Merge branch 'master' into heterochromia

This commit is contained in:
Timothy Teakettle
2020-09-24 22:09:03 +01:00
committed by GitHub
804 changed files with 36413 additions and 20835 deletions
+11 -13
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@@ -17,7 +17,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
prepare_huds()
if(length(CONFIG_GET(keyed_list/cross_server)))
verbs += /mob/dead/proc/server_hop
add_verb(src, /mob/dead/proc/server_hop)
set_focus(src)
return INITIALIZE_HINT_NORMAL
@@ -42,27 +42,25 @@ INITIALIZE_IMMEDIATE(/mob/dead)
loc = destination
Moved(oldloc, NONE, TRUE)
/mob/dead/Stat()
..()
if(!statpanel("Status"))
return
//stat(null, "Game Mode: [SSticker.hide_mode ? "Secret" : "[GLOB.master_mode]"]")
/mob/dead/get_status_tab_items()
. = ..()
. += ""
//. += "Game Mode: [SSticker.hide_mode ? "Secret" : "[GLOB.master_mode]"]"
if(SSticker.HasRoundStarted())
return
var/time_remaining = SSticker.GetTimeLeft()
if(time_remaining > 0)
stat(null, "Time To Start: [round(time_remaining/10)]s")
. += "Time To Start: [round(time_remaining/10)]s"
else if(time_remaining == -10)
stat(null, "Time To Start: DELAYED")
. += "Time To Start: DELAYED"
else
stat(null, "Time To Start: SOON")
. += "Time To Start: SOON"
stat(null, "Players: [SSticker.totalPlayers]")
. += "Players: [SSticker.totalPlayers]"
if(client.holder)
stat(null, "Players Ready: [SSticker.totalPlayersReady]")
. += "Players Ready: [SSticker.totalPlayersReady]"
/mob/dead/proc/server_hop()
set category = "OOC"
@@ -74,7 +72,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
var/pick
switch(csa.len)
if(0)
verbs -= /mob/dead/proc/server_hop
remove_verb(src, /mob/dead/proc/server_hop)
to_chat(src, "<span class='notice'>Server Hop has been disabled.</span>")
if(1)
pick = csa[0]
@@ -295,6 +295,7 @@
if(observer.client && observer.client.prefs)
observer.real_name = observer.client.prefs.real_name
observer.name = observer.real_name
observer.client.init_verbs()
observer.update_icon()
observer.stop_sound_channel(CHANNEL_LOBBYMUSIC)
QDEL_NULL(mind)
@@ -392,7 +393,7 @@
job.standard_assign_skills(character.mind)
SSticker.minds += character.mind
character.client.init_verbs() // init verbs for the late join
var/mob/living/carbon/human/humanc
if(ishuman(character))
humanc = character //Let's retypecast the var to be human,
@@ -414,6 +415,8 @@
give_magic(humanc)
if(GLOB.curse_of_madness_triggered)
give_madness(humanc, GLOB.curse_of_madness_triggered)
if(humanc.client)
humanc.client.prefs.post_copy_to(humanc)
GLOB.joined_player_list += character.ckey
GLOB.latejoiners += character
@@ -567,7 +570,7 @@
client.prefs.scars_list["[cur_scar_index]"] = valid_scars
client.prefs.save_character()
client.prefs.copy_to(H)
client.prefs.copy_to(H, initial_spawn = TRUE)
H.dna.update_dna_identity()
if(mind)
if(transfer_after)
@@ -577,7 +580,7 @@
mind.original_character = H
H.name = real_name
client.init_verbs()
. = H
new_character = .
if(transfer_after)
+1 -1
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@@ -229,7 +229,7 @@
src << browse(null ,"window=playerpolllist")
src << browse(output,"window=playerpoll;size=500x250")
if(POLLTYPE_IRV)
var/datum/asset/irv_assets = get_asset_datum(/datum/asset/group/IRV)
var/datum/asset/irv_assets = get_asset_datum(/datum/asset/group/irv)
irv_assets.send(src)
var/datum/DBQuery/query_irv_get_votes = SSdbcore.NewQuery("SELECT optionid FROM [format_table_name("poll_vote")] WHERE pollid = [pollid] AND ckey = '[ckey]'")
@@ -43,7 +43,7 @@
var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
// Apply the Dummy's preview background first so we properly layer everything else on top of it.
mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER))
copy_to(mannequin)
copy_to(mannequin, initial_spawn = TRUE)
if(previewJob && equip_job)
mannequin.job = previewJob.title
+15 -13
View File
@@ -1,6 +1,9 @@
GLOBAL_LIST_EMPTY(ghost_images_default) //this is a list of the default (non-accessorized, non-dir) images of the ghosts themselves
GLOBAL_LIST_EMPTY(ghost_images_simple) //this is a list of all ghost images as the simple white ghost
GLOBAL_LIST_INIT(ghost_verbs, list(
/mob/dead/observer/proc/dead_tele,
/mob/dead/observer/proc/open_spawners_menu,
/mob/dead/observer/proc/view_gas))
GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
/mob/dead/observer
@@ -60,10 +63,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
/mob/dead/observer/Initialize(mapload, mob/body)
set_invisibility(GLOB.observer_default_invisibility)
verbs += list(
/mob/dead/observer/proc/dead_tele,
/mob/dead/observer/proc/open_spawners_menu,
/mob/dead/observer/proc/view_gas)
add_verb(src, GLOB.ghost_verbs)
if(icon_state in GLOB.ghost_forms_with_directions_list)
ghostimage_default = image(src.icon,src,src.icon_state + "_nodir")
@@ -118,8 +118,8 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
real_name = name
if(!fun_verbs)
verbs -= /mob/dead/observer/verb/boo
verbs -= /mob/dead/observer/verb/possess
remove_verb(src, /mob/dead/observer/verb/boo)
remove_verb(src, /mob/dead/observer/verb/possess)
animate(src, pixel_y = 2, time = 10, loop = -1)
@@ -278,6 +278,7 @@ Works together with spawning an observer, noted above.
if (!(client.prefs.chat_toggles & CHAT_OOC))
client.prefs.chat_toggles ^= CHAT_OOC
transfer_ckey(ghost, FALSE)
ghost.client.init_verbs()
if(penalize)
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
@@ -408,9 +409,10 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
to_chat(usr, "<span class='warning'>Another consciousness is in your body...It is resisting you.</span>")
return
client.change_view(CONFIG_GET(string/default_view))
SStgui.on_transfer(src, mind.current) // Transfer NanoUIs.
transfer_ckey(mind.current, FALSE)
return 1
SStgui.on_transfer(src, mind.current) // Transfer NanoUIs.
mind.current.client.init_verbs()
return TRUE
/mob/dead/observer/verb/stay_dead()
set category = "Ghost"
@@ -847,11 +849,11 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
ghostimage_simple.icon_state = icon_state
if(NAMEOF(src, fun_verbs))
if(fun_verbs)
verbs += /mob/dead/observer/verb/boo
verbs += /mob/dead/observer/verb/possess
add_verb(src, /mob/dead/observer/verb/boo)
add_verb(src, /mob/dead/observer/verb/possess)
else
verbs -= /mob/dead/observer/verb/boo
verbs -= /mob/dead/observer/verb/possess
remove_verb(src, /mob/dead/observer/verb/boo)
remove_verb(src, /mob/dead/observer/verb/possess)
/mob/dead/observer/reset_perspective(atom/A)
if(client)
+5
View File
@@ -80,3 +80,8 @@
data["npcs"] = npcs
return data
/datum/orbit_menu/ui_assets()
. = ..() || list()
. += get_asset_datum(/datum/asset/simple/orbit)
-10
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@@ -1,13 +1,3 @@
/datum/emote/brain
mob_type_allowed_typecache = list(/mob/living/brain)
mob_type_blacklist_typecache = list()
/datum/emote/brain/can_run_emote(mob/user, status_check = TRUE)
. = ..()
var/mob/living/brain/B = user
if(!istype(B) || (!(B.container && istype(B.container, /obj/item/mmi))))
return FALSE
/datum/emote/brain/alarm
key = "alarm"
message = "sounds an alarm."
@@ -33,8 +33,8 @@
var/static/regex/alien_name_regex = new("alien (larva|sentinel|drone|hunter|praetorian|queen)( \\(\\d+\\))?")
