Icon_override, Plasma weapon tweaks & gunlocker. AK-47 Summoning (#2759)
* In hands of plasma weapons/tweaks * Icon override states for all clothes * a few compile issues ~ * Adds a new badmin button and plasma rifle case * better cleanup of the sound effect * Oh, these should've been deleted already.
This commit is contained in:
@@ -54,6 +54,7 @@
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<A href='?src=\ref[src];[HrefToken()];secrets=quickpower'>Power all SMES</A><BR>
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<A href='?src=\ref[src];[HrefToken()];secrets=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR>
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<A href='?src=\ref[src];[HrefToken()];secrets=traitor_all'>Everyone is the traitor</A><BR>
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<A href='?src=\ref[src];[HrefToken()];secrets=ak47s'>AK-47s For Everyone!</A><BR>
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<A href='?src=\ref[src];[HrefToken()];secrets=guns'>Summon Guns</A><BR>
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<A href='?src=\ref[src];[HrefToken()];secrets=magic'>Summon Magic</A><BR>
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<A href='?src=\ref[src];[HrefToken()];secrets=events'>Summon Events (Toggle)</A><BR>
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@@ -457,6 +458,13 @@
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message_admins("[key_name_admin(usr)] activated Egalitarian Station mode")
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priority_announce("CentCom airlock control override activated. Please take this time to get acquainted with your coworkers.", null, 'sound/ai/commandreport.ogg')
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if("ak47s")
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if(!check_rights(R_FUN))
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return
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message_admins("[key_name_admin(usr)] activated AK-47s for Everyone!")
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usr.client.ak47s()
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sound_to_playing_players('sound/misc/ak47s.ogg')
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if("guns")
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if(!check_rights(R_FUN))
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return
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@@ -0,0 +1,22 @@
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GLOBAL_VAR_INIT(terrorism, FALSE)
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/client/proc/ak47s() // For when you just can't summon guns worthy of a firefight
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if(!SSticker.HasRoundStarted())
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alert("The game hasn't started yet!")
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return
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GLOB.terrorism = TRUE
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for(var/mob/living/carbon/human/H in GLOB.player_list)
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if(H.stat == DEAD || !(H.client))
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continue
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H.make_terrorism()
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send_to_playing_players("<span class='boldannounce'><font size=6>MOTHER RUSSIA ARMS THE MOB!</font></span>")
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/mob/living/carbon/human/proc/make_terrorism()
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for(var/obj/item/I in held_items)
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qdel(I)
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var/obj/item/gun/energy/laser/LaserAK/AK = new(src)
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if(!GLOB.terrorism)
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AK.admin_spawned = TRUE //To prevent announcing
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put_in_hands(AK)
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AK.pickup(src) //For the stun shielding
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@@ -6,18 +6,21 @@
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name = "purple sunglasses"
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icon_state = "sun_purple"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/glasses.dmi'
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/obj/item/clothing/glasses/sunglasses/star
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name = "star-shaped sunglasses"
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desc = "Novelty sunglasses, both lenses are in the shape of a star."
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icon_state = "sun_star"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/glasses.dmi'
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/obj/item/clothing/glasses/sunglasses/rockstar
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name = "red star-shaped sunglasses"
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desc = "Novelty sunglasses with a fancy silver frame and two red-tinted star-shaped lenses. You should probably stomp on them and get a pair of normal ones."
