A bunch of fixes for bokkens, renamed all references to 'ironwood' to 'steelwood', since I got confused.

This commit is contained in:
necromanceranne
2021-01-04 15:30:28 +11:00
parent f29a89c2da
commit 0fda694a52
5 changed files with 45 additions and 22 deletions
+18 -18
View File
@@ -412,11 +412,11 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
if(burnt)
. += " Burned into the \"blade\" is [burned_in]."
/obj/item/melee/bokken/ironwood
name = "ironwood bokken"
desc = "A misnomer of sorts, this is effectively a blunt katana made from ironwood, a dense organic wood derived from ironcaps. Why ironwood? Druids can use it. Duh."
icon_state = "bokken_iron"
item_state = "bokken_iron"
/obj/item/melee/bokken/steelwood
name = "steelwood bokken"
desc = "A misnomer of sorts, this is effectively a blunt katana made from steelwood, a dense organic wood derived from steelcaps. Why steelwood? Druids can use it. Duh."
icon_state = "bokken_steel"
item_state = "bokken_steel"
force = 12
stamina_damage_increment = 3
@@ -463,11 +463,11 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/datum/block_parry_data/bokken/waki/quick_parry/proj
parry_efficiency_perfect_override = list()
/obj/item/melee/bokken/waki/ironwood
name = "wakizashi ironwood bokken"
desc = "A misnomer of sorts, this is effectively a blunt wakizashi made from ironwood, a dense organic wood derived from ironcaps. Why ironwood? Druids can use it. Duh."
icon_state = "wakibokken_iron"
item_state = "wakibokken_iron"
/obj/item/melee/bokken/waki/steelwood
name = "wakizashi steelwood bokken"
desc = "A misnomer of sorts, this is effectively a blunt wakizashi made from steelwood, a dense organic wood derived from steelcaps. Why steelwood? Druids can use it. Duh."
icon_state = "wakibokken_steel"
item_state = "wakibokken_steel"
force = 8
stamina_damage_increment = 2
@@ -510,11 +510,11 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
w_class = WEIGHT_CLASS_NORMAL
/obj/item/bokken_ironblade
name = "training bokken ironwood blade"
desc = "The blade piece of a ironwood bokken katana."
/obj/item/bokken_steelblade
name = "training bokken steelwood blade"
desc = "The blade piece of a steelwood bokken katana."
icon = 'icons/obj/smith.dmi'
icon_state = "bokken_iron"
icon_state = "bokken_steel"
item_state = "switchblade_ext"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
@@ -530,11 +530,11 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
w_class = WEIGHT_CLASS_NORMAL
/obj/item/wakibokken_ironblade
name = "training bokken ironwood wakizashi blade"
desc = "The blade piece of a ironwood bokken katana."
/obj/item/wakibokken_steelblade
name = "training bokken steelwood wakizashi blade"
desc = "The blade piece of a steelwood bokken katana."
icon = 'icons/obj/smith.dmi'
icon_state = "wakibokken_iron"
icon_state = "wakibokken_steel"
item_state = "switchblade_ext"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'