Refactors explosions
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@@ -18,12 +18,12 @@
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/obj/item/weapon/am_containment/ex_act(severity, target)
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switch(severity)
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if(1)
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explosion(get_turf(src), 1, 2, 3, 5)//Should likely be larger but this works fine for now I guess
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explosion(get_turf(src), 1, 2, 3, 5)//Should likely be larger but this works fine for now I guess
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if(src)
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qdel(src)
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if(2)
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if(prob((fuel/10)-stability))
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explosion(get_turf(src), 1, 2, 3, 5)
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explosion(get_turf(src), 1, 2, 3, 5)
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if(src)
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qdel(src)
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return
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@@ -46,7 +46,7 @@
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/obj/machinery/power/am_control_unit/process()
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if(exploding)
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explosion(get_turf(src),8,12,18,12)
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explosion(get_turf(src),8,12,18,12)
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if(src)
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qdel(src)
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