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icon_state = "sun_star_silver"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/glasses.dmi'
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/obj/item/clothing/glasses/gglasses
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name = "Green Glasses"
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@@ -25,6 +28,7 @@
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icon_state = "gglasses"
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item_state = "gglasses"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/glasses.dmi'
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/obj/item/clothing/glasses/welding/superior
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name = "superior welding goggles"
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@@ -32,6 +36,7 @@
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icon_state = "rwelding-g"
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item_state = "rwelding-g"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/glasses.dmi'
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actions_types = list(/datum/action/item_action/toggle)
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flash_protect = 2
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tint = 1
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@@ -4,3 +4,4 @@
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icon = 'icons/obj/clothing/cit_hats.dmi'
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icon_state = "hunter"
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item_state = "hunter_worn"
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icon_override = 'icons/mob/citadel/head.dmi'
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@@ -13,6 +13,7 @@
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flags_1 = STOPSPRESSUREDMAGE_1
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strip_delay = 80
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dog_fashion = null
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/helmet/aviatorhelmet
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name = "Aviator Helmet"
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@@ -21,6 +22,7 @@
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item_state = "aviator_helmet"
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icon_state = "aviator_helmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/helmet/biker
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name = "Biker's Helmet"
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@@ -28,6 +30,7 @@
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armor = list(melee = 25, bullet = 15, laser = 20, energy = 10, bomb = 10, bio = 0, rad = 0)
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icon_state = "biker_helmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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/obj/item/clothing/head/helmet/richard
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@@ -36,6 +39,7 @@
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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icon_state = "richard"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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/obj/item/clothing/head/helmet/megahelmet
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@@ -44,6 +48,7 @@
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icon_state = "megahelmet"
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item_state = "megahelmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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siemens_coefficient = 1
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/obj/item/clothing/head/helmet/protohelmet
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@@ -52,6 +57,7 @@
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icon_state = "protohelmet"
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item_state = "protohelmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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siemens_coefficient = 1
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/obj/item/clothing/head/helmet/megaxhelmet
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@@ -60,7 +66,7 @@
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icon_state = "megaxhelmet"
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item_state = "megaxhelmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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siemens_coefficient = 1
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/helmet/joehelmet
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name = "Sniper Helmet"
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@@ -69,7 +75,7 @@
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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item_state = "joehelmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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siemens_coefficient = 1
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/helmet/doomguy
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name = "Doomguy's helmet"
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@@ -78,8 +84,8 @@
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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item_state = "doom"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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armor = list(melee = 50, bullet = 40, laser = 40,energy = 40, bomb = 5, bio = 0, rad = 0)
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siemens_coefficient = 1
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/obj/item/clothing/head/helmet/neorussian
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name = "neo-Russian helmet"
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@@ -87,6 +93,7 @@
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icon_state = "nr_helmet"
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item_state = "nr_helmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/stalhelm
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@@ -95,20 +102,23 @@
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icon_state = "stalhelm"
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item_state = "stalhelm"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/panzer
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name = "Panzer Cap"
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desc = "Ein Hut passen nur für die größten Tanks."
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desc = "Command any mech in style."
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icon_state = "panzercap"
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item_state = "panzercap"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/naziofficer
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name = "Officer Cap"
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desc = "Ein Hut von Offizieren in der Nazi-Partei getragen."
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desc = "Style is all that matters."
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icon_state = "officercap"
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item_state = "officercap"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/russobluecamohat
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@@ -124,6 +134,7 @@
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icon_state = "russofurhat"
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item_state = "russofurhat"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/squatter_hat
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name = "slav squatter hat"
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@@ -131,6 +142,7 @@
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item_state = "squatter_hat"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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desc = "Cyka blyat."
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/snake
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name = "snake head"
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@@ -138,6 +150,7 @@
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icon_state = "snakehead"
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item_state = "snakehead"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/mummy_rags
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name = "mummy rags"
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@@ -146,6 +159,7 @@
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item_state = "mummy"
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item_color = "mummy"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
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/obj/item/clothing/head/clownpiece
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@@ -154,6 +168,7 @@
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icon_state = "clownpiece"
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item_state = "clownpiece"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/mitre
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name = "mitre"
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@@ -161,6 +176,7 @@
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icon_state = "mitre"
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item_state = "mitre"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/tinfoil
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name = "tinfoil hat"
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@@ -168,6 +184,7 @@
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icon_state = "foilhat"
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item_state = "paper"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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siemens_coefficient = 2
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/obj/item/clothing/head/celtic
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@@ -176,3 +193,4 @@
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icon_state = "celtic_crown"
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item_state = "celtic_crown"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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@@ -3,15 +3,18 @@
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desc = "Some pranksters are truly magical."
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icon_state = "wizzclown"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/masks.dmi'
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/obj/item/clothing/mask/chapmask
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name = "venetian mask"
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desc = "A plain porcelain mask that covers the entire face. Standard attire for particularly unspeakable religions. The eyes are wide shut."
