From 106cd7b845930d8aff30b11d12a13e32fd34c16c Mon Sep 17 00:00:00 2001 From: Ghommie <42542238+Ghommie@users.noreply.github.com> Date: Fri, 23 Aug 2019 19:38:39 +0200 Subject: [PATCH] Fixes "Blood Cult Conversion Prompt Issues" --- code/modules/antagonists/cult/runes.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/antagonists/cult/runes.dm b/code/modules/antagonists/cult/runes.dm index a69694ced9..9330e9b153 100644 --- a/code/modules/antagonists/cult/runes.dm +++ b/code/modules/antagonists/cult/runes.dm @@ -286,14 +286,14 @@ structure_check() searches for nearby cultist structures required for the invoca /obj/effect/rune/convert/proc/optinalert(mob/living/convertee) var/alert = alert(convertee, "Will you embrace the Geometer of Blood or perish in futile resistance?", "Choose your own fate", "Join the Blood Cult", "Suffer a horrible demise") - if(alert == "Join the Blood Cult") + if(src && alert == "Join the Blood Cult") signmeup(convertee) /obj/effect/rune/convert/proc/signmeup(mob/living/convertee) - if(currentconversionman == usr) + if(currentconversionman == convertee) conversionresult = TRUE else - to_chat(usr, "Your fate has already been set in stone.") + to_chat(convertee, "Your fate has already been set in stone.") /obj/effect/rune/convert/proc/do_sacrifice(mob/living/sacrificial, list/invokers, force_a_sac) var/mob/living/first_invoker = invokers[1]