Well it compiles; just synthtissue and TongueLoss now.
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@@ -20,7 +20,7 @@
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else if(istype(loc, /obj/item/organ/brain))
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BR = loc
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if(BR)
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BR.organ_flags & ORGAN_FAILING = 1 //beaten to a pulp
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BR.brain_death = TRUE
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/mob/living/brain/proc/handle_emp_damage()
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if(emp_damage)
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