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icon_state = "chapmask"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/masks.dmi'
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/obj/item/clothing/mask/neorussian
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name = "neo-Russian mask"
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desc = "Somehow, it makes you act and look way more polite than usual."
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icon_state = "nr_mask"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/masks.dmi'
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@@ -5,6 +5,7 @@
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icon_state = "leather"
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item_color = "leather"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/shoes/magboots/deathsquad
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desc = "Very expensive and advanced magnetic boots, used only by the elite during extravehicular activity to ensure the user remains safely attached to the vehicle."
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@@ -12,6 +13,7 @@
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icon_state = "DS-magboots0"
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magboot_state = "DS-magboots"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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origin_tech = null
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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@@ -20,6 +22,7 @@
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name = "atmospherics magboots"
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icon_state = "atmosmagboots0"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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magboot_state = "atmosmagboots"
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resistance_flags = FIRE_PROOF
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@@ -28,81 +31,95 @@
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desc = "Simon's Shoes."
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icon_state = "simonshoes"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/shoes/kneesocks
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name = "kneesocks"
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desc = "A pair of girly knee-high socks."
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icon_state = "kneesock"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/shoes/jestershoes
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name = "Jester Shoes"
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desc = "As worn by the clowns of old."
|
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icon_state = "jestershoes"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
|
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/obj/item/clothing/shoes/aviatorboots
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name = "Aviator Boots"
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desc = "Boots suitable for just about any occasion."
|
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icon_state = "aviator_boots"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
|
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|
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/obj/item/clothing/shoes/libertyshoes
|
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name = "Liberty Shoes"
|
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desc = "Freedom isn't free, neither were these shoes."
|
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icon_state = "libertyshoes"
|
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icon = 'icons/obj/clothing/vg_clothes.dmi'
|
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icon_override = 'icons/mob/citadel/head.dmi'
|
||||
|
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/obj/item/clothing/shoes/megaboots
|
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name = "DRN-001 Boots"
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desc = "Large armored boots, very weak to large spikes."
|
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icon_state = "megaboots"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/head.dmi'
|
||||
|
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/obj/item/clothing/shoes/protoboots
|
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name = "Prototype Boots"
|
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desc = "Functionally identical to the DRN-001 model's boots, but in red."
|
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icon_state = "protoboots"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/head.dmi'
|
||||
|
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/obj/item/clothing/shoes/megaxboots
|
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name = "Maverick Hunter boots"
|
||||
desc = "Regardless of how much stronger these boots are than the DRN-001 model's, they're still extremely easy to pierce with a large spike."
|
||||
icon_state = "megaxboots"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/head.dmi'
|
||||
|
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/obj/item/clothing/shoes/joeboots
|
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name = "Sniper Boots"
|
||||
desc = "Nearly identical to the Prototype's boots, except in black."
|
||||
icon_state = "joeboots"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/head.dmi'
|
||||
|
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/obj/item/clothing/shoes/doomguy
|
||||
name = "Doomguy's boots"
|
||||
desc = ""
|
||||
desc = "If you look closely, you might see skull fragments still buried in these boots."
|
||||
icon_state = "doom"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/head.dmi'
|
||||
|
||||
/obj/item/clothing/shoes/rottenshoes
|
||||
name = "rotten shoes"
|
||||
desc = "These shoes seem perfect for sneaking around."
|
||||
icon_state = "rottenshoes"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/head.dmi'
|
||||
|
||||
/obj/item/clothing/shoes/sandal/slippers
|
||||
name = "magic slippers"
|
||||
icon_state = "slippers"
|
||||
desc = "For the wizard that puts comfort first. Who's going to laugh?"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/head.dmi'
|
||||
|
||||
/obj/item/clothing/shoes/slippers_worn
|
||||
name = "worn bunny slippers"
|
||||
desc = "Fluffy..."
|
||||
icon_state = "slippers_worn"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/head.dmi'
|
||||
|
||||
/obj/item/clothing/shoes/jackboots/neorussian
|
||||
name = "neo-Russian boots"
|
||||
desc = "Tovarish, no one will realize you stepped on a pile of shit if your pair already looks like shit."
