The bag of holding (and I guess backpack) balancing pass no one asked for (#11864)
* Ok * whew * ok * fix * ehh * fix * buff disks * Update _compile_options.dm * Update tgstation.dme
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@@ -256,6 +256,9 @@
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// THE FOLLOWING TWO BLOCKS SHOULD RETURN BLOCK FLAGS AS DEFINED IN __DEFINES/combat.dm!
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#define COMSIG_ITEM_CHECK_BLOCK "check_block" //from base of obj/item/check_block(): (mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
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#define COMSIG_ITEM_RUN_BLOCK "run_block" //from base of obj/item/run_block(): (mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
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// Item mouse siganls
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#define COMSIG_ITEM_MOUSE_EXIT "item_mouse_exit" //from base of obj/item/MouseExited(): (location, control, params)
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#define COMSIG_ITEM_MOUSE_ENTER "item_mouse_enter" //from base of obj/item/MouseEntered(): (location, control, params)
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#define COMSIG_ITEM_DECONSTRUCTOR_DEEPSCAN "deconstructor_deepscan" //Called by deconstructive analyzers deepscanning an item: (obj/machinery/rnd/destructive_analyzer/analyzer_machine, mob/user, list/information_list)
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// Uncovered information
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#define COMPONENT_DEEPSCAN_UNCOVERED_INFORMATION 1
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