diff --git a/code/modules/mob/living/carbon/human/examine_vr.dm b/code/modules/mob/living/carbon/human/examine_vr.dm
deleted file mode 100644
index 6ef1b687c2..0000000000
--- a/code/modules/mob/living/carbon/human/examine_vr.dm
+++ /dev/null
@@ -1,45 +0,0 @@
-/mob/living/carbon/human/proc/examine_nutrition()
- var/message = ""
- var/nutrition_examine = round(nutrition)
- var/t_He = "It" //capitalised for use at the start of each line.
- var/t_His = "Its"
- var/t_his = "its"
- var/t_is = "is"
- var/t_has = "has"
- switch(gender)
- if(MALE)
- t_He = "He"
- t_his = "his"
- t_His = "His"
- if(FEMALE)
- t_He = "She"
- t_his = "her"
- t_His = "Her"
- if(PLURAL)
- t_He = "They"
- t_his = "their"
- t_His = "Their"
- t_is = "are"
- t_has = "have"
- if(NEUTER)
- t_He = "It"
- t_his = "its"
- t_His = "Its"
- switch(nutrition_examine)
- if(0 to 49)
- message = "[t_He] [t_is] starving! You can hear [t_his] stomach snarling from across the room!\n"
- if(50 to 99)
- message = "[t_He] [t_is] extremely hungry. A deep growl occasionally rumbles from [t_his] empty stomach.\n"
- if(100 to 499)
- return message //Well that's pretty normal, really.
- if(500 to 864) // Fat.
- message = "[t_He] [t_has] a stuffed belly, bloated fat and round from eating too much.\n"
- if(1200 to 1934) // One person fully digested.
- message = "[t_He] [t_is] sporting a large, round, sagging stomach. It's contains at least their body weight worth of glorping slush.\n"
- if(1935 to 3004) // Two people.
- message = "[t_He] [t_is] engorged with a huge stomach that sags and wobbles as they move. [t_He] must have consumed at least twice their body weight. It looks incredibly soft.\n"
- if(3005 to 4074) // Three people.
- message = "[t_His] stomach is firmly packed with digesting slop. [t_He] must have eaten at least a few times worth their body weight! It looks hard for them to stand, and [t_his] gut jiggles when they move.\n"
- if(4075 to 10000) // Four or more people.
- message = "[t_He] [t_is] so absolutely stuffed that you aren't sure how it's possible to move. [t_He] can't seem to swell any bigger. The surface of [t_his] belly looks sorely strained!\n"
- return message
\ No newline at end of file
diff --git a/code/modules/vore/eating/belly_obj.dm b/code/modules/vore/eating/belly_obj.dm
index f88f6bd6e8..460ea74225 100644
--- a/code/modules/vore/eating/belly_obj.dm
+++ b/code/modules/vore/eating/belly_obj.dm
@@ -533,9 +533,6 @@
//Yes, it's ""safe"" to drop items here
/obj/belly/AllowDrop()
return TRUE
-/*
-/obj/belly/onDropInto(var/atom/movable/AM)
- return null */
//Handle a mob struggling
// Called from /mob/living/carbon/relaymove()
diff --git a/code/modules/vore/eating/digest_act.dm b/code/modules/vore/eating/digest_act.dm
index ce67a3d296..c0c9423d10 100644
--- a/code/modules/vore/eating/digest_act.dm
+++ b/code/modules/vore/eating/digest_act.dm
@@ -71,14 +71,6 @@
/////////////
// Some special treatment
/////////////
-/*
-//PDAs need to lose their ID to not take it with them, so we can get a digested ID
-/obj/item/pda/digest_act(var/atom/movable/item_storage = null)
- if(id)
- id = null
-
- . = ..()
-*/
/obj/item/reagent_containers/food/digest_act(var/atom/movable/item_storage = null)
if(isbelly(item_storage))
@@ -92,15 +84,6 @@
. = ..()
-/*
-/obj/item/holder/digest_act(var/atom/movable/item_storage = null)
- for(var/mob/living/M in contents)
- if(item_storage)
- M.forceMove(item_storage)
- held_mob = null
-
- . = ..() */
-
/obj/item/organ/digest_act(var/atom/movable/item_storage = null)
if((. = ..()))
. += 70 //Organs give a little more
diff --git a/code/modules/vore/eating/living.dm b/code/modules/vore/eating/living.dm
index 4b50ade7e3..bf41c46332 100644
--- a/code/modules/vore/eating/living.dm
+++ b/code/modules/vore/eating/living.dm
@@ -404,10 +404,4 @@
taste_message += "they haven't bothered to set their flavor text"
else
taste_message += "a plain old normal [src]"
-
-/* if(ishuman(src))
- var/mob/living/carbon/human/H = src
- if(H.touching.reagent_list.len) //Just the first one otherwise I'll go insane.
