Merge pull request #13661 from timothyteakettle/age-verification

adds in-game age verification as an alternative to access requests
This commit is contained in:
LetterJay
2020-11-08 11:07:05 -06:00
committed by GitHub
6 changed files with 77 additions and 31 deletions
+42 -29
View File
@@ -268,7 +268,7 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
else
prefs = new /datum/preferences(src)
GLOB.preferences_datums[ckey] = prefs
addtimer(CALLBACK(src, .proc/ensure_keys_set), 10) //prevents possible race conditions
prefs.last_ip = address //these are gonna be used for banning
@@ -561,36 +561,49 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
if(!query_client_in_db.Execute())
qdel(query_client_in_db)
return
if(!query_client_in_db.NextRow())
if (CONFIG_GET(flag/panic_bunker) && !holder && !GLOB.deadmins[ckey] && !(ckey in GLOB.bunker_passthrough))
log_access("Failed Login: [key] - New account attempting to connect during panic bunker")
message_admins("<span class='adminnotice'>Failed Login: [key] - New account attempting to connect during panic bunker</span>")
to_chat(src, "<span class='notice'>You must first join the Discord to verify your account before joining this server.<br>To do so, read the rules and post a request in the #station-access-requests channel under the \"Main server\" category in the Discord server linked here: <a href='https://discord.gg/E6SQuhz'>https://discord.gg/E6SQuhz</a><br>If you have already done so, wait a few minutes then try again; sometimes the server needs to fully load before you can join.</span>") //CIT CHANGE - makes the panic bunker disconnect message point to the discord
var/list/connectiontopic_a = params2list(connectiontopic)
var/list/panic_addr = CONFIG_GET(string/panic_server_address)
if(panic_addr && !connectiontopic_a["redirect"])
var/panic_name = CONFIG_GET(string/panic_server_name)
to_chat(src, "<span class='notice'>Sending you to [panic_name ? panic_name : panic_addr].</span>")
winset(src, null, "command=.options")
src << link("[panic_addr]?redirect=1")
qdel(query_client_in_db)
qdel(src)
return
if(!query_client_in_db.NextRow()) //new user detected
if(!holder && !GLOB.deadmins[ckey])
if(CONFIG_GET(flag/panic_bunker) && !(ckey in GLOB.bunker_passthrough))
log_access("Failed Login: [key] - New account attempting to connect during panic bunker")
message_admins("<span class='adminnotice'>Failed Login: [key] - New account attempting to connect during panic bunker</span>")
to_chat(src, "<span class='notice'>You must first join the Discord to verify your account before joining this server.<br>To do so, read the rules and post a request in the #station-access-requests channel under the \"Main server\" category in the Discord server linked here: <a href='https://discord.gg/E6SQuhz'>https://discord.gg/E6SQuhz</a><br>If you have already done so, wait a few minutes then try again; sometimes the server needs to fully load before you can join.</span>") //CIT CHANGE - makes the panic bunker disconnect message point to the discord
var/list/connectiontopic_a = params2list(connectiontopic)
var/list/panic_addr = CONFIG_GET(string/panic_server_address)
if(panic_addr && !connectiontopic_a["redirect"])
var/panic_name = CONFIG_GET(string/panic_server_name)
to_chat(src, "<span class='notice'>Sending you to [panic_name ? panic_name : panic_addr].</span>")
winset(src, null, "command=.options")
src << link("[panic_addr]?redirect=1")
qdel(query_client_in_db)
qdel(src)
return
new_player = 1
account_join_date = sanitizeSQL(findJoinDate())
var/sql_key = sanitizeSQL(key)
var/datum/DBQuery/query_add_player = SSdbcore.NewQuery("INSERT INTO [format_table_name("player")] (`ckey`, `byond_key`, `firstseen`, `firstseen_round_id`, `lastseen`, `lastseen_round_id`, `ip`, `computerid`, `lastadminrank`, `accountjoindate`) VALUES ('[sql_ckey]', '[sql_key]', Now(), '[GLOB.round_id]', Now(), '[GLOB.round_id]', INET_ATON('[sql_ip]'), '[sql_computerid]', '[sql_admin_rank]', [account_join_date ? "'[account_join_date]'" : "NULL"])")
if(!query_add_player.Execute())
qdel(query_client_in_db)
new_player = 1
account_join_date = sanitizeSQL(findJoinDate())
var/sql_key = sanitizeSQL(key)
var/datum/DBQuery/query_add_player = SSdbcore.NewQuery("INSERT INTO [format_table_name("player")] (`ckey`, `byond_key`, `firstseen`, `firstseen_round_id`, `lastseen`, `lastseen_round_id`, `ip`, `computerid`, `lastadminrank`, `accountjoindate`) VALUES ('[sql_ckey]', '[sql_key]', Now(), '[GLOB.round_id]', Now(), '[GLOB.round_id]', INET_ATON('[sql_ip]'), '[sql_computerid]', '[sql_admin_rank]', [account_join_date ? "'[account_join_date]'" : "NULL"])")
if(!query_add_player.Execute())
qdel(query_client_in_db)
qdel(query_add_player)
return
qdel(query_add_player)
return
qdel(query_add_player)
if(!account_join_date)
account_join_date = "Error"
account_age = -1
else if(ckey in GLOB.bunker_passthrough)
GLOB.bunker_passthrough -= ckey
if(!account_join_date)
account_join_date = "Error"
account_age = -1
else if(ckey in GLOB.bunker_passthrough)
GLOB.bunker_passthrough -= ckey
if(CONFIG_GET(flag/age_verification)) //setup age verification
if(!set_db_player_flags())
message_admins(usr, "<span class='danger'>ERROR: Unable to read player flags from database. Please check logs.</span>")
return
else
var/dbflags = prefs.db_flags
if(!(dbflags & DB_FLAG_AGE_CONFIRMATION_COMPLETE)) //they have not completed age verification
if((ckey in GLOB.bunker_passthrough)) //they're verified in the panic bunker though
update_flag_db(DB_FLAG_AGE_CONFIRMATION_COMPLETE, TRUE)
else
update_flag_db(DB_FLAG_AGE_CONFIRMATION_INCOMPLETE, TRUE)
qdel(query_client_in_db)
var/datum/DBQuery/query_get_client_age = SSdbcore.NewQuery("SELECT firstseen, DATEDIFF(Now(),firstseen), accountjoindate, DATEDIFF(Now(),accountjoindate) FROM [format_table_name("player")] WHERE ckey = '[sql_ckey]'")
if(!query_get_client_age.Execute())