Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into syntheticbloods

This commit is contained in:
Poojawa
2019-05-06 02:53:42 -05:00
124 changed files with 3858 additions and 2579 deletions
+6 -1
View File
@@ -27,14 +27,19 @@
if("mam_snouts" in pref_species.default_features)
if(H.dna.features["mam_snouts"] != "None")
muzzle_var = ALT_STYLE
else
muzzle_var = NORMAL_STYLE
else if("snout" in pref_species.default_features)
if(H.dna.features["snout"] != "None")
muzzle_var = ALT_STYLE
else
muzzle_var = NORMAL_STYLE
else
muzzle_var = NORMAL_STYLE
H.update_inv_head()
H.update_inv_head()
/obj/item/clothing/head/worn_overlays(isinhands = FALSE)
. = list()
+3 -3
View File
@@ -26,7 +26,7 @@
icon_state = "captain"
item_state = "that"
flags_inv = 0
armor = list("melee" = 25, "bullet" = 15, "laser" = 25, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
armor = list("melee" = 40, "bullet" = 30, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
strip_delay = 60
dog_fashion = /datum/dog_fashion/head/captain
@@ -50,7 +50,7 @@
name = "head of personnel's cap"
icon_state = "hopcap"
desc = "The symbol of true bureaucratic micromanagement."
armor = list("melee" = 25, "bullet" = 15, "laser" = 25, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
armor = list("melee" = 30, "bullet" = 25, "laser" = 25, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
dog_fashion = /datum/dog_fashion/head/hop
/obj/item/clothing/head/hopcap/beret
@@ -200,4 +200,4 @@
/obj/item/clothing/head/beret/qm
name = "quartermaster's beret"
desc = "This headwear shows off your Cargonian leadership"
icon_state = "qmberet"
icon_state = "qmberet"
+5
View File
@@ -30,10 +30,15 @@
if("mam_snouts" in pref_species.default_features)
if(H.dna.features["mam_snouts"] != "None")
muzzle_var = ALT_STYLE
else
muzzle_var = NORMAL_STYLE
else if("snout" in pref_species.default_features)
if(H.dna.features["snout"] != "None")
muzzle_var = ALT_STYLE
else
muzzle_var = NORMAL_STYLE
else
muzzle_var = NORMAL_STYLE
+42 -2
View File
@@ -171,17 +171,57 @@
icon_state = "stripedbluescarf"
item_color = "stripedbluescarf"
/obj/item/clothing/neck/petcollar //don't really wear this though please c'mon seriously guys
///////////
//COLLARS//
///////////
/obj/item/clothing/neck/petcollar
name = "pet collar"
desc = "It's for pets. Though you probably could wear it yourself, you'd doubtless be the subject of ridicule."
icon_state = "petcollar"
item_color = "petcollar"
pocket_storage_component_path = /datum/component/storage/concrete/pockets/small/collar
var/tagname = null
/obj/item/clothing/neck/petcollar/attack_self(mob/user)
tagname = copytext(sanitize(input(user, "Would you like to change the name on the tag?", "Name your new pet", "Spot") as null|text),1,MAX_NAME_LEN)
name = "[initial(name)] - [tagname]"
/obj/item/clothing/neck/petcollar/locked
name = "locked collar"
desc = "A collar that has a small lock on it to keep it from being removed."
pocket_storage_component_path = /datum/component/storage/concrete/pockets/small/collar/locked
var/lock = FALSE
/obj/item/clothing/neck/petcollar/locked/attackby(obj/item/key/collar, mob/user, params)
if(lock != FALSE)
to_chat(user, "<span class='warning'>With a click the collar unlocks!</span>")
lock = FALSE
item_flags = NONE
else
to_chat(user, "<span class='warning'>With a click the collar locks!</span>")
lock = TRUE
item_flags = NODROP
return
/obj/item/clothing/neck/petcollar/locked/attack_hand(mob/user)
if(loc == user && user.get_item_by_slot(SLOT_NECK) && lock != FALSE)
to_chat(user, "<span class='warning'>The collar is locked! You'll need unlock the collar before you can take it off!</span>")
return
..()
/obj/item/key/collar
name = "Collar Key"
desc = "A key for a tiny lock on a collar or bag."
/obj/item/clothing/neck/petcollar/Initialize()
. = ..()
new /obj/item/reagent_containers/food/snacks/cookie(src)
/obj/item/clothing/neck/petcollar/locked/Initialize()
. = ..()
new /obj/item/key/collar(src)
//////////////
//DOPE BLING//
//////////////
@@ -191,4 +231,4 @@
desc = "Damn, it feels good to be a gangster."
icon = 'icons/obj/clothing/neck.dmi'
icon_state = "bling"
item_color = "bling"
item_color = "bling"