And fixes to make stuff work
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@@ -111,7 +111,7 @@
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if("time")
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timing = !timing
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if(timing && istype(holder, /obj/item/transfer_valve))
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log_bomber(usr, "activated a", src, "attachment on [holder]")
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log_game(usr, "activated a", src, "attachment on [holder]")
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update_icon()
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. = TRUE
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if("repeat")
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