Merge branch 'master' into upstream-merge-29690
This commit is contained in:
@@ -121,13 +121,13 @@
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if(!victim.client || !istype(victim))
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return
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to_chat(victim, "<span class='reallybig redtext'>RIP AND TEAR</span>")
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victim << 'sound/misc/e1m1.ogg'
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SEND_SOUND(victim, sound('sound/misc/e1m1.ogg'))
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var/old_color = victim.client.color
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var/red_splash = list(1,0,0,0.8,0.2,0, 0.8,0,0.2,0.1,0,0)
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var/pure_red = list(0,0,0,0,0,0,0,0,0,1,0,0)
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spawn(0)
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new /obj/effect/hallucination/delusion(victim.loc,victim,"demon",duration,0)
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new /datum/hallucination/delusion(victim, TRUE, "demon",duration,0)
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var/obj/item/weapon/twohanded/required/chainsaw/doomslayer/chainsaw = new(victim.loc)
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chainsaw.flags |= NODROP
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@@ -147,7 +147,7 @@ MASS SPECTROMETER
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if (M.getCloneLoss())
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to_chat(user, "\t<span class='alert'>Subject appears to have [M.getCloneLoss() > 30 ? "severe" : "minor"] cellular damage.</span>")
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if (M.reagents && M.reagents.get_reagent_amount("epinephrine"))
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to_chat(user, "\t<span class='info'>Bloodstream analysis located [M.reagents:get_reagent_amount("epinephrine")] units of rejuvenation chemicals.</span>")
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to_chat(user, "\t<span class='info'>Bloodstream analysis located [M.reagents.get_reagent_amount("epinephrine")] units of rejuvenation chemicals.</span>")
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if (M.getBrainLoss() >= 100 || !M.getorgan(/obj/item/organ/brain))
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to_chat(user, "\t<span class='alert'>Subject brain function is non-existent.</span>")
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else if (M.getBrainLoss() >= 60)
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@@ -8,7 +8,7 @@
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desc = "Regulates the transfer of air between two tanks"
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var/obj/item/weapon/tank/tank_one
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var/obj/item/weapon/tank/tank_two
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var/obj/item/device/attached_device
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var/obj/item/device/assembly/attached_device
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var/mob/attacher = null
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var/valve_open = FALSE
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var/toggle = 1
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@@ -99,8 +99,8 @@
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toggle_valve()
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else if(attached_device)
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if(href_list["rem_device"])
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attached_device.loc = get_turf(src)
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attached_device:holder = null
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attached_device.forceMove(get_turf(src))
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attached_device.holder = null
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attached_device = null
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update_icon()
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if(href_list["device"])
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@@ -26,6 +26,7 @@
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var/create_full = FALSE
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var/create_with_tank = FALSE
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var/igniter_type = /obj/item/device/assembly/igniter
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trigger_guard = TRIGGER_GUARD_NORMAL
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/obj/item/weapon/flamethrower/Destroy()
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if(weldtool)
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@@ -69,12 +70,7 @@
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if(flag)
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return // too close
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if(ishuman(user))
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var/mob/living/carbon/human/H = user
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if(H.dna.check_mutation(HULK))
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to_chat(user, "<span class='warning'>Your meaty finger is much too large for the trigger guard!</span>")
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return
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if(NOGUNS in H.dna.species.species_traits)
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to_chat(user, "<span class='warning'>Your fingers don't fit in the trigger guard!</span>")
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if(!can_trigger_gun(user))
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return
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if(user && user.get_active_held_item() == src) // Make sure our user is still holding us
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var/turf/target_turf = get_turf(target)
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@@ -320,6 +320,8 @@
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desc = "Particularly twisted dieties grant gifts of dubious value."
