enables some Hyper stuff
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@@ -4,7 +4,6 @@
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icon = 'hyperstation/icons/obj/clothing/head.dmi'
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icon_state = "zaohat"
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item_state = "helmet"
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item_color = "zaohat"
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mob_overlay_icon = 'hyperstation/icons/mobs/head.dmi'
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armor = list("melee" = 40, "bullet" = 40, "laser" = 10,"energy" = 20, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 60)
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cold_protection = HEAD
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@@ -4,7 +4,6 @@
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icon = 'hyperstation/icons/obj/clothing/suits.dmi'
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icon_state = "zaocoat"
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item_state = "zaocoat"
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item_color = "zaocoat"
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mob_overlay_icon = 'hyperstation/icons/mobs/suits.dmi'
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togglename = "zipper"
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body_parts_covered = CHEST|ARMS|LEGS
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@@ -4,5 +4,4 @@
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icon = 'hyperstation/icons/obj/clothing/uniforms.dmi'
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icon_state = "zaounder"
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item_state = "zaounder"
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item_color = "zaounder"
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mob_overlay_icon = 'hyperstation/icons/mobs/uniforms.dmi'
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@@ -11,7 +11,6 @@
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mob_overlay_icon = 'hyperstation/icons/mobs/eyes.dmi'
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hud_type = DATA_HUD_SECURITY_ADVANCED
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actions_types = list(/datum/action/item_action/switch_hud)
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glass_colour_type = /datum/client_colour/glass_colour/lightyellow
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/obj/item/clothing/glasses/hud/toggle/zao/attack_self(mob/user)
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if(!ishuman(user))
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@@ -30,14 +29,12 @@
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hud_type = null
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flash_protect = 0
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tint = 0
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change_glass_color(user, /datum/client_colour/glass_colour/white)
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else
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hud_type = DATA_HUD_SECURITY_ADVANCED
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icon_state = "zaovisor"
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item_state = "zaovisor"
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flash_protect = 1
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tint = 1
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change_glass_color(user, /datum/client_colour/glass_colour/lightyellow)
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if (hud_type)
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var/datum/atom_hud/H = GLOB.huds[hud_type]
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@@ -6,14 +6,12 @@
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icon = 'hyperstation/icons/obj/clothing/gloves.dmi'
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mob_overlay_icon = 'hyperstation/icons/mobs/gloves.dmi'
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mutantrace_variation = NONE
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price = 5
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/obj/item/clothing/gloves/latexsleeves/security
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name = "security sleeves"
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desc = "A pair of latex sleeves, with a band of red above the elbows denoting that the wearer is part of the security team."
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icon_state = "latexsec"
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item_state = "latexsec"
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price = 5
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/obj/item/clothing/head/dominatrixcap
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name = "dominatrix cap"
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@@ -35,7 +33,7 @@
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/obj/item/clothing/shoes/highheels/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/squeak, list('sound/effects/footstep/highheel1.ogg' = 1,'sound/effects/footstep/highheel2.ogg' = 1), 20)
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AddComponent(/datum/component/squeak, list('hyperstation/sound/footstep/highheel1.ogg' = 1,'hyperstation/sound/footstep/highheel2.ogg' = 1), 20)
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//the classic click clack
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obj/item/clothing/neck/stole
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@@ -45,7 +43,6 @@ obj/item/clothing/neck/stole
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w_class = WEIGHT_CLASS_SMALL
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icon_state = "stole"
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item_state = "" //no inhands
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price = 3
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obj/item/clothing/neck/stole/black
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name = "black boa"
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@@ -55,7 +52,6 @@ obj/item/clothing/neck/stole/black
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icon_state = "stole"
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item_state = "" //no inhands
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color = "#3d3d3d"
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price = 3
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/obj/item/clothing/suit/fluffyhalfcrop
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name = "fluffy half-crop jacket"
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@@ -86,7 +82,7 @@ obj/item/clothing/neck/stole/black
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item_state = "r_suit"
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can_adjust = FALSE
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mutantrace_variation = NONE
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do_not_cover_butt = TRUE
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body_parts_covered = CHEST|LEGS|ARMS
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/obj/item/clothing/under/sexynursesuit
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name = "Sexy nurse outfit"
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@@ -97,6 +93,7 @@ obj/item/clothing/neck/stole/black
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item_state = "r_suit"
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can_adjust = FALSE
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mutantrace_variation = NONE
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body_parts_covered = CHEST|LEGS|ARMS
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/obj/item/clothing/under/centcomdress
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name = "Centcom Dress Uniform"
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