- var/datum/reagent/R = H.touching.reagent_list[1]
- taste_message += " You also get the flavor of [R.taste_description] from something on them"*/
return taste_message
diff --git a/code/modules/vore/eating/voreitems.dm b/code/modules/vore/eating/voreitems.dm
index 4e6bdaa1e0..3ec4ba1956 100644
--- a/code/modules/vore/eating/voreitems.dm
+++ b/code/modules/vore/eating/voreitems.dm
@@ -30,33 +30,3 @@
H.visible_message("[H] contracts strangely, spewing out contents on the floor!", \
"You spew out everything inside you on the floor!")
return BULLET_ACT_HIT
-
-
-////////////////////////// Anti-Noms Drugs //////////////////////////
-/*
-/datum/reagent/medicine/ickypak
- name = "Ickypak"
- description = "A foul-smelling green liquid, for inducing muscle contractions to expel accidentally ingested things."
- reagent_state = LIQUID
- color = "#0E900E"
- metabolization_rate = 0.25 * REAGENTS_METABOLISM
-
-/datum/reagent/medicine/ickypak/on_mob_life(var/mob/living/M, method=INGEST)
- if(prob(10))
- M.visible_message("[M] retches!", \
- "You don't feel good...")
- for(var/I in M.vore_organs)
- var/datum/belly/B = M.vore_organs[I]
- for(var/atom/movable/A in B.internal_contents)
- if(prob(55))
- playsound(M, 'sound/effects/splat.ogg', 50, 1)
- B.release_specific_contents(A)
- M.visible_message("[M] contracts strangely, spewing out something!", \
- "You spew out something from inside you!")
- return ..()
-
-/datum/chemical_reaction/ickypak
- name = "Ickypak"
- id = /datum/reagent/medicine/ickypak
- results = list(/datum/reagent/medicine/ickypak = 2)
- required_reagents = list(/datum/reagent/chlorine = 2 , /datum/reagent/oil = 1) */
\ No newline at end of file
diff --git a/code/modules/vore/resizing/grav_pull_vr.dm b/code/modules/vore/resizing/grav_pull_vr.dm
deleted file mode 100644
index 921d1ab2b9..0000000000
--- a/code/modules/vore/resizing/grav_pull_vr.dm
+++ /dev/null
@@ -1,63 +0,0 @@
-//
-// Gravity Pull effect which draws in movable objects to its center.
-// In this case, "number" refers to the range. directions is ignored.
-//
-/datum/effect/effect/system/grav_pull
- var/pull_radius = 3
- var/pull_anchored = 0
- var/break_windows = 0
-
-/datum/effect/effect/system/grav_pull/set_up(range, num, loca)
- pull_radius = range
- number = num
- if(istype(loca, /turf/))
- location = loca
- else
- location = get_turf(loca)
-
-/datum/effect/effect/system/grav_pull/start()
- spawn(0)
- if(holder)
- src.location = get_turf(holder)
- for(var/i=0, i < number, i++)
- do_pull()
- sleep(25)
-
-/datum/effect/effect/system/grav_pull/proc/do_pull()
- //following is adapted from supermatter and singulo code
- if(defer_powernet_rebuild != 2)
- defer_powernet_rebuild = 1
-
- // Let's just make this one loop.