/mob/living/carbon/alien/Initialize()
verbs += /mob/living/proc/mob_sleep
verbs += /mob/living/proc/lay_down
add_verb(src, /mob/living/proc/mob_sleep)
add_verb(src, /mob/living/proc/lay_down)
create_bodyparts() //initialize bodyparts
@@ -93,11 +93,9 @@
/mob/living/carbon/alien/IsAdvancedToolUser()
return has_fine_manipulation
/mob/living/carbon/alien/Stat()
..()
if(statpanel("Status"))
stat(null, "Intent: [a_intent]")
/mob/living/carbon/alien/get_status_tab_items()
. = ..()
. += "Intent: [a_intent]"
/mob/living/carbon/alien/getTrail()
if(getBruteLoss() < 200)
@@ -1,6 +1,3 @@
/datum/emote/living/alien
mob_type_allowed_typecache = list(/mob/living/carbon/alien)
/datum/emote/living/alien/gnarl
key = "gnarl"
key_third_person = "gnarls"
@@ -148,10 +148,10 @@ Doesn't work on other aliens/AI.*/
action_icon_state = "alien_acid"
/obj/effect/proc_holder/alien/acid/on_gain(mob/living/carbon/user)
user.verbs.Add(/mob/living/carbon/proc/corrosive_acid)
add_verb(user, /mob/living/carbon/proc/corrosive_acid)
/obj/effect/proc_holder/alien/acid/on_lose(mob/living/carbon/user)
user.verbs.Remove(/mob/living/carbon/proc/corrosive_acid)
remove_verb(user, /mob/living/carbon/proc/corrosive_acid)
/obj/effect/proc_holder/alien/acid/proc/corrode(atom/target,mob/living/carbon/user = usr)
if(target in oview(1,user))
@@ -30,10 +30,9 @@
..()
//This needs to be fixed
/mob/living/carbon/alien/larva/Stat()
..()
if(statpanel("Status"))
stat(null, "Progress: [amount_grown]/[max_grown]")
/mob/living/carbon/alien/larva/get_status_tab_items()
. = ..()
. += "Progress: [amount_grown]/[max_grown]"
/mob/living/carbon/alien/larva/adjustPlasma(amount)
if(stat != DEAD && amount > 0)
@@ -40,9 +40,6 @@
if(move_delay_add > 0)
move_delay_add = max(0, move_delay_add - rand(1, 2))
/mob/living/carbon/alien/handle_changeling()
return
/mob/living/carbon/alien/handle_fire()//Aliens on fire code
if(..())
return
+10 -9
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@@ -481,16 +481,17 @@
var/turf/target = get_turf(loc)
I.safe_throw_at(target,I.throw_range,I.throw_speed,src, force = move_force)
/mob/living/carbon/Stat()
..()
if(statpanel("Status"))
var/obj/item/organ/alien/plasmavessel/vessel = getorgan(/obj/item/organ/alien/plasmavessel)
if(vessel)
stat(null, "Plasma Stored: [vessel.storedPlasma]/[vessel.max_plasma]")
if(locate(/obj/item/assembly/health) in src)
stat(null, "Health: [health]")
/mob/living/carbon/get_status_tab_items()
. = ..()
var/obj/item/organ/alien/plasmavessel/vessel = getorgan(/obj/item/organ/alien/plasmavessel)
if(vessel)
. += "Plasma Stored: [vessel.storedPlasma]/[vessel.max_plasma]"
if(locate(/obj/item/assembly/health) in src)
. += "Health: [health]"
add_abilities_to_panel()
/mob/living/carbon/get_proc_holders()
. = ..()
. += add_abilities_to_panel()
/mob/living/carbon/attack_ui(slot)
if(!has_hand_for_held_index(active_hand_index))
-11
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@@ -1,6 +1,3 @@
/datum/emote/living/carbon
mob_type_allowed_typecache = list(/mob/living/carbon)
/datum/emote/living/carbon/airguitar
key = "airguitar"
message = "is strumming the air and headbanging like a safari chimp."
@@ -22,7 +19,6 @@
muzzle_ignore = TRUE
restraint_check = TRUE
emote_type = EMOTE_AUDIBLE
mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai)
/datum/emote/living/carbon/clap/run_emote(mob/living/user, params)
. = ..()
@@ -41,7 +37,6 @@
key = "gnarl"
key_third_person = "gnarls"
message = "gnarls and shows its teeth..."
mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien)
/datum/emote/living/carbon/moan
key = "moan"
@@ -55,27 +50,23 @@
key = "roll"
key_third_person = "rolls"
message = "rolls."
mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien)
restraint_check = TRUE
/datum/emote/living/carbon/scratch
key = "scratch"
key_third_person = "scratches"
message = "scratches."
mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien)
restraint_check = TRUE
/datum/emote/living/carbon/screech
key = "screech"
key_third_person = "screeches"
message = "screeches."
mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien)
/datum/emote/living/carbon/sign
key = "sign"
key_third_person = "signs"
message_param = "signs the number %t."
mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien)
restraint_check = TRUE
/datum/emote/living/carbon/sign/select_param(mob/user, params)
@@ -87,13 +78,11 @@
key = "signal"
key_third_person = "signals"
message_param = "raises %t fingers."
mob_type_allowed_typecache = list(/mob/living/carbon/human)
restraint_check = TRUE
/datum/emote/living/carbon/tail
key = "tail"
message = "waves their tail."
mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien)
/datum/emote/living/carbon/wink
key = "wink"
@@ -18,6 +18,9 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
/mob/living/carbon/human/dummy/Life()
return
/mob/living/carbon/human/dummy/update_mobility()
return
/mob/living/carbon/human/dummy/proc/wipe_state()
delete_equipment()
icon_render_key = null
@@ -1,6 +1,3 @@
/datum/emote/living/carbon/human
mob_type_allowed_typecache = list(/mob/living/carbon/human)
/datum/emote/living/carbon/human/cry
key = "cry"
key_third_person = "cries"
@@ -113,14 +113,14 @@
. += effects_exam
//CIT CHANGES START HERE - adds genital details to examine text
if(LAZYLEN(internal_organs))
if(LAZYLEN(internal_organs) && CHECK_BITFIELD(user.client?.prefs.cit_toggles, GENITAL_EXAMINE))
for(var/obj/item/organ/genital/dicc in internal_organs)
if(istype(dicc) && dicc.is_exposed())
. += "[dicc.desc]"
var/cursed_stuff = attempt_vr(src,"examine_bellies",args) //vore Code
if(cursed_stuff)
. += cursed_stuff
if(CHECK_BITFIELD(user.client?.prefs.cit_toggles, VORE_EXAMINE))
var/cursed_stuff = attempt_vr(src,"examine_bellies",args) //vore Code
if(cursed_stuff)
. += cursed_stuff
//END OF CIT CHANGES
//Jitters
+46 -49
View File
@@ -6,10 +6,11 @@
appearance_flags = KEEP_TOGETHER|TILE_BOUND|PIXEL_SCALE
/mob/living/carbon/human/Initialize()
verbs += /mob/living/proc/mob_sleep
verbs += /mob/living/proc/lay_down
verbs += /mob/living/carbon/human/proc/underwear_toggle //fwee
add_verb(src, /mob/living/proc/mob_sleep)
add_verb(src, /mob/living/proc/lay_down)
add_verb(src, /mob/living/carbon/human/verb/underwear_toggle)
add_verb(src, /mob/living/verb/subtle)
add_verb(src, /mob/living/verb/subtler)
//initialize limbs first
create_bodyparts()
@@ -61,55 +62,51 @@
//...and display them.
add_to_all_human_data_huds()
/mob/living/carbon/human/Stat()
..()
if(statpanel("Status"))
stat(null, "Intent: [a_intent]")
stat(null, "Move Mode: [m_intent]")
if (internal)
if (!internal.air_contents)
qdel(internal)
else
stat("Internal Atmosphere Info", internal.name)
stat("Tank Pressure", internal.air_contents.return_pressure())
stat("Distribution Pressure", internal.distribute_pressure)
if(mind)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
stat("Chemical Storage", "[changeling.chem_charges]/[changeling.chem_storage]")
stat("Absorbed DNA", changeling.absorbedcount)
/mob/living/carbon/human/get_status_tab_items()
. = ..()
. += "Intent: [a_intent]"
. += "Move Mode: [m_intent]"
if(internal)
if(!internal.air_contents)
qdel(internal)
else
. += ""
. += "Internal Atmosphere Info: [internal.name]"
. += "Tank Pressure: [internal.air_contents.return_pressure()]"
. += "Distribution Pressure: [internal.distribute_pressure]"
if(mind)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
. += ""
. += "Chemical Storage: [changeling.chem_charges]/[changeling.chem_storage]"
. += "Absorbed DNA: [changeling.absorbedcount]"
//NINJACODE
if(istype(wear_suit, /obj/item/clothing/suit/space/space_ninja)) //Only display if actually a ninja.