|
||||
icon_state = "nr_boots"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/head.dmi'
|
||||
@@ -5,9 +5,10 @@
|
||||
icon_state = "xcomarmor2"
|
||||
item_state = "xcomarmor2"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
armor = list(melee = 10, bullet = 50, laser = 10, energy = 10, bomb = 0, bio = 0, rad = 0)
|
||||
armor = list(melee = 50, bullet = 50, laser = 50, energy = 30, bomb = 60, bio = 30, rad = 20)
|
||||
siemens_coefficient = 0.5
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/armor/xcomsquaddie/dredd
|
||||
name = "Judge Armor"
|
||||
@@ -15,6 +16,7 @@
|
||||
icon_state = "dredd-suit"
|
||||
item_state = "dredd-suit"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/suit/armor/xcomarmor
|
||||
@@ -23,10 +25,11 @@
|
||||
icon_state = "xcomarmor1"
|
||||
item_state = "xcomarmor1"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
armor = list(melee = 50, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
armor = list(melee = 50, bullet = 50, laser = 50, energy = 30, bomb = 60, bio = 30, rad = 20)
|
||||
slowdown = 1
|
||||
siemens_coefficient = 0.5
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/armor/vest/neorussian
|
||||
name = "neo-Russian vest"
|
||||
@@ -34,6 +37,7 @@
|
||||
icon_state = "nr_vest"
|
||||
item_state = "nr_vest"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/armor/doomguy
|
||||
name = "Doomguy's armor"
|
||||
@@ -44,6 +48,7 @@
|
||||
slowdown = 0
|
||||
armor = list(melee = 50, bullet = 30, laser = 20, energy = 20, bomb = 30, bio = 0, rad = 0)
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/suit/kaminacape
|
||||
@@ -52,6 +57,7 @@
|
||||
icon_state = "kaminacape"
|
||||
body_parts_covered = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/officercoat
|
||||
name = "Officer's Coat"
|
||||
@@ -74,6 +80,7 @@
|
||||
allowed = list(/obj/item/gun)
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/doshjacket
|
||||
name = "Plasterer's Jacket"
|
||||
@@ -81,6 +88,7 @@
|
||||
icon_state = "doshjacket"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/maidapron
|
||||
name = "Apron"
|
||||
@@ -88,6 +96,7 @@
|
||||
icon_state = "maidapron"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/clownpiece
|
||||
name = "small fairy wings"
|
||||
@@ -95,12 +104,14 @@
|
||||
icon_state = "clownpiece"
|
||||
body_parts_covered = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/clownpiece/flying
|
||||
name = "small fairy wings"
|
||||
desc = "Some small and translucid insect-like wings. Looks like these are the real deal!"
|
||||
icon_state = "clownpiece-fly"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/raincoat
|
||||
name = "Raincoat"
|
||||
@@ -108,5 +119,6 @@
|
||||
icon_state = "raincoat"
|
||||
body_parts_covered =CHEST|GROIN|LEGS|ARMS|HANDS
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
item_color = "stripper_p"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/stripper_green
|
||||
name = "green stripper outfit"
|
||||
@@ -13,6 +15,8 @@
|
||||
item_color = "stripper_g"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_orange
|
||||
@@ -23,6 +27,8 @@
|
||||
item_color = "bride_orange"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_purple
|
||||
name = "purple wedding dress"
|
||||
@@ -32,6 +38,8 @@
|
||||
item_color = "bride_purple"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_blue
|
||||
name = "blue wedding dress"
|
||||
@@ -41,6 +49,8 @@
|
||||
item_color = "bride_blue"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_red
|
||||
name = "red wedding dress"
|
||||
@@ -50,6 +60,8 @@
|
||||
item_color = "bride_red"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_white
|
||||
name = "white wedding dress"
|
||||
@@ -59,6 +71,8 @@
|
||||
item_color = "bride_white"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/mankini
|
||||
name = "pink mankini"
|
||||
@@ -67,6 +81,8 @@
|
||||
item_color = "mankini"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
/*
|
||||
|
||||
/obj/item/clothing/under/psysuit
|
||||
name = "dark undersuit"
|
||||
@@ -76,6 +92,8 @@
|
||||
item_color = "psysuit"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/officeruniform
|
||||
name = "officer's uniform"
|
||||
@@ -85,6 +103,8 @@
|
||||
item_color = "officeruniform"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/soldieruniform
|
||||
name = "soldier's uniform"
|
||||
@@ -94,7 +114,9 @@
|
||||
item_color = "soldieruniform"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
*/
|
||||
/obj/item/clothing/under/squatter_outfit
|
||||
name = "slav squatter tracksuit"
|
||||
desc = "Cyka blyat."