- for(var/atom/X in orange(pull_radius, location))
- // Movable atoms only
- if(istype(X, /atom/movable))
- if(istype(X, /obj/effect/overlay)) continue
- if(X && !istype(X, /mob/living/carbon/human))
- if(break_windows && istype(X, /obj/structure/window)) //shatter windows
- var/obj/structure/window/W = X
- W.ex_act(2.0)
-
- if(istype(X, /obj))
- var/obj/O = X
- if(O.anchored)
- if (!pull_anchored) continue // Don't pull anchored stuff unless configured
- step_towards(X, location) // step just once if anchored
- continue
-
- step_towards(X, location) // Step twice
- step_towards(X, location)
-
- else if(istype(X,/mob/living/carbon/human))
- var/mob/living/carbon/human/H = X
- if(istype(H.shoes,/obj/item/clothing/shoes/magboots))
- var/obj/item/clothing/shoes/magboots/M = H.shoes
- if(M.magpulse)
- step_towards(H, location) //step just once with magboots
- continue
- step_towards(H, location) //step twice
- step_towards(H, location)
-
- if(defer_powernet_rebuild != 2)
- defer_powernet_rebuild = 0
- return
diff --git a/code/modules/vore/resizing/holder_micro_vr.dm b/code/modules/vore/resizing/holder_micro_vr.dm
deleted file mode 100644
index 1f1aacf98d..0000000000
--- a/code/modules/vore/resizing/holder_micro_vr.dm
+++ /dev/null
@@ -1,34 +0,0 @@
-// Micro Holders - Extends /obj/item/holder
-
-/obj/item/holder/micro
- name = "micro"
- desc = "Another crewmember, small enough to fit in your hand."
- icon_state = "micro"
- slot_flags = SLOT_FEET | SLOT_HEAD | SLOT_ID
- w_class = 2
- item_icons = null // Override value from parent. We don't have magic sprites.
- pixel_y = 0 // Override value from parent.
-
-/obj/item/holder/micro/examine(var/mob/user)
- . = list()
- for(var/mob/living/M in contents)
- . += M.examine(user)
-
-/obj/item/holder/MouseDrop(mob/M as mob)
- ..()
- if(M != usr) return
- if(usr == src) return
- if(!Adjacent(usr)) return
- if(istype(M,/mob/living/silicon/ai)) return
- for(var/mob/living/carbon/human/O in contents)
- O.show_inv(usr)
-
-/obj/item/holder/micro/attack_self(var/mob/living/user)
- for(var/mob/living/carbon/human/M in contents)
- M.help_shake_act(user)
-
-/obj/item/holder/micro/update_state()
- // If any items have been dropped by contained mob, drop them to floor.
- for(var/obj/O in contents)
- O.forceMove(get_turf(src))
- ..()
diff --git a/code/modules/vore/resizing/resize_vr.dm b/code/modules/vore/resizing/resize_vr.dm
deleted file mode 100644
index 052be48c2d..0000000000
--- a/code/modules/vore/resizing/resize_vr.dm
+++ /dev/null
@@ -1,207 +0,0 @@
-/*
-//these aren't defines so they can stay in this file
-GLOBAL_VAR_CONST(SIZESCALE_HUGE, 2)
-GLOBAL_VAR_CONST(SIZESCALE_BIG, 1.5)
-GLOBAL_VAR_CONST(SIZESCALE_NORMAL, 1)
-GLOBAL_VAR_CONST(SIZESCALE_SMALL, 0.85)
-GLOBAL_VAR_CONST(SIZESCALE_TINY, 0.60)
-
-GLOBAL_VAR_CONST(SIZESCALE_A_HUGEBIG, (GLOB.SIZESCALE_HUGE + GLOB.SIZESCALE_BIG) / 2)
-GLOBAL_VAR_CONST(SIZESCALE_A_BIGNORMAL, (GLOB.SIZESCALE_BIG + GLOB.SIZESCALE_NORMAL) / 2)
-GLOBAL_VAR_CONST(SIZESCALE_A_NORMALSMALL,(GLOB.SIZESCALE_NORMAL + GLOB.SIZESCALE_SMALL) / 2)
-GLOBAL_VAR_CONST(SIZESCALE_A_SMALLTINY,(GLOB.SIZESCALE_SMALL + GLOB.SIZESCALE_TINY) / 2)
-*/
-// Adding needed defines to /mob/living
-// Note: Polaris had this on /mob/living/carbon/human We need it higher up for animals and stuff.
