Added bamboo.

This commit is contained in:
Useroth
2019-12-06 19:00:10 +01:00
parent f4bffdc56d
commit 1158c03ed7
13 changed files with 88 additions and 1 deletions
+1
View File
@@ -82,6 +82,7 @@
/obj/item/seeds/amanita,
/obj/item/seeds/reishi,
/obj/item/seeds/banana,
/obj/item/seeds/bamboo,
/obj/item/seeds/eggplant/eggy,
/obj/item/seeds/random,
/obj/item/seeds/random)
+2 -1
View File
@@ -141,8 +141,9 @@
endurance = 50
maturation = 3
yield = 4
growthstages = 3
growthstages = 2
reagents_add = list("sugar" = 0.25)
mutatelist = list(/obj/item/seeds/bamboo)
/obj/item/reagent_containers/food/snacks/grown/sugarcane
seed = /obj/item/seeds/sugarcane
@@ -98,6 +98,49 @@
/obj/item/grown/log/steel/CheckAccepted(obj/item/I)
return FALSE
/obj/item/seeds/bamboo
name = "pack of bamboo seeds"
desc = "Plant known for their flexible and resistant logs."
icon_state = "seed-bamboo"
species = "bamboo"
plantname = "Bamboo"
product = /obj/item/grown/log/bamboo
lifespan = 80
endurance = 70
maturation = 15
production = 2
yield = 5
potency = 50
growthstages = 2
growing_icon = 'icons/obj/hydroponics/growing.dmi'
icon_dead = "bamboo-dead"
genes = list(/datum/plant_gene/trait/repeated_harvest)
/obj/item/grown/log/bamboo
seed = /obj/item/seeds/bamboo
name = "bamboo log"
desc = "An long and resistant bamboo log."
icon_state = "bamboo"
plank_type = /obj/item/stack/sheet/mineral/bamboo
plank_name = "bamboo sticks"
/obj/item/grown/log/bamboo/CheckAccepted(obj/item/I)
return FALSE
/obj/structure/punji_sticks
name = "punji sticks"
desc = "Dont step on this."
icon = 'icons/obj/hydroponics/equipment.dmi'
icon_state = "punji"
resistance_flags = FLAMMABLE
max_integrity = 30
density = FALSE
anchored = TRUE
/obj/structure/punji_sticks/Initialize(mapload)
. = ..()
AddComponent(/datum/component/caltrop, 20, 30, 100, CALTROP_BYPASS_SHOES)
/////////BONFIRES//////////
/obj/structure/bonfire
@@ -151,3 +151,17 @@
max_syringes = 1
desc = "[initial(desc)] It has a [B] strapped to it, but it doesn't seem to be doing anything."
..()
/obj/item/gun/syringe/blowgun
name = "blowgun"
desc = "Fire syringes at a short distance."
icon_state = "blowgun"
item_state = "blowgun"
fire_sound = 'sound/items/syringeproj.ogg'
/obj/item/gun/syringe/blowgun/process_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0)
visible_message("<span class='danger'>[user] starts aiming with a blowgun!</span>")
if(do_after(user, 25, target = src))
user.adjustStaminaLoss(20)
user.adjustOxyLoss(20)
..()