Merge pull request #9558 from Citadel-Station-13/kevinz000-patch-102
fixes soulstones leaving behind abstract invisibility bodies
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@@ -238,6 +238,7 @@
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T.stop_sound_channel(CHANNEL_HEARTBEAT)
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T.invisibility = INVISIBILITY_ABSTRACT
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T.dust_animation()
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QDEL_IN(T, 5)
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var/mob/living/simple_animal/shade/S = new /mob/living/simple_animal/shade(src)
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S.status_flags |= GODMODE //So they won't die inside the stone somehow
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S.canmove = FALSE//Can't move out of the soul stone
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