-/mob/living
- var/size_multiplier = 1 //multiplier for the mob's icon size
-
-// Define holder_type on types we want to be scoop-able
-//mob/living/carbon/human
-// holder_type = /obj/item/holder/micro
-
-/**
- * Scale up the size of a mob's icon by the size_multiplier.
- * NOTE: mob/living/carbon/human/update_transform() has a more complicated system and
- * is already applying this transform. BUT, it does not call ..()
- * as long as that is true, we should be fine. If that changes we need to
- * re-evaluate.
- */
-/mob/living/update_transform()
- ASSERT(!iscarbon(src))
- var/matrix/M = matrix()
- M.Scale(size_multiplier)
- M.Translate(0, 16*(size_multiplier-1))
- src.transform = M
-
-/**
- * Get the effective size of a mob.
- * Currently this is based only on size_multiplier for micro/macro stuff,
- * but in the future we may also incorporate the "mob_size", so that
- * a macro mouse is still only effectively "normal" or a micro dragon is still large etc.
- */
-/mob/living/proc/get_effective_size()
- return src.size_multiplier
-
-/**
- * Resizes the mob immediately to the desired mod, animating it growing/shrinking.
- * It can be used by anything that calls it.
- */
-/mob/living/proc/sizescale(var/new_size)
- var/matrix/sizescale = matrix() // Defines the matrix to change the player's size
- sizescale.Scale(new_size) //Change the size of the matrix
-
- if(new_size >= SIZESCALE_NORMAL)
- sizescale.Translate(0, -1 * (1 - new_size) * 16) //Move the player up in the tile so their feet align with the bottom
-
- animate(src, transform = sizescale, time = 5) //Animate the player resizing
- size_multiplier = new_size //Change size_multiplier so that other items can interact with them
-
-/*
- * Verb proc for a command that lets players change their size OOCly.
- * Ace was here! Redid this a little so we'd use math for shrinking characters. This is the old code.
-
-/mob/living/proc/set_size()
- set name = "Set Character Size"
- set category = "Vore"
- var/nagmessage = "DO NOT ABUSE THESE COMMANDS. They are not here for you to play with. \
- We were originally going to remove them but kept them for popular demand. \
- Do not abuse their existence outside of ERP scenes where they apply, \
- or reverting OOCly unwanted changes like someone lolshooting the crew with a shrink ray. -Ace"
-
- var/size_name = input(nagmessage, "Pick a Size") in player_sizes_list
- if (size_name && player_sizes_list[size_name])
- src.sizescale(player_sizes_list[size_name])
- message_admins("[key_name(src)] used the sizescale command in-game to be [size_name]. \
- ([src ? "JMP" : "null"])")
-
-/** Add the set_size() proc to usable verbs. */
-/hook/living_new/proc/sizescale_setup(mob/living/M)
- M.verbs += /mob/living/proc/set_size
- return 1
-
-
- * Attempt to scoop up this mob up into M's hands, if the size difference is large enough.
- * @return false if normal code should continue, 1 to prevent normal code.
-
-/mob/living/proc/attempt_to_scoop(var/mob/living/carbon/human/M)
- if(!istype(M))
- return 0;
- if(M.buckled)
- usr << "You have to unbuckle \the [M] before you pick them up."
- return 0
- if(M.get_effective_size() - src.get_effective_size() >= 0.75)
- var/obj/item/holder/m_holder = get_scooped(M)
- if (m_holder)
- return 1
- else
- return 0; // Unable to scoop, let other code run
-*/
-/*
- * Handle bumping into someone with helping intent.
- * Called from /mob/living/Bump() in the 'brohugs all around' section.
- * @return false if normal code should continue, 1 to prevent normal code.
- * // TODO - can the now_pushing = 0 be moved up? What does it do anyway?