var/obj/item/clothing/suit/space/space_ninja/SN = wear_suit
if(statpanel("SpiderOS"))
stat("SpiderOS Status:","[SN.s_initialized ? "Initialized" : "Disabled"]")
stat("Current Time:", "[STATION_TIME_TIMESTAMP("hh:mm:ss", world.time)]")
if(SN.s_initialized)
//Suit gear
stat("Energy Charge:", "[round(SN.cell.charge/100)]%")
stat("Smoke Bombs:", "\Roman [SN.s_bombs]")
//Ninja status
stat("Fingerprints:", "[md5(dna.uni_identity)]")
stat("Unique Identity:", "[dna.unique_enzymes]")
stat("Overall Status:", "[stat > 1 ? "dead" : "[health]% healthy"]")
stat("Nutrition Status:", "[nutrition]")
stat("Oxygen Loss:", "[getOxyLoss()]")
stat("Toxin Levels:", "[getToxLoss()]")
stat("Burn Severity:", "[getFireLoss()]")
stat("Brute Trauma:", "[getBruteLoss()]")
stat("Radiation Levels:","[radiation] rad")
stat("Body Temperature:","[bodytemperature-T0C] degrees C ([bodytemperature*1.8-459.67] degrees F)")
. += "SpiderOS Status: [SN.s_initialized ? "Initialized" : "Disabled"]"
. += "Current Time: [STATION_TIME_TIMESTAMP("hh:mm:ss", world.time)]"
if(SN.s_initialized)
//Suit gear
. += "Energy Charge: [round(SN.cell.charge/100)]%"
. += "Smoke Bombs: \Roman [SN.s_bombs]"
//Ninja status
. += "Fingerprints: [md5(dna.uni_identity)]"
. += "Unique Identity: [dna.unique_enzymes]"
. += "Overall Status: [stat > 1 ? "dead" : "[health]% healthy"]"
. += "Nutrition Status: [nutrition]"
. += "Oxygen Loss: [getOxyLoss()]"
. += "Toxin Levels: [getToxLoss()]"
. += "Burn Severity: [getFireLoss()]"
. += "Brute Trauma: [getBruteLoss()]"
. += "Radiation Levels: [radiation] rad"
. += "Body Temperature: [bodytemperature-T0C] degrees C ([bodytemperature*1.8-459.67] degrees F)"
//Diseases
if(diseases.len)
stat("Viruses:", null)
for(var/thing in diseases)
var/datum/disease/D = thing
stat("*", "[D.name], Type: [D.spread_text], Stage: [D.stage]/[D.max_stages], Possible Cure: [D.cure_text]")
//Diseases
if(length(diseases))
. += "Viruses:"
for(var/thing in diseases)
var/datum/disease/D = thing
. += "* [D.name], Type: [D.spread_text], Stage: [D.stage]/[D.max_stages], Possible Cure: [D.cure_text]"
/mob/living/carbon/human/show_inv(mob/user)
@@ -75,12 +75,8 @@
. = pda.owner
else if(istype(tablet))
var/obj/item/computer_hardware/card_slot/card_slot = tablet.all_components[MC_CARD]
if(card_slot && (card_slot.stored_card2 || card_slot.stored_card))
if(card_slot.stored_card2) //The second card is the one used for authorization in the ID changing program, so we prioritize it here for consistency
. = card_slot.stored_card2.registered_name
else
if(card_slot.stored_card)
. = card_slot.stored_card.registered_name
if(card_slot?.stored_card)
. = card_slot.stored_card.registered_name
if(!.)
. = if_no_id //to prevent null-names making the mob unclickable
return
@@ -1381,6 +1381,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
var/obj/item/bodypart/affecting = target.get_bodypart(ran_zone(user.zone_selected))
if(!affecting) //Maybe the bodypart is missing? Or things just went wrong..
affecting = target.get_bodypart(BODY_ZONE_CHEST) //target chest instead, as failsafe. Or hugbox? You decide.
var/miss_chance = 100//calculate the odds that a punch misses entirely. considers stamina and brute damage of the puncher. punches miss by default to prevent weird cases
if(attackchain_flags & ATTACK_IS_PARRY_COUNTERATTACK)
miss_chance = 0
@@ -1596,6 +1599,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
/datum/species/proc/spec_attacked_by(obj/item/I, mob/living/user, obj/item/bodypart/affecting, intent, mob/living/carbon/human/H, attackchain_flags = NONE, damage_multiplier = 1)
var/totitemdamage = H.pre_attacked_by(I, user) * damage_multiplier
if(!affecting) //Something went wrong. Maybe the limb is missing?
affecting = H.get_bodypart(BODY_ZONE_CHEST) //If the limb is missing, or something went terribly wrong, just hit the chest instead
// Allows you to put in item-specific reactions based on species
if(user != H)
var/list/block_return = list()
@@ -1607,8 +1614,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
return 0
var/hit_area
if(!affecting) //Something went wrong. Maybe the limb is missing?
affecting = H.bodyparts[1]
hit_area = affecting.name
var/def_zone = affecting.body_zone
@@ -1958,19 +1963,19 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
H.adjust_bodytemperature(natural*(1/(thermal_protection+1)) + min(thermal_protection * (loc_temp - H.bodytemperature) / BODYTEMP_HEAT_DIVISOR, BODYTEMP_HEATING_MAX))
switch((loc_temp - H.bodytemperature)*thermal_protection)
if(-INFINITY to -50)
H.throw_alert("temp", /obj/screen/alert/cold, 3)
H.throw_alert("tempfeel", /obj/screen/alert/cold, 3)
if(-50 to -35)
H.throw_alert("temp", /obj/screen/alert/cold, 2)
H.throw_alert("tempfeel", /obj/screen/alert/cold, 2)
if(-35 to -20)
H.throw_alert("temp", /obj/screen/alert/cold, 1)
H.throw_alert("tempfeel", /obj/screen/alert/cold, 1)
if(-20 to 0) //This is the sweet spot where air is considered normal
H.clear_alert("temp")
H.clear_alert("tempfeel")
if(0 to 15) //When the air around you matches your body's temperature, you'll start to feel warm.
H.throw_alert("temp", /obj/screen/alert/hot, 1)
H.throw_alert("tempfeel", /obj/screen/alert/hot, 1)
if(15 to 30)
H.throw_alert("temp", /obj/screen/alert/hot, 2)
H.throw_alert("tempfeel", /obj/screen/alert/hot, 2)
if(30 to INFINITY)
H.throw_alert("temp", /obj/screen/alert/hot, 3)
H.throw_alert("tempfeel", /obj/screen/alert/hot, 3)
// +/- 50 degrees from 310K is the 'safe' zone, where no damage is dealt.
if(H.bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT && !HAS_TRAIT(H, TRAIT_RESISTHEAT))
@@ -1988,6 +1993,14 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
else
firemodifier = min(firemodifier, 0)
burn_damage = max(log(2-firemodifier,(H.bodytemperature-BODYTEMP_NORMAL))-5,0) // this can go below 5 at log 2.5
if (burn_damage)
switch(burn_damage)
if(0 to 2)
H.throw_alert("temp", /obj/screen/alert/sweat, 1)
if(2 to 4)
H.throw_alert("temp", /obj/screen/alert/sweat, 2)
else
H.throw_alert("temp", /obj/screen/alert/sweat, 3)
burn_damage = burn_damage * heatmod * H.physiology.heat_mod
if (H.stat < UNCONSCIOUS && (prob(burn_damage) * 10) / 4) //40% for level 3 damage on humans
H.emote("scream")
@@ -2000,14 +2013,18 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/cold, multiplicative_slowdown = ((BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR))
switch(H.bodytemperature)
if(200 to BODYTEMP_COLD_DAMAGE_LIMIT)
H.throw_alert("temp", /obj/screen/alert/shiver, 1)
H.apply_damage(COLD_DAMAGE_LEVEL_1*coldmod*H.physiology.cold_mod, BURN)
if(120 to 200)
H.throw_alert("temp", /obj/screen/alert/shiver, 2)
H.apply_damage(COLD_DAMAGE_LEVEL_2*coldmod*H.physiology.cold_mod, BURN)
else
H.throw_alert("temp", /obj/screen/alert/shiver, 3)
H.apply_damage(COLD_DAMAGE_LEVEL_3*coldmod*H.physiology.cold_mod, BURN)
else
H.remove_movespeed_modifier(/datum/movespeed_modifier/cold)
H.clear_alert("temp")
SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "cold")
SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "hot")
@@ -83,17 +83,7 @@
/obj/item/organ/tongue/dullahan
zone = "abstract"
modifies_speech = TRUE
/obj/item/organ/tongue/dullahan/handle_speech(datum/source, list/speech_args)
if(ishuman(owner))
var/mob/living/carbon/human/H = owner
if(isdullahan(H))
var/datum/species/dullahan/D = H.dna.species
if(isobj(D.myhead.loc))
var/obj/O = D.myhead.loc
O.say(speech_args[SPEECH_MESSAGE])
speech_args[SPEECH_MESSAGE] = ""
accents = list(/datum/accent/dullahan)
/obj/item/organ/ears/dullahan
zone = "abstract"
@@ -18,7 +18,8 @@
var/datum/action/innate/regenerate_limbs/regenerate_limbs
var/datum/action/innate/slime_change/slime_change //CIT CHANGE
liked_food = TOXIC | MEAT
toxic_food = null
disliked_food = null
toxic_food = ANTITOXIC
coldmod = 6 // = 3x cold damage
heatmod = 0.5 // = 1/4x heat damage
burnmod = 0.5 // = 1/2x generic burn damage
@@ -114,6 +114,14 @@
#undef VAMP_DRAIN_AMOUNT
/mob/living/carbon/get_status_tab_items()
. = ..()
var/obj/item/organ/heart/vampire/darkheart = getorgan(/obj/item/organ/heart/vampire)
if(darkheart)
. += "<span class='notice'>Current blood level: [blood_volume]/[BLOOD_VOLUME_MAXIMUM].</span>"
/obj/item/organ/heart/vampire
name = "vampire heart"
actions_types = list(/datum/action/item_action/organ_action/vampire_heart)
+1 -23
View File
@@ -1,8 +1,4 @@
/mob/living/carbon/BiologicalLife(seconds, times_fired)
//Updates the number of stored chemicals for powers
handle_changeling()
//Handles the unique mentabolism of bloodsuckers, look at /datum/antagonist/bloodsucker/proc/LifeTick()
handle_bloodsucker()
//Reagent processing needs to come before breathing, to prevent edge cases.
handle_organs()
. = ..() // if . is false, we are dead.
