Icon_override, Plasma weapon tweaks & gunlocker. AK-47 Summoning (#2759)
* In hands of plasma weapons/tweaks * Icon override states for all clothes * a few compile issues ~ * Adds a new badmin button and plasma rifle case * better cleanup of the sound effect * Oh, these should've been deleted already.
This commit is contained in:
@@ -4,3 +4,4 @@
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icon = 'icons/obj/clothing/cit_hats.dmi'
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icon_state = "hunter"
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item_state = "hunter_worn"
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icon_override = 'icons/mob/citadel/head.dmi'
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@@ -13,6 +13,7 @@
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flags_1 = STOPSPRESSUREDMAGE_1
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strip_delay = 80
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dog_fashion = null
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/helmet/aviatorhelmet
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name = "Aviator Helmet"
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@@ -21,6 +22,7 @@
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item_state = "aviator_helmet"
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icon_state = "aviator_helmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/helmet/biker
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name = "Biker's Helmet"
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@@ -28,6 +30,7 @@
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armor = list(melee = 25, bullet = 15, laser = 20, energy = 10, bomb = 10, bio = 0, rad = 0)
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icon_state = "biker_helmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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/obj/item/clothing/head/helmet/richard
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@@ -36,6 +39,7 @@
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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icon_state = "richard"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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/obj/item/clothing/head/helmet/megahelmet
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@@ -44,6 +48,7 @@
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icon_state = "megahelmet"
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item_state = "megahelmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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siemens_coefficient = 1
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/obj/item/clothing/head/helmet/protohelmet
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@@ -52,6 +57,7 @@
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icon_state = "protohelmet"
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item_state = "protohelmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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siemens_coefficient = 1
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/obj/item/clothing/head/helmet/megaxhelmet
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@@ -60,7 +66,7 @@
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icon_state = "megaxhelmet"
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item_state = "megaxhelmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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siemens_coefficient = 1
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/helmet/joehelmet
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name = "Sniper Helmet"
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@@ -69,7 +75,7 @@
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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item_state = "joehelmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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siemens_coefficient = 1
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/helmet/doomguy
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name = "Doomguy's helmet"
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@@ -78,8 +84,8 @@
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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item_state = "doom"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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armor = list(melee = 50, bullet = 40, laser = 40,energy = 40, bomb = 5, bio = 0, rad = 0)
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siemens_coefficient = 1
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/obj/item/clothing/head/helmet/neorussian
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name = "neo-Russian helmet"
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@@ -87,6 +93,7 @@
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icon_state = "nr_helmet"
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item_state = "nr_helmet"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/stalhelm
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@@ -95,20 +102,23 @@
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icon_state = "stalhelm"
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item_state = "stalhelm"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/panzer
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name = "Panzer Cap"
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desc = "Ein Hut passen nur für die größten Tanks."
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desc = "Command any mech in style."
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icon_state = "panzercap"
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item_state = "panzercap"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/naziofficer
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name = "Officer Cap"
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desc = "Ein Hut von Offizieren in der Nazi-Partei getragen."
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desc = "Style is all that matters."
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icon_state = "officercap"
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item_state = "officercap"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/russobluecamohat
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@@ -124,6 +134,7 @@
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icon_state = "russofurhat"
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item_state = "russofurhat"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/squatter_hat
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name = "slav squatter hat"
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@@ -131,6 +142,7 @@
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item_state = "squatter_hat"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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desc = "Cyka blyat."
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/snake
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name = "snake head"
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@@ -138,6 +150,7 @@
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icon_state = "snakehead"
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item_state = "snakehead"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/mummy_rags
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name = "mummy rags"
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@@ -146,6 +159,7 @@
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item_state = "mummy"
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item_color = "mummy"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
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/obj/item/clothing/head/clownpiece
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@@ -154,6 +168,7 @@
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icon_state = "clownpiece"
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item_state = "clownpiece"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/mitre
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name = "mitre"
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@@ -161,6 +176,7 @@
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icon_state = "mitre"
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item_state = "mitre"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/tinfoil
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name = "tinfoil hat"
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@@ -168,6 +184,7 @@
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icon_state = "foilhat"
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item_state = "paper"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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siemens_coefficient = 2
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/obj/item/clothing/head/celtic
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@@ -176,3 +193,4 @@
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icon_state = "celtic_crown"
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item_state = "celtic_crown"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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