Fix infinite blood trails

This commit is contained in:
Putnam3145
2022-08-18 23:32:31 -07:00
parent 7e46dddb32
commit 12233bfbca

View File

@@ -709,6 +709,8 @@
var/bleed_amount = bleedDragAmount()
blood_volume = max(blood_volume - bleed_amount, 0) //that depends on our brute damage.
if(bleed_amount < 0.1)
return
var/newdir = get_dir(target_turf, start)
if(newdir != direction)
newdir = newdir | direction