAS_FILTER, PIPE_GAS_MIXER))
|
||||
setDir(turn(dir, flipped )? 45 : -45)
|
||||
flipped = !flipped
|
||||
return
|
||||
do_a_flip()
|
||||
|
||||
/obj/item/pipe/proc/do_a_flip()
|
||||
setDir(turn(dir, -180))
|
||||
|
||||
fixdir()
|
||||
|
||||
return
|
||||
/obj/item/pipe/trinary/flippable/do_a_flip()
|
||||
setDir(turn(dir, flipped ? 45 : -45))
|
||||
flipped = !flipped
|
||||
|
||||
/obj/item/pipe/AltClick(mob/user)
|
||||
..()
|
||||
@@ -207,21 +128,21 @@ GLOBAL_LIST_INIT(pipeID2State, list(
|
||||
/obj/item/pipe/Move()
|
||||
var/old_dir = dir
|
||||
..()
|
||||
setDir(old_dir )//pipes changing direction when moved is just annoying and buggy
|
||||
|
||||
/obj/item/pipe/proc/unflip(direction)
|
||||
if(direction in GLOB.diagonals)
|
||||
return turn(direction, 45)
|
||||
|
||||
return direction
|
||||
setDir(old_dir) //pipes changing direction when moved is just annoying and buggy
|
||||
|
||||
//Helper to clean up dir
|
||||
/obj/item/pipe/proc/fixdir()
|
||||
if((pipe_type in list (PIPE_SIMPLE, PIPE_HE, PIPE_MVALVE, PIPE_DVALVE, PIPE_LAYER_MANIFOLD)) && !is_bent)
|
||||
if(dir==SOUTH)
|
||||
setDir(NORTH)
|
||||
else if(dir==WEST)
|
||||
setDir(EAST)
|
||||
return
|
||||
|
||||
/obj/item/pipe/binary/fixdir()
|
||||
if(dir == SOUTH)
|
||||
setDir(NORTH)
|
||||
else if(dir == WEST)
|
||||
setDir(EAST)
|
||||
|
||||
/obj/item/pipe/trinary/flippable/fixdir()
|
||||
if(dir in GLOB.diagonals)
|
||||
setDir(turn(dir, 45))
|
||||
|
||||
/obj/item/pipe/attack_self(mob/user)
|
||||
return rotate()
|
||||
@@ -245,16 +166,14 @@ GLOBAL_LIST_INIT(pipeID2State, list(
|
||||
add_fingerprint(user)
|
||||
|
||||
fixdir()
|
||||
if(pipe_type in list(PIPE_GAS_MIXER, PIPE_GAS_FILTER))
|
||||
setDir(unflip(dir))
|
||||
|
||||
var/obj/machinery/atmospherics/fakeA = get_pipe_cache(pipe_type, dir)
|
||||
|
||||
for(var/obj/machinery/atmospherics/M in loc)
|
||||
if((M.pipe_flags & PIPING_ONE_PER_TURF) && (fakeA.pipe_flags & PIPING_ONE_PER_TURF)) //Only one dense/requires density object per tile, eg connectors/cryo/heater/coolers.
|
||||
if((M.pipe_flags & fakeA.pipe_flags & PIPING_ONE_PER_TURF)) //Only one dense/requires density object per tile, eg connectors/cryo/heater/coolers.
|
||||
to_chat(user, "<span class='warning'>Something is hogging the tile!</span>")
|
||||
return TRUE
|
||||
if((M.piping_layer != piping_layer) && !((M.pipe_flags & PIPING_ALL_LAYER) || (pipe_type == PIPE_LAYER_MANIFOLD)))
|
||||
if((M.piping_layer != piping_layer) && !((M.pipe_flags | fakeA.pipe_flags) & PIPING_ALL_LAYER)) //don't continue if either pipe goes across all layers
|
||||
continue
|
||||
if(M.GetInitDirections() & fakeA.GetInitDirections()) // matches at least one direction on either type of pipe
|
||||
to_chat(user, "<span class='warning'>There is already a pipe at that location!</span>")
|
||||
@@ -262,16 +181,8 @@ GLOBAL_LIST_INIT(pipeID2State, list(
|
||||
// no conflicts found
|
||||
|
||||
var/obj/machinery/atmospherics/A = new pipe_type(loc)
|
||||
A.setDir(dir)
|
||||
A.SetInitDirections()
|
||||
|
||||
if(pipename)
|
||||
A.name = pipename
|
||||
|
||||
var/obj/machinery/atmospherics/components/trinary/T = A
|
||||
if(istype(T))
|
||||
T.flipped = flipped
|
||||
A.on_construction(pipe_type, color, piping_layer)
|
||||
build_pipe(A)
|
||||
A.on_construction(color, piping_layer)
|
||||
|
||||
playsound(src, W.usesound, 50, 1)
|
||||
user.visible_message( \
|
||||
@@ -281,20 +192,28 @@ GLOBAL_LIST_INIT(pipeID2State, list(
|
||||
|
||||
qdel(src)
|
||||
|
||||
/obj/item/pipe/suicide_act(mob/user)
|
||||
if(pipe_type in list(PIPE_PUMP, PIPE_PASSIVE_GATE, PIPE_VOLUME_PUMP))
|
||||
user.visible_message("<span class='suicide'>[user] shoves [src] in [user.p_their()] mouth and turns it on! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
for(var/i=1 to 20)
|
||||
C.vomit(0, TRUE, FALSE, 4, FALSE)
|
||||
if(prob(20))
|
||||
C.spew_organ()
|
||||
sleep(5)
|
||||
C.blood_volume = 0
|
||||
return(OXYLOSS|BRUTELOSS)
|
||||
else
|
||||
return ..()
|
||||
/obj/item/pipe/proc/build_pipe(obj/machinery/atmospherics/A)
|
||||
A.setDir(dir)
|
||||
A.SetInitDirections()
|
||||
|
||||
if(pipename)
|
||||
A.name = pipename
|
||||
|
||||
/obj/item/pipe/trinary/flippable/build_pipe(obj/machinery/atmospherics/components/trinary/T)
|
||||
..()
|
||||
T.flipped = flipped
|
||||
|
||||
/obj/item/pipe/directional/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] shoves [src] in [user.p_their()] mouth and turns it on! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
for(var/i=1 to 20)
|
||||
C.vomit(0, TRUE, FALSE, 4, FALSE)
|
||||
if(prob(20))
|
||||
C.spew_organ()
|
||||
sleep(5)
|
||||
C.blood_volume = 0
|
||||
return(OXYLOSS|BRUTELOSS)
|
||||
|
||||
/obj/item/pipe_meter
|
||||
name = "meter"
|
||||
@@ -332,4 +251,3 @@ GLOBAL_LIST_INIT(pipeID2State, list(
|
||||
piping_layer = new_layer
|
||||
pixel_x = (new_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_X
|
||||
pixel_y = (new_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y
|
||||
|
||||
|
||||
@@ -17,30 +17,30 @@
|
||||
var/dat = {"
|
||||
PIPING LAYER: <A href='?src=\ref[src];layer_down=1'>--</A><b>[piping_layer]</b><A href='?src=\ref[src];layer_up=1'>++</A><BR>
|
||||
<b>Pipes:</b><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_SIMPLE];dir=1'>Pipe</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_SIMPLE];dir=5'>Bent Pipe</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_MANIFOLD];dir=1'>Manifold</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_LAYER_MANIFOLD];dir=1'>Layer Manifold</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_4WAYMANIFOLD];dir=1'>4-Way Manifold</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_MVALVE];dir=1'>Manual Valve</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_DVALVE];dir=1'>Digital Valve</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/pipe/simple];dir=1'>Pipe</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/pipe/simple];dir=5'>Bent Pipe</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/pipe/manifold];dir=1'>Manifold</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/pipe/layer_manifold];dir=1'>Layer Manifold</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/pipe/manifold4w];dir=1'>4-Way Manifold</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/components/binary/valve];dir=1'>Manual Valve</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/components/binary/valve/digital];dir=1'>Digital Valve</A><BR>
|
||||
<b>Devices:</b><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_CONNECTOR];dir=1'>Connector</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_UVENT];dir=1'>Vent</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_PUMP];dir=1'>Gas Pump</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_PASSIVE_GATE];dir=1'>Passive Gate</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_VOLUME_PUMP];dir=1'>Volume Pump</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_SCRUBBER];dir=1'>Scrubber</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/components/unary/portables_connector];dir=1'>Connector</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/components/unary/vent_pump];dir=1'>Vent</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/components/binary/pump];dir=1'>Gas Pump</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/components/binary/passive_gate];dir=1'>Passive Gate</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/components/binary/volume_pump];dir=1'>Volume Pump</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/components/unary/vent_scrubber];dir=1'>Scrubber</A><BR>
|
||||
<A href='?src=\ref[src];makemeter=1'>Meter</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_GAS_FILTER];dir=1'>Gas Filter</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_GAS_MIXER];dir=1'>Gas Mixer</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/components/trinary/filter];dir=1'>Gas Filter</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/components/trinary/mixer];dir=1'>Gas Mixer</A><BR>
|
||||
<b>Heat exchange:</b><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_HE];dir=1'>Pipe</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_HE];dir=5'>Bent Pipe</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_HE_MANIFOLD];dir=1'>Manifold</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_HE_4WAYMANIFOLD];dir=1'>4-Way Manifold</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_JUNCTION];dir=1'>Junction</A><BR>
|
||||
<A href='?src=\ref[src];make=[PIPE_HEAT_EXCHANGE];dir=1'>Heat Exchanger</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/pipe/heat_exchanging/simple];dir=1'>Pipe</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/pipe/heat_exchanging/simple];dir=5'>Bent Pipe</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/pipe/heat_exchanging/manifold];dir=1'>Manifold</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w];dir=1'>4-Way Manifold</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/pipe/heat_exchanging/junction];dir=1'>Junction</A><BR>
|
||||
<A href='?src=\ref[src];make=[/obj/machinery/atmospherics/components/unary/heat_exchanger];dir=1'>Heat Exchanger</A><BR>
|
||||
"}
|
||||
|
||||
|
||||
|
||||
@@ -624,6 +624,15 @@
|
||||
/obj/machinery/porta_turret/centcom_shuttle/setup()
|
||||
return
|
||||
|
||||
/obj/machinery/porta_turret/centcom_shuttle/weak
|
||||
max_integrity = 120
|
||||
integrity_failure = 60
|
||||
name = "Old Laser Turret"
|
||||
desc = "A turret built with substandard parts and run down further with age. Still capable of delivering lethal lasers to the odd space carp, but not much else."
|
||||
stun_projectile = /obj/item/projectile/beam/weak
|
||||
lethal_projectile = /obj/item/projectile/beam/weak
|
||||
faction = "neutral"
|
||||
|
||||
////////////////////////
|
||||
//Turret Control Panel//
|
||||
////////////////////////
|
||||
|
||||
@@ -44,10 +44,10 @@
|
||||
/obj/machinery/teleport/hub/CollidedWith(atom/movable/AM)
|
||||
if(z == ZLEVEL_CENTCOM)
|
||||
to_chat(AM, "You can't use this here.")
|
||||
return
|
||||
if(is_ready())
|
||||
teleport(AM)
|
||||
use_power(5000)
|
||||
return
|
||||
|
||||
/obj/machinery/teleport/hub/attackby(obj/item/W, mob/user, params)
|
||||
if(default_deconstruction_screwdriver(user, "tele-o", "tele0", W))
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
"<span class='userdanger'>[chassis] drills [target] with [src].</span>")
|
||||
add_logs(user, target, "attacked", "[name]", "(INTENT: [uppertext(user.a_intent)]) (DAMTYPE: [uppertext(damtype)])")
|
||||
if(target.stat == DEAD)
|
||||
add_logs(user, target, "gibbed", name)
|
||||
if(target.butcher_results)
|
||||
target.harvest(chassis)//Butcher the mob with our drill.
|
||||
else
|
||||
|
||||
@@ -408,8 +408,7 @@
|
||||
return reset()
|
||||
if(!use_cable(1))
|
||||
return reset()
|
||||
var/obj/structure/cable/NC = new(new_turf)
|
||||
NC.cableColor("red")
|
||||
var/obj/structure/cable/NC = new(new_turf, "red")
|
||||
NC.d1 = 0
|
||||
NC.d2 = fdirn
|
||||
NC.update_icon()
|
||||
|
||||
@@ -25,6 +25,8 @@
|
||||
|
||||
/obj/mecha/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
|
||||
. = ..()
|
||||
if(!damage_amount)
|
||||
return 0
|
||||
var/booster_deflection_modifier = 1
|
||||
var/booster_damage_modifier = 1
|
||||
if(damage_flag == "bullet" || damage_flag == "laser" || damage_flag == "energy")
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
var/list/random_icon_states = list()
|
||||
var/blood_state = "" //I'm sorry but cleanable/blood code is ass, and so is blood_DNA
|
||||
var/bloodiness = 0 //0-100, amount of blood in this decal, used for making footprints and affecting the alpha of bloody footprints
|
||||
var/mergeable_decal = 1 //when two of these are on a same tile or do we need to merge them into just one?
|
||||
var/mergeable_decal = TRUE //when two of these are on a same tile or do we need to merge them into just one?
|
||||
|
||||
/obj/effect/decal/cleanable/Initialize(mapload, list/datum/disease/diseases)
|
||||
if (random_icon_states && length(src.random_icon_states) > 0)
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
icon_state = "xgib1"
|
||||
layer = LOW_OBJ_LAYER
|
||||
random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6")
|
||||
mergeable_decal = 0
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xgibs/proc/streak(list/directions)
|
||||
set waitfor = 0
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
icon_state = "gibbl5"
|
||||
layer = LOW_OBJ_LAYER
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6")
|
||||
mergeable_decal = 0
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
@@ -135,9 +135,10 @@
|
||||
var/obj/item/clothing/shoes/S = H.shoes
|
||||
if(S && S.bloody_shoes[blood_state])
|
||||
S.bloody_shoes[blood_state] = max(S.bloody_shoes[blood_state] - BLOOD_LOSS_PER_STEP, 0)
|
||||
entered_dirs|= H.dir
|
||||
shoe_types |= H.shoes.type
|
||||
update_icon()
|
||||
shoe_types |= S.type
|
||||
if (!(entered_dirs & H.dir))
|
||||
entered_dirs |= H.dir
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/Uncrossed(atom/movable/O)
|
||||
..()
|
||||
@@ -146,9 +147,11 @@
|
||||
var/obj/item/clothing/shoes/S = H.shoes
|
||||
if(S && S.bloody_shoes[blood_state])
|
||||
S.bloody_shoes[blood_state] = max(S.bloody_shoes[blood_state] - BLOOD_LOSS_PER_STEP, 0)
|
||||
exited_dirs|= H.dir
|
||||
shoe_types |= H.shoes.type
|
||||
update_icon()
|
||||
shoe_types |= S.type
|
||||
if (!(exited_dirs & H.dir))
|
||||
exited_dirs |= H.dir
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/update_icon()
|
||||
cut_overlays()
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
desc = "Ashes to ashes, dust to dust, and into space."