|
||||
@@ -103,6 +125,8 @@
|
||||
item_color = "squatteroutfit"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/russobluecamooutfit
|
||||
name = "russian blue camo"
|
||||
@@ -112,6 +136,8 @@
|
||||
item_color = "russobluecamo"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/stilsuit
|
||||
name = "stillsuit"
|
||||
@@ -121,6 +147,8 @@
|
||||
item_color = "stilsuit"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/aviatoruniform
|
||||
name = "aviator uniform"
|
||||
@@ -130,6 +158,8 @@
|
||||
item_color = "aviator_uniform"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/bikersuit
|
||||
name = "biker's outfit"
|
||||
@@ -138,6 +168,8 @@
|
||||
item_color = "biker"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/jacketsuit
|
||||
name = "richard's outfit"
|
||||
@@ -147,6 +179,8 @@
|
||||
item_color = "jacket"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
obj/item/clothing/under/mega
|
||||
name = "\improper DRN-001 suit"
|
||||
@@ -156,6 +190,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "mega"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/proto
|
||||
name = "The Prototype Suit"
|
||||
@@ -165,6 +201,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "proto"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/megax
|
||||
name = "\improper Maverick Hunter regalia"
|
||||
@@ -174,6 +212,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "megax"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/joe
|
||||
name = "The Sniper Suit"
|
||||
@@ -183,6 +223,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "joe"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/roll
|
||||
name = "\improper DRN-002 Dress"
|
||||
@@ -192,6 +234,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "roll"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/gokugidown
|
||||
name = "turtle hermit undershirt"
|
||||
@@ -201,6 +245,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "gokugidown"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/gokugi
|
||||
name = "turtle hermit outfit"
|
||||
@@ -210,6 +256,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "gokugi"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/doomguy
|
||||
name = "\improper Doomguy's pants"
|
||||
@@ -219,6 +267,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "doom"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/vault13
|
||||
name = "vault 13 Jumpsuit"
|
||||
@@ -228,6 +278,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "v13-jumpsuit"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/vault
|
||||
name = "vault jumpsuit"
|
||||
@@ -237,6 +289,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "v-jumpsuit"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/clownpiece
|
||||
name = "Clownpiece's Pierrot suit"
|
||||
@@ -246,6 +300,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "clownpiece"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/cia
|
||||
name = "casual IAA outfit"
|
||||
@@ -255,6 +311,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "cia"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/greaser
|
||||
name = "greaser outfit"
|
||||
@@ -263,6 +321,8 @@ obj/item/clothing/under/mega
|
||||
item_state = "greaser_default"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/greaser/New()
|
||||
var/greaser_colour = "default"
|
||||
@@ -290,6 +350,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "shizunewinter"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
|
||||
/obj/item/clothing/under/casualwear
|
||||
@@ -300,6 +362,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "shizunenormal"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/keyholesweater
|
||||
name = "keyhole sweater"
|
||||
@@ -309,6 +373,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "keyholesweater"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/casualhoodie
|
||||
name = "casual hoodie"
|
||||
@@ -318,6 +384,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "hoodiejeans"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
|
||||
/obj/item/clothing/under/casualhoodie/skirt
|
||||
@@ -326,7 +394,7 @@ obj/item/clothing/under/mega
|
||||
item_color = "hoodieskirt"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
|
||||
/*
|
||||
/obj/item/clothing/under/mummy_rags
|
||||
name = "mummy rags"
|
||||
desc = "Ancient rags taken off from some mummy."