- */
-/mob/living/proc/handle_micro_bump_helping(var/mob/living/tmob)
- if(src.get_effective_size() <= SIZESCALE_A_SMALLTINY && tmob.get_effective_size() <= SIZESCALE_A_SMALLTINY)
- // Both small! Go ahead and
- now_pushing = 0
- src.forceMove(tmob.loc)
- return 1
- if(abs(src.get_effective_size() - tmob.get_effective_size()) >= 0.20)
- now_pushing = 0
- src.forceMove(tmob.loc)
-
- if(src.get_effective_size() > tmob.get_effective_size())
-/* var/mob/living/carbon/human/tmob = src
- if(istype(tmob) && istype(tmob.tail_style, /datum/sprite_accessory/tail/taur/naga))
- src << "You carefully slither around [tmob]."
- M << "[src]'s huge tail slithers past beside you!"
- else
-*/
- src.forceMove(tmob.loc)
- src << "You carefully step over [tmob]."
- tmob << "[src] steps over you carefully!"
- if(tmob.get_effective_size() > src.get_effective_size())
-/* var/mob/living/carbon/human/M = M
- if(istype(M) && istype(M.tail_style, /datum/sprite_accessory/tail/taur/naga))
- src << "You jump over [M]'s thick tail."
- M << "[src] bounds over your tail."
- else
-*/
- src.forceMove(tmob.loc)
- src << "You run between [tmob]'s legs."
- tmob << "[src] runs between your legs."
- return 1
-
-/**
- * Handle bumping into someone without mutual help intent.
- * Called from /mob/living/Bump()
- * NW was here, adding even more options for stomping!
- *
- * @return false if normal code should continue, 1 to prevent normal code.
- */
-/mob/living/proc/handle_micro_bump_other(var/mob/living/tmob)
- ASSERT(isliving(tmob)) // Baby don't hurt me
-
- if(src.a_intent == "disarm" && src.canmove && !src.buckled)
- // If bigger than them by at least 0.75, move onto them and print message.
- if((src.get_effective_size() - tmob.get_effective_size()) >= 0.20)
- now_pushing = 0
- src.forceMove(tmob.loc)
- tmob.Stun(4)
-/*
- var/mob/living/carbon/human/H = src
- if(istype(H) && istype(H.tail_style, /datum/sprite_accessory/tail/taur/naga))
- src << "You carefully squish [tmob] under your tail!"
- tmob << "[src] pins you under their tail!"
- else
-*/
- src << "You pin [tmob] beneath your foot!"
- tmob << "[src] pins you beneath their foot!"
- return 1
-
- if(src.a_intent == "harm" && src.canmove && !src.buckled)
- if((src.get_effective_size() - tmob.get_effective_size()) >= 0.20)
- now_pushing = 0
- src.forceMove(tmob.loc)
- tmob.adjustStaminaLoss(35)
- tmob.adjustBruteLoss(5)
-/* var/mob/living/carbon/human/M = src
- if(istype(M) && istype(M.tail_style, /datum/sprite_accessory/tail/taur/naga))
- src << "You steamroller over [tmob] with your heavy tail!"
- tmob << "[src] ploughs you down mercilessly with their heavy tail!"
- else
-*/
- src << "You bring your foot down heavily upon [tmob]!"
- tmob << "[src] steps carelessly on your body!"
- return 1
-
- // until I figure out grabbing micros with the godawful pull code...
- if(src.a_intent == "grab" && src.canmove && !src.buckled)
- if((src.get_effective_size() - tmob.get_effective_size()) >= 0.20)
- now_pushing = 0
- tmob.adjustStaminaLoss(15)
- src.forceMove(tmob.loc)
- src << "You press [tmob] beneath your foot!"
- tmob << "[src] presses you beneath their foot!"
-/*
- var/mob/living/carbon/human/M = src
- if(istype(M) && !M.shoes)
- // User is a human (capable of scooping) and not wearing shoes! Scoop into foot slot!
- equip_to_slot_if_possible(tmob.get_scooped(M), slot_shoes, 0, 1)
- if(istype(M.tail_style, /datum/sprite_accessory/tail/taur/naga))
- src << "You wrap up [tmob] with your powerful tail!"
