hoo boy
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@@ -148,14 +148,14 @@
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return
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to_chat(owner, "<span class='warning'>Alert: Auditory systems corrupted!.</span>")
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switch(severity)
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if(1)
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owner.Jitter(30)
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owner.Dizzy(30)
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owner.DefaultCombatKnockdown(80)
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deaf = 30
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if(2)
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if(1 to 50)
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owner.Jitter(15)
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owner.Dizzy(15)
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owner.DefaultCombatKnockdown(40)
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if(50 to INFINITY)
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owner.Jitter(30)
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owner.Dizzy(30)
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owner.DefaultCombatKnockdown(80)
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deaf = max(deaf, 30)
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damage += 0.15 * severity
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