diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm
index 24f5b9ac42..c6af589cb5 100644
--- a/code/game/objects/structures/door_assembly.dm
+++ b/code/game/objects/structures/door_assembly.dm
@@ -254,7 +254,7 @@
/obj/structure/door_assembly/door_assembly_clown
name = "bananium airlock assembly"
- desc = "Honk"
+ desc = "Honk."
icon = 'icons/obj/doors/airlocks/station/bananium.dmi'
airlock_type = /obj/machinery/door/airlock/clown
anchored = TRUE
@@ -580,7 +580,8 @@
user.visible_message("[user] wires the airlock assembly.", \
"You start to wire the airlock assembly...")
if(do_after(user, 40, target = src))
- if(C.get_amount() < 1 || state != 0) return
+ if(C.get_amount() < 1 || state != 0)
+ return
C.use(1)
state = AIRLOCK_ASSEMBLY_NEEDS_ELECTRONICS
to_chat(user, "You wire the airlock assembly.")
@@ -642,7 +643,8 @@
user.visible_message("[user] adds [G.name] to the airlock assembly.", \
"You start to install [G.name] into the airlock assembly...")
if(do_after(user, 40, target = src))
- if(G.get_amount() < 1 || mineral) return
+ if(G.get_amount() < 1 || mineral)
+ return
if(!istype(G, /obj/item/stack/sheet/glass))
to_chat(user, "You install [G.name] windows into the airlock assembly.")
heat_proof_finished = 1 //plasma & reinforced glass makes the airlock heat-proof
@@ -670,7 +672,8 @@
user.visible_message("[user] adds [G.name] to the airlock assembly.", \
"You start to install [G.name] into the airlock assembly...")
if(do_after(user, 40, target = src))
- if(G.get_amount() < 2 || mineral) return
+ if(G.get_amount() < 2 || mineral)
+ return
to_chat(user, "You install [M] plating into the airlock assembly.")
G.use(2)
mineral = "[M]"
diff --git a/code/modules/surgery/implant_removal.dm b/code/modules/surgery/implant_removal.dm
index 91ae788db5..5bab1fc811 100644
--- a/code/modules/surgery/implant_removal.dm
+++ b/code/modules/surgery/implant_removal.dm
@@ -3,6 +3,7 @@
steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/extract_implant, /datum/surgery_step/close)
species = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
possible_locs = list("chest")
+ requires_organic_bodypart = 0
//extract implant