@@ -410,25 +406,7 @@
for(var/thing in all_wounds)
var/datum/wound/W = thing
if(W.processes) // meh
W.handle_process()
//todo generalize this and move hud out
/mob/living/carbon/proc/handle_changeling()
if(mind && hud_used && hud_used.lingchemdisplay)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
changeling.regenerate()
hud_used.lingchemdisplay.invisibility = 0
hud_used.lingchemdisplay.maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#dd66dd'>[round(changeling.chem_charges)]</font></div>"
else
hud_used.lingchemdisplay.invisibility = INVISIBILITY_ABSTRACT
/mob/living/carbon/proc/handle_bloodsucker()
if(mind && AmBloodsucker(src))
var/datum/antagonist/bloodsucker/B = mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
B.LifeTick()
W.handle_process()
/mob/living/carbon/handle_mutations_and_radiation()
if(dna && dna.temporary_mutations.len)
+12 -12
View File
@@ -18,8 +18,8 @@
hud_type = /datum/hud/monkey
/mob/living/carbon/monkey/Initialize(mapload, cubespawned=FALSE, mob/spawner)
verbs += /mob/living/proc/mob_sleep
verbs += /mob/living/proc/lay_down
add_verb(src, /mob/living/proc/mob_sleep)
add_verb(src, /mob/living/proc/lay_down)
if(unique_name) //used to exclude pun pun
gender = pick(MALE, FEMALE)
@@ -90,16 +90,16 @@
return
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/monkey_temperature_speedmod, TRUE, slow)
/mob/living/carbon/monkey/Stat()
..()
if(statpanel("Status"))
stat(null, "Intent: [a_intent]")
stat(null, "Move Mode: [m_intent]")
if(client && mind)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
stat("Chemical Storage", "[changeling.chem_charges]/[changeling.chem_storage]")
stat("Absorbed DNA", changeling.absorbedcount)
/mob/living/carbon/monkey/get_status_tab_items()
. = ..()
. += "Intent: [a_intent]"
. += "Move Mode: [m_intent]"
if(client && mind)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
. += ""
. += "Chemical Storage: [changeling.chem_charges]/[changeling.chem_storage]"
. += "Absorbed DNA: [changeling.absorbedcount]"
/mob/living/carbon/monkey/verb/removeinternal()
-6
View File
@@ -1,9 +1,3 @@
/* EMOTE DATUMS */
/datum/emote/living
mob_type_allowed_typecache = /mob/living
mob_type_blacklist_typecache = list(/mob/living/simple_animal/slime, /mob/living/brain)
/datum/emote/living/blush
key = "blush"
key_third_person = "blushes"
+2
View File
@@ -43,6 +43,7 @@
* Returns TRUE or FALSE based on if we were interrupted. This is used by overridden variants to check if they should stop.
*/
/mob/living/proc/BiologicalLife(seconds, times_fired)
SEND_SIGNAL(src,COMSIG_LIVING_BIOLOGICAL_LIFE, seconds, times_fired)
handle_diseases()// DEAD check is in the proc itself; we want it to spread even if the mob is dead, but to handle its disease-y properties only if you're not.
handle_wounds()
@@ -78,6 +79,7 @@
* Returns TRUE or FALSE based on if we were interrupted. This is used by overridden variants to check if they should stop.
*/
/mob/living/proc/PhysicalLife(seconds, times_fired)
SEND_SIGNAL(src,COMSIG_LIVING_PHYSICAL_LIFE, seconds, times_fired)
if(digitalinvis)
handle_diginvis() //AI becomes unable to see mob
+3 -1
View File
@@ -1163,8 +1163,10 @@
A.action.Remove(src)
/mob/living/proc/add_abilities_to_panel()
var/list/L = list()
for(var/obj/effect/proc_holder/A in abilities)
statpanel("[A.panel]",A.get_panel_text(),A)
L[++L.len] = list("[A.panel]",A.get_panel_text(),A.name,"[REF(A)]")
return L
/mob/living/lingcheck()
if(mind)
+25 -24
View File
@@ -23,6 +23,7 @@
a_intent = INTENT_HARM //so we always get pushed instead of trying to swap
sight = SEE_TURFS | SEE_MOBS | SEE_OBJS
see_in_dark = 8
deathsound = 'sound/voice/scream/android_scream.ogg'
hud_type = /datum/hud/ai
med_hud = DATA_HUD_MEDICAL_BASIC
sec_hud = DATA_HUD_SECURITY_BASIC
@@ -139,7 +140,7 @@
spark_system.set_up(5, 0, src)
spark_system.attach(src)
verbs += /mob/living/silicon/ai/proc/show_laws_verb
add_verb(src, /mob/living/silicon/ai/proc/show_laws_verb)
aiPDA = new/obj/item/pda/ai(src)
aiPDA.owner = name
@@ -153,10 +154,10 @@
deploy_action.Grant(src)
if(isturf(loc))
verbs.Add(/mob/living/silicon/ai/proc/ai_network_change, \
add_verb(src, list(/mob/living/silicon/ai/proc/ai_network_change, \
/mob/living/silicon/ai/proc/ai_statuschange, /mob/living/silicon/ai/proc/ai_hologram_change, \
/mob/living/silicon/ai/proc/botcall, /mob/living/silicon/ai/proc/control_integrated_radio, \
/mob/living/silicon/ai/proc/set_automatic_say_channel)
/mob/living/silicon/ai/proc/set_automatic_say_channel))
GLOB.ai_list += src
GLOB.shuttle_caller_list += src
@@ -208,26 +209,26 @@
display_icon_override = ai_core_icon
set_core_display_icon(ai_core_icon)
/mob/living/silicon/ai/Stat()
..()
if(statpanel("Status"))
if(!stat)
stat(null, text("System integrity: [(health+100)/2]%"))
stat(null, text("Connected cyborgs: [connected_robots.len]"))
for(var/mob/living/silicon/robot/R in connected_robots)
var/robot_status = "Nominal"
if(R.shell)
robot_status = "AI SHELL"
else if(R.stat || !R.client)
robot_status = "OFFLINE"
else if(!R.cell || R.cell.charge <= 0)
robot_status = "DEPOWERED"
//Name, Health, Battery, Module, Area, and Status! Everything an AI wants to know about its borgies!
stat(null, text("[R.name] | S.Integrity: [R.health]% | Cell: [R.cell ? "[R.cell.charge]/[R.cell.maxcharge]" : "Empty"] | \
Module: [R.designation] | Loc: [get_area_name(R, TRUE)] | Status: [robot_status]"))
stat(null, text("AI shell beacons detected: [LAZYLEN(GLOB.available_ai_shells)]")) //Count of total AI shells
else
stat(null, text("Systems nonfunctional"))
/mob/living/silicon/ai/get_status_tab_items()
. = ..()
if(stat != CONSCIOUS)
. += text("Systems nonfunctional")
return
. += text("System integrity: [(health + 100) * 0.5]%")
. += text("Connected cyborgs: [length(connected_robots)]")
for(var/r in connected_robots)
var/mob/living/silicon/robot/connected_robot = r
var/robot_status = "Nominal"
if(connected_robot.shell)
robot_status = "AI SHELL"
else if(connected_robot.stat != CONSCIOUS || !connected_robot.client)
robot_status = "OFFLINE"
else if(!connected_robot.cell || connected_robot.cell.charge <= 0)
robot_status = "DEPOWERED"
//Name, Health, Battery, Module, Area, and Status! Everything an AI wants to know about its borgies!