- tmob << "[src] binds you with their powerful tail!"
- else
- src << "You clench your toes around [tmob]'s body!"
- tmob << "[src] grabs your body with their toes!"
- else if(istype(M) && istype(M.tail_style, /datum/sprite_accessory/tail/taur/naga))
- src << "You carefully squish [tmob] under your tail!"
- tmob << "[src] pins you under their tail!"
- else
- src << "You pin [tmob] beneath your foot!"
- tmob << "[src] pins you beneath their foot!"
- return 1
-*/
diff --git a/code/modules/vore/resizing/sizechemicals.dm b/code/modules/vore/resizing/sizechemicals.dm
deleted file mode 100644
index 612e8c9fde..0000000000
--- a/code/modules/vore/resizing/sizechemicals.dm
+++ /dev/null
@@ -1,110 +0,0 @@
-
-////////////////////////////
-/// shrinking serum ///
-////////////////////////////
-
-/datum/reagent/medicine/macrocillin
- name = "Macrocillin"
- description = "Glowing yellow liquid."
- reagent_state = LIQUID
- color = "#FFFF00" // rgb: 255, 255, 0
- overdose_threshold = 20
-
-/datum/reagent/medicine/macrocillin/on_mob_life(mob/living/M, method=INGEST)
- for(var/size in list(SIZESCALE_SMALL, SIZESCALE_NORMAL, SIZESCALE_BIG, SIZESCALE_HUGE))
- if(M.size_multiplier < size)
- M.sizescale(size)
- M << "You grow!"
- break
- if(M.reagents.has_reagent(/datum/reagent/medicine/macrocillin))
- M.reagents.remove_reagent(/datum/reagent/medicine/macrocillin, 20)
- ..()
-
-/datum/reagent/medicine/microcillin
- name = "Microcillin"
- description = "Murky purple liquid."
- reagent_state = LIQUID
- color = "#800080"
- overdose_threshold = 20
-
-/datum/reagent/microcillin/on_mob_life(mob/living/M, method=INGEST)
- for(var/size in list(SIZESCALE_BIG, SIZESCALE_NORMAL, SIZESCALE_SMALL, SIZESCALE_TINY))
- if(M.size_multiplier > size)
- M.sizescale(size)
- M << "You shrink!"
- break;
- if(M.reagents.has_reagent(/datum/reagent/medicine/microcillin))
- M.reagents.remove_reagent(/datum/reagent/medicine/microcillin, 20)
-
- ..()
-
-/datum/reagent/medicine/normalcillin
- name = "Normalcillin"
- description = "Translucent cyan liquid."
- reagent_state = LIQUID
- color = "#00FFFF"
- overdose_threshold = 20
-
-/datum/reagent/medicine/normalcillin/on_mob_life(mob/living/M, method=INGEST)
- if(M.size_multiplier > SIZESCALE_BIG)
- M.sizescale(SIZESCALE_BIG)
- M << "You shrink!"
- else if(M.size_multiplier > SIZESCALE_NORMAL)
- M.sizescale(SIZESCALE_NORMAL)
- M << "You shrink!"
- else if(M.size_multiplier < SIZESCALE_NORMAL)
- M.sizescale(SIZESCALE_NORMAL)
- M << "You grow!"
- else if(M.size_multiplier < SIZESCALE_SMALL)
- M.sizescale(SIZESCALE_SMALL)
- M << "You grow!"
-
- if(M.reagents.has_reagent(/datum/reagent/medicine/normalcillin))
- M.reagents.remove_reagent(/datum/reagent/medicine/normalcillin, 20)
- ..()
-
-
-/datum/reagent/medicine/sizeoxadone
- name = "Sizeoxadone"
- description = "A volatile liquid used as a precursor to size-altering chemicals. Causes dizziness if taken unprocessed."
