You can now examine an airlock to find out how to construct/deconstruct it (#30605)
* Tweaks rwall construction examine-messages. * Tweaks window construction examine-messages. * Added airlock construction examine messages. * Typo fix. * Shortened the airlock electronics circuit message. * Fixed examine text styles. * Fixes. * Fixed wall-examine showing on rwalls. * Made wall and rwall decon hints into a proc. Probably overrode the examine() wrong. * I missed a > in span. Reinforced falsewall now deconstructs with wirecutters and looks like a real rwall. Changed to a more classy istype-check. * New reinforced fakewall examine- and attackby-subtypes to get rid of if-istype-reinforced-checks. * Removed unnecessary rwall-examine. * Sound full path.
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CitadelStationBot
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0f387451f7
@@ -363,6 +363,23 @@
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anchored = TRUE
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state = 1
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/obj/structure/door_assembly/examine(mob/user)
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..()
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switch(state)
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if(0)
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if(anchored)
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to_chat(user, "<span class='notice'>The anchoring bolts are <b>wrenched</b> in place, but the maintenance panel lacks <i>wiring</i>.</span>")
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else
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to_chat(user, "<span class='notice'>The assembly is <b>welded together</b>, but the anchoring bolts are <i>unwrenched</i>.</span>")
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if(1)
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to_chat(user, "<span class='notice'>The maintenance panel is <b>wired</b>, but the circuit slot is <i>empty</i>.</span>")
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if(2)
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to_chat(user, "<span class='notice'>The circuit is <b>connected loosely</b> to its slot, but the maintenance panel is <i>unscrewed and open</i>.</span>")
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if(!mineral || !material)
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to_chat(user, "<span class='notice'>There is a small <i>paper</i> placard on the assembly. There are <i>empty</i> slots for glass windows or mineral covers.</span>")
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else
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to_chat(user, "<span class='notice'>There is a small <i>paper</i> placard on the assembly.</span>")
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/obj/structure/door_assembly/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/pen))
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var/t = stripped_input(user, "Enter the name for the door.", src.name, src.created_name,MAX_NAME_LEN)
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