Might as well format it a little more.
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@@ -32,7 +32,6 @@
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var/obj/item/bodypart/target_limb = M.get_bodypart(target_zone)
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var/crush_time = max(0, 400 - target_limb.brute_dam*2)
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if(!get_turf(M))
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return
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if(!istype(M))
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@@ -50,7 +49,6 @@
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M.visible_message("<span class='warning'>[user] is trying to crush [M]\s head with \the [src]!</span>")
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if(do_mob(user, M, crush_time))
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if(get_location_accessible(M, target_zone) && target_limb) //Yes, two checks, before and after the timer. What if someone puts a helmet on the guy while you're crushing his head?
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M.visible_message("<span class='warning'>[M]\s head cracks like a watermelon, spilling everything inside, as it becomes an unrecognizable mess!</span>")
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