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "ash"
|
||||
mergeable_decal = 0
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/ash/Initialize()
|
||||
. = ..()
|
||||
@@ -67,7 +67,7 @@
|
||||
gender = NEUTER
|
||||
icon = 'icons/effects/effects.dmi'
|
||||
icon_state = "molten"
|
||||
mergeable_decal = 0
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/molten_object/large
|
||||
name = "big gooey grey mass"
|
||||
@@ -144,7 +144,7 @@
|
||||
desc = "The shredded remains of what appears to be clothing."
|
||||
icon_state = "shreds"
|
||||
gender = PLURAL
|
||||
mergeable_decal = 0
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/shreds/ex_act(severity, target)
|
||||
if(severity == 1) //so shreds created during an explosion aren't deleted by the explosion.
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6", "gib7")
|
||||
blood_state = BLOOD_STATE_OIL
|
||||
bloodiness = MAX_SHOE_BLOODINESS
|
||||
mergeable_decal = 0
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/robot_debris/proc/streak(list/directions)
|
||||
set waitfor = 0
|
||||
|
||||
@@ -3,6 +3,12 @@
|
||||
gender = PLURAL
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
|
||||
/obj/effect/decal/remains/acid_act()
|
||||
visible_message("<span class='warning'>[src] dissolve[gender==PLURAL?"":"s"] into a puddle of sizzling goop!</span>")
|
||||
playsound(src, 'sound/items/welder.ogg', 150, 1)
|
||||
new /obj/effect/decal/cleanable/greenglow(drop_location())
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/decal/remains/human
|
||||
desc = "They look like human remains. They have a strange aura about them."
|
||||
icon_state = "remains"
|
||||
|
||||
@@ -4,12 +4,6 @@
|
||||
CONTAINS:
|
||||
RPD
|
||||
*/
|
||||
#define PIPE_BINARY 0
|
||||
#define PIPE_BENDABLE 1
|
||||
#define PIPE_TRINARY 2
|
||||
#define PIPE_TRIN_M 3
|
||||
#define PIPE_UNARY 4
|
||||
#define PIPE_QUAD 5
|
||||
|
||||
#define PAINT_MODE -2
|
||||
#define EATING_MODE -1
|
||||
@@ -22,23 +16,29 @@ RPD
|
||||
|
||||
/datum/pipe_info
|
||||
var/id=-1
|
||||
var/categoryId = CATEGORY_ATMOS
|
||||
var/categoryId
|
||||
var/dir=SOUTH
|
||||
var/dirtype = PIPE_BENDABLE
|
||||
var/icon = 'icons/obj/atmospherics/pipes/pipe_item.dmi'
|
||||
var/icon_state=""
|
||||
var/icon
|
||||
var/icon_state
|
||||
var/selected=0
|
||||
|
||||
/datum/pipe_info/New(pid,direction,dt)
|
||||
id=pid
|
||||
icon_state=GLOB.pipeID2State["[pid]"]
|
||||
dir = direction
|
||||
dirtype=dt
|
||||
/datum/pipe_info/pipe
|
||||
categoryId = CATEGORY_ATMOS
|
||||
icon = 'icons/obj/atmospherics/pipes/pipe_item.dmi'
|
||||
|
||||
/datum/pipe_info/pipe/New(obj/machinery/atmospherics/path)
|
||||
id = path
|
||||
icon_state = initial(path.pipe_state)
|
||||
dirtype = initial(path.construction_type)
|
||||
|
||||
/datum/pipe_info/proc/Render(dispenser,label)
|
||||
|
||||
/datum/pipe_info/pipe/Render(dispenser,label,dir=NORTH)
|
||||
return "<li><a href='?src=\ref[dispenser];makepipe=[id];dir=[dir];type=[dirtype]'>[label]</a></li>"
|
||||
|
||||
/datum/pipe_info/meter
|
||||
categoryId = CATEGORY_ATMOS
|
||||
icon = 'icons/obj/atmospherics/pipes/simple.dmi'
|
||||
icon_state = "meterX"
|
||||
|
||||
@@ -64,7 +64,6 @@ GLOBAL_LIST_INIT(disposalpipeID2State, list(
|
||||
/datum/pipe_info/disposal
|
||||
categoryId = CATEGORY_DISPOSALS
|
||||
icon = 'icons/obj/atmospherics/pipes/disposal.dmi'
|
||||
icon_state = "meterX"
|
||||
|
||||
/datum/pipe_info/disposal/New(var/pid,var/dt)
|
||||
id=pid
|
||||
@@ -80,33 +79,31 @@ GLOBAL_LIST_INIT(disposalpipeID2State, list(
|
||||
//find these defines in code\game\machinery\pipe\consruction.dm
|
||||
GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
"Pipes" = list(
|
||||
"Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 1, PIPE_BENDABLE),
|
||||
//"Bent Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 5, PIPE_BENT),
|
||||
"Manifold" = new /datum/pipe_info(PIPE_MANIFOLD, 1, PIPE_TRINARY),
|
||||
"Manual Valve" = new /datum/pipe_info(PIPE_MVALVE, 1, PIPE_BINARY),
|
||||
"Digital Valve" = new /datum/pipe_info(PIPE_DVALVE, 1, PIPE_BINARY),
|
||||
"4-Way Manifold" = new /datum/pipe_info(PIPE_4WAYMANIFOLD, 1, PIPE_QUAD),
|
||||
"Layer Manifold" = new /datum/pipe_info(PIPE_LAYER_MANIFOLD, 1, PIPE_BINARY),
|
||||
"Pipe" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/simple),
|
||||
"Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/manifold),
|
||||
"Manual Valve" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/valve),
|
||||
"Digital Valve" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/valve/digital),
|
||||
"4-Way Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/manifold4w),
|
||||
"Layer Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/layer_manifold),
|
||||
),
|
||||
"Devices"=list(
|
||||
"Connector" = new /datum/pipe_info(PIPE_CONNECTOR, 1, PIPE_UNARY),
|
||||
"Unary Vent" = new /datum/pipe_info(PIPE_UVENT, 1, PIPE_UNARY),
|
||||
"Gas Pump" = new /datum/pipe_info(PIPE_PUMP, 1, PIPE_UNARY),
|
||||
"Passive Gate" = new /datum/pipe_info(PIPE_PASSIVE_GATE, 1, PIPE_UNARY),
|
||||
"Volume Pump" = new /datum/pipe_info(PIPE_VOLUME_PUMP, 1, PIPE_UNARY),
|
||||
"Scrubber" = new /datum/pipe_info(PIPE_SCRUBBER, 1, PIPE_UNARY),
|
||||
"Injector" = new /datum/pipe_info(PIPE_INJECTOR, 1, PIPE_UNARY),
|
||||
"Devices" = list(
|
||||
"Connector" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/portables_connector),
|
||||
"Unary Vent" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/vent_pump),
|
||||
"Gas Pump" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/pump),
|
||||
"Passive Gate" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/passive_gate),
|
||||
"Volume Pump" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/volume_pump),
|
||||
"Scrubber" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/vent_scrubber),
|
||||
"Injector" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/outlet_injector),
|
||||
"Meter" = new /datum/pipe_info/meter(),
|
||||
"Gas Filter" = new /datum/pipe_info(PIPE_GAS_FILTER, 1, PIPE_TRIN_M),
|
||||
"Gas Mixer" = new /datum/pipe_info(PIPE_GAS_MIXER, 1, PIPE_TRIN_M),
|
||||
"Gas Filter" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/trinary/filter),
|
||||
"Gas Mixer" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/trinary/mixer),
|
||||
),
|
||||
"Heat Exchange" = list(
|
||||
"Pipe" = new /datum/pipe_info(PIPE_HE, 1, PIPE_BENDABLE),
|
||||
//"Bent Pipe" = new /datum/pipe_info(PIPE_HE, 5, PIPE_BENT),
|
||||
"Manifold" = new /datum/pipe_info(PIPE_HE_MANIFOLD, 1, PIPE_TRINARY),
|
||||
"4-Way Manifold" = new /datum/pipe_info(PIPE_HE_4WAYMANIFOLD, 1, PIPE_QUAD),
|
||||
"Junction" = new /datum/pipe_info(PIPE_JUNCTION, 1, PIPE_UNARY),
|
||||
"Heat Exchanger" = new /datum/pipe_info(PIPE_HEAT_EXCHANGE, 1, PIPE_UNARY),
|
||||
"Pipe" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/heat_exchanging/simple),
|
||||
"Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/heat_exchanging/manifold),
|
||||
"4-Way Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w),
|
||||
"Junction" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/heat_exchanging/junction),
|
||||
"Heat Exchanger" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/heat_exchanger),
|
||||
),
|
||||
"Disposal Pipes" = list(
|
||||
"Pipe" = new /datum/pipe_info/disposal(DISP_PIPE_STRAIGHT, PIPE_BINARY),
|
||||
@@ -120,6 +117,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
"Sort Junction" = new /datum/pipe_info/disposal(DISP_SORTJUNCTION, PIPE_TRINARY),
|
||||
)
|
||||
))
|
||||
|
||||
/obj/item/pipe_dispenser
|
||||
name = "Rapid Piping Device (RPD)"
|
||||
desc = "A device used to rapidly pipe things."
|
||||
@@ -137,7 +135,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
resistance_flags = FIRE_PROOF
|
||||
var/datum/effect_system/spark_spread/spark_system
|
||||
var/working = 0
|
||||
var/p_type = PIPE_SIMPLE
|
||||
var/p_type = /obj/machinery/atmospherics/pipe/simple
|
||||
var/p_conntype = PIPE_BENDABLE
|
||||
var/p_dir = 1
|
||||
var/p_flipped = 0
|
||||
@@ -201,7 +199,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
if(screen == CATEGORY_ATMOS)
|
||||
dat += "<span class='linkOn'>Atmospherics</span> <A href='?src=\ref[src];screen=[CATEGORY_DISPOSALS];dmake=0;type=0'>Disposals</A><BR>"
|
||||
else if(screen == CATEGORY_DISPOSALS)
|
||||
dat += "<A href='?src=\ref[src];screen=[CATEGORY_ATMOS];makepipe=0;dir=1;type=0'>Atmospherics</A> <span class='linkOn'>Disposals</span><BR>"
|
||||
dat += "<A href='?src=\ref[src];screen=[CATEGORY_ATMOS];makepipe=[/obj/machinery/atmospherics/pipe/simple];dir=1;type=0'>Atmospherics</A> <span class='linkOn'>Disposals</span><BR>"
|
||||
var/generated_layer_list = ""
|
||||
var/layers_total = PIPING_LAYER_MAX - PIPING_LAYER_MIN + 1
|
||||
for(var/iter = PIPING_LAYER_MIN, iter <= layers_total, iter++)
|
||||
@@ -220,9 +218,9 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
var/datum/pipe_info/I = cat[label]
|
||||
var/found=0
|
||||
if(I.id == p_type)
|
||||
if((p_class == ATMOS_MODE || p_class == METER_MODE) && (I.type == /datum/pipe_info || I.type == /datum/pipe_info/meter))
|
||||
if((p_class == ATMOS_MODE || p_class == METER_MODE) && (istype(I, /datum/pipe_info/pipe) || istype(I, /datum/pipe_info/meter)))
|
||||
found=1
|
||||
else if(p_class == DISPOSALS_MODE && I.type==/datum/pipe_info/disposal)
|
||||
else if(p_class == DISPOSALS_MODE && istype(I, /datum/pipe_info/disposal))
|
||||
found=1
|
||||
if(found)
|
||||
preview=new /icon(I.icon,I.icon_state)
|
||||
@@ -510,7 +508,8 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
if(href_list["makepipe"])
|
||||
p_type = text2path(href_list["makepipe"])
|
||||
p_dir = text2num(href_list["dir"])
|
||||
p_conntype = text2num(href_list["type"])
|
||||
var/obj/item/pipe/path = text2path(href_list["type"])
|
||||
p_conntype = initial(path.RPD_type)
|
||||
p_class = ATMOS_MODE
|
||||
spark_system.start()
|
||||
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
|
||||
@@ -581,7 +580,9 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
if(do_after(user, 2, target = A))
|
||||
activate()
|
||||
var/obj/item/pipe/P = new(A, queued_p_type, queued_p_dir)
|
||||
P.flipped = queued_p_flipped
|
||||
if(queued_p_flipped)
|
||||
var/obj/item/pipe/trinary/flippable/F = P
|
||||
F.flipped = queued_p_flipped
|
||||
P.update()
|
||||
P.add_fingerprint(usr)
|
||||
if(!isnull(temp_piping_layer))
|
||||
@@ -627,12 +628,6 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
/obj/item/pipe_dispenser/proc/activate()
|
||||
playsound(get_turf(src), 'sound/items/deconstruct.ogg', 50, 1)
|
||||
|
||||
#undef PIPE_BINARY
|
||||
#undef PIPE_BENT
|
||||
#undef PIPE_TRINARY
|
||||
#undef PIPE_TRIN_M
|
||||
#undef PIPE_UNARY
|
||||
#undef PIPE_QUAD
|
||||
#undef PAINT_MODE
|
||||
#undef EATING_MODE
|
||||
#undef ATMOS_MODE
|
||||
|
||||
@@ -316,13 +316,15 @@
|
||||
if(actually_paints)
|
||||
switch(paint_mode)
|
||||
if(PAINT_NORMAL)
|
||||
new /obj/effect/decal/cleanable/crayon(target, paint_color, drawing, temp, graf_rot)
|
||||
var/obj/effect/decal/cleanable/crayon/C = new(target, paint_color, drawing, temp, graf_rot)
|
||||
C.add_hiddenprint(user)
|
||||
affected_turfs += target
|
||||
if(PAINT_LARGE_HORIZONTAL)
|
||||
var/turf/left = locate(target.x-1,target.y,target.z)
|
||||
var/turf/right = locate(target.x+1,target.y,target.z)
|
||||
if(is_type_in_list(left, validSurfaces) && is_type_in_list(right, validSurfaces))
|
||||
new /obj/effect/decal/cleanable/crayon(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
|
||||
var/obj/effect/decal/cleanable/crayon/C = new(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
|
||||
C.add_hiddenprint(user)
|
||||
affected_turfs += left
|
||||
affected_turfs += right
|
||||
affected_turfs += target
|
||||
|
||||
@@ -286,6 +286,7 @@
|
||||
var/req_defib = 1
|
||||
var/combat = 0 //If it penetrates armor and gives additional functionality
|
||||
var/grab_ghost = FALSE
|
||||
var/tlimit = DEFIB_TIME_LIMIT * 10
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/recharge(var/time)
|
||||
if(req_defib || !time)
|
||||
@@ -387,11 +388,14 @@
|
||||
if((!req_defib && grab_ghost) || (req_defib && defib.grab_ghost))
|
||||
H.notify_ghost_cloning("Your heart is being defibrillated!")