. += text("[connected_robot.name] | S.Integrity: [connected_robot.health]% | Cell: [connected_robot.cell ? "[connected_robot.cell.charge]/[connected_robot.cell.maxcharge]" : "Empty"] | \
Module: [connected_robot.designation] | Loc: [get_area_name(connected_robot, TRUE)] | Status: [robot_status]")
. += text("AI shell beacons detected: [LAZYLEN(GLOB.available_ai_shells)]") //Count of total AI shells
/mob/living/silicon/ai/proc/ai_alerts()
var/dat = "<HEAD><TITLE>Current Station Alerts</TITLE><META HTTP-EQUIV='Refresh' CONTENT='10'></HEAD><BODY>\n"
@@ -858,7 +859,7 @@
to_chat(src, "In the top right corner of the screen you will find the Malfunctions tab, where you can purchase various abilities, from upgraded surveillance to station ending doomsday devices.")
to_chat(src, "You are also capable of hacking APCs, which grants you more points to spend on your Malfunction powers. The drawback is that a hacked APC will give you away if spotted by the crew. Hacking an APC takes 60 seconds.")
view_core() //A BYOND bug requires you to be viewing your core before your verbs update
verbs += /mob/living/silicon/ai/proc/choose_modules
add_verb(src, /mob/living/silicon/ai/proc/choose_modules)
malf_picker = new /datum/module_picker
+6 -7
View File
@@ -184,13 +184,12 @@
else
client.eye = card
/mob/living/silicon/pai/Stat()
..()
if(statpanel("Status"))
if(!stat)
stat(null, text("Emitter Integrity: [emitterhealth * (100/emittermaxhealth)]"))
else
stat(null, text("Systems nonfunctional"))
/mob/living/silicon/pai/get_status_tab_items()
. += ..()
if(!stat)
. += text("Emitter Integrity: [emitterhealth * (100/emittermaxhealth)]")
else
. += text("Systems nonfunctional")
/mob/living/silicon/pai/restrained(ignore_grab)
. = FALSE
@@ -5,7 +5,7 @@
/datum/emote/sound/silicon
mob_type_allowed_typecache = list(/mob/living/silicon, /mob/living/carbon/human)
emote_type = EMOTE_AUDIBLE
var/unrestricted = FALSE
var/unrestricted = TRUE
/datum/emote/sound/silicon/run_emote(mob/user, params)
if(!unrestricted && !(issilicon(user) || isipcperson(user)))
+35 -26
View File
@@ -72,8 +72,8 @@
toner = tonermax
diag_hud_set_borgcell()
verbs += /mob/living/proc/lay_down //CITADEL EDIT gimmie rest verb kthx
verbs += /mob/living/silicon/robot/proc/rest_style
add_verb(src, /mob/living/proc/lay_down) //CITADEL EDIT gimmie rest verb kthx
add_verb(src, /mob/living/silicon/robot/proc/rest_style)
//If there's an MMI in the robot, have it ejected when the mob goes away. --NEO
/mob/living/silicon/robot/Destroy()
@@ -99,7 +99,7 @@
radio.keyslot = null
//END CITADEL EDIT
if(connected_ai)
connected_ai.connected_robots -= src
set_connected_ai(null)
if(shell)
GLOB.available_ai_shells -= src
else
@@ -222,19 +222,19 @@
if(thruster_button)
thruster_button.icon_state = "ionpulse[ionpulse_on]"
/mob/living/silicon/robot/Stat()
..()
if(statpanel("Status"))
if(cell)
stat("Charge Left:", "[cell.charge]/[cell.maxcharge]")
else
stat(null, text("No Cell Inserted!"))
/mob/living/silicon/robot/get_status_tab_items()
. = ..()
. += ""
if(cell)
. += "Charge Left: [cell.charge]/[cell.maxcharge]"
else
. += text("No Cell Inserted!")
if(module)
for(var/datum/robot_energy_storage/st in module.storages)
stat("[st.name]:", "[st.energy]/[st.max_energy]")
if(connected_ai)
stat("Master AI:", connected_ai.name)
if(module)
for(var/datum/robot_energy_storage/st in module.storages)
. += "[st.name]: [st.energy]/[st.max_energy]"
if(connected_ai)
. += "Master AI: [connected_ai.name]"
/mob/living/silicon/robot/restrained(ignore_grab)
. = 0
@@ -560,11 +560,10 @@
gib()
/mob/living/silicon/robot/proc/UnlinkSelf()
if(src.connected_ai)
connected_ai.connected_robots -= src
src.connected_ai = null
lawupdate = 0
scrambledcodes = 1
set_connected_ai(null)
lawupdate = FALSE
locked_down = FALSE
scrambledcodes = TRUE
//Disconnect it's camera so it's not so easily tracked.
if(!QDELETED(builtInCamera))
QDEL_NULL(builtInCamera)
@@ -586,10 +585,10 @@
W.attack_self(src)
/mob/living/silicon/robot/proc/SetLockdown(state = 1)
/mob/living/silicon/robot/proc/SetLockdown(state = TRUE)
// They stay locked down if their wire is cut.
if(wires.is_cut(WIRE_LOCKDOWN))
state = 1
state = TRUE
if(state)
throw_alert("locked", /obj/screen/alert/locked)
else
@@ -991,7 +990,7 @@
builtInCamera.c_tag = real_name //update the camera name too
mainframe = AI
deployed = TRUE
connected_ai = mainframe
set_connected_ai(mainframe)
mainframe.connected_robots |= src
lawupdate = TRUE
lawsync()
@@ -1090,9 +1089,8 @@
. = ..(user)
/mob/living/silicon/robot/proc/TryConnectToAI()
connected_ai = select_active_ai_with_fewest_borgs()
set_connected_ai(select_active_ai_with_fewest_borgs(z))
if(connected_ai)
connected_ai.connected_robots += src
lawsync()
lawupdate = 1
return TRUE
@@ -1134,7 +1132,7 @@
/mob/living/silicon/robot/adjustStaminaLossBuffered(amount, updating_health = 1)
if(istype(cell))
cell.charge -= amount*5
cell.charge -= amount * 5
/mob/living/silicon/robot/verb/viewmanifest()
set category = "Robot Commands"
@@ -1143,3 +1141,14 @@
if(usr.stat == DEAD)
return //won't work if dead
ai_roster()
/mob/living/silicon/robot/proc/set_connected_ai(new_ai)
if(connected_ai == new_ai)
return
. = connected_ai
connected_ai = new_ai
if(.)
var/mob/living/silicon/ai/old_ai = .
old_ai.connected_robots -= src
if(connected_ai)
connected_ai.connected_robots |= src
@@ -138,8 +138,8 @@
/mob/living/silicon/robot/proc/beep_boop_rogue_bot(mob/user)
SetEmagged(1)
SetStun(60) //Borgs were getting into trouble because they would attack the emagger before the new laws were shown
lawupdate = 0
connected_ai = null
lawupdate = FALSE
set_connected_ai(null)
message_admins("[ADMIN_LOOKUPFLW(user)] emagged cyborg [ADMIN_LOOKUPFLW(src)]. Laws overridden.")
log_game("[key_name(user)] emagged cyborg [key_name(src)]. Laws overridden.")
