Icon_override, Plasma weapon tweaks & gunlocker. AK-47 Summoning (#2759)
* In hands of plasma weapons/tweaks * Icon override states for all clothes * a few compile issues ~ * Adds a new badmin button and plasma rifle case * better cleanup of the sound effect * Oh, these should've been deleted already.
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GLOBAL_VAR_INIT(terrorism, FALSE)
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/client/proc/ak47s() // For when you just can't summon guns worthy of a firefight
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if(!SSticker.HasRoundStarted())
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alert("The game hasn't started yet!")
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return
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GLOB.terrorism = TRUE
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for(var/mob/living/carbon/human/H in GLOB.player_list)
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if(H.stat == DEAD || !(H.client))
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continue
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H.make_terrorism()
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send_to_playing_players("<span class='boldannounce'><font size=6>MOTHER RUSSIA ARMS THE MOB!</font></span>")
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/mob/living/carbon/human/proc/make_terrorism()
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for(var/obj/item/I in held_items)
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qdel(I)
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var/obj/item/gun/energy/laser/LaserAK/AK = new(src)
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if(!GLOB.terrorism)
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AK.admin_spawned = TRUE //To prevent announcing
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put_in_hands(AK)
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AK.pickup(src) //For the stun shielding
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