|
||||
H.grab_ghost() // Shove them back in their body.
|
||||
else if(!H.suiciding && !(H.disabilities & NOCLONE)&& !H.hellbound)
|
||||
else if(can_defib(H))
|
||||
H.notify_ghost_cloning("Your heart is being defibrillated. Re-enter your corpse if you want to be revived!", source = src)
|
||||
|
||||
do_help(H, user)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/can_defib(mob/living/carbon/human/H)
|
||||
var/obj/item/organ/brain/BR = H.getorgan(/obj/item/organ/brain)
|
||||
return (!H.suiciding && !(H.disabilities & NOCLONE) && !H.hellbound && ((world.time - H.timeofdeath) < tlimit) && (H.getBruteLoss() < 180) && (H.getFireLoss() < 180) && H.getorgan(/obj/item/organ/heart) && BR && !BR.damaged_brain)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/do_disarm(mob/living/M, mob/living/user)
|
||||
if(req_defib && defib.safety)
|
||||
@@ -481,7 +485,6 @@
|
||||
var/tplus = world.time - H.timeofdeath
|
||||
// past this much time the patient is unrecoverable
|
||||
// (in deciseconds)
|
||||
var/tlimit = DEFIB_TIME_LIMIT * 10
|
||||
// brain damage starts setting in on the patient after
|
||||
// some time left rotting
|
||||
var/tloss = DEFIB_TIME_LOSS * 10
|
||||
|
||||
@@ -67,6 +67,7 @@
|
||||
C.activate(usr, saved_appearance, src)
|
||||
to_chat(usr, "<span class='notice'>You activate \the [src].</span>")
|
||||
new /obj/effect/temp_visual/emp/pulse(get_turf(src))
|
||||
usr.cancel_camera()
|
||||
|
||||
/obj/item/device/chameleon/proc/disrupt(delete_dummy = 1)
|
||||
if(active_dummy)
|
||||
|
||||
@@ -88,8 +88,9 @@
|
||||
/obj/item/restraints/handcuffs/cable
|
||||
name = "cable restraints"
|
||||
desc = "Looks like some cables tied together. Could be used to tie something up."
|
||||
icon_state = "cuff_red"
|
||||
item_state = "coil_red"
|
||||
icon_state = "cuff"
|
||||
item_state = "coil"
|
||||
item_color = "red"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
materials = list(MAT_METAL=150, MAT_GLASS=75)
|
||||
@@ -98,6 +99,18 @@
|
||||
cuffsound = 'sound/weapons/cablecuff.ogg'
|
||||
var/datum/robot_energy_storage/wirestorage = null
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/Initialize(mapload, param_color)
|
||||
. = ..()
|
||||
|
||||
var/list/cable_colors = GLOB.cable_colors
|
||||
item_color = param_color || item_color || pick(cable_colors)
|
||||
if(cable_colors[item_color])
|
||||
item_color = cable_colors[item_color]
|
||||
update_icon()
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/update_icon()
|
||||
add_atom_colour(item_color, FIXED_COLOUR_PRIORITY)
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/attack(mob/living/carbon/C, mob/living/carbon/human/user)
|
||||
if(!istype(C))
|
||||
return
|
||||
@@ -116,36 +129,28 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/red
|
||||
icon_state = "cuff_red"
|
||||
item_state = "coil_red"
|
||||
item_color = "red"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/yellow
|
||||
icon_state = "cuff_yellow"
|
||||
item_state = "coil_yellow"
|
||||
item_color = "yellow"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/blue
|
||||
icon_state = "cuff_blue"
|
||||
item_state = "coil_blue"
|
||||
item_color = "blue"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/green
|
||||
icon_state = "cuff_green"
|
||||
item_state = "coil_green"
|
||||
item_color = "green"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/pink
|
||||
icon_state = "cuff_pink"
|
||||
item_state = "coil_pink"
|
||||
item_color = "pink"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/orange
|
||||
icon_state = "cuff_orange"
|
||||
item_state = "coil_orange"
|
||||
item_color = "orange"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/cyan
|
||||
icon_state = "cuff_cyan"
|
||||
item_state = "coil_cyan"
|
||||
item_color = "cyan"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/white
|
||||
icon_state = "cuff_white"
|
||||
item_state = "coil_white"
|
||||
item_color = "white"
|
||||
|
||||
/obj/item/restraints/handcuffs/alien
|
||||
icon_state = "handcuffAlien"
|
||||
@@ -209,17 +214,18 @@
|
||||
/obj/item/restraints/handcuffs/cable/zipties
|
||||
name = "zipties"
|
||||
desc = "Plastic, disposable zipties that can be used to restrain temporarily but are destroyed after use."
|
||||
icon_state = "cuff_white"
|
||||
icon_state = "cuff"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
materials = list()
|
||||
breakouttime = 450 //Deciseconds = 45s
|
||||
trashtype = /obj/item/restraints/handcuffs/cable/zipties/used
|
||||
item_color = "white"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/zipties/used
|
||||
desc = "A pair of broken zipties."
|
||||
icon_state = "cuff_white_used"
|
||||
item_state = "cuff_white"
|
||||
icon_state = "cuff_used"
|
||||
item_state = "cuff"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/zipties/used/attack()
|
||||
return
|
||||
|
||||
@@ -169,6 +169,11 @@
|
||||
W.ini_dir = W.dir
|
||||
//END: oh fuck i'm so sorry
|
||||
|
||||
else if(istype(O, /obj/item/restraints/handcuffs/cable))
|
||||
var/obj/item/cuffs = O
|
||||
cuffs.item_color = item_color
|
||||
cuffs.update_icon()
|
||||
|
||||
if (QDELETED(O))
|
||||
return //It's a stack and has already been merged
|
||||
|
||||
@@ -245,6 +250,7 @@
|
||||
S.copy_evidences(src)
|
||||
use(transfer, TRUE)
|
||||
S.add(transfer)
|
||||
return transfer
|
||||
|
||||
/obj/item/stack/Crossed(obj/o)
|
||||
if(istype(o, merge_type) && !o.throwing)
|
||||
@@ -260,7 +266,7 @@
|
||||
if (user.get_inactive_held_item() == src)
|
||||
if(zero_amount())
|
||||
return
|
||||
change_stack(user,1)
|
||||
return change_stack(user,1)
|
||||
else
|
||||
..()
|
||||
|
||||
@@ -297,10 +303,10 @@
|
||||
|
||||
|
||||
/obj/item/stack/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, merge_type) && amount < max_amount)
|
||||
if(istype(W, merge_type))
|
||||
var/obj/item/stack/S = W
|
||||
merge(S)
|
||||
to_chat(user, "<span class='notice'>Your [S.name] stack now contains [S.get_amount()] [S.singular_name]\s.</span>")
|
||||
if(merge(S))
|
||||
to_chat(user, "<span class='notice'>Your [S.name] stack now contains [S.get_amount()] [S.singular_name]\s.</span>")
|
||||
else
|
||||
. = ..()
|
||||
|
||||
|
||||
@@ -1,202 +1,202 @@
|
||||
/obj/item/melee/baton
|
||||
name = "stunbaton"
|
||||
desc = "A stun baton for incapacitating people with."
|
||||
icon_state = "stunbaton"
|
||||
item_state = "baton"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
slot_flags = SLOT_BELT
|
||||
force = 10
|
||||
throwforce = 7
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
origin_tech = "combat=2"
|
||||
attack_verb = list("beaten")
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 50, bio = 0, rad = 0, fire = 80, acid = 80)
|
||||
|
||||
var/stunforce = 140
|
||||
var/status = 0
|
||||
var/obj/item/stock_parts/cell/high/cell
|
||||
var/hitcost = 1000
|
||||
var/throw_hit_chance = 35
|
||||
|
||||
/obj/item/melee/baton/get_cell()
|
||||
return cell
|
||||
|
||||
/obj/item/melee/baton/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is putting the live [name] in [user.p_their()] mouth! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return (FIRELOSS)
|
||||
|
||||
/obj/item/melee/baton/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/melee/baton/throw_impact(atom/hit_atom)
|
||||
..()
|
||||
//Only mob/living types have stun handling
|
||||
if(status && prob(throw_hit_chance) && iscarbon(hit_atom))
|
||||
baton_stun(hit_atom)
|
||||
|
||||
/obj/item/melee/baton/loaded/Initialize() //this one starts with a cell pre-installed.
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
. = ..()
|
||||
|
||||
/obj/item/melee/baton/proc/deductcharge(chrgdeductamt)
|
||||
if(cell)
|
||||
//Note this value returned is significant, as it will determine
|
||||
//if a stun is applied or not
|
||||
. = cell.use(chrgdeductamt)
|
||||
if(status && cell.charge < hitcost)
|
||||
//we're below minimum, turn off
|
||||
status = 0
|
||||
update_icon()
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
|
||||
|
||||
/obj/item/melee/baton/update_icon()
|
||||
if(status)
|
||||
icon_state = "[initial(name)]_active"
|
||||
else if(!cell)
|
||||
icon_state = "[initial(name)]_nocell"
|
||||
else
|
||||
icon_state = "[initial(name)]"
|
||||
|
||||
/obj/item/melee/baton/examine(mob/user)
|
||||
..()
|
||||
if(cell)
|
||||
to_chat(user, "<span class='notice'>The baton is [round(cell.percent())]% charged.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>The baton does not have a power source installed.</span>")
|
||||
|
||||
/obj/item/melee/baton/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/stock_parts/cell))
|
||||
var/obj/item/stock_parts/cell/C = W
|
||||
if(cell)
|
||||
to_chat(user, "<span class='notice'>[src] already has a cell.</span>")
|
||||
else
|
||||
if(C.maxcharge < hitcost)
|
||||
to_chat(user, "<span class='notice'>[src] requires a higher capacity cell.</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(W, src))
|
||||
return
|
||||
cell = W
|
||||
to_chat(user, "<span class='notice'>You install a cell in [src].</span>")
|
||||
update_icon()
|
||||
|
||||
else if(istype(W, /obj/item/screwdriver))
|
||||
if(cell)
|
||||
cell.update_icon()
|
||||
cell.forceMove(get_turf(src))
|
||||
cell = null
|
||||
to_chat(user, "<span class='notice'>You remove the cell from [src].</span>")
|
||||
status = 0
|
||||
update_icon()
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/melee/baton/attack_self(mob/user)
|
||||
if(cell && cell.charge > hitcost)
|
||||
status = !status
|
||||
to_chat(user, "<span class='notice'>[src] is now [status ? "on" : "off"].</span>")
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
else
|
||||
status = 0
|
||||
if(!cell)
|
||||
to_chat(user, "<span class='warning'>[src] does not have a power source!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src] is out of charge.</span>")
|
||||
update_icon()
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/melee/baton/attack(mob/M, mob/living/carbon/human/user)
|
||||
if(status && user.disabilities & CLUMSY && prob(50))
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits themself with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
user.Knockdown(stunforce*3)
|
||||
deductcharge(hitcost)
|
||||
return
|
||||
|
||||
if(iscyborg(M))
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/L = M
|
||||
if(check_martial_counter(L, user))
|
||||
return
|
||||
|
||||
if(user.a_intent != INTENT_HARM)
|
||||
if(status)
|
||||
if(baton_stun(M, user))
|
||||
user.do_attack_animation(M)
|
||||
return
|
||||
else
|
||||
M.visible_message("<span class='warning'>[user] has prodded [M] with [src]. Luckily it was off.</span>", \
|
||||
"<span class='warning'>[user] has prodded you with [src]. Luckily it was off</span>")
|
||||
else
|
||||
if(status)
|
||||
baton_stun(M, user)
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/melee/baton/proc/baton_stun(mob/living/L, mob/user)
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
if(H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) //No message; check_shields() handles that
|
||||
playsound(L, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
return 0
|
||||
if(iscyborg(loc))
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
if(!R || !R.cell || !R.cell.use(hitcost))
|
||||
return 0
|
||||
else
|
||||
if(!deductcharge(hitcost))
|
||||
return 0
|
||||
|
||||
L.Knockdown(stunforce)
|
||||
L.apply_effect(STUTTER, stunforce)
|
||||
if(user)
|
||||
user.lastattacked = L
|
||||
L.lastattacker = user
|
||||
L.visible_message("<span class='danger'>[user] has stunned [L] with [src]!</span>", \
|
||||
"<span class='userdanger'>[user] has stunned you with [src]!</span>")
|
||||
add_logs(user, L, "stunned")
|
||||
|
||||
playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1)
|
||||
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
H.forcesay(GLOB.hit_appends)
|
||||
|
||||
|
||||
return 1
|
||||
|
||||
/obj/item/melee/baton/emp_act(severity)
|
||||
deductcharge(1000 / severity)
|
||||
..()
|
||||
|
||||
//Makeshift stun baton. Replacement for stun gloves.
