diff --git a/code/game/objects/items/shields.dm b/code/game/objects/items/shields.dm index ebc8057d71..e2a82c38b2 100644 --- a/code/game/objects/items/shields.dm +++ b/code/game/objects/items/shields.dm @@ -46,7 +46,7 @@ user.visible_message("[user] bashes [src] with [W]!") playsound(user.loc, 'sound/effects/shieldbash.ogg', 50, 1) cooldown = world.time - else if(istype(W, fixing)) + else if(istype(W, repair_material)) if(obj_integrity >= max_integrity) to_chat(user, "[src] is already in perfect condition.") else