The bag of holding (and I guess backpack) balancing pass no one asked for (#11864)
* Ok * whew * ok * fix * ehh * fix * buff disks * Update _compile_options.dm * Update tgstation.dme
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@@ -56,10 +56,6 @@
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em_block = new(src, render_target)
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vis_contents += em_block
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/atom/movable/Destroy()
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QDEL_NULL(em_block)
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return ..()
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/atom/movable/proc/update_emissive_block()
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if(blocks_emissive != EMISSIVE_BLOCK_GENERIC)
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return
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@@ -232,10 +228,12 @@
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/atom/movable/Destroy(force)
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QDEL_NULL(proximity_monitor)
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QDEL_NULL(language_holder)
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QDEL_NULL(em_block)
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unbuckle_all_mobs(force=1)
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. = ..()
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if(loc)
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//Restore air flow if we were blocking it (movables with ATMOS_PASS_PROC will need to do this manually if necessary)
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if(((CanAtmosPass == ATMOS_PASS_DENSITY && density) || CanAtmosPass == ATMOS_PASS_NO) && isturf(loc))
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