Icon_override, Plasma weapon tweaks & gunlocker. AK-47 Summoning (#2759)
* In hands of plasma weapons/tweaks * Icon override states for all clothes * a few compile issues ~ * Adds a new badmin button and plasma rifle case * better cleanup of the sound effect * Oh, these should've been deleted already.
This commit is contained in:
@@ -5,9 +5,10 @@
|
||||
icon_state = "xcomarmor2"
|
||||
item_state = "xcomarmor2"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
armor = list(melee = 10, bullet = 50, laser = 10, energy = 10, bomb = 0, bio = 0, rad = 0)
|
||||
armor = list(melee = 50, bullet = 50, laser = 50, energy = 30, bomb = 60, bio = 30, rad = 20)
|
||||
siemens_coefficient = 0.5
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/armor/xcomsquaddie/dredd
|
||||
name = "Judge Armor"
|
||||
@@ -15,6 +16,7 @@
|
||||
icon_state = "dredd-suit"
|
||||
item_state = "dredd-suit"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/suit/armor/xcomarmor
|
||||
@@ -23,10 +25,11 @@
|
||||
icon_state = "xcomarmor1"
|
||||
item_state = "xcomarmor1"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
armor = list(melee = 50, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
armor = list(melee = 50, bullet = 50, laser = 50, energy = 30, bomb = 60, bio = 30, rad = 20)
|
||||
slowdown = 1
|
||||
siemens_coefficient = 0.5
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/armor/vest/neorussian
|
||||
name = "neo-Russian vest"
|
||||
@@ -34,6 +37,7 @@
|
||||
icon_state = "nr_vest"
|
||||
item_state = "nr_vest"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/armor/doomguy
|
||||
name = "Doomguy's armor"
|
||||
@@ -44,6 +48,7 @@
|
||||
slowdown = 0
|
||||
armor = list(melee = 50, bullet = 30, laser = 20, energy = 20, bomb = 30, bio = 0, rad = 0)
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/suit/kaminacape
|
||||
@@ -52,6 +57,7 @@
|
||||
icon_state = "kaminacape"
|
||||
body_parts_covered = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/officercoat
|
||||
name = "Officer's Coat"
|
||||
@@ -74,6 +80,7 @@
|
||||
allowed = list(/obj/item/gun)
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/doshjacket
|
||||
name = "Plasterer's Jacket"
|
||||
@@ -81,6 +88,7 @@
|
||||
icon_state = "doshjacket"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/maidapron
|
||||
name = "Apron"
|
||||
@@ -88,6 +96,7 @@
|
||||
icon_state = "maidapron"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/clownpiece
|
||||
name = "small fairy wings"
|
||||
@@ -95,12 +104,14 @@
|
||||
icon_state = "clownpiece"
|
||||
body_parts_covered = 0
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/clownpiece/flying
|
||||
name = "small fairy wings"
|
||||
desc = "Some small and translucid insect-like wings. Looks like these are the real deal!"
|
||||
icon_state = "clownpiece-fly"
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
/obj/item/clothing/suit/raincoat
|
||||
name = "Raincoat"
|
||||
@@ -108,5 +119,6 @@
|
||||
icon_state = "raincoat"
|
||||
body_parts_covered =CHEST|GROIN|LEGS|ARMS|HANDS
|
||||
icon = 'icons/obj/clothing/vg_clothes.dmi'
|
||||
icon_override = 'icons/mob/citadel/suit.dmi'
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user