|
||||
@@ -336,6 +404,8 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
has_sensor = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/under/neorussian
|
||||
name = "neo-Russian uniform"
|
||||
@@ -345,6 +415,8 @@ obj/item/clothing/under/mega
|
||||
item_color = "nr_uniform"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
*/
|
||||
|
||||
/obj/item/clothing/under/rottensuit
|
||||
name = "rotten suit"
|
||||
@@ -353,4 +425,5 @@ obj/item/clothing/under/mega
|
||||
item_state = "rottensuit"
|
||||
item_color = "rottensuit"
|
||||
can_adjust = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/uniforms.dmi'
|
||||
|
||||
@@ -129,10 +129,10 @@ There are several things that need to be remembered:
|
||||
if(dna && dna.species.sexes)
|
||||
var/G = (gender == FEMALE) ? "f" : "m"
|
||||
if(G == "f" && U.fitted != NO_FEMALE_UNIFORM)
|
||||
uniform_overlay = U.build_worn_icon(state = "[t_color]", default_layer = UNIFORM_LAYER, default_icon_file = 'icons/mob/uniform.dmi', isinhands = FALSE, femaleuniform = U.fitted)
|
||||
uniform_overlay = U.build_worn_icon(state = "[t_color]", default_layer = UNIFORM_LAYER, default_icon_file = ((w_uniform.icon_override) ? w_uniform.icon_override : 'icons/mob/uniform.dmi'), isinhands = FALSE, femaleuniform = U.fitted)
|
||||
|
||||
if(!uniform_overlay)
|
||||
uniform_overlay = U.build_worn_icon(state = "[t_color]", default_layer = UNIFORM_LAYER, default_icon_file = 'icons/mob/uniform.dmi', isinhands = FALSE)
|
||||
uniform_overlay = U.build_worn_icon(state = "[t_color]", default_layer = UNIFORM_LAYER, default_icon_file = ((w_uniform.icon_override) ? w_uniform.icon_override : 'icons/mob/uniform.dmi'), isinhands = FALSE)
|
||||
|
||||
overlays_standing[UNIFORM_LAYER] = uniform_overlay
|
||||
|
||||
@@ -154,7 +154,7 @@ There are several things that need to be remembered:
|
||||
update_observer_view(wear_id)
|
||||
|
||||
//TODO: add an icon file for ID slot stuff, so it's less snowflakey
|
||||
overlays_standing[ID_LAYER] = wear_id.build_worn_icon(state = wear_id.item_state, default_layer = ID_LAYER, default_icon_file = 'icons/mob/mob.dmi')
|
||||
overlays_standing[ID_LAYER] = wear_id.build_worn_icon(state = wear_id.item_state, default_layer = ID_LAYER, default_icon_file = ((wear_id.icon_override) ? wear_id.icon_override : 'icons/mob/mob.dmi'))
|
||||
|
||||
apply_overlay(ID_LAYER)
|
||||
|
||||
@@ -185,7 +185,7 @@ There are several things that need to be remembered:
|
||||
var/t_state = gloves.item_state
|
||||
if(!t_state)
|
||||
t_state = gloves.icon_state
|
||||
overlays_standing[GLOVES_LAYER] = gloves.build_worn_icon(state = t_state, default_layer = GLOVES_LAYER, default_icon_file = 'icons/mob/hands.dmi')
|
||||
overlays_standing[GLOVES_LAYER] = gloves.build_worn_icon(state = t_state, default_layer = GLOVES_LAYER, default_icon_file = ((gloves.icon_override) ? gloves.icon_override : 'icons/mob/hands.dmi'))
|
||||
|
||||
apply_overlay(GLOVES_LAYER)
|
||||
|
||||
@@ -208,7 +208,7 @@ There are several things that need to be remembered:
|
||||
update_observer_view(glasses,1)
|
||||
if(!(head && (head.flags_inv & HIDEEYES)) && !(wear_mask && (wear_mask.flags_inv & HIDEEYES)))