|
||||
/obj/item/melee/baton/cattleprod
|
||||
name = "stunprod"
|
||||
desc = "An improvised stun baton."
|
||||
icon_state = "stunprod_nocell"
|
||||
item_state = "prod"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
force = 3
|
||||
throwforce = 5
|
||||
stunforce = 100
|
||||
hitcost = 2000
|
||||
throw_hit_chance = 10
|
||||
slot_flags = SLOT_BACK
|
||||
var/obj/item/device/assembly/igniter/sparkler = 0
|
||||
|
||||
/obj/item/melee/baton/cattleprod/Initialize()
|
||||
. = ..()
|
||||
sparkler = new (src)
|
||||
|
||||
/obj/item/melee/baton/cattleprod/baton_stun()
|
||||
if(sparkler.activate())
|
||||
..()
|
||||
/obj/item/melee/baton
|
||||
name = "stunbaton"
|
||||
desc = "A stun baton for incapacitating people with."
|
||||
icon_state = "stunbaton"
|
||||
item_state = "baton"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
slot_flags = SLOT_BELT
|
||||
force = 10
|
||||
throwforce = 7
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
origin_tech = "combat=2"
|
||||
attack_verb = list("beaten")
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 50, bio = 0, rad = 0, fire = 80, acid = 80)
|
||||
|
||||
var/stunforce = 140
|
||||
var/status = 0
|
||||
var/obj/item/stock_parts/cell/high/cell
|
||||
var/hitcost = 1000
|
||||
var/throw_hit_chance = 35
|
||||
|
||||
/obj/item/melee/baton/get_cell()
|
||||
return cell
|
||||
|
||||
/obj/item/melee/baton/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is putting the live [name] in [user.p_their()] mouth! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return (FIRELOSS)
|
||||
|
||||
/obj/item/melee/baton/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/melee/baton/throw_impact(atom/hit_atom)
|
||||
..()
|
||||
//Only mob/living types have stun handling
|
||||
if(status && prob(throw_hit_chance) && iscarbon(hit_atom))
|
||||
baton_stun(hit_atom)
|
||||
|
||||
/obj/item/melee/baton/loaded/Initialize() //this one starts with a cell pre-installed.
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
. = ..()
|
||||
|
||||
/obj/item/melee/baton/proc/deductcharge(chrgdeductamt)
|
||||
if(cell)
|
||||
//Note this value returned is significant, as it will determine
|
||||
//if a stun is applied or not
|
||||
. = cell.use(chrgdeductamt)
|
||||
if(status && cell.charge < hitcost)
|
||||
//we're below minimum, turn off
|
||||
status = 0
|
||||
update_icon()
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
|
||||
|
||||
/obj/item/melee/baton/update_icon()
|
||||
if(status)
|
||||
icon_state = "[initial(name)]_active"
|
||||
else if(!cell)
|
||||
icon_state = "[initial(name)]_nocell"
|
||||
else
|
||||
icon_state = "[initial(name)]"
|
||||
|
||||
/obj/item/melee/baton/examine(mob/user)
|
||||
..()
|
||||
if(cell)
|
||||
to_chat(user, "<span class='notice'>The baton is [round(cell.percent())]% charged.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>The baton does not have a power source installed.</span>")
|
||||
|
||||
/obj/item/melee/baton/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/stock_parts/cell))
|
||||
var/obj/item/stock_parts/cell/C = W
|
||||
if(cell)
|
||||
to_chat(user, "<span class='notice'>[src] already has a cell.</span>")
|
||||
else
|
||||
if(C.maxcharge < hitcost)
|
||||
to_chat(user, "<span class='notice'>[src] requires a higher capacity cell.</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(W, src))
|
||||
return
|
||||
cell = W
|
||||
to_chat(user, "<span class='notice'>You install a cell in [src].</span>")
|
||||
update_icon()
|
||||
|
||||
else if(istype(W, /obj/item/screwdriver))
|
||||
if(cell)
|
||||
cell.update_icon()
|
||||
cell.forceMove(get_turf(src))
|
||||
cell = null
|
||||
to_chat(user, "<span class='notice'>You remove the cell from [src].</span>")
|
||||
status = 0
|
||||
update_icon()
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/melee/baton/attack_self(mob/user)
|
||||
if(cell && cell.charge > hitcost)
|
||||
status = !status
|
||||
to_chat(user, "<span class='notice'>[src] is now [status ? "on" : "off"].</span>")
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
else
|
||||
status = 0
|
||||
if(!cell)
|
||||
to_chat(user, "<span class='warning'>[src] does not have a power source!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src] is out of charge.</span>")
|
||||
update_icon()
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/melee/baton/attack(mob/M, mob/living/carbon/human/user)
|
||||
if(status && user.disabilities & CLUMSY && prob(50))
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits themself with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
user.Knockdown(stunforce*3)
|
||||
deductcharge(hitcost)
|
||||
return
|
||||
|
||||
if(iscyborg(M))
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/L = M
|
||||
if(check_martial_counter(L, user))
|
||||
return
|
||||
|
||||
if(user.a_intent != INTENT_HARM)
|
||||
if(status)
|
||||
if(baton_stun(M, user))
|
||||
user.do_attack_animation(M)
|
||||
return
|
||||
else
|
||||
M.visible_message("<span class='warning'>[user] has prodded [M] with [src]. Luckily it was off.</span>", \
|
||||
"<span class='warning'>[user] has prodded you with [src]. Luckily it was off</span>")
|
||||
else
|
||||
if(status)
|
||||
baton_stun(M, user)
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/melee/baton/proc/baton_stun(mob/living/L, mob/user)
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
if(H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) //No message; check_shields() handles that
|
||||
playsound(L, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
return 0
|
||||
if(iscyborg(loc))
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
if(!R || !R.cell || !R.cell.use(hitcost))
|
||||
return 0
|
||||
else
|
||||
if(!deductcharge(hitcost))
|
||||
return 0
|
||||
|
||||
L.Knockdown(stunforce)
|
||||
L.apply_effect(STUTTER, stunforce)
|
||||
if(user)
|
||||
L.lastattacker = user.real_name
|
||||
L.lastattackerckey = user.ckey
|
||||
L.visible_message("<span class='danger'>[user] has stunned [L] with [src]!</span>", \
|
||||
"<span class='userdanger'>[user] has stunned you with [src]!</span>")
|
||||
add_logs(user, L, "stunned")
|
||||
|
||||
playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1)
|
||||
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
H.forcesay(GLOB.hit_appends)
|
||||
|
||||
|
||||
return 1
|
||||
|
||||
/obj/item/melee/baton/emp_act(severity)
|
||||
deductcharge(1000 / severity)
|
||||
..()
|
||||
|
||||
//Makeshift stun baton. Replacement for stun gloves.
|
||||
/obj/item/melee/baton/cattleprod
|
||||
name = "stunprod"
|
||||
desc = "An improvised stun baton."
|
||||
icon_state = "stunprod_nocell"
|
||||
item_state = "prod"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
force = 3
|
||||
throwforce = 5
|
||||
stunforce = 100
|
||||
hitcost = 2000
|
||||
throw_hit_chance = 10
|
||||
slot_flags = SLOT_BACK
|
||||
var/obj/item/device/assembly/igniter/sparkler = 0
|
||||
|
||||
/obj/item/melee/baton/cattleprod/Initialize()
|
||||
. = ..()
|
||||
sparkler = new (src)
|
||||
|
||||
/obj/item/melee/baton/cattleprod/baton_stun()
|
||||
if(sparkler.activate())
|
||||
..()
|
||||
|
||||
@@ -157,7 +157,7 @@
|
||||
|
||||
/obj/item/nuke_core_container/supermatter
|
||||
name = "supermatter bin"
|
||||
desc = "A tiny receptacle that releases an inert freon mix upon sealing, allowing a sliver of a supermatter crystal to be safely stored.."
|
||||
desc = "A tiny receptacle that releases an inert hyper-noblium mix upon sealing, allowing a sliver of a supermatter crystal to be safely stored.."
|
||||
var/obj/item/nuke_core/supermatter_sliver/sliver
|
||||
|
||||
/obj/item/nuke_core_container/supermatter/Destroy()
|
||||
@@ -193,7 +193,7 @@
|
||||
|
||||
/obj/item/scalpel/supermatter
|
||||
name = "supermatter scalpel"
|
||||
desc = "A scalpel with a tip of condensed freon gas, searingly cold to the touch, that can safely shave a sliver off a supermatter crystal."
|
||||
desc = "A scalpel with a tip of condensed hyper-noblium gas, searingly cold to the touch, that can safely shave a sliver off a supermatter crystal."
|
||||
icon = 'icons/obj/nuke_tools.dmi'
|
||||
icon_state = "supermatter_scalpel"
|
||||
toolspeed = 0.5
|
||||
@@ -202,7 +202,7 @@
|
||||
|
||||
/obj/item/hemostat/supermatter
|
||||
name = "supermatter extraction tongs"
|
||||
desc = "A pair of tongs made from condensed freon gas, searingly cold to the touch, that can safely grip a supermatter sliver."
|
||||
desc = "A pair of tongs made from condensed hyper-noblium gas, searingly cold to the touch, that can safely grip a supermatter sliver."
|
||||
icon = 'icons/obj/nuke_tools.dmi'
|
||||
icon_state = "supermatter_tongs"
|
||||
toolspeed = 0.75
|
||||
|
||||
@@ -73,7 +73,7 @@
|
||||
flags_1 = CONDUCT_1 | NODROP_1 | DROPDEL_1
|
||||
slot_flags = null
|
||||
block_chance = 0 //RNG WON'T HELP YOU NOW, PANSY
|
||||
luminosity = 3
|
||||
light_range = 3
|
||||
attack_verb = list("brutalized", "eviscerated", "disemboweled", "hacked", "carved", "cleaved") //ONLY THE MOST VISCERAL ATTACK VERBS
|
||||
var/notches = 0 //HOW MANY PEOPLE HAVE BEEN SLAIN WITH THIS BLADE
|
||||
var/obj/item/disk/nuclear/nuke_disk //OUR STORED NUKE DISK
|
||||
@@ -601,12 +601,11 @@
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/L = M
|
||||
L.endTailWag()
|
||||
if(user.a_intent != INTENT_HARM)
|
||||
var/aim_for_face = ((user.zone_selected == "mouth") || (user.zone_selected == "eyes") || (user.zone_selected == "head"))
|
||||
if(user.a_intent != INTENT_HARM && ((user.zone_selected == "mouth") || (user.zone_selected == "eyes") || (user.zone_selected == "head")))
|
||||
user.do_attack_animation(M)
|
||||
playsound(M, 'sound/weapons/slap.ogg', 50, 1, -1)
|
||||
user.visible_message("<span class='danger'>[user] slaps [M] in the [(aim_for_face)?"face":user.zone_selected]!</span>",
|
||||
"<span class='notice'>You slap [M] in the [(aim_for_face)?"face":user.zone_selected]! </span>",\
|
||||
user.visible_message("<span class='danger'>[user] slaps [M]!</span>",
|
||||
"<span class='notice'>You slap [M]!</span>",\
|
||||
"You hear a slap.")
|
||||
return
|
||||
else
|
||||
|
||||
@@ -201,8 +201,8 @@
|
||||
O.attacked_by(src, user)
|
||||
|
||||
/obj/item/gun_control/attack(mob/living/M, mob/living/user)
|
||||
user.lastattacked = M
|
||||
M.lastattacker = user
|
||||
M.lastattacker = user.real_name
|
||||
M.lastattackerckey = user.ckey
|
||||
M.attacked_by(src, user)
|
||||
add_fingerprint(user)
|
||||
|
||||
|
||||
@@ -58,7 +58,8 @@
|
||||
playsound(src.loc, W.usesound, 50, 1)
|
||||
to_chat(user, "You dismantle [src].")
|
||||
new framebuildstacktype(loc, framebuildstackamount)
|
||||
new buildstacktype(loc, buildstackamount)
|
||||
if(buildstackamount)
|
||||
new buildstacktype(loc, buildstackamount)
|
||||
qdel(src)
|
||||
else if(istype(W, /obj/item/weldingtool))
|
||||
var/obj/item/weldingtool/WT = W
|
||||
|
||||
@@ -177,11 +177,6 @@
|
||||
for(var/obj/effect/O in src)
|
||||
if(is_cleanable(O))
|
||||
qdel(O)
|
||||
|
||||
var/obj/effect/hotspot/hotspot = (locate(/obj/effect/hotspot) in src)
|
||||
if(hotspot && !isspaceturf(src))
|
||||
air.temperature = max(min(air.temperature-2000,air.temperature/2),0)
|
||||
qdel(hotspot)
|
||||
return 1
|
||||
|
||||
/turf/open/handle_slip(mob/living/carbon/C, knockdown_amount, obj/O, lube)
|
||||
|
||||
@@ -72,7 +72,7 @@
|
||||
return
|
||||
|
||||
//Hangars and pods covered in oil.
|
||||
var/static/list/oily_areas = typecacheof(list(/area/quartermaster))
|
||||
var/static/list/oily_areas = typecacheof(/area/quartermaster)
|
||||
if(is_type_in_typecache(A, oily_areas))
|
||||
if(prob(25))
|
||||
new /obj/effect/decal/cleanable/oil(src)
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
dir = SOUTH
|
||||
baseturf = /turf/open/space/transit
|
||||
flags_1 = NOJAUNT_1 //This line goes out to every wizard that ever managed to escape the den. I'm sorry.
