The bag of holding (and I guess backpack) balancing pass no one asked for (#11864)
* Ok * whew * ok * fix * ehh * fix * buff disks * Update _compile_options.dm * Update tgstation.dme
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@@ -353,8 +353,12 @@
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/datum/component/storage/proc/_remove_and_refresh(datum/source, atom/movable/thing)
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_removal_reset(thing)
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if(LAZYACCESS(ui_item_blocks, thing))
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qdel(ui_item_blocks[thing])
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var/obj/screen/storage/volumetric_box/center/C = ui_item_blocks[thing]
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for(var/i in can_see_contents()) //runtimes result if mobs can access post deletion.
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var/mob/M = i
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M.client?.screen -= C.on_screen_objects()
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ui_item_blocks -= thing
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qdel(C)
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refresh_mob_views()
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//Call this proc to handle the removal of an item from the storage item. The item will be moved to the new_location target, if that is null it's being deleted
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