|
||||
|
||||
overlays_standing[GLASSES_LAYER] = glasses.build_worn_icon(state = glasses.icon_state, default_layer = GLASSES_LAYER, default_icon_file = 'icons/mob/eyes.dmi')
|
||||
overlays_standing[GLASSES_LAYER] = glasses.build_worn_icon(state = glasses.icon_state, default_layer = GLASSES_LAYER, default_icon_file = ((glasses.icon_override) ? glasses.icon_override : 'icons/mob/eyes.dmi'))
|
||||
|
||||
apply_overlay(GLASSES_LAYER)
|
||||
|
||||
@@ -230,7 +230,7 @@ There are several things that need to be remembered:
|
||||
client.screen += ears //add it to the client's screen
|
||||
update_observer_view(ears,1)
|
||||
|
||||
overlays_standing[EARS_LAYER] = ears.build_worn_icon(state = ears.icon_state, default_layer = EARS_LAYER, default_icon_file = 'icons/mob/ears.dmi')
|
||||
overlays_standing[EARS_LAYER] = ears.build_worn_icon(state = ears.icon_state, default_layer = EARS_LAYER, default_icon_file = ((ears.icon_override) ? ears.icon_override : 'icons/mob/ears.dmi'))
|
||||
|
||||
apply_overlay(EARS_LAYER)
|
||||
|
||||
@@ -251,7 +251,7 @@ There are several things that need to be remembered:
|
||||
if(hud_used.inventory_shown) //if the inventory is open
|
||||
client.screen += shoes //add it to client's screen
|
||||
update_observer_view(shoes,1)
|
||||
overlays_standing[SHOES_LAYER] = shoes.build_worn_icon(state = shoes.icon_state, default_layer = SHOES_LAYER, default_icon_file = 'icons/mob/feet.dmi')
|
||||
overlays_standing[SHOES_LAYER] = shoes.build_worn_icon(state = shoes.icon_state, default_layer = SHOES_LAYER, default_icon_file = ((shoes.icon_override) ? shoes.icon_override : 'icons/mob/feet.dmi'))
|
||||
|
||||
apply_overlay(SHOES_LAYER)
|
||||
|
||||
@@ -297,7 +297,7 @@ There are several things that need to be remembered:
|
||||
if(!t_state)
|
||||
t_state = belt.icon_state
|
||||
|
||||
overlays_standing[BELT_LAYER] = belt.build_worn_icon(state = t_state, default_layer = BELT_LAYER, default_icon_file = 'icons/mob/belt.dmi')
|
||||
overlays_standing[BELT_LAYER] = belt.build_worn_icon(state = t_state, default_layer = BELT_LAYER, default_icon_file = ((belt.icon_override) ? belt.icon_override : 'icons/mob/belt.dmi'))
|
||||
|
||||
|
||||
apply_overlay(BELT_LAYER)
|
||||
@@ -318,7 +318,7 @@ There are several things that need to be remembered:
|
||||
client.screen += wear_suit
|
||||
update_observer_view(wear_suit,1)
|
||||
|
||||
overlays_standing[SUIT_LAYER] = wear_suit.build_worn_icon(state = wear_suit.icon_state, default_layer = SUIT_LAYER, default_icon_file = 'icons/mob/suit.dmi')
|
||||
overlays_standing[SUIT_LAYER] = wear_suit.build_worn_icon(state = wear_suit.icon_state, default_layer = SUIT_LAYER, default_icon_file = ((wear_suit.icon_override) ? wear_suit.icon_override : 'icons/mob/suit.dmi'))
|
||||
|
||||
update_hair()
|
||||
update_mutant_bodyparts()
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
/obj/item/ammo_casing/energy/plasmagun/rifle
|
||||
projectile_type = /obj/item/projectile/energy/plasmabolt/rifle
|
||||
e_cost = 150
|
||||
e_cost = 100
|
||||
|
||||
/obj/item/ammo_casing/energy/plasmagun/light
|
||||
projectile_type = /obj/item/projectile/energy/plasmabolt/light
|
||||