var/time = time2text(world.realtime,"hh:mm:ss")
@@ -361,8 +361,7 @@
"Sleek" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "sleekmed"),
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinamed"),
"Eyebot" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "eyebotmed"),
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymed"),
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakemedbox")
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymed")
)
var/list/L = list("Medihound" = "medihound", "Medihound Dark" = "medihounddark", "Vale" = "valemed")
for(var/a in L)
@@ -423,13 +422,6 @@
moduleselect_icon = "medihound"
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
dogborg = TRUE
if("Drake")
cyborg_base_icon = "drakemed"
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
sleeper_overlay = "drakemedsleeper"
moduleselect_icon = "medihound"
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
dogborg = TRUE
else
return FALSE
return ..()
@@ -486,8 +478,7 @@
"Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "caneng"),
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinaeng"),
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "spidereng"),
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyeng"),
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakeengbox")
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyeng")
)
var/list/L = list("Pup Dozer" = "pupdozer", "Vale" = "valeeng")
for(var/a in L)
@@ -545,11 +536,6 @@
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
sleeper_overlay = "alinasleeper"
dogborg = TRUE
if("Drake")
cyborg_base_icon = "drakeeng"
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
sleeper_overlay = "drakesecsleeper"
dogborg = TRUE
else
return FALSE
return ..()
@@ -588,8 +574,7 @@
"Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "cansec"),
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinasec"),
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "spidersec"),
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavysec"),
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakesecbox")
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavysec")
)
var/list/L = list("K9" = "k9", "Vale" = "valesec", "K9 Dark" = "k9dark")
for(var/a in L)
@@ -645,11 +630,6 @@
sleeper_overlay = "valesecsleeper"
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
dogborg = TRUE
if("Drake")
cyborg_base_icon = "drakesec"
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
sleeper_overlay = "drakesecsleeper"
dogborg = TRUE
else
return FALSE
return ..()
@@ -693,8 +673,7 @@
var/static/list/peace_icons = sortList(list(
"Default" = image(icon = 'icons/mob/robots.dmi', icon_state = "peace"),
"Borgi" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "borgi"),
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "whitespider"),
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakepeacebox")
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "whitespider")
))
var/peace_borg_icon = show_radial_menu(R, R , peace_icons, custom_check = CALLBACK(src, .proc/check_menu, R), radius = 42, require_near = TRUE)
switch(peace_borg_icon)
@@ -710,11 +689,6 @@
hat_offset = INFINITY
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
has_snowflake_deadsprite = TRUE
if("Drake")
cyborg_base_icon = "drakepeace"
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
sleeper_overlay = "drakepeacesleeper"
dogborg = TRUE
else
return FALSE
return ..()
@@ -853,8 +827,7 @@
"(Janitor) Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinajan"),
"(Janitor) Sleek" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "sleekjan"),
"(Janitor) Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "canjan"),
"(Janitor) Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyjan"),
"(Janitor) Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakejanitbox")
"(Janitor) Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyjan")
)
var/list/L = list("(Service) DarkK9" = "k50", "(Service) Vale" = "valeserv", "(Service) ValeDark" = "valeservdark",
"(Janitor) Scrubpuppy" = "scrubpup")
@@ -926,11 +899,6 @@
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
sleeper_overlay = "jsleeper"
dogborg = TRUE
if("(Janitor) Drake")
cyborg_base_icon = "drakejanit"
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
sleeper_overlay = "drakesecsleeper"
dogborg = TRUE
else
return FALSE
return ..()
@@ -976,8 +944,7 @@
"Sleek" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "sleekmin"),
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinamin"),
"Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "canmin"),
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymin"),
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakeminebox")
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymin")
)
var/list/L = list("Blade" = "blade", "Vale" = "valemine")
for(var/a in L)
@@ -1021,11 +988,6 @@
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
sleeper_overlay = "valeminesleeper"
dogborg = TRUE
if("Drake")
cyborg_base_icon = "drakemine"
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
sleeper_overlay = "drakeminesleeper"
dogborg = TRUE
else
return FALSE
return ..()
@@ -13,6 +13,7 @@
mob_biotypes = MOB_ROBOTIC
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
speech_span = SPAN_ROBOT
deathsound = 'sound/voice/borg_deathsound.ogg'
flags_1 = PREVENT_CONTENTS_EXPLOSION_1 | HEAR_1
vore_flags = NO_VORE
@@ -24,6 +24,7 @@
incorporeal_move = 1
alpha = 50
speak_emote = list("echos")
rad_flags = RAD_NO_CONTAMINATE
movement_type = FLYING
var/pseudo_death = FALSE
var/posses_safe = FALSE
@@ -438,6 +438,16 @@
/mob/living/simple_animal/bot/mulebot/get_status_tab_items()
. = ..()
if(cell)
. += "Charge Left: [cell.charge]/[cell.maxcharge]"
else
. += text("No Cell Inserted!")
if(load)
. += "Current Load: [load.name]"
/mob/living/simple_animal/bot/mulebot/call_bot()
..()
if(path && path.len)
@@ -34,7 +34,7 @@
/mob/living/simple_animal/pet/bumbles/Initialize()
. = ..()
verbs += /mob/living/proc/lay_down
add_verb(src, /mob/living/proc/lay_down)
/mob/living/simple_animal/pet/bumbles/ComponentInitialize()
. = ..()
@@ -39,7 +39,7 @@
/mob/living/simple_animal/pet/cat/Initialize()
. = ..()
verbs += /mob/living/proc/lay_down
add_verb(src, /mob/living/proc/lay_down)
/mob/living/simple_animal/pet/cat/ComponentInitialize()
. = ..()
@@ -142,8 +142,8 @@
set_light(2, 0.5)
qdel(access_card) //we don't have free access
access_card = null
verbs -= /mob/living/simple_animal/drone/verb/check_laws
verbs -= /mob/living/simple_animal/drone/verb/drone_ping
remove_verb(src, /mob/living/simple_animal/drone/verb/check_laws)
remove_verb(src, /mob/living/simple_animal/drone/verb/drone_ping)
/mob/living/simple_animal/drone/cogscarab/Login()
..()
@@ -196,18 +196,17 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
REMOVE_TRAIT(summoner, TRAIT_NODEATH, "memento_mori")
to_chat(summoner,"<span class='danger'>You feel incredibly vulnerable as the memento mori pulls your life force in one too many directions!")
/mob/living/simple_animal/hostile/guardian/Stat()
..()
if(statpanel("Status"))
if(summoner)
var/resulthealth
if(iscarbon(summoner))
resulthealth = round((abs(HEALTH_THRESHOLD_DEAD - summoner.health) / abs(HEALTH_THRESHOLD_DEAD - summoner.maxHealth)) * 100)
else
resulthealth = round((summoner.health / summoner.maxHealth) * 100, 0.5)
stat(null, "Summoner Health: [resulthealth]%")
if(cooldown >= world.time)
stat(null, "Manifest/Recall Cooldown Remaining: [DisplayTimeText(cooldown - world.time)]")
/mob/living/simple_animal/hostile/guardian/get_status_tab_items()
. += ..()
if(summoner)
var/resulthealth
if(iscarbon(summoner))
resulthealth = round((abs(HEALTH_THRESHOLD_DEAD - summoner.health) / abs(HEALTH_THRESHOLD_DEAD - summoner.maxHealth)) * 100)
else
resulthealth = round((summoner.health / summoner.maxHealth) * 100, 0.5)
. += "Summoner Health: [resulthealth]%"
if(cooldown >= world.time)
. += "Manifest/Recall Cooldown Remaining: [DisplayTimeText(cooldown - world.time)]"
/mob/living/simple_animal/hostile/guardian/Move() //Returns to summoner if they move out of range
. = ..()
@@ -477,13 +476,13 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
to_chat(src, "<span class='holoparasite'><font color=\"[G.guardiancolor]\"><b>[G.real_name]</b></font> has been caught!</span>")
guardians -= G
if(!guardians.len)
verbs -= /mob/living/proc/guardian_reset
remove_verb(src, /mob/living/proc/guardian_reset)
else
to_chat(src, "<span class='holoparasite'>There were no ghosts willing to take control of <font color=\"[G.guardiancolor]\"><b>[G.real_name]</b></font>. Looks like you're stuck with it for now.</span>")
else
to_chat(src, "<span class='holoparasite'>You decide not to reset [guardians.len > 1 ? "any of your guardians":"your guardian"].</span>")
else
verbs -= /mob/living/proc/guardian_reset
remove_verb(src, /mob/living/proc/guardian_reset)
////////parasite tracking/finding procs
@@ -608,9 +607,9 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
if("carp")
to_chat(user, "[G.carp_fluff_string]")
to_chat(user, "<span class='holoparasite'><b>[G.real_name]</b> has been caught!</span>")
user.verbs += /mob/living/proc/guardian_comm
user.verbs += /mob/living/proc/guardian_recall
user.verbs += /mob/living/proc/guardian_reset
add_verb(user, list(/mob/living/proc/guardian_comm, \
/mob/living/proc/guardian_recall, \
/mob/living/proc/guardian_reset))
/obj/item/guardiancreator/choose
random = FALSE
@@ -26,11 +26,10 @@
if(loc == summoner && toggle)
ToggleMode(0)
/mob/living/simple_animal/hostile/guardian/assassin/Stat()
..()
if(statpanel("Status"))
if(stealthcooldown >= world.time)
stat(null, "Stealth Cooldown Remaining: [DisplayTimeText(stealthcooldown - world.time)]")
/mob/living/simple_animal/hostile/guardian/assassin/get_status_tab_items()
. = ..()
if(stealthcooldown >= world.time)
. += "Stealth Cooldown Remaining: [DisplayTimeText(stealthcooldown - world.time)]"
/mob/living/simple_animal/hostile/guardian/assassin/AttackingTarget()
. = ..()
@@ -7,11 +7,10 @@
carp_fluff_string = "<span class='holoparasite'>CARP CARP CARP! Caught one! It's an explosive carp! Boom goes the fishy.</span>"
var/bomb_cooldown = 0
/mob/living/simple_animal/hostile/guardian/bomb/Stat()
..()
if(statpanel("Status"))
if(bomb_cooldown >= world.time)
stat(null, "Bomb Cooldown Remaining: [DisplayTimeText(bomb_cooldown - world.time)]")
/mob/living/simple_animal/hostile/guardian/bomb/get_status_tab_items()
. = ..()
if(bomb_cooldown >= world.time)
. += "Bomb Cooldown Remaining: [DisplayTimeText(bomb_cooldown - world.time)]"
/mob/living/simple_animal/hostile/guardian/bomb/AttackingTarget()
. = ..()
@@ -29,7 +28,7 @@
/mob/living/simple_animal/hostile/guardian/bomb/AltClickOn(atom/movable/A)
if(!istype(A))
altclick_listed_turf(A)
AltClickNoInteract(src, A)
return
if(loc == summoner)
to_chat(src, "<span class='danger'><B>You must be manifested to create bombs!</span></B>")
@@ -18,11 +18,10 @@
var/datum/atom_hud/medsensor = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
medsensor.add_hud_to(src)
/mob/living/simple_animal/hostile/guardian/healer/Stat()
..()
if(statpanel("Status"))
if(beacon_cooldown >= world.time)
stat(null, "Beacon Cooldown Remaining: [DisplayTimeText(beacon_cooldown - world.time)]")
/mob/living/simple_animal/hostile/guardian/healer/get_status_tab_items()
. = ..()
if(beacon_cooldown >= world.time)
. += "Beacon Cooldown Remaining: [DisplayTimeText(beacon_cooldown - world.time)]"
/mob/living/simple_animal/hostile/guardian/healer/AttackingTarget()
. = ..()
@@ -106,7 +105,7 @@
/mob/living/simple_animal/hostile/guardian/healer/AltClickOn(atom/movable/A)
if(!istype(A))
altclick_listed_turf(A)
AltClickNoInteract(src, A)
return
if(loc == summoner)
to_chat(src, "<span class='danger'><B>You must be manifested to warp a target!</span></B>")
@@ -1,6 +1,5 @@
/datum/emote/sound/gorilla
mob_type_allowed_typecache = /mob/living/simple_animal/hostile/gorilla
mob_type_blacklist_typecache = list()
/datum/emote/sound/gorilla/ooga
key = "ooga"
@@ -8,4 +7,3 @@
message = "oogas."
