From 106cd7b845930d8aff30b11d12a13e32fd34c16c Mon Sep 17 00:00:00 2001
From: Ghommie <42542238+Ghommie@users.noreply.github.com>
Date: Fri, 23 Aug 2019 19:38:39 +0200
Subject: [PATCH] Fixes "Blood Cult Conversion Prompt Issues"
---
code/modules/antagonists/cult/runes.dm | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/code/modules/antagonists/cult/runes.dm b/code/modules/antagonists/cult/runes.dm
index a69694ced9..9330e9b153 100644
--- a/code/modules/antagonists/cult/runes.dm
+++ b/code/modules/antagonists/cult/runes.dm
@@ -286,14 +286,14 @@ structure_check() searches for nearby cultist structures required for the invoca
/obj/effect/rune/convert/proc/optinalert(mob/living/convertee)
var/alert = alert(convertee, "Will you embrace the Geometer of Blood or perish in futile resistance?", "Choose your own fate", "Join the Blood Cult", "Suffer a horrible demise")
- if(alert == "Join the Blood Cult")
+ if(src && alert == "Join the Blood Cult")
signmeup(convertee)
/obj/effect/rune/convert/proc/signmeup(mob/living/convertee)
- if(currentconversionman == usr)
+ if(currentconversionman == convertee)
conversionresult = TRUE
else
- to_chat(usr, "Your fate has already been set in stone.")
+ to_chat(convertee, "Your fate has already been set in stone.")
/obj/effect/rune/convert/proc/do_sacrifice(mob/living/sacrificial, list/invokers, force_a_sac)
var/mob/living/first_invoker = invokers[1]