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icon_state = "arm_blade"
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item_state = "arm_blade"
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lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi'
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flags = ABSTRACT | NODROP
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w_class = WEIGHT_CLASS_HUGE
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sharpness = IS_SHARP
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@@ -26,6 +26,7 @@
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var/fire_mode = PCANNON_FIREALL
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var/automatic = FALSE
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var/clumsyCheck = TRUE
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trigger_guard = TRIGGER_GUARD_NORMAL
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/obj/item/weapon/pneumatic_cannon/CanItemAutoclick()
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return automatic
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@@ -108,11 +109,7 @@
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if(!istype(user) && !target)
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return
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var/discharge = 0
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if(user.dna.check_mutation(HULK))
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to_chat(user, "<span class='warning'>Your meaty finger is much too large for the trigger guard!</span>")
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return
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if(NOGUNS in user.dna.species.species_traits)
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to_chat(user, "<span class='warning'>Your fingers don't fit in the trigger guard!</span>")
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if(!can_trigger_gun(user))
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return
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if(!loadedItems || !loadedWeightClass)
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to_chat(user, "<span class='warning'>\The [src] has nothing loaded.</span>")
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@@ -1,4 +1,5 @@
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/obj/item/weapon
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var/trigger_guard = TRIGGER_GUARD_NONE
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/obj/item/weapon/banhammer
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desc = "A banhammer"
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@@ -584,3 +585,8 @@
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throwforce = 0
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flags = DROPDEL | ABSTRACT
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attack_verb = list("bopped")
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/obj/item/weapon/proc/can_trigger_gun(mob/living/user)
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if(!user.can_use_guns(src))
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return FALSE
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return TRUE
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@@ -1,12 +1,13 @@
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/obj/structure/flora
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resistance_flags = FLAMMABLE
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obj_integrity = 150
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max_integrity = 150
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anchored = TRUE
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anchored = 1
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//trees
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/obj/structure/flora/tree
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name = "tree"
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density = TRUE
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density = 1
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pixel_x = -16
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layer = FLY_LAYER
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var/cut = FALSE
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@@ -25,7 +26,7 @@
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playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 100 , 0, 0)
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icon = 'icons/obj/flora/pinetrees.dmi'
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icon_state = "tree_stump"
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density = FALSE
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density = 0
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pixel_x = -16
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name += " stump"
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cut = TRUE
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@@ -45,14 +46,14 @@
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/obj/structure/flora/tree/pine/Initialize()
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icon_state = "pine_[rand(1, 3)]"
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..()
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. = ..()
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/obj/structure/flora/tree/pine/xmas
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name = "xmas tree"
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icon_state = "pine_c"
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/obj/structure/flora/tree/pine/xmas/Initialize()
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..()
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. = ..()
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icon_state = "pine_c"
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/obj/structure/flora/tree/dead
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@@ -64,7 +65,7 @@
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icon_state = "palm1"
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/obj/structure/flora/tree/palm/Initialize()
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..()
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. = ..()
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icon_state = pick("palm1","palm2")
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pixel_x = 0
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@@ -76,7 +77,7 @@
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/obj/structure/flora/tree/dead/Initialize()
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icon_state = "tree_[rand(1, 6)]"
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..()
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. = ..()
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/obj/structure/flora/tree/jungle
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name = "tree"
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@@ -88,12 +89,7 @@
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/obj/structure/flora/tree/jungle/Initialize()
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icon_state = "[icon_state][rand(1, 6)]"
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..()
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/obj/structure/flora/tree/jungle/small
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pixel_y = 0
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pixel_x = -32
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icon = 'icons/obj/flora/jungletreesmall.dmi'
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. = ..()
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//grass
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/obj/structure/flora/grass
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@@ -106,7 +102,7 @@
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/obj/structure/flora/grass/brown/Initialize()
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icon_state = "snowgrass[rand(1, 3)]bb"
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..()
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. = ..()
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/obj/structure/flora/grass/green
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@@ -114,14 +110,14 @@
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/obj/structure/flora/grass/green/Initialize()
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icon_state = "snowgrass[rand(1, 3)]gb"
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..()
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. = ..()
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/obj/structure/flora/grass/both
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icon_state = "snowgrassall1"
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/obj/structure/flora/grass/both/Initialize()
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icon_state = "snowgrassall[rand(1, 3)]"
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..()
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. = ..()
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//bushes
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@@ -129,11 +125,11 @@
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name = "bush"
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icon = 'icons/obj/flora/snowflora.dmi'
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icon_state = "snowbush1"
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anchored = TRUE
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anchored = 1
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/obj/structure/flora/bush/Initialize()
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icon_state = "snowbush[rand(1, 6)]"
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..()
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. = ..()
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//newbushes
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@@ -145,112 +141,112 @@
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/obj/structure/flora/ausbushes/Initialize()
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if(icon_state == "firstbush_1")
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icon_state = "firstbush_[rand(1, 4)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/reedbush