message_param = "oogas at %t."
sound = 'sound/creatures/gorilla.ogg'
@@ -128,7 +128,7 @@
/mob/living/simple_animal/hostile/jungle/leaper/Initialize()
. = ..()
verbs -= /mob/living/verb/pulled
remove_verb(src, /mob/living/verb/pulled)
/mob/living/simple_animal/hostile/jungle/leaper/CtrlClickOn(atom/A)
face_atom(A)
@@ -642,8 +642,8 @@ Difficulty: Very Hard
/mob/living/simple_animal/hostile/lightgeist/Initialize()
. = ..()
verbs -= /mob/living/verb/pulled
verbs -= /mob/verb/me_verb
remove_verb(src, /mob/living/verb/pulled)
remove_verb(src, /mob/verb/me_verb)
var/datum/atom_hud/medsensor = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
medsensor.add_hud_to(src)
@@ -732,7 +732,7 @@ Difficulty: Very Hard
L.mind.transfer_to(holder_animal)
var/obj/effect/proc_holder/spell/targeted/exit_possession/P = new /obj/effect/proc_holder/spell/targeted/exit_possession
holder_animal.mind.AddSpell(P)
holder_animal.verbs -= /mob/living/verb/pulled
remove_verb(holder_animal, /mob/living/verb/pulled)
/obj/structure/closet/stasis/dump_contents(override = TRUE, kill = 1)
STOP_PROCESSING(SSobj, src)
@@ -274,7 +274,7 @@ Difficulty: Medium
/mob/living/simple_animal/hostile/megafauna/dragon/AltClickOn(atom/movable/A)
if(!istype(A))
altclick_listed_turf(A)
AltClickNoInteract(src, A)
return
if(swoop_cooldown >= world.time)
to_chat(src, "<span class='warning'>You need to wait 20 seconds between swoop attacks!</span>")
@@ -445,7 +445,7 @@ Difficulty: Normal
/mob/living/simple_animal/hostile/megafauna/hierophant/AltClickOn(atom/A) //player control handler(don't give this to a player holy fuck)
if(!istype(A) || get_dist(A, src) <= 2)
return altclick_listed_turf(A)
return AltClickNoInteract(src, A)
blink(A)
//Hierophant overlays
@@ -141,7 +141,7 @@ Difficulty: Medium
loot = list(/obj/item/staff/storm)
elimination = 0
else if(prob(20))
loot = list(/obj/structure/closet/crate/necropolis/tendril)
loot = list(/obj/structure/closet/crate/necropolis/tendril/random) //This one spawns a chest that could be any of the three types
..()
/obj/item/gps/internal/legion
@@ -25,6 +25,7 @@
var/list/attack_action_types = list()
var/can_talk = FALSE
var/obj/loot_drop = null
var/crate_type = /obj/structure/closet/crate/necropolis/tendril
var/owner
//Gives player-controlled variants the ability to swap attacks
@@ -182,7 +183,7 @@ While using this makes the system rely on OnFire, it still gives options for tim
activator = null
obj/structure/elite_tumor/proc/spawn_elite(var/mob/dead/observer/elitemind)
/obj/structure/elite_tumor/proc/spawn_elite(var/mob/dead/observer/elitemind)
var/selectedspawn = pick(potentialspawns)
mychild = new selectedspawn(loc)
visible_message("<span class='boldwarning'>[mychild] emerges from [src]!</span>")
@@ -193,7 +194,7 @@ obj/structure/elite_tumor/proc/spawn_elite(var/mob/dead/observer/elitemind)
icon_state = "tumor_popped"
INVOKE_ASYNC(src, .proc/arena_checks)
obj/structure/elite_tumor/proc/return_elite()
/obj/structure/elite_tumor/proc/return_elite()
mychild.forceMove(loc)
visible_message("<span class='boldwarning'>[mychild] emerges from [src]!</span>")
playsound(loc,'sound/effects/phasein.ogg', 200, 0, 50, TRUE, TRUE)
@@ -271,11 +272,11 @@ obj/structure/elite_tumor/proc/return_elite()
visible_message("<span class='boldwarning'>[mychild] suddenly reappears above [src]!</span>")
playsound(loc,'sound/effects/phasein.ogg', 200, 0, 50, TRUE, TRUE)
obj/structure/elite_tumor/proc/onEliteLoss()
/obj/structure/elite_tumor/proc/onEliteLoss()
playsound(loc,'sound/effects/tendril_destroyed.ogg', 200, 0, 50, TRUE, TRUE)
visible_message("<span class='boldwarning'>[src] begins to convulse violently before beginning to dissipate.</span>")
visible_message("<span class='boldwarning'>As [src] closes, something is forced up from down below.</span>")
var/obj/structure/closet/crate/necropolis/tendril/lootbox = new /obj/structure/closet/crate/necropolis/tendril(loc)
var/obj/structure/closet/crate/necropolis/tendril/lootbox = new mychild.crate_type(loc)
if(!boosted)
mychild = null
activator = null
@@ -290,7 +291,7 @@ obj/structure/elite_tumor/proc/onEliteLoss()
activator = null
qdel(src)
obj/structure/elite_tumor/proc/onEliteWon()
/obj/structure/elite_tumor/proc/onEliteWon()
activity = TUMOR_PASSIVE
activator = null
mychild.revive(full_heal = TRUE, admin_revive = TRUE)
@@ -40,6 +40,7 @@
mouse_opacity = MOUSE_OPACITY_ICON
deathmessage = "explodes into gore!"
loot_drop = /obj/item/crusher_trophy/broodmother_tongue
crate_type = /obj/structure/closet/crate/necropolis/tendril/weapon_armor
attack_action_types = list(/datum/action/innate/elite_attack/tentacle_patch,
/datum/action/innate/elite_attack/spawn_children,
@@ -38,7 +38,7 @@
deathsound = 'sound/magic/demon_dies.ogg'
deathmessage = "begins to shudder as it becomes transparent..."
loot_drop = /obj/item/clothing/neck/cloak/herald_cloak
crate_type = /obj/structure/closet/crate/necropolis/tendril/magic
can_talk = 1
attack_action_types = list(/datum/action/innate/elite_attack/herald_trishot,
@@ -38,7 +38,7 @@
deathsound = 'sound/magic/curse.ogg'
deathmessage = "'s arms reach out before it falls apart onto the floor, lifeless."
loot_drop = /obj/item/crusher_trophy/legionnaire_spine
crate_type = /obj/structure/closet/crate/necropolis/tendril/misc
attack_action_types = list(/datum/action/innate/elite_attack/legionnaire_charge,
/datum/action/innate/elite_attack/head_detach,
/datum/action/innate/elite_attack/bonfire_teleport,
@@ -38,7 +38,7 @@
deathsound = 'sound/magic/repulse.ogg'
deathmessage = "'s lights flicker, before its top part falls down."