- reagent_state = LIQUID
- color = "#1E90FF"
- overdose_threshold = 30
- metabolization_rate = 0.8 * REAGENTS_METABOLISM
-
-/datum/reagent/sizeoxadone/on_mob_life(var/mob/living/carbon/M, var/removed)
- if(M.hallucination < volume && prob(20))
- M.hallucination += 5
- if(!M.confused) M.confused = 1
- M.confused = max(M.confused, 20)
- return
-
-/datum/reagent/medicine/sizeoxadone/overdose_process(mob/living/M)
- M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 1)
- M.adjustToxLoss(1)
- ..()
- . = 1
-
-////////////////////////// Anti-Noms Drugs //////////////////////////
-
-/datum/reagent/medicine/ickypak
- name = "Ickypak"
- description = "A foul-smelling green liquid, for inducing muscle contractions to expel accidentally ingested things."
- reagent_state = LIQUID
- color = "#0E900E"
- metabolization_rate = 0.25 * REAGENTS_METABOLISM
-
-/datum/reagent/medicine/ickypak/on_mob_life(var/mob/living/M, method=INGEST)
- ..()
- if(M.hallucination < volume && prob(20))
- M.hallucination += 5
- M.adjustToxLoss(-5)
-
- for(var/I in M.vore_organs)
- var/datum/belly/B = M.vore_organs[I]
- for(var/atom/movable/A in B.internal_contents)
- if(prob(55))
- playsound(M, 'sound/effects/splat.ogg', 50, 1)
- B.release_vore_contents(A)
- ..()
- . = 1
\ No newline at end of file
diff --git a/code/modules/vore/resizing/sizegun_vr.dm b/code/modules/vore/resizing/sizegun_vr.dm
deleted file mode 100644
index 156b220df3..0000000000
--- a/code/modules/vore/resizing/sizegun_vr.dm
+++ /dev/null
@@ -1,173 +0,0 @@
-//
-// Size Gun
-//
-/*
-/obj/item/gun/energy/sizegun
- name = "shrink ray"
- desc = "A highly advanced ray gun with two settings: Shrink and Grow. Warning: Do not insert into mouth."
- icon = 'icons/obj/gun_vr.dmi'
- icon_state = "sizegun-shrink100" // Someone can probably do better. -Ace
- item_state = null //so the human update icon uses the icon_state instead
- fire_sound = 'sound/weapons/wave.ogg'
- charge_cost = 100
- projectile_type = /obj/item/projectile/beam/shrinklaser
- modifystate = "sizegun-shrink"
- selfcharge = EGUN_SELFCHARGE
- firemodes = list(
- list(mode_name = "grow",
- projectile_type = /obj/item/projectile/beam/growlaser,
- modifystate = "sizegun-grow",
- fire_sound = 'sound/weapons/pulse3.ogg'
- ),
- list(mode_name = "shrink",
- projectile_type = /obj/item/projectile/beam/shrinklaser,
- modifystate = "sizegun-shrink",
- fire_sound = 'sound/weapons/wave.ogg'
- ))
-
-//
-// Beams for size gun
-//
-// tracers TBD
-
-/obj/item/projectile/beam/shrinklaser
- name = "shrink beam"
- icon_state = "xray"
- nodamage = 1
- damage = 0
- check_armour = "laser"
-
- muzzle_type = /obj/effect/projectile/xray/muzzle
- tracer_type = /obj/effect/projectile/xray/tracer
- impact_type = /obj/effect/projectile/xray/impact
-
-/obj/item/projectile/beam/shrinklaser/on_hit(var/atom/target, var/blocked = 0)
- . = ..()
- if(isliving(target))
- var/mob/living/M = target
- switch(M.size_multiplier)
- if(SIZESCALE_HUGE to INFINITY)
- M.sizescale(SIZESCALE_BIG)
- if(SIZESCALE_BIG to SIZESCALE_HUGE)
- M.sizescale(SIZESCALE_NORMAL)
- if(SIZESCALE_NORMAL to SIZESCALE_BIG)
- M.sizescale(SIZESCALE_SMALL)
- if((0 - INFINITY) to SIZESCALE_NORMAL)
- M.sizescale(SIZESCALE_TINY)
- M.update_transform()
- return BULLET_ACT_HIT
-
-/obj/item/projectile/beam/growlaser
- name = "growth beam"
- icon_state = "bluelaser"
- nodamage = 1
- damage = 0
- check_armour = "laser"
-
- muzzle_type = /obj/effect/projectile/laser_blue/muzzle
- tracer_type = /obj/effect/projectile/laser_blue/tracer
- impact_type = /obj/effect/projectile/laser_blue/impact
-
-/obj/item/projectile/beam/growlaser/on_hit(var/atom/target, var/blocked = 0)
- . = ..()
- if(isliving(target))
- var/mob/living/M = target
- switch(M.size_multiplier)
- if(SIZESCALE_BIG to SIZESCALE_HUGE)
- M.sizescale(SIZESCALE_HUGE)
- if(SIZESCALE_NORMAL to SIZESCALE_BIG)
- M.sizescale(SIZESCALE_BIG)
- if(SIZESCALE_SMALL to SIZESCALE_NORMAL)
- M.sizescale(SIZESCALE_NORMAL)
- if((0 - INFINITY) to SIZESCALE_TINY)
- M.sizescale(SIZESCALE_SMALL)
- M.update_transform()
- return BULLET_ACT_HIT
-*/
-
-datum/design/sizeray
- name = "Size Ray"
- desc = "Abuse bluespace tech to alter living matter scale."