|
||||
explosion_block = INFINITY
|
||||
|
||||
/turf/open/space/transit/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
. = ..()
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
if(!SSdbcore.Connect())
|
||||
to_chat(src, "<span class='danger'>Failed to establish database connection.</span>")
|
||||
return
|
||||
var/polltype = input("Choose poll type.","Poll Type") in list("Single Option","Text Reply","Rating","Multiple Choice", "Instant Runoff Voting")|null
|
||||
var/polltype = input("Choose poll type.","Poll Type") as null|anything in list("Single Option","Text Reply","Rating","Multiple Choice", "Instant Runoff Voting")
|
||||
var/choice_amount = 0
|
||||
switch(polltype)
|
||||
if("Single Option")
|
||||
@@ -18,10 +18,14 @@
|
||||
if("Multiple Choice")
|
||||
polltype = POLLTYPE_MULTI
|
||||
choice_amount = input("How many choices should be allowed?","Select choice amount") as num|null
|
||||
if(choice_amount == 0)
|
||||
to_chat(src, "Multiple choice poll must have at least one choice allowed.")
|
||||
else if (choice_amount == null)
|
||||
return
|
||||
switch(choice_amount)
|
||||
if(0)
|
||||
to_chat(src, "Multiple choice poll must have at least one choice allowed.")
|
||||
return
|
||||
if(1)
|
||||
polltype = POLLTYPE_OPTION
|
||||
if(null)
|
||||
return
|
||||
if ("Instant Runoff Voting")
|
||||
polltype = POLLTYPE_IRV
|
||||
else
|
||||
|
||||
@@ -441,7 +441,7 @@
|
||||
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[N]'>[N.name]([N.key])</a><i>Head body destroyed!</i></td>"
|
||||
dat += "<td><A href='?priv_msg=[N.key]'>PM</A></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
|
||||
if(SSticker.mode.changelings.len > 0)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Changelings</B></td><td></td><td></td></tr>"
|
||||
for(var/datum/mind/changeling in SSticker.mode.changelings)
|
||||
@@ -593,20 +593,15 @@
|
||||
var/list/blob_minds = list()
|
||||
for(var/mob/camera/blob/B in GLOB.mob_list)
|
||||
blob_minds |= B.mind
|
||||
|
||||
if(istype(SSticker.mode, /datum/game_mode/blob) || blob_minds.len)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Blob</B></td><td></td><td></td></tr>"
|
||||
if(istype(SSticker.mode, /datum/game_mode/blob))
|
||||
var/datum/game_mode/blob/mode = SSticker.mode
|
||||
blob_minds |= mode.blob_overminds
|
||||
dat += "<tr><td><i>Progress: [GLOB.blobs_legit.len]/[mode.blobwincount]</i></td></tr>"
|
||||
|
||||
if(blob_minds.len)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Blob</B></td><td></td><td></td></tr>"
|
||||
for(var/datum/mind/blob in blob_minds)
|
||||
var/mob/M = blob.current
|
||||
var/mob/camera/blob/M = blob.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
|
||||
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
|
||||
dat += "<tr><td><i>Progress: [M.blobs_legit.len]/[M.blobwincount]</i></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[blob]'>[blob.name]([blob.key])</a><i>Blob not found!</i></td>"
|
||||
dat += "<td><A href='?priv_msg=[blob.key]'>PM</A></td></tr>"
|
||||
|
||||
@@ -340,14 +340,13 @@
|
||||
continue
|
||||
if(is_special_character(H))
|
||||
continue
|
||||
H.mind.add_antag_datum(ANTAG_DATUM_TRAITOR_CUSTOM)
|
||||
var/datum/antagonist/traitor/traitordatum = H.mind.has_antag_datum(ANTAG_DATUM_TRAITOR) //original datum self deletes
|
||||
var/datum/antagonist/traitor/human/T = new(H.mind)
|
||||
T.give_objectives = FALSE
|
||||
var/datum/objective/new_objective = new
|
||||
new_objective.owner = H
|
||||
new_objective.explanation_text = objective
|
||||
traitordatum.add_objective(new_objective)
|
||||
traitordatum.equip(FALSE)
|
||||
traitordatum.greet()
|
||||
T.add_objective(new_objective)
|
||||
H.mind.add_antag_datum(T)
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] used everyone is a traitor secret. Objective is [objective]</span>")
|
||||
log_admin("[key_name(usr)] used everyone is a traitor secret. Objective is [objective]")
|
||||
|
||||
|
||||
@@ -165,6 +165,7 @@
|
||||
return
|
||||
var/datum/round_event_control/E = locate(href_list["forceevent"]) in SSevents.control
|
||||
if(E)
|
||||
E.admin_setup(usr)
|
||||
var/datum/round_event/event = E.runEvent()
|
||||
if(event.announceWhen>0)
|
||||
event.processing = FALSE
|
||||
|
||||
@@ -237,6 +237,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
|
||||
. += " (<A HREF='?_src_=holder;[HrefToken(TRUE)];ahelp=[ref_src];ahelp_action=icissue'>IC</A>)"
|
||||
. += " (<A HREF='?_src_=holder;[HrefToken(TRUE)];ahelp=[ref_src];ahelp_action=close'>CLOSE</A>)"
|
||||
. += " (<A HREF='?_src_=holder;[HrefToken(TRUE)];ahelp=[ref_src];ahelp_action=resolve'>RSLVE</A>)"
|
||||
. += " (<A HREF='?_src_=holder;[HrefToken(TRUE)];ahelp=[ref_src];ahelp_action=handleissue'>HANDLE</A>)"
|
||||
|
||||
//private
|
||||
/datum/admin_help/proc/LinkedReplyName(ref_src)
|
||||
@@ -382,6 +383,22 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
|
||||
AddInteraction("Marked as IC issue by [key_name]")
|
||||
Resolve(silent = TRUE)
|
||||
|
||||
//Let the initiator know their ahelp is being handled
|
||||
/datum/admin_help/proc/HandleIssue(key_name = key_name_admin(usr))
|
||||
if(state != AHELP_ACTIVE)
|
||||
return
|
||||
|
||||
var/msg = "<span class ='adminhelp'>Your ticket is now being handled by an admin. Please be patient.</span>"
|
||||
|
||||
if(initiator)
|
||||
to_chat(initiator, msg)
|
||||
|
||||
SSblackbox.inc("ahelp_handleissue")
|
||||
msg = "Ticket [TicketHref("#[id]")] is being handled by [key_name]"
|
||||
message_admins(msg)
|
||||
log_admin_private(msg)
|
||||
AddInteraction("Being handled by [key_name]")
|
||||
|
||||
//Show the ticket panel
|
||||
/datum/admin_help/proc/TicketPanel()
|
||||
var/list/dat = list("<html><head><title>Ticket #[id]</title></head>")
|
||||
@@ -442,6 +459,8 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
|
||||
Close()
|
||||
if("resolve")
|
||||
Resolve()
|
||||
if("handleissue")
|
||||
HandleIssue()
|
||||
if("reopen")
|
||||
Reopen()
|
||||
|
||||
@@ -489,9 +508,9 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
|
||||
return
|
||||
if(handle_spam_prevention(msg,MUTE_ADMINHELP))
|
||||
return
|
||||
|
||||
|
||||
msg = trim(msg)
|
||||
|
||||
|
||||
if(!msg)
|
||||
return
|
||||
|
||||
|
||||
@@ -262,10 +262,7 @@ GLOBAL_PROTECT(LastAdminCalledProc)
|
||||
if(ishuman(M))
|
||||
log_admin("[key_name(src)] has blobized [M.key].")
|
||||
var/mob/living/carbon/human/H = M
|
||||
spawn(0)
|
||||
var/mob/camera/blob/B = H.become_overmind(FALSE)
|
||||
B.place_blob_core(B.base_point_rate, -1) //place them wherever they are
|
||||
|
||||
H.become_overmind()
|
||||
else
|
||||
alert("Invalid mob")
|
||||
|
||||
|
||||
@@ -14,10 +14,10 @@
|
||||
|
||||
var/oxy = air_contents.gases[/datum/gas/oxygen] ? air_contents.gases[/datum/gas/oxygen][MOLES] : 0
|
||||
var/tox = air_contents.gases[/datum/gas/plasma] ? air_contents.gases[/datum/gas/plasma][MOLES] : 0
|
||||
|
||||
var/trit = air_contents.gases[/datum/gas/tritium] ? air_contents.gases[/datum/gas/tritium][MOLES] : 0
|
||||
if(active_hotspot)
|
||||
if(soh)
|
||||
if(tox > 0.5 && oxy > 0.5)
|
||||
if((tox > 0.5 || trit > 0.5) && oxy > 0.5)
|
||||
if(active_hotspot.temperature < exposed_temperature)
|
||||
active_hotspot.temperature = exposed_temperature
|
||||
if(active_hotspot.volume < exposed_volume)
|
||||
@@ -26,11 +26,11 @@
|
||||
|
||||
var/igniting = 0
|
||||
|
||||
if((exposed_temperature > PLASMA_MINIMUM_BURN_TEMPERATURE) && tox > 0.5)
|
||||
if((exposed_temperature > PLASMA_MINIMUM_BURN_TEMPERATURE) && (tox > 0.5 || trit > 0.5))
|
||||
igniting = 1
|
||||
|
||||
if(igniting)
|
||||
if(oxy < 0.5 || tox < 0.5)
|
||||
if(oxy < 0.5)
|
||||
return 0
|
||||
|
||||
active_hotspot = new /obj/effect/hotspot(src)
|
||||
@@ -112,7 +112,7 @@
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
if(!(location.air) || !location.air.gases[/datum/gas/plasma] || !location.air.gases[/datum/gas/oxygen] || location.air.gases[/datum/gas/plasma][MOLES] < 0.5 || location.air.gases[/datum/gas/oxygen][MOLES] < 0.5)
|
||||
if(!(location.air) || !(location.air.gases[/datum/gas/plasma] || location.air.gases[/datum/gas/tritium]) || !location.air.gases[/datum/gas/oxygen] || (location.air.gases[/datum/gas/plasma][MOLES] < 0.5 && location.air.gases[/datum/gas/tritium][MOLES] < 0.5) || location.air.gases[/datum/gas/oxygen][MOLES] < 0.5)
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
|
||||
@@ -6,7 +6,6 @@ What are the archived variables for?
|
||||
#define MINIMUM_HEAT_CAPACITY 0.0003
|
||||
#define QUANTIZE(variable) (round(variable,0.0000001))/*I feel the need to document what happens here. Basically this is used to catch most rounding errors, however it's previous value made it so that
|
||||
once gases got hot enough, most procedures wouldnt occur due to the fact that the mole counts would get rounded away. Thus, we lowered it a few orders of magnititude */
|
||||
|
||||
GLOBAL_LIST_INIT(meta_gas_info, meta_gas_list()) //see ATMOSPHERICS/gas_types.dm
|
||||
GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache())
|
||||
|
||||
@@ -401,6 +400,7 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache())
|
||||
|
||||
/datum/gas_mixture/react(turf/open/dump_location)
|
||||
. = 0
|
||||
|
||||
reaction_results = new
|
||||
|
||||
var/list/cached_gases = gases
|
||||
@@ -438,6 +438,9 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache())
|
||||
*/
|
||||
|
||||
. |= reaction.react(src, dump_location)
|
||||
//to_chat(world,reaction.name)
|
||||
if (. & STOP_REACTIONS)
|
||||
break
|
||||
if(.)
