diff --git a/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm.rej b/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm.rej
deleted file mode 100644
index 06e60a70e4..0000000000
--- a/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm.rej
+++ /dev/null
@@ -1,46 +0,0 @@
-diff a/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm b/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm (rejected hunks)
-@@ -21,6 +21,7 @@
- var/obj/effect/proc_holder/slab/slab_ability //the slab's current bound ability, for certain scripture
- var/list/quickbound = list(/datum/clockwork_scripture/ranged_ability/geis_prep, /datum/clockwork_scripture/create_object/replicant, \
- /datum/clockwork_scripture/create_object/tinkerers_cache) //quickbound scripture, accessed by index
-+ var/maximum_quickbound = 5 //how many quickbound scriptures we can have
- actions_types = list(/datum/action/item_action/clock/hierophant)
-
- /obj/item/clockwork/slab/starter
-@@ -51,6 +52,7 @@
- nonhuman_usable = TRUE
- quickbound = list(/datum/clockwork_scripture/ranged_ability/judicial_marker, /datum/clockwork_scripture/ranged_ability/linked_vanguard, \
- /datum/clockwork_scripture/create_object/tinkerers_cache)
-+ maximum_quickbound = 6 //we usually have one or two unique scriptures, so if ratvar is up let us bind one more
- actions_types = list()
-
- /obj/item/clockwork/slab/cyborg/engineer //five scriptures, plus a proselytizer
-@@ -362,11 +364,12 @@
- The remaining functions are several buttons in the top left while holding the slab.
From left to right, they are:
\
- Hierophant Network, which allows communication to other Servants.
")
- if(LAZYLEN(quickbound))
-- for(var/i in 1 to quickbound.len)
-- if(!quickbound[i])
-- continue
-- var/datum/clockwork_scripture/quickbind_slot = quickbound[i]
-- textlist += "A Quickbind slot, currently set to [initial(quickbind_slot.name)].
"
-+ for(var/i in 1 to maximum_quickbound)
-+ if(LAZYLEN(quickbound) < i || !quickbound[i])
-+ textlist += "A Quickbind slot, currently set to Nothing.
"
-+ else
-+ var/datum/clockwork_scripture/quickbind_slot = quickbound[i]
-+ textlist += "A Quickbind slot, currently set to [initial(quickbind_slot.name)].
"
- textlist += "
\
- Examine the slab or swap to Recital to check the number of components it has available.
\
- \
-@@ -478,8 +481,8 @@
- quickbound[found_index] = null //otherwise, leave it as a null so the scripture maintains position
- update_quickbind()
- else
-- var/target_index = input("Position of [initial(path.name)], 1 to 5?", "Input") as num|null
-- if(isnum(target_index) && target_index > 0 && target_index < 6 && !..())
-+ var/target_index = input("Position of [initial(path.name)], 1 to [maximum_quickbound]?", "Input") as num|null
-+ if(isnum(target_index) && target_index > 0 && target_index <= maximum_quickbound && !..())
- var/datum/clockwork_scripture/S
- if(LAZYLEN(quickbound) >= target_index)
- S = quickbound[target_index]