|
||||
@@ -8,7 +8,9 @@
|
||||
clumsy_check = 0
|
||||
needs_permit = 0
|
||||
selfcharge = 1
|
||||
cell_type = "/obj/item/stock_parts/cell/pulse"
|
||||
icon = 'icons/obj/guns/VGguns.dmi'
|
||||
|
||||
/obj/item/gun/energy/megabuster/proto
|
||||
name = "Proto-buster"
|
||||
icon_state = "protobuster"
|
||||
|
||||
@@ -4,8 +4,11 @@
|
||||
icon_state = "xray"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
ammo_type = list(/obj/item/ammo_casing/energy/plasmagun)
|
||||
cell_type = "/obj/item/stock_parts/cell/pulse/carbine"
|
||||
ammo_x_offset = 2
|
||||
shaded_charge = 1
|
||||
lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
|
||||
|
||||
|
||||
/obj/item/gun/energy/plasma/rifle
|
||||
@@ -47,8 +50,11 @@
|
||||
icon_state = "xcomlasergun"
|
||||
item_state = null
|
||||
icon = 'icons/obj/guns/VGguns.dmi'
|
||||
cell_type = "/obj/item/stock_parts/cell/pulse/carbine"
|
||||
ammo_type = list(/obj/item/ammo_casing/energy/lasergun)
|
||||
ammo_x_offset = 4
|
||||
lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
|
||||
|
||||
/obj/item/gun/energy/laser/LaserAK
|
||||
name = "Laser AK470"
|
||||
@@ -56,5 +62,8 @@
|
||||
icon_state = "LaserAK"
|
||||
item_state = null
|
||||
icon = 'icons/obj/guns/VGguns.dmi'
|
||||
cell_type = "/obj/item/stock_parts/cell/pulse/carbine"
|
||||
ammo_type = list(/obj/item/ammo_casing/energy/laser)
|
||||
ammo_x_offset = 4
|
||||
lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
|
||||
|
||||
@@ -7,9 +7,13 @@
|
||||
hitsound = 'sound/weapons/sear.ogg'
|
||||
hitsound_wall = 'sound/weapons/effects/searwall.ogg'
|
||||
icon = 'icons/obj/VGprojectile.dmi'
|
||||
lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
|
||||
|
||||
/obj/item/projectile/energy/megabuster
|
||||
name = "buster pellet"
|
||||
icon_state = "megabuster"
|
||||
nodamage = 1
|
||||
icon = 'icons/obj/VGprojectile.dmi'
|
||||
lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
|
||||
|
||||
@@ -2,7 +2,6 @@ obj/item/projectile/energy/plasmabolt
|
||||
icon = 'icons/obj/VGProjectile.dmi'
|
||||
name = "plasma bolt"
|
||||
icon_state = "plasma"
|
||||
knockdown = 0
|
||||
flag = "energy"
|
||||
damage_type = BURN
|
||||
hitsound = 'sound/weapons/sear.ogg'
|
||||
@@ -10,21 +9,27 @@ obj/item/projectile/energy/plasmabolt
|
||||
light_range = 3
|
||||
light_color = LIGHT_COLOR_GREEN
|
||||
|
||||
/obj/item/projectile/energy/plasmabolt/on_hit(atom/target, blocked = FALSE)
|
||||
. = ..()
|
||||
if(isturf(target) || istype(target, /obj/structure/))
|
||||
target.ex_act(EXPLODE_LIGHT)
|
||||
|
||||
|
||||
/obj/item/projectile/energy/plasmabolt/light
|
||||
damage = 35
|
||||
damage = 30
|
||||
icon_state = "plasma2"
|
||||
irradiate = 20
|
||||
knockdown = 60
|
||||
irradiate = 10
|
||||
stamina = 20
|
||||
|
||||
/obj/item/projectile/energy/plasmabolt/rifle
|
||||
damage = 50
|
||||
icon_state = "plasma3"
|
||||
irradiate = 35
|
||||
knockdown = 120
|
||||
stamina = 120
|
||||
|
||||
/obj/item/projectile/energy/plasmabolt/MP40k
|
||||
damage = 35
|
||||
eyeblur = 4
|
||||
irradiate = 25
|
||||
knockdown = 100
|
||||
stamina = 100
|
||||
icon_state = "plasma3"
|
||||
Reference in New Issue
Block a user