|
||||
garbage_collect()
|
||||
if(temperature < TCMB) //just for safety
|
||||
|
||||
@@ -58,7 +58,7 @@ GLOBAL_LIST_INIT(hardcoded_gases, list(/datum/gas/oxygen, /datum/gas/nitrogen, /
|
||||
specific_heat = 200
|
||||
name = "Plasma"
|
||||
gas_overlay = "plasma"
|
||||
moles_visible = MOLES_PLASMA_VISIBLE
|
||||
moles_visible = MOLES_GAS_VISIBLE
|
||||
dangerous = TRUE
|
||||
|
||||
/datum/gas/water_vapor
|
||||
@@ -66,14 +66,14 @@ GLOBAL_LIST_INIT(hardcoded_gases, list(/datum/gas/oxygen, /datum/gas/nitrogen, /
|
||||
specific_heat = 40
|
||||
name = "Water Vapor"
|
||||
gas_overlay = "water_vapor"
|
||||
moles_visible = MOLES_PLASMA_VISIBLE
|
||||
moles_visible = MOLES_GAS_VISIBLE
|
||||
|
||||
/datum/gas/freon
|
||||
id = "freon"
|
||||
/datum/gas/hypernoblium
|
||||
id = "nob"
|
||||
specific_heat = 2000
|
||||
name = "Freon"
|
||||
name = "Hyper-noblium"
|
||||
gas_overlay = "freon"
|
||||
moles_visible = MOLES_PLASMA_VISIBLE
|
||||
moles_visible = MOLES_GAS_VISIBLE
|
||||
dangerous = TRUE
|
||||
|
||||
/datum/gas/nitrous_oxide
|
||||
@@ -84,15 +84,21 @@ GLOBAL_LIST_INIT(hardcoded_gases, list(/datum/gas/oxygen, /datum/gas/nitrogen, /
|
||||
moles_visible = 1
|
||||
dangerous = TRUE
|
||||
|
||||
/datum/gas/oxygen_agent_b
|
||||
id = "agent_b"
|
||||
specific_heat = 300
|
||||
name = "Oxygen Agent B"
|
||||
/datum/gas/brown_gas //This is nitric oxide, but given generic name to avoid confusion with nitrous oxide(N20 vs. NO2)
|
||||
id = "browns"
|
||||
specific_heat = 20
|
||||
name = "Brown Gas"
|
||||
gas_overlay = "browns"
|
||||
moles_visible = MOLES_GAS_VISIBLE
|
||||
dangerous = TRUE
|
||||
|
||||
/datum/gas/volatile_fuel
|
||||
id = "v_fuel"
|
||||
specific_heat = 30
|
||||
name = "Volatile Fuel"
|
||||
/datum/gas/tritium
|
||||
id = "tritium"
|
||||
specific_heat = 10
|
||||
name = "Tritium"
|
||||
gas_overlay = "tritium"
|
||||
moles_visible = MOLES_GAS_VISIBLE
|
||||
dangerous = TRUE
|
||||
|
||||
/datum/gas/bz
|
||||
id = "bz"
|
||||
@@ -100,6 +106,16 @@ GLOBAL_LIST_INIT(hardcoded_gases, list(/datum/gas/oxygen, /datum/gas/nitrogen, /
|
||||
name = "BZ"
|
||||
dangerous = TRUE
|
||||
|
||||
/datum/gas/stimulum
|
||||
id = "stim"
|
||||
specific_heat = 5
|
||||
name = "Stimulum"
|
||||
|
||||
/datum/gas/pluoxium
|
||||
id = "pluox"
|
||||
specific_heat = 80
|
||||
name = "Pluoxium"
|
||||
|
||||
/obj/effect/overlay/gas
|
||||
icon = 'icons/effects/tile_effects.dmi'
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
|
||||
@@ -1,6 +1,33 @@
|
||||
#define NO_REACTION 0
|
||||
#define REACTING 1
|
||||
|
||||
//Plasma fire properties
|
||||
#define OXYGEN_BURN_RATE_BASE 1.4
|
||||
#define PLASMA_BURN_RATE_DELTA 9
|
||||
#define PLASMA_UPPER_TEMPERATURE 1370+T0C
|
||||
#define PLASMA_MINIMUM_OXYGEN_NEEDED 2
|
||||
#define PLASMA_MINIMUM_OXYGEN_PLASMA_RATIO 30
|
||||
#define PLASMA_OXYGEN_FULLBURN 10
|
||||
#define FIRE_CARBON_ENERGY_RELEASED 100000 //Amount of heat released per mole of burnt carbon into the tile
|
||||
#define FIRE_PLASMA_ENERGY_RELEASED 3000000 //Amount of heat released per mole of burnt plasma into the tile
|
||||
//General assmos defines.
|
||||
#define WATER_VAPOR_FREEZE 200
|
||||
#define BROWNS_FORMATION_ENERGY 100000
|
||||
#define TRITIUM_BURN_OXY_FACTOR 100
|
||||
#define TRITIUM_BURN_TRIT_FACTOR 10
|
||||
#define SUPER_SATURATION_THRESHOLD 96
|
||||
#define STIMULUM_HEAT_SCALE 100000
|
||||
#define STIMULUM_FIRST_RISE 0.65
|
||||
#define STIMULUM_FIRST_DROP 0.065
|
||||
#define STIMULUM_SECOND_RISE 0.0009
|
||||
#define STIMULUM_ABSOLUTE_DROP 0.00000335
|
||||
#define REACTION_OPPRESSION_THRESHOLD 5
|
||||
//Plasma fusion properties
|
||||
#define PLASMA_BINDING_ENERGY 3000000
|
||||
#define MAX_CATALYST_EFFICENCY 9
|
||||
#define PLASMA_FUSED_COEFFICENT 0.08
|
||||
#define CATALYST_COEFFICENT 0.01
|
||||
#define FUSION_PURITY_THRESHOLD 0.9
|
||||
#define FUSION_HEAT_DROPOFF 20000+T0C
|
||||
/datum/controller/subsystem/air/var/list/gas_reactions //this is our singleton of all reactions
|
||||
|
||||
/proc/init_gas_reactions()
|
||||
@@ -35,48 +62,15 @@
|
||||
/datum/gas_reaction/proc/react(datum/gas_mixture/air, atom/location)
|
||||
return NO_REACTION
|
||||
|
||||
//agent b: converts hot co2 and agent b to oxygen. requires plasma as a catalyst. endothermic
|
||||
/datum/gas_reaction/agent_b
|
||||
priority = 2
|
||||
name = "Agent B"
|
||||
id = "agent_b"
|
||||
/datum/gas_reaction/nobliumsupression
|
||||
priority = INFINITY
|
||||
name = "Hyper-Noblium Reaction Supression"
|
||||
id = "nobstop"
|
||||
/datum/gas_reaction/nobliumsupression/init_reqs()
|
||||
min_requirements = list(/datum/gas/hypernoblium = REACTION_OPPRESSION_THRESHOLD)
|
||||
|
||||
/datum/gas_reaction/agent_b/init_reqs()
|
||||
min_requirements = list(
|
||||
"TEMP" = 900,
|
||||
/datum/gas/oxygen_agent_b = MINIMUM_HEAT_CAPACITY,
|
||||
/datum/gas/plasma = MINIMUM_HEAT_CAPACITY,
|
||||
/datum/gas/carbon_dioxide = MINIMUM_HEAT_CAPACITY
|
||||
)
|
||||
|
||||
|
||||
/datum/gas_reaction/agent_b/react(datum/gas_mixture/air)
|
||||
var/list/cached_gases = air.gases
|
||||
var/reaction_rate = min(cached_gases[/datum/gas/carbon_dioxide][MOLES]*0.75, cached_gases[/datum/gas/plasma][MOLES]*0.25, cached_gases[/datum/gas/oxygen_agent_b][MOLES]*0.05)
|
||||
|
||||
cached_gases[/datum/gas/carbon_dioxide][MOLES] -= reaction_rate
|
||||
cached_gases[/datum/gas/oxygen_agent_b][MOLES] -= reaction_rate*0.05
|
||||
|
||||
ASSERT_GAS(/datum/gas/oxygen, air) //only need to assert oxygen, as this reaction doesn't occur without the other gases existing
|
||||
cached_gases[/datum/gas/oxygen][MOLES] += reaction_rate
|
||||
|
||||
air.temperature -= (reaction_rate*20000)/air.heat_capacity()
|
||||
|
||||
return REACTING
|
||||
|
||||
//freon: does a freezy thing?
|
||||
/datum/gas_reaction/freon
|
||||
priority = 1
|
||||
name = "Freon"
|
||||
id = "freon"
|
||||
|
||||
/datum/gas_reaction/freon/init_reqs()
|
||||
min_requirements = list(/datum/gas/freon = MOLES_PLASMA_VISIBLE)
|
||||
|
||||
/datum/gas_reaction/freon/react(datum/gas_mixture/air, turf/open/location)
|
||||
. = NO_REACTION
|
||||
if(location && location.freon_gas_act())
|
||||
. = REACTING
|
||||
/datum/gas_reaction/nobliumsupression/react()
|
||||
return STOP_REACTIONS
|
||||
|
||||
//water vapor: puts out fires?
|
||||
/datum/gas_reaction/water_vapor
|
||||
@@ -85,12 +79,15 @@
|
||||
id = "vapor"
|
||||
|
||||
/datum/gas_reaction/water_vapor/init_reqs()
|
||||
min_requirements = list(/datum/gas/water_vapor = MOLES_PLASMA_VISIBLE)
|
||||
min_requirements = list(/datum/gas/water_vapor = MOLES_GAS_VISIBLE)
|
||||
|
||||
/datum/gas_reaction/water_vapor/react(datum/gas_mixture/air, turf/open/location)
|
||||
. = NO_REACTION
|
||||
if(location && location.water_vapor_gas_act())
|
||||
air.gases[/datum/gas/water_vapor][MOLES] -= MOLES_PLASMA_VISIBLE
|
||||
if (air.temperature <= WATER_VAPOR_FREEZE)
|
||||
if(location && location.freon_gas_act())
|
||||
. = REACTING
|
||||
else if(location && location.water_vapor_gas_act())
|
||||
air.gases[/datum/gas/water_vapor][MOLES] -= MOLES_GAS_VISIBLE
|
||||
. = REACTING
|
||||
|
||||
//fire: combustion of plasma and volatile fuel (treated as hydrocarbons). creates hotspots. exothermic
|
||||
@@ -100,7 +97,7 @@
|
||||
id = "fire"
|
||||
|
||||
/datum/gas_reaction/fire/init_reqs()
|
||||
min_requirements = list("TEMP" = FIRE_MINIMUM_TEMPERATURE_TO_EXIST) //doesn't include plasma reqs b/c of volatile fuel stuff - consider finally axing volatile fuel
|
||||
min_requirements = list("TEMP" = FIRE_MINIMUM_TEMPERATURE_TO_EXIST) //doesn't include plasma reqs b/c of other, rarer, burning gases.
|
||||
|
||||
/datum/gas_reaction/fire/react(datum/gas_mixture/air, turf/open/location)
|
||||
var/energy_released = 0
|
||||
@@ -111,23 +108,23 @@
|
||||
cached_results[id] = 0
|
||||
|
||||
//General volatile gas burn
|
||||
if(cached_gases[/datum/gas/volatile_fuel] && cached_gases[/datum/gas/volatile_fuel][MOLES])
|
||||
if(cached_gases[/datum/gas/tritium] && cached_gases[/datum/gas/tritium][MOLES])
|
||||
var/burned_fuel
|
||||
if(!cached_gases[/datum/gas/oxygen])
|
||||
burned_fuel = 0
|
||||
else if(cached_gases[/datum/gas/oxygen][MOLES] < cached_gases[/datum/gas/volatile_fuel][MOLES])
|
||||
burned_fuel = cached_gases[/datum/gas/oxygen][MOLES]
|
||||
cached_gases[/datum/gas/volatile_fuel][MOLES] -= burned_fuel
|
||||
cached_gases[/datum/gas/oxygen][MOLES] = 0
|
||||
else if(cached_gases[/datum/gas/oxygen][MOLES] < cached_gases[/datum/gas/tritium][MOLES])
|
||||
burned_fuel = cached_gases[/datum/gas/oxygen][MOLES]/TRITIUM_BURN_OXY_FACTOR
|
||||
cached_gases[/datum/gas/tritium][MOLES] -= burned_fuel
|
||||
else
|
||||
burned_fuel = cached_gases[/datum/gas/volatile_fuel][MOLES]
|
||||
cached_gases[/datum/gas/oxygen][MOLES] -= cached_gases[/datum/gas/volatile_fuel][MOLES]
|
||||
burned_fuel = cached_gases[/datum/gas/tritium][MOLES]*TRITIUM_BURN_TRIT_FACTOR
|
||||
cached_gases[/datum/gas/tritium][MOLES] -= cached_gases[/datum/gas/tritium][MOLES]/TRITIUM_BURN_TRIT_FACTOR
|
||||
cached_gases[/datum/gas/oxygen][MOLES] -= cached_gases[/datum/gas/tritium][MOLES]
|
||||
|
||||
if(burned_fuel)
|
||||
energy_released += FIRE_CARBON_ENERGY_RELEASED * burned_fuel
|
||||
|
||||
ASSERT_GAS(/datum/gas/carbon_dioxide, air)
|
||||
cached_gases[/datum/gas/carbon_dioxide][MOLES] += burned_fuel
|
||||
cached_gases[/datum/gas/carbon_dioxide][MOLES] += burned_fuel/TRITIUM_BURN_OXY_FACTOR
|
||||
|
||||
cached_results[id] += burned_fuel
|
||||
|
||||
@@ -137,6 +134,7 @@
|
||||
var/oxygen_burn_rate = 0
|
||||
//more plasma released at higher temperatures
|
||||
var/temperature_scale
|
||||
var/super_saturation
|
||||
if(temperature > PLASMA_UPPER_TEMPERATURE)
|
||||
temperature_scale = 1
|
||||
else
|
||||
@@ -144,15 +142,25 @@
|
||||
if(temperature_scale > 0)
|
||||
var/o2 = cached_gases[/datum/gas/oxygen] ? cached_gases[/datum/gas/oxygen][MOLES] : 0
|
||||
oxygen_burn_rate = OXYGEN_BURN_RATE_BASE - temperature_scale
|
||||
if (o2 > cached_gases[/datum/gas/plasma][MOLES]*PLASMA_OXYGEN_FULLBURN)
|
||||
plasma_burn_rate = (cached_gases[/datum/gas/plasma][MOLES]*temperature_scale)/PLASMA_BURN_RATE_DELTA
|
||||
if(o2 / cached_gases[/datum/gas/plasma][MOLES] > SUPER_SATURATION_THRESHOLD) //supersaturation. Form Tritium.
|
||||
super_saturation = TRUE
|
||||
if(o2 > cached_gases[/datum/gas/plasma][MOLES]*PLASMA_OXYGEN_FULLBURN)
|
||||
plasma_burn_rate = (cached_gases[/datum/gas/plasma][MOLES]*temperature_scale)/PLASMA_BURN_RATE_DELTA
|
||||
else
|
||||
plasma_burn_rate = (temperature_scale*(o2/PLASMA_OXYGEN_FULLBURN))/PLASMA_BURN_RATE_DELTA
|
||||
|
||||
if(plasma_burn_rate > MINIMUM_HEAT_CAPACITY)
|
||||
ASSERT_GAS(/datum/gas/carbon_dioxide, air) //don't need to assert o2, since if it isn't present we'll never reach this point anyway
|
||||
cached_gases[/datum/gas/plasma][MOLES] = QUANTIZE(cached_gases[/datum/gas/plasma][MOLES] - plasma_burn_rate)
|
||||
cached_gases[/datum/gas/oxygen][MOLES] = QUANTIZE(cached_gases[/datum/gas/oxygen][MOLES] - (plasma_burn_rate * oxygen_burn_rate))
|
||||
cached_gases[/datum/gas/carbon_dioxide][MOLES] += plasma_burn_rate
|
||||
if (super_saturation)
|
||||
ASSERT_GAS(/datum/gas/tritium,air)
|
||||
cached_gases[/datum/gas/tritium][MOLES] += plasma_burn_rate
|
||||
else
|
||||
ASSERT_GAS(/datum/gas/carbon_dioxide,air)
|
||||
cached_gases[/datum/gas/carbon_dioxide][MOLES] += plasma_burn_rate
|
||||
|
||||
energy_released += FIRE_PLASMA_ENERGY_RELEASED * (plasma_burn_rate)
|
||||
|
||||
@@ -175,9 +183,9 @@
|
||||
|
||||
return cached_results[id] ? REACTING : NO_REACTION
|
||||
|
||||
//fusion: a terrible idea that was fun to try. turns co2 and plasma into REALLY HOT oxygen and nitrogen. super exothermic lol
|
||||
//fusion: a terrible idea that was fun but broken. Now reworked to be less broken and more interesting.
