A bunch of fixes for bokkens, renamed all references to 'ironwood' to 'steelwood', since I got confused.
This commit is contained in:
@@ -412,11 +412,11 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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if(burnt)
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. += " Burned into the \"blade\" is [burned_in]."
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/obj/item/melee/bokken/ironwood
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name = "ironwood bokken"
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desc = "A misnomer of sorts, this is effectively a blunt katana made from ironwood, a dense organic wood derived from ironcaps. Why ironwood? Druids can use it. Duh."
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icon_state = "bokken_iron"
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item_state = "bokken_iron"
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/obj/item/melee/bokken/steelwood
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name = "steelwood bokken"
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desc = "A misnomer of sorts, this is effectively a blunt katana made from steelwood, a dense organic wood derived from steelcaps. Why steelwood? Druids can use it. Duh."
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icon_state = "bokken_steel"
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item_state = "bokken_steel"
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force = 12
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stamina_damage_increment = 3
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@@ -463,11 +463,11 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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/datum/block_parry_data/bokken/waki/quick_parry/proj
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parry_efficiency_perfect_override = list()
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/obj/item/melee/bokken/waki/ironwood
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name = "wakizashi ironwood bokken"
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desc = "A misnomer of sorts, this is effectively a blunt wakizashi made from ironwood, a dense organic wood derived from ironcaps. Why ironwood? Druids can use it. Duh."
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icon_state = "wakibokken_iron"
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item_state = "wakibokken_iron"
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/obj/item/melee/bokken/waki/steelwood
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name = "wakizashi steelwood bokken"
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desc = "A misnomer of sorts, this is effectively a blunt wakizashi made from steelwood, a dense organic wood derived from steelcaps. Why steelwood? Druids can use it. Duh."
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icon_state = "wakibokken_steel"
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item_state = "wakibokken_steel"
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force = 8
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stamina_damage_increment = 2
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@@ -510,11 +510,11 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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w_class = WEIGHT_CLASS_NORMAL
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/obj/item/bokken_ironblade
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name = "training bokken ironwood blade"
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desc = "The blade piece of a ironwood bokken katana."
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/obj/item/bokken_steelblade
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name = "training bokken steelwood blade"
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desc = "The blade piece of a steelwood bokken katana."
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icon = 'icons/obj/smith.dmi'
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icon_state = "bokken_iron"
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icon_state = "bokken_steel"
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item_state = "switchblade_ext"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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@@ -530,11 +530,11 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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w_class = WEIGHT_CLASS_NORMAL
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/obj/item/wakibokken_ironblade
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name = "training bokken ironwood wakizashi blade"
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desc = "The blade piece of a ironwood bokken katana."
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/obj/item/wakibokken_steelblade
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name = "training bokken steelwood wakizashi blade"
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desc = "The blade piece of a steelwood bokken katana."
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icon = 'icons/obj/smith.dmi'
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icon_state = "wakibokken_iron"
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icon_state = "wakibokken_steel"
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item_state = "switchblade_ext"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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