stuff
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@@ -75,9 +75,8 @@
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restoring = FALSE
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return
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ai_slot.locked = TRUE
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A.adjustOxyLoss(-5, FALSE)
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A.adjustFireLoss(-5, FALSE)
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A.adjustToxLoss(-5, FALSE)
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A.adjustOxyLoss(-5, FALSE, FALSE)
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A.adjustFireLoss(-5, FALSE, FALSE)
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A.adjustBruteLoss(-5, FALSE)
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// Please don't forget to update health, otherwise the below if statements will probably always fail.
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