Undocumented change: toxloss blood penalty nerf. Sorry, love you slimefolks but put this back in another PR if you want.

This commit is contained in:
kevinz000
2020-01-24 21:48:04 -07:00
parent 75e1108f33
commit 102252fb02
@@ -87,7 +87,7 @@
if(!forced && HAS_TRAIT(src, TRAIT_TOXINLOVER)) //damage becomes healing and healing becomes damage
amount = -amount
if(amount > 0)
blood_volume -= 3*amount // x5 is too much, x3 should be still penalizing enough.
blood_volume -= 5 * amount
else
blood_volume -= amount
return ..()