|
||||
/datum/gas_reaction/fusion
|
||||
exclude = TRUE
|
||||
exclude = FALSE
|
||||
priority = 2
|
||||
name = "Plasmic Fusion"
|
||||
id = "fusion"
|
||||
@@ -186,35 +194,37 @@
|
||||
min_requirements = list(
|
||||
"ENER" = PLASMA_BINDING_ENERGY * 10,
|
||||
/datum/gas/plasma = MINIMUM_HEAT_CAPACITY,
|
||||
/datum/gas/carbon_dioxide = MINIMUM_HEAT_CAPACITY
|
||||
/datum/gas/tritium = MINIMUM_HEAT_CAPACITY
|
||||
)
|
||||
|
||||
/datum/gas_reaction/fusion/react(datum/gas_mixture/air)
|
||||
var/list/cached_gases = air.gases
|
||||
var/temperature = air.temperature
|
||||
|
||||
if((cached_gases[/datum/gas/plasma][MOLES]+cached_gases[/datum/gas/carbon_dioxide][MOLES])/air.total_moles() < FUSION_PURITY_THRESHOLD)
|
||||
//Fusion wont occur if the level of impurities is too high.
|
||||
if(((cached_gases[/datum/gas/plasma][MOLES]+cached_gases[/datum/gas/tritium][MOLES])/air.total_moles() < FUSION_PURITY_THRESHOLD) || air.return_pressure() < 10*ONE_ATMOSPHERE)
|
||||
//Fusion wont occur if the level of impurities is too high or if there is too little pressure.
|
||||
return NO_REACTION
|
||||
|
||||
var/old_heat_capacity = air.heat_capacity()
|
||||
var/carbon_efficency = min(cached_gases[/datum/gas/plasma][MOLES]/cached_gases[/datum/gas/carbon_dioxide][MOLES],MAX_CARBON_EFFICENCY)
|
||||
var/catalyst_efficency = max(min(cached_gases[/datum/gas/plasma][MOLES]/cached_gases[/datum/gas/tritium][MOLES],MAX_CATALYST_EFFICENCY)-(temperature/FUSION_HEAT_DROPOFF),1)
|
||||
var/reaction_energy = THERMAL_ENERGY(air)
|
||||
var/moles_impurities = air.total_moles()-(cached_gases[/datum/gas/plasma][MOLES]+cached_gases[/datum/gas/carbon_dioxide][MOLES])
|
||||
var/moles_impurities = air.total_moles()-(cached_gases[/datum/gas/plasma][MOLES]+cached_gases[/datum/gas/tritium][MOLES])
|
||||
|
||||
var/plasma_fused = (PLASMA_FUSED_COEFFICENT*carbon_efficency)*(temperature/PLASMA_BINDING_ENERGY)
|
||||
var/carbon_catalyzed = (CARBON_CATALYST_COEFFICENT*carbon_efficency)*(temperature/PLASMA_BINDING_ENERGY)
|
||||
var/oxygen_added = carbon_catalyzed
|
||||
var/nitrogen_added = (plasma_fused-oxygen_added)-(THERMAL_ENERGY(air)/PLASMA_BINDING_ENERGY)
|
||||
var/plasma_fused = (PLASMA_FUSED_COEFFICENT*catalyst_efficency)*(temperature/PLASMA_BINDING_ENERGY)*4
|
||||
var/tritium_catalyzed = (CATALYST_COEFFICENT*catalyst_efficency)*(temperature/PLASMA_BINDING_ENERGY)
|
||||
var/oxygen_added = tritium_catalyzed
|
||||
var/waste_added = (plasma_fused-oxygen_added)-((air.total_moles()*air.heat_capacity())/PLASMA_BINDING_ENERGY)
|
||||
reaction_energy = max(reaction_energy+((catalyst_efficency*cached_gases[/datum/gas/plasma][MOLES])/((moles_impurities/catalyst_efficency)+2)*10)+((plasma_fused/((moles_impurities/catalyst_efficency)))*PLASMA_BINDING_ENERGY),0)
|
||||
|
||||
reaction_energy = max(reaction_energy+((carbon_efficency*cached_gases[/datum/gas/plasma][MOLES])/((moles_impurities/carbon_efficency)+2)*10)+((plasma_fused/(moles_impurities/carbon_efficency))*PLASMA_BINDING_ENERGY),0)
|
||||
|
||||
air.assert_gases(/datum/gas/oxygen, /datum/gas/nitrogen)
|
||||
|
||||
cached_gases[/datum/gas/plasma][MOLES] -= plasma_fused
|
||||
cached_gases[/datum/gas/carbon_dioxide][MOLES] -= carbon_catalyzed
|
||||
air.assert_gases(/datum/gas/oxygen, /datum/gas/nitrogen, /datum/gas/water_vapor, /datum/gas/nitrous_oxide, /datum/gas/brown_gas)
|
||||
//Fusion produces an absurd amount of waste products now, requiring active filtration.
|
||||
cached_gases[/datum/gas/plasma][MOLES] = max(cached_gases[/datum/gas/plasma][MOLES] - plasma_fused,0)
|
||||
cached_gases[/datum/gas/tritium][MOLES] = max(cached_gases[/datum/gas/tritium][MOLES] - tritium_catalyzed,0)
|
||||
cached_gases[/datum/gas/oxygen][MOLES] += oxygen_added
|
||||
cached_gases[/datum/gas/nitrogen][MOLES] += nitrogen_added
|
||||
cached_gases[/datum/gas/nitrogen][MOLES] += waste_added
|
||||
cached_gases[/datum/gas/water_vapor][MOLES] += waste_added
|
||||
cached_gases[/datum/gas/nitrous_oxide][MOLES] += waste_added
|
||||
cached_gases[/datum/gas/brown_gas][MOLES] += waste_added
|
||||
|
||||
if(reaction_energy > 0)
|
||||
var/new_heat_capacity = air.heat_capacity()
|
||||
@@ -223,5 +233,152 @@
|
||||
//Prevents whatever mechanism is causing it to hit negative temperatures.
|
||||
return REACTING
|
||||
|
||||
/datum/gas_reaction/brownsformation //The formation of brown gas. Endothermic. Requires N2O as a catalyst.
|
||||
priority = 3
|
||||
name = "Brown Gas formation"
|
||||
id = "brownsformation"
|
||||
|
||||
/datum/gas_reaction/brownsformation/init_reqs()
|
||||
min_requirements = list(
|
||||
/datum/gas/oxygen = 20,
|
||||
/datum/gas/nitrogen = 20,
|
||||
/datum/gas/nitrous_oxide = 5,
|
||||
"TEMP" = FIRE_MINIMUM_TEMPERATURE_TO_EXIST*400
|
||||
)
|
||||
|
||||
/datum/gas_reaction/brownsformation/react(datum/gas_mixture/air)
|
||||
var/list/cached_gases = air.gases
|
||||
var/temperature = air.temperature
|
||||
|
||||
var/old_heat_capacity = air.heat_capacity()
|
||||
var/heat_efficency = temperature/(FIRE_MINIMUM_TEMPERATURE_TO_EXIST*100)
|
||||
var/energy_used = heat_efficency*BROWNS_FORMATION_ENERGY
|
||||
ASSERT_GAS(/datum/gas/brown_gas,air)
|
||||
|
||||
cached_gases[/datum/gas/oxygen][MOLES] -= heat_efficency
|
||||
cached_gases[/datum/gas/nitrogen][MOLES] -= heat_efficency
|
||||
cached_gases[/datum/gas/brown_gas][MOLES] += heat_efficency*2
|
||||
|
||||
if(energy_used > 0)
|
||||
var/new_heat_capacity = air.heat_capacity()
|
||||
if(new_heat_capacity > MINIMUM_HEAT_CAPACITY)
|
||||
air.temperature = max(((temperature*old_heat_capacity - energy_used)/new_heat_capacity),TCMB)
|
||||
return REACTING
|
||||
|
||||
/datum/gas_reaction/bzformation //Formation of BZ by combining plasma and tritium at low pressures. Exothermic.
|
||||
priority = 4
|
||||
name = "BZ Gas formation"
|
||||
id = "bzformation"
|
||||
|
||||
/datum/gas_reaction/bzformation/init_reqs()
|
||||
min_requirements = list(
|
||||
/datum/gas/tritium = 10,
|
||||
/datum/gas/plasma = 10
|
||||
)
|
||||
|
||||
|
||||
/datum/gas_reaction/bzformation/react(datum/gas_mixture/air)
|
||||
var/list/cached_gases = air.gases
|
||||
var/temperature = air.temperature
|
||||
var/pressure = air.return_pressure()
|
||||
|
||||
var/old_heat_capacity = air.heat_capacity()
|
||||
var/reaction_efficency = 1/((pressure/(0.1*ONE_ATMOSPHERE))*(max(cached_gases[/datum/gas/plasma][MOLES]/cached_gases[/datum/gas/tritium][MOLES],1)))
|
||||
var/energy_released = 2*reaction_efficency*FIRE_CARBON_ENERGY_RELEASED
|
||||
|
||||
ASSERT_GAS(/datum/gas/bz,air)
|
||||
cached_gases[/datum/gas/bz][MOLES]+= reaction_efficency
|
||||
cached_gases[/datum/gas/tritium][MOLES] = max(cached_gases[/datum/gas/tritium][MOLES]- 2*reaction_efficency,0)
|
||||
cached_gases[/datum/gas/plasma][MOLES] = max(cached_gases[/datum/gas/plasma][MOLES] - reaction_efficency,0)
|
||||
|
||||
|
||||
if(energy_released > 0)
|
||||
var/new_heat_capacity = air.heat_capacity()
|
||||
if(new_heat_capacity > MINIMUM_HEAT_CAPACITY)
|
||||
air.temperature = max(((temperature*old_heat_capacity + energy_released)/new_heat_capacity),TCMB)
|
||||
return REACTING
|
||||
|
||||
/datum/gas_reaction/stimformation //Stimulum formation follows a strange pattern of how effective it will be at a given temperature, having some multiple peaks and some large dropoffs. Exo and endo thermic.
|
||||
priority = 5
|
||||
name = "Stimulum formation"
|
||||
id = "stimformation"
|
||||
/datum/gas_reaction/stimformation/init_reqs()
|
||||
min_requirements = list(
|
||||
/datum/gas/tritium = 30,
|
||||
/datum/gas/plasma = 10,
|
||||
/datum/gas/bz = 20,
|
||||
/datum/gas/brown_gas = 30,
|
||||
"TEMP" = STIMULUM_HEAT_SCALE/2)
|
||||
|
||||
/datum/gas_reaction/stimformation/react(datum/gas_mixture/air)
|
||||
var/list/cached_gases = air.gases
|
||||
|
||||
var/old_heat_capacity = air.heat_capacity()
|
||||
var/heat_scale = air.temperature/STIMULUM_HEAT_SCALE
|
||||
var/stim_energy_change
|
||||
stim_energy_change =heat_scale + (STIMULUM_FIRST_RISE(heat_scale**2)) - (STIMULUM_FIRST_DROP(heat_scale**3)) + (STIMULUM_SECOND_RISE(heat_scale**4)) - (STIMULUM_ABSOLUTE_DROP(heat_scale**5))
|
||||
|
||||
ASSERT_GAS(/datum/gas/stimulum,air)
|
||||
cached_gases[/datum/gas/stimulum][MOLES]+= heat_scale/10
|
||||
cached_gases[/datum/gas/tritium][MOLES] = max(cached_gases[/datum/gas/tritium][MOLES]- heat_scale,0)
|
||||
cached_gases[/datum/gas/plasma][MOLES] = max(cached_gases[/datum/gas/plasma][MOLES]- heat_scale,0)
|
||||
cached_gases[/datum/gas/brown_gas][MOLES] = max(cached_gases[/datum/gas/brown_gas][MOLES]- heat_scale,0)
|
||||
|
||||
if(stim_energy_change)
|
||||
var/new_heat_capacity = air.heat_capacity()
|
||||
if(new_heat_capacity > MINIMUM_HEAT_CAPACITY)
|
||||
air.temperature = max(((air.temperature*old_heat_capacity + stim_energy_change)/new_heat_capacity),TCMB)
|
||||
return REACTING
|
||||
|
||||
/datum/gas_reaction/nobliumformation //Hyper-Nobelium formation is extrememly endothermic, but requires high temperatures to start. Due to its high mass, hyper-nobelium uses large amounts of nitrogen and tritium. BZ can be used as a catalyst to make it less endothermic.
