Icon_override, Plasma weapon tweaks & gunlocker. AK-47 Summoning (#2759)

* In hands of plasma weapons/tweaks

* Icon override states for all clothes

* a few compile issues ~

* Adds a new badmin button and plasma rifle case

* better cleanup of the sound effect

* Oh, these should've been deleted already.
This commit is contained in:
Poojawa
2017-09-16 04:29:22 -05:00
committed by GitHub
parent 54d28cadb0
commit 0eb8cf0235
30 changed files with 239 additions and 32 deletions
+8
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@@ -54,6 +54,7 @@
<A href='?src=\ref[src];[HrefToken()];secrets=quickpower'>Power all SMES</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=traitor_all'>Everyone is the traitor</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=ak47s'>AK-47s For Everyone!</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=guns'>Summon Guns</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=magic'>Summon Magic</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=events'>Summon Events (Toggle)</A><BR>
@@ -457,6 +458,13 @@
message_admins("[key_name_admin(usr)] activated Egalitarian Station mode")
priority_announce("CentCom airlock control override activated. Please take this time to get acquainted with your coworkers.", null, 'sound/ai/commandreport.ogg')
if("ak47s")
if(!check_rights(R_FUN))
return
message_admins("[key_name_admin(usr)] activated AK-47s for Everyone!")
usr.client.ak47s()
sound_to_playing_players('sound/misc/ak47s.ogg')
if("guns")
if(!check_rights(R_FUN))
return
+22
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@@ -0,0 +1,22 @@
GLOBAL_VAR_INIT(terrorism, FALSE)
/client/proc/ak47s() // For when you just can't summon guns worthy of a firefight
if(!SSticker.HasRoundStarted())
alert("The game hasn't started yet!")
return
GLOB.terrorism = TRUE
for(var/mob/living/carbon/human/H in GLOB.player_list)
if(H.stat == DEAD || !(H.client))
continue
H.make_terrorism()
send_to_playing_players("<span class='boldannounce'><font size=6>MOTHER RUSSIA ARMS THE MOB!</font></span>")
/mob/living/carbon/human/proc/make_terrorism()
for(var/obj/item/I in held_items)
qdel(I)
var/obj/item/gun/energy/laser/LaserAK/AK = new(src)
if(!GLOB.terrorism)
AK.admin_spawned = TRUE //To prevent announcing
put_in_hands(AK)
AK.pickup(src) //For the stun shielding