loot_drop = /obj/item/clothing/accessory/pandora_hope
crate_type = /obj/structure/closet/crate/necropolis/tendril/magic
attack_action_types = list(/datum/action/innate/elite_attack/singular_shot,
/datum/action/innate/elite_attack/magic_box,
/datum/action/innate/elite_attack/pandora_teleport,
@@ -190,4 +190,4 @@
/obj/item/clothing/accessory/pandora_hope/on_uniform_dropped(obj/item/clothing/under/U, user)
var/mob/living/L = user
if(L && L.mind)
SEND_SIGNAL(L, COMSIG_CLEAR_MOOD_EVENT, "hope_lavaland")
SEND_SIGNAL(L, COMSIG_CLEAR_MOOD_EVENT, "hope_lavaland")
@@ -115,12 +115,12 @@
parrot_sleep_dur = parrot_sleep_max //In case someone decides to change the max without changing the duration var
verbs.Add(/mob/living/simple_animal/parrot/proc/steal_from_ground, \
add_verb(src, list(/mob/living/simple_animal/parrot/proc/steal_from_ground, \
/mob/living/simple_animal/parrot/proc/steal_from_mob, \
/mob/living/simple_animal/parrot/verb/drop_held_item_player, \
/mob/living/simple_animal/parrot/proc/perch_player, \
/mob/living/simple_animal/parrot/proc/toggle_mode,
/mob/living/simple_animal/parrot/proc/perch_mob_player)
/mob/living/simple_animal/parrot/proc/perch_mob_player))
/mob/living/simple_animal/parrot/examine(mob/user)
@@ -142,11 +142,11 @@
..(gibbed)
/mob/living/simple_animal/parrot/Stat()
..()
if(statpanel("Status"))
stat("Held Item", held_item)
stat("Mode",a_intent)
/mob/living/simple_animal/parrot/get_status_tab_items()
. = ..()
. += ""
. += "Held Item: [held_item]"
. += "Mode: [a_intent]"
/mob/living/simple_animal/parrot/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
. = ..()
@@ -345,11 +345,10 @@
remove_movespeed_modifier(/datum/movespeed_modifier/simplemob_varspeed)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/simplemob_varspeed, multiplicative_slowdown = speed)
/mob/living/simple_animal/Stat()
..()
if(statpanel("Status"))
stat(null, "Health: [round((health / maxHealth) * 100)]%")
return 1
/mob/living/simple_animal/get_status_tab_items()
. = ..()
. += ""
. += "Health: [round((health / maxHealth) * 100)]%"
/mob/living/simple_animal/proc/drop_loot()
if(loot.len)
@@ -1,6 +1,5 @@
/datum/emote/slime
mob_type_allowed_typecache = /mob/living/simple_animal/slime
mob_type_blacklist_typecache = list()
/datum/emote/slime/bounce
key = "bounce"
@@ -106,6 +106,7 @@
set_colour(new_colour)
. = ..()
AddComponent(/datum/component/footstep, FOOTSTEP_MOB_SLIME, 7.5)
set_nutrition(rand(650, 800))
/mob/living/simple_animal/slime/Destroy()
for (var/A in actions)
@@ -208,21 +209,20 @@
/mob/living/simple_animal/slime/Process_Spacemove(movement_dir = 0)
return 2
/mob/living/simple_animal/slime/Stat()
if(..())
if(!docile)
stat(null, "Nutrition: [nutrition]/[get_max_nutrition()]")
if(amount_grown >= SLIME_EVOLUTION_THRESHOLD)
if(is_adult)
stat(null, "You can reproduce!")
else
stat(null, "You can evolve!")
/mob/living/simple_animal/slime/get_status_tab_items()
. = ..()
if(!docile)
. += "Nutrition: [nutrition]/[get_max_nutrition()]"
if(amount_grown >= SLIME_EVOLUTION_THRESHOLD)
if(is_adult)
. += "You can reproduce!"
else
. += "You can evolve!"
if(stat == UNCONSCIOUS)
stat(null,"You are knocked out by high levels of BZ!")
. += "You are knocked out by high levels of BZ!"
else
stat(null,"Power Level: [powerlevel]")
. += "Power Level: [powerlevel]"
/mob/living/simple_animal/slime/adjustFireLoss(amount, updating_health = TRUE, forced = FALSE)
+2
View File
@@ -50,6 +50,8 @@
var/datum/callback/CB = foo
CB.Invoke()
mind?.hide_ckey = client?.prefs?.hide_ckey
log_message("Client [key_name(src)] has taken ownership of mob [src]([src.type])", LOG_OWNERSHIP)
SEND_SIGNAL(src, COMSIG_MOB_CLIENT_LOGIN, client)
+21 -72
View File
@@ -586,87 +586,34 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
/mob/proc/is_muzzled()
return FALSE
/mob/Stat()
..()
/// Adds this list to the output to the stat browser
/mob/proc/get_status_tab_items()
. = list()
SSvote?.render_statpanel(src)
//This is only called from client/Stat(), let's assume client exists.
if(statpanel("Status"))
var/list/L = list()
L += "Ping: [round(client.lastping,1)]ms (Avg: [round(client.avgping,1)]ms)"
L += SSmapping.stat_map_name
L += "Round ID: [GLOB.round_id || "NULL"]"
L += SStime_track.stat_time_text
L += SSshuttle.emergency_shuttle_stat_text
stat(null, "[L.Join("\n\n")]")
if(client.holder)
if(statpanel("MC"))
var/turf/T = get_turf(client.eye)
stat("Location:", COORD(T))
stat("CPU:", "[world.cpu]")
stat("Instances:", "[num2text(world.contents.len, 10)]")
stat("World Time:", "[world.time]")
GLOB.stat_entry()
config.stat_entry()
stat(null)
if(Master)
Master.stat_entry()
else
stat("Master Controller:", "ERROR")
if(Failsafe)
Failsafe.stat_entry()
else
stat("Failsafe Controller:", "ERROR")
if(Master)
stat(null)
for(var/datum/controller/subsystem/SS in Master.statworthy_subsystems)
SS.stat_entry()
GLOB.cameranet.stat_entry()
if(statpanel("Tickets"))
GLOB.ahelp_tickets.stat_entry()
if(length(GLOB.sdql2_queries))
if(statpanel("SDQL2"))
stat("Access Global SDQL2 List", GLOB.sdql2_vv_statobj)
for(var/i in GLOB.sdql2_queries)
var/datum/SDQL2_query/Q = i
Q.generate_stat()
if(listed_turf && client)
if(!TurfAdjacent(listed_turf))
listed_turf = null
else
statpanel(listed_turf.name, null, listed_turf)
var/list/overrides = list()
for(var/image/I in client.images)
if(I.loc && I.loc.loc == listed_turf && I.override)
overrides += I.loc
for(var/atom/A in listed_turf)
if(!A.mouse_opacity)
continue
if(A.invisibility > see_invisible)
continue
if(overrides.len && (A in overrides))
continue
statpanel(listed_turf.name, null, A)
/// Gets all relevant proc holders for the browser statpenl
/mob/proc/get_proc_holders()
. = list()
if(mind)
add_spells_to_statpanel(mind.spell_list)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
add_stings_to_statpanel(changeling.purchasedpowers)
add_spells_to_statpanel(mob_spell_list)
. += get_spells_for_statpanel(mind.spell_list)
. += get_spells_for_statpanel(mob_spell_list)
/mob/proc/add_spells_to_statpanel(list/spells)
/**
* Convert a list of spells into a displyable list for the statpanel
*
* Shows charge and other important info
*/
/mob/proc/get_spells_for_statpanel(list/spells)
var/list/L = list()
for(var/obj/effect/proc_holder/spell/S in spells)
if((!S.mobs_blacklist || !S.mobs_blacklist[src]) && (!S.mobs_whitelist || S.mobs_whitelist[src]))
switch(S.charge_type)
if("recharge")
statpanel("[S.panel]","[S.charge_counter/10.0]/[S.charge_max/10]",S)
L[++L.len] = list("[S.panel]", "[S.charge_counter/10.0]/[S.charge_max/10]", S.name, REF(S))
if("charges")
statpanel("[S.panel]","[S.charge_counter]/[S.charge_max]",S)
L[++L.len] = list("[S.panel]", "[S.charge_counter]/[S.charge_max]", S.name, REF(S))
if("holdervar")
statpanel("[S.panel]","[S.holder_var_type] [S.holder_var_amount]",S)
L[++L.len] = list("[S.panel]", "[S.holder_var_type] [S.holder_var_amount]", S.name, REF(S))
return L
/mob/proc/add_stings_to_statpanel(list/stings)
for(var/obj/effect/proc_holder/changeling/S in stings)
@@ -798,6 +745,8 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
if(istype(S, spell))
mob_spell_list -= S
qdel(S)
if(client)
client << output(null, "statbrowser:check_spells")
/mob/proc/anti_magic_check(magic = TRUE, holy = FALSE, tinfoil = FALSE, chargecost = 1, self = FALSE)
if(!magic && !holy && !tinfoil)
+2 -2
View File
@@ -431,7 +431,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
/mob/living/getImplant(type)
return locate(type) in implants
/proc/offer_control(mob/M)
/proc/offer_control(mob/M,ignore_category=null)
to_chat(M, "Control of your mob has been offered to dead players.")
if(usr)
log_admin("[key_name(usr)] has offered control of ([key_name(M)]) to ghosts.")
@@ -445,7 +445,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
var/datum/antagonist/A = M.mind.has_antag_datum(/datum/antagonist/)
if(A)
poll_message = "[poll_message] Status:[A.name]."
var/list/mob/candidates = pollCandidatesForMob(poll_message, ROLE_PAI, null, FALSE, 100, M)
var/list/mob/candidates = pollCandidatesForMob(poll_message, ROLE_PAI, null, FALSE, 100, M, ignore_category)
if(LAZYLEN(candidates))
var/mob/C = pick(candidates)