fix it
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@@ -91,9 +91,9 @@
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screen_loc = ui_language_menu
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/obj/screen/language_menu/Click()
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var/mob/M = usr
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var/datum/language_holder/H = M.get_language_holder()
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H.open_language_menu(usr)
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var/mob/M = usr
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var/datum/language_holder/H = M.get_language_holder()
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H.open_language_menu(usr)
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/obj/screen/inventory
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var/slot_id // The indentifier for the slot. It has nothing to do with ID cards.
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@@ -133,8 +133,8 @@
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icon_state = icon_empty
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/obj/screen/inventory/hand
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var/mutable_appearance/handcuff_overlay
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var/static/mutable_appearance/blocked_overlay = mutable_appearance('icons/mob/screen_gen.dmi', "blocked")
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var/mutable_appearance/handcuff_overlay
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var/static/mutable_appearance/blocked_overlay = mutable_appearance('icons/mob/screen_gen.dmi', "blocked")
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var/held_index = 0
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/obj/screen/inventory/hand/update_icon()
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@@ -142,7 +142,7 @@
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if(!handcuff_overlay)
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var/state = (!(held_index % 2)) ? "markus" : "gabrielle"
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handcuff_overlay = mutable_appearance('icons/mob/screen_gen.dmi', state)
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handcuff_overlay = mutable_appearance('icons/mob/screen_gen.dmi', state)
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cut_overlays()
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@@ -157,7 +157,7 @@
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add_overlay(blocked_overlay)
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if(held_index == hud.mymob.active_hand_index)
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add_overlay("hand_active")
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add_overlay("hand_active")
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/obj/screen/inventory/hand/Click(location, control, params)
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@@ -439,7 +439,7 @@
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/obj/screen/zone_sel/update_icon(mob/user)
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cut_overlays()
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add_overlay(mutable_appearance('icons/mob/screen_gen.dmi', "[selecting]"))
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add_overlay(mutable_appearance('icons/mob/screen_gen.dmi', "[selecting]"))
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user.zone_selected = selecting
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/obj/screen/zone_sel/alien
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@@ -447,7 +447,7 @@
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/obj/screen/zone_sel/alien/update_icon(mob/user)
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cut_overlays()
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add_overlay(mutable_appearance('icons/mob/screen_alien.dmi', "[selecting]"))
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add_overlay(mutable_appearance('icons/mob/screen_alien.dmi', "[selecting]"))
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user.zone_selected = selecting
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/obj/screen/zone_sel/robot
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@@ -531,25 +531,25 @@
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screen_loc = ui_health
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mouse_opacity = 0
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/obj/screen/healths/construct
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icon = 'icons/mob/screen_construct.dmi'
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icon_state = "artificer_health0"
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screen_loc = ui_construct_health
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mouse_opacity = 0
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/obj/screen/healths/construct
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icon = 'icons/mob/screen_construct.dmi'
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icon_state = "artificer_health0"
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screen_loc = ui_construct_health
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mouse_opacity = 0
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/obj/screen/healthdoll
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name = "health doll"
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screen_loc = ui_healthdoll
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/obj/screen/splash
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icon = 'config/title_screens/images/blank.png'
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icon = 'config/title_screens/images/blank.dmi'
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icon_state = ""
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screen_loc = "1,1"
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layer = SPLASHSCREEN_LAYER
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plane = SPLASHSCREEN_PLANE
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var/client/holder
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/obj/screen/splash/New(client/C, visible, use_previous_title) //TODO: Make this use INITIALIZE_IMMEDIATE
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/obj/screen/splash/New(client/C, visible, use_previous_title) //TODO: Make this use INITIALIZE_IMMEDIATE
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holder = C
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if(!visible)
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@@ -29,7 +29,7 @@
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/turf/closed/indestructible/splashscreen
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name = "Space Station 13"
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icon = 'config/title_screens/images/blank.png'
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icon = 'config/title_screens/images/blank.dmi'
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icon_state = ""
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layer = FLY_LAYER
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