|
||||
priority = 6
|
||||
name = "Hyper-Noblium condensation"
|
||||
id = "nobformation"
|
||||
|
||||
/datum/gas_reaction/nobliumformation/init_reqs()
|
||||
min_requirements = list(
|
||||
/datum/gas/nitrogen = 10,
|
||||
/datum/gas/tritium = 5,
|
||||
"TEMP" = 5000000)
|
||||
|
||||
/datum/gas_reaction/nobliumformation/react(datum/gas_mixture/air)
|
||||
var/list/cached_gases = air.gases
|
||||
air.assert_gases(/datum/gas/hypernoblium,/datum/gas/bz)
|
||||
var/old_heat_capacity = air.heat_capacity()
|
||||
var/nob_formed = (cached_gases[/datum/gas/nitrogen][MOLES]*cached_gases[/datum/gas/tritium][MOLES])/100
|
||||
var/energy_taken = nob_formed*(10000000/(max(cached_gases[/datum/gas/bz][MOLES],1)))
|
||||
cached_gases[/datum/gas/tritium][MOLES] = max(cached_gases[/datum/gas/tritium][MOLES]- 10*nob_formed,0)
|
||||
cached_gases[/datum/gas/nitrogen][MOLES] = max(cached_gases[/datum/gas/nitrogen][MOLES]- 20*nob_formed,0)
|
||||
cached_gases[/datum/gas/hypernoblium][MOLES]+= nob_formed
|
||||
|
||||
|
||||
if (nob_formed)
|
||||
var/new_heat_capacity = air.heat_capacity()
|
||||
if(new_heat_capacity > MINIMUM_HEAT_CAPACITY)
|
||||
air.temperature = max(((air.temperature*old_heat_capacity - energy_taken)/new_heat_capacity),TCMB)
|
||||
#undef REACTING
|
||||
#undef NO_REACTION
|
||||
#undef OXYGEN_BURN_RATE_BASE
|
||||
#undef PLASMA_BURN_RATE_DELTA
|
||||
#undef PLASMA_UPPER_TEMPERATURE
|
||||
#undef PLASMA_MINIMUM_OXYGEN_NEEDED
|
||||
#undef PLASMA_MINIMUM_OXYGEN_PLASMA_RATIO
|
||||
#undef PLASMA_OXYGEN_FULLBURN
|
||||
#undef FIRE_CARBON_ENERGY_RELEASED
|
||||
#undef FIRE_PLASMA_ENERGY_RELEASED
|
||||
#undef WATER_VAPOR_FREEZE
|
||||
#undef BROWNS_FORMATION_ENERGY
|
||||
#undef TRITIUM_BURN_OXY_FACTOR
|
||||
#undef SUPER_SATURATION_THRESHOLD
|
||||
#undef STIMULUM_HEAT_SCALE
|
||||
#undef STIMULUM_FIRST_RISE
|
||||
#undef STIMULUM_FIRST_DROP
|
||||
#undef STIMULUM_SECOND_RISE
|
||||
#undef STIMULUM_ABSOLUTE_DROP
|
||||
#undef REACTION_OPPRESSION_THRESHOLD
|
||||
#undef PLASMA_BINDING_ENERGY
|
||||
#undef MAX_CATALYST_EFFICENCY
|
||||
#undef PLASMA_FUSED_COEFFICENT
|
||||
#undef CATALYST_COEFFICENT
|
||||
#undef FUSION_PURITY_THRESHOLD
|
||||
#undef FUSION_HEAT_DROPOFF
|
||||
@@ -5,10 +5,10 @@
|
||||
var/max2
|
||||
|
||||
/datum/tlv/New(min2 as num, min1 as num, max1 as num, max2 as num)
|
||||
src.min2 = min2
|
||||
src.min1 = min1
|
||||
src.max1 = max1
|
||||
src.max2 = max2
|
||||
if(min2) src.min2 = min2
|
||||
if(min1) src.min1 = min1
|
||||
if(max1) src.max1 = max1
|
||||
if(max2) src.max2 = max2
|
||||
|
||||
/datum/tlv/proc/get_danger_level(val as num)
|
||||
if(max2 != -1 && val >= max2)
|
||||
@@ -21,6 +21,18 @@
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/datum/tlv/no_checks
|
||||
min2 = -1
|
||||
min1 = -1
|
||||
max1 = -1
|
||||
max2 = -1
|
||||
|
||||
/datum/tlv/dangerous
|
||||
min2 = -1
|
||||
min1 = -1
|
||||
max1 = 0.2
|
||||
max2 = 0.5
|
||||
|
||||
/obj/item/electronics/airalarm
|
||||
name = "air alarm electronics"
|
||||
icon_state = "airalarm_electronics"
|
||||
@@ -78,25 +90,33 @@
|
||||
/datum/gas/oxygen = new/datum/tlv(16, 19, 135, 140), // Partial pressure, kpa
|
||||
/datum/gas/nitrogen = new/datum/tlv(-1, -1, 1000, 1000), // Partial pressure, kpa
|
||||
/datum/gas/carbon_dioxide = new/datum/tlv(-1, -1, 5, 10), // Partial pressure, kpa
|
||||
/datum/gas/plasma = new/datum/tlv(-1, -1, 0.2, 0.5), // Partial pressure, kpa
|
||||
/datum/gas/nitrous_oxide = new/datum/tlv(-1, -1, 0.2, 0.5), // Partial pressure, kpa
|
||||
/datum/gas/bz = new/datum/tlv(-1, -1, 0.2, 0.5),
|
||||
/datum/gas/freon = new/datum/tlv(-1, -1, 0.2, 0.5),
|
||||
/datum/gas/water_vapor = new/datum/tlv(-1, -1, 0.2, 0.5)
|
||||
/datum/gas/plasma = new/datum/tlv/dangerous, // Partial pressure, kpa
|
||||
/datum/gas/nitrous_oxide = new/datum/tlv/dangerous, // Partial pressure, kpa
|
||||
/datum/gas/bz = new/datum/tlv/dangerous,
|
||||
/datum/gas/hypernoblium = new/datum/tlv/dangerous,
|
||||
/datum/gas/water_vapor = new/datum/tlv/dangerous,
|
||||
/datum/gas/tritium = new/datum/tlv/dangerous,
|
||||
/datum/gas/stimulum = new/datum/tlv/dangerous,
|
||||
/datum/gas/brown_gas = new/datum/tlv/dangerous,
|
||||
/datum/gas/pluoxium = new/datum/tlv/dangerous
|
||||
)
|
||||
|
||||
/obj/machinery/airalarm/server // No checks here.
|
||||
TLV = list(
|
||||
"pressure" = new/datum/tlv(-1, -1, -1, -1),
|
||||
"temperature" = new/datum/tlv(-1, -1, -1, -1),
|
||||
/datum/gas/oxygen = new/datum/tlv(-1, -1, -1, -1),
|
||||
/datum/gas/nitrogen = new/datum/tlv(-1, -1, -1, -1),
|
||||
/datum/gas/carbon_dioxide = new/datum/tlv(-1, -1, -1, -1),
|
||||
/datum/gas/plasma = new/datum/tlv(-1, -1, -1, -1),
|
||||
/datum/gas/nitrous_oxide = new/datum/tlv(-1, -1, -1, -1),
|
||||
/datum/gas/bz = new/datum/tlv(-1, -1, -1, -1),
|
||||
/datum/gas/freon = new/datum/tlv(-1, -1, -1, -1),
|
||||
/datum/gas/water_vapor = new/datum/tlv(-1, -1, -1, -1)
|
||||
"pressure" = new/datum/tlv/no_checks,
|
||||
"temperature" = new/datum/tlv/no_checks,
|
||||
/datum/gas/oxygen = new/datum/tlv/no_checks,
|
||||
/datum/gas/nitrogen = new/datum/tlv/no_checks,
|
||||
/datum/gas/carbon_dioxide = new/datum/tlv/no_checks,
|
||||
/datum/gas/plasma = new/datum/tlv/no_checks,
|
||||
/datum/gas/nitrous_oxide = new/datum/tlv/no_checks,
|
||||
/datum/gas/bz = new/datum/tlv/no_checks,
|
||||
/datum/gas/hypernoblium = new/datum/tlv/no_checks,
|
||||
/datum/gas/water_vapor = new/datum/tlv/no_checks,
|
||||
/datum/gas/tritium = new/datum/tlv/no_checks,
|
||||
/datum/gas/stimulum = new/datum/tlv/no_checks,
|
||||
/datum/gas/brown_gas = new/datum/tlv/no_checks,
|
||||
/datum/gas/pluoxium = new/datum/tlv/no_checks
|
||||
)
|
||||
|
||||
/obj/machinery/airalarm/kitchen_cold_room // Copypasta: to check temperatures.
|
||||
@@ -106,11 +126,15 @@
|
||||
/datum/gas/oxygen = new/datum/tlv(16, 19, 135, 140), // Partial pressure, kpa
|
||||
/datum/gas/nitrogen = new/datum/tlv(-1, -1, 1000, 1000), // Partial pressure, kpa
|
||||
/datum/gas/carbon_dioxide = new/datum/tlv(-1, -1, 5, 10), // Partial pressure, kpa
|
||||
/datum/gas/plasma = new/datum/tlv(-1, -1, 0.2, 0.5), // Partial pressure, kpa
|
||||
/datum/gas/nitrous_oxide = new/datum/tlv(-1, -1, 0.2, 0.5), // Partial pressure, kpa
|
||||
/datum/gas/bz = new/datum/tlv(-1, -1, 0.2, 0.5),
|
||||
/datum/gas/freon = new/datum/tlv(-1, -1, 0.2, 0.5),
|
||||
/datum/gas/water_vapor = new/datum/tlv(-1, -1, 0.2, 0.5)
|
||||
/datum/gas/plasma = new/datum/tlv/dangerous, // Partial pressure, kpa
|
||||
/datum/gas/nitrous_oxide = new/datum/tlv/dangerous, // Partial pressure, kpa
|
||||
/datum/gas/bz = new/datum/tlv/dangerous,
|
||||
/datum/gas/hypernoblium = new/datum/tlv/dangerous,
|
||||
/datum/gas/water_vapor = new/datum/tlv/dangerous,
|
||||
/datum/gas/tritium = new/datum/tlv/dangerous,
|
||||
/datum/gas/stimulum = new/datum/tlv/dangerous,
|
||||
/datum/gas/brown_gas = new/datum/tlv/dangerous,
|
||||
/datum/gas/pluoxium = new/datum/tlv/dangerous
|
||||
)
|
||||
|
||||
/obj/machinery/airalarm/engine
|
||||
@@ -256,8 +280,7 @@
|
||||
"filter_co2" = info["filter_co2"],
|
||||
"filter_toxins" = info["filter_toxins"],
|
||||
"filter_n2o" = info["filter_n2o"],
|
||||
"filter_bz" = info["filter_bz"],
|
||||
"filter_freon" = info["filter_freon"],
|
||||
"filter_rare" = info["filter_rare"],
|
||||
"filter_water_vapor" = info["filter_water_vapor"]
|
||||
))
|
||||
data["mode"] = mode
|
||||
@@ -314,7 +337,7 @@
|
||||
if(usr.has_unlimited_silicon_privilege && !wires.is_cut(WIRE_IDSCAN))
|
||||
locked = !locked
|
||||
. = TRUE
|
||||
if("power", "co2_scrub", "tox_scrub", "n2o_scrub", "bz_scrub", "freon_scrub","water_vapor_scrub", "widenet", "scrubbing")
|
||||
if("power", "co2_scrub", "tox_scrub", "n2o_scrub", "rare_scrub","water_vapor_scrub", "widenet", "scrubbing")
|
||||
send_signal(device_id, list("[action]" = text2num(params["val"])))
|
||||
. = TRUE
|
||||
if("excheck")
|
||||
@@ -433,8 +456,7 @@
|
||||
"co2_scrub" = 1,
|
||||
"tox_scrub" = 0,
|
||||
"n2o_scrub" = 0,
|
||||
"bz_scrub" = 0,
|
||||
"freon_scrub"= 0,
|
||||
"rare_scrub"= 0,
|
||||
"water_vapor_scrub"= 0,
|
||||
"scrubbing" = 1,
|
||||
"widenet" = 0,
|
||||
@@ -452,8 +474,7 @@
|
||||
"co2_scrub" = 1,
|
||||
"tox_scrub" = 1,
|
||||
"n2o_scrub" = 1,
|
||||
"bz_scrub" = 1,
|
||||
"freon_scrub"= 1,
|
||||
"rare_scrub"= 1,
|
||||
"water_vapor_scrub"= 1,
|
||||
"scrubbing" = 1,
|
||||
"widenet" = 1,
|
||||
@@ -484,8 +505,7 @@
|
||||
"co2_scrub" = 1,
|
||||
"tox_scrub" = 0,
|
||||
"n2o_scrub" = 0,
|
||||
"bz_scrub" = 0,
|
||||
"freon_scrub"= 0,
|
||||
"rare_scrub"= 0,
|
||||
"water_vapor_scrub"= 0,
|
||||
"scrubbing" = 1,
|
||||
"widenet" = 0,
|
||||
|
||||
@@ -36,6 +36,9 @@ Pipelines + Other Objects -> Pipe network
|
||||
var/device_type = 0
|
||||
var/list/obj/machinery/atmospherics/nodes
|
||||
|
||||
var/construction_type
|
||||
var/pipe_state //icon_state as a pipe item
|
||||
|
||||
/obj/machinery/atmospherics/examine(mob/user)
|
||||
..()
|
||||
if(is_type_in_list(src, GLOB.ventcrawl_machinery) && isliving(user))
|
||||
@@ -239,7 +242,7 @@ Pipelines + Other Objects -> Pipe network
|
||||
/obj/machinery/atmospherics/deconstruct(disassembled = TRUE)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
if(can_unwrench)
|
||||
var/obj/item/pipe/stored = new(loc, piping_layer, dir, src)
|
||||
var/obj/item/pipe/stored = new construction_type(loc, null, dir, src)
|
||||
stored.setPipingLayer(piping_layer)
|
||||
if(!disassembled)
|
||||
stored.obj_integrity = stored.max_integrity * 0.5
|
||||
@@ -271,7 +274,7 @@ Pipelines + Other Objects -> Pipe network
|
||||
if(unconnected & direction)
|
||||
underlays += getpipeimage('icons/obj/atmospherics/components/binary_devices.dmi', "pipe_exposed", direction)
|
||||
|
||||
/obj/machinery/atmospherics/on_construction(pipe_type, obj_color, set_layer)
|
||||
/obj/machinery/atmospherics/on_construction(obj_color, set_layer)
|
||||
if(can_unwrench)
|
||||
add_atom_colour(obj_color, FIXED_COLOUR_PRIORITY)
|
||||
pipe_color = obj_color
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user