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icon_state = "reedbush_1"
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/obj/structure/flora/ausbushes/reedbush/Initialize()
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icon_state = "reedbush_[rand(1, 4)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/leafybush
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icon_state = "leafybush_1"
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/obj/structure/flora/ausbushes/leafybush/Initialize()
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icon_state = "leafybush_[rand(1, 3)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/palebush
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icon_state = "palebush_1"
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/obj/structure/flora/ausbushes/palebush/Initialize()
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icon_state = "palebush_[rand(1, 4)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/stalkybush
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icon_state = "stalkybush_1"
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/obj/structure/flora/ausbushes/stalkybush/Initialize()
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icon_state = "stalkybush_[rand(1, 3)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/grassybush
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icon_state = "grassybush_1"
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/obj/structure/flora/ausbushes/grassybush/Initialize()
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icon_state = "grassybush_[rand(1, 4)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/fernybush
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icon_state = "fernybush_1"
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/obj/structure/flora/ausbushes/fernybush/Initialize()
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icon_state = "fernybush_[rand(1, 3)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/sunnybush
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icon_state = "sunnybush_1"
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/obj/structure/flora/ausbushes/sunnybush/Initialize()
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icon_state = "sunnybush_[rand(1, 3)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/genericbush
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icon_state = "genericbush_1"
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/obj/structure/flora/ausbushes/genericbush/Initialize()
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icon_state = "genericbush_[rand(1, 4)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/pointybush
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icon_state = "pointybush_1"
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/obj/structure/flora/ausbushes/pointybush/Initialize()
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icon_state = "pointybush_[rand(1, 4)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/lavendergrass
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icon_state = "lavendergrass_1"
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/obj/structure/flora/ausbushes/lavendergrass/Initialize()
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icon_state = "lavendergrass_[rand(1, 4)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/ywflowers
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icon_state = "ywflowers_1"
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/obj/structure/flora/ausbushes/ywflowers/Initialize()
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icon_state = "ywflowers_[rand(1, 3)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/brflowers
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icon_state = "brflowers_1"
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/obj/structure/flora/ausbushes/brflowers/Initialize()
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icon_state = "brflowers_[rand(1, 3)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/ppflowers
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icon_state = "ppflowers_1"
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/obj/structure/flora/ausbushes/ppflowers/Initialize()
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icon_state = "ppflowers_[rand(1, 3)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/sparsegrass
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icon_state = "sparsegrass_1"
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/obj/structure/flora/ausbushes/sparsegrass/Initialize()
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icon_state = "sparsegrass_[rand(1, 3)]"
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..()
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. = ..()
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/obj/structure/flora/ausbushes/fullgrass
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icon_state = "fullgrass_1"
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/obj/structure/flora/ausbushes/fullgrass/Initialize()
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icon_state = "fullgrass_[rand(1, 3)]"
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..()
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. = ..()
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/obj/item/weapon/twohanded/required/kirbyplants
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name = "potted plant"
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@@ -308,10 +304,10 @@
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desc = "A volcanic rock"
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icon = 'icons/obj/flora/rocks.dmi'
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resistance_flags = FIRE_PROOF
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density = TRUE
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density = 1
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/obj/structure/flora/rock/Initialize()
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..()
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. = ..()
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icon_state = "[icon_state][rand(1,3)]"
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/obj/structure/flora/rock/pile
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@@ -319,7 +315,7 @@
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desc = "A pile of rocks"
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/obj/structure/flora/rock/pile/Initialize()
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..()
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. = ..()
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icon_state = "[icon_state][rand(1,3)]"
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//Jungle grass
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@@ -333,7 +329,7 @@
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/obj/structure/flora/grass/jungle/Initialize()
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icon_state = "[icon_state][rand(1, 5)]"
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..()
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. = ..()
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/obj/structure/flora/grass/jungle/b
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icon_state = "grassb"
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@@ -348,7 +344,7 @@
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density = FALSE
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/obj/structure/flora/rock/jungle/Initialize()
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..()
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. = ..()
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icon_state = "[initial(icon_state)][rand(1,5)]"
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||||
@@ -361,7 +357,7 @@
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||||
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||||
/obj/structure/flora/junglebush/Initialize()
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icon_state = "[icon_state][rand(1, 3)]"
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..()
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. = ..()
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/obj/structure/flora/junglebush/b
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icon_state = "bushb"
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@@ -0,0 +1,28 @@
|
||||
diff a/code/game/objects/structures/flora.dm b/code/game/objects/structures/flora.dm (rejected hunks)
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@@ -89,7 +89,7 @@
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||||
|
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/obj/structure/flora/tree/jungle/Initialize()
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icon_state = "[icon_state][rand(1, 6)]"
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- ..()
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||||
+ . = ..()
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//grass
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/obj/structure/flora/grass
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@@ -307,7 +307,7 @@
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density = 1
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||||
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/obj/structure/flora/rock/Initialize()
|
||||
- ..()
|
||||
+ . = ..()
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icon_state = "[icon_state][rand(1,3)]"
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||||
/obj/structure/flora/rock/pile
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@@ -381,5 +381,5 @@
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pixel_y = -16
|
||||
|
||||
/obj/structure/flora/rock/pile/largejungle/Initialize()
|
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- ..()
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- icon_state = "[initial(icon_state)][rand(1,3)]"
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\ No newline at end of file
|
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+ . = ..()
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+ icon_state = "[initial(icon_state)][rand(1,3)]"
|
||||
Reference in New Issue
Block a user