And fixes to make stuff work
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@@ -245,6 +245,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
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new/datum/stack_recipe("rifle stock", /obj/item/weaponcrafting/stock, 10, time = 40), \
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new/datum/stack_recipe("rolling pin", /obj/item/kitchen/rollingpin, 2, time = 30), \
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new/datum/stack_recipe("wooden bucket", /obj/item/reagent_containers/glass/bucket/wood, 2, time = 30), \
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new/datum/stack_recipe("painting frame", /obj/item/wallframe/painting, 1, time = 10),\
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new/datum/stack_recipe("wooden buckler", /obj/item/shield/riot/buckler, 20, time = 40), \
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new/datum/stack_recipe("baseball bat", /obj/item/melee/baseball_bat, 5, time = 15),\
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null, \
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@@ -177,7 +177,7 @@
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if("red")
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return "#ff0000"
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return P.colour
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else if(istype(I, /obj/item/soap) || istype(I, /obj/item/reagent_containers/glass/rag))
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else if(istype(I, /obj/item/soap) || istype(I, /obj/item/reagent_containers/rag))
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return canvas_color
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/obj/item/canvas/proc/try_rename(mob/user)
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@@ -240,7 +240,6 @@
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/obj/structure/sign/painting/Initialize(mapload, dir, building)
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. = ..()
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SSpersistence.painting_frames += src
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AddComponent(/datum/component/art, 20)
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if(dir)
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setDir(dir)
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if(building)
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