- id = "sizeray"
- build_type = PROTOLATHE
- materials = list(MAT_METAL = 1000, MAT_GLASS = 1000, MAT_DIAMOND = 2500, MAT_URANIUM = 2500, MAT_TITANIUM = 1000)
- build_path = /obj/item/gun/energy/laser/sizeray
- category = list("Weapons")
-
-/obj/item/projectile/sizeray
- name = "sizeray beam"
- icon_state = "omnilaser"
- hitsound = null
- damage = 0
- damage_type = STAMINA
- flag = "laser"
- pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
-
-/obj/item/projectile/sizeray/shrinkray
- icon_state="bluelaser"
-
-/obj/item/projectile/sizeray/growthray
- icon_state="laser"
-
-/obj/item/projectile/sizeray/shrinkray/on_hit(var/atom/target, var/blocked = 0)
- . = ..()
- if(isliving(target))
- var/mob/living/M = target
- switch(M.size_multiplier)
- if(SIZESCALE_HUGE to INFINITY)
- M.sizescale(SIZESCALE_BIG)
- if(SIZESCALE_BIG to SIZESCALE_HUGE)
- M.sizescale(SIZESCALE_NORMAL)
- if(SIZESCALE_NORMAL to SIZESCALE_BIG)
- M.sizescale(SIZESCALE_SMALL)
- if((0 - INFINITY) to SIZESCALE_NORMAL)
- M.sizescale(SIZESCALE_TINY)
- M.update_transform()
- return BULLET_ACT_
-
-/obj/item/projectile/sizeray/growthray/on_hit(var/atom/target, var/blocked = 0)
- . = ..()
- if(isliving(target))
- var/mob/living/M = target
- switch(M.size_multiplier)
- if(SIZESCALE_BIG to SIZESCALE_HUGE)
- M.sizescale(SIZESCALE_HUGE)
- if(SIZESCALE_NORMAL to SIZESCALE_BIG)
- M.sizescale(SIZESCALE_BIG)
- if(SIZESCALE_SMALL to SIZESCALE_NORMAL)
- M.sizescale(SIZESCALE_NORMAL)
- if((0 - INFINITY) to SIZESCALE_TINY)
- M.sizescale(SIZESCALE_SMALL)
- M.update_transform()
- return BULLET_ACT_HIT
-
-/obj/item/ammo_casing/energy/laser/growthray
- projectile_type = /obj/item/projectile/sizeray/growthray
- select_name = "Growth"
-
-/obj/item/ammo_casing/energy/laser/shrinkray
- projectile_type = /obj/item/projectile/sizeray/shrinkray
- select_name = "Shrink"
-
-
-//Gun here
-/obj/item/gun/energy/laser/sizeray
- name = "size ray"
- icon_state = "bluetag"
- desc = "Size manipulator using bluespace breakthroughs."
- item_state = null //so the human update icon uses the icon_state instead.
- ammo_type = list(/obj/item/ammo_casing/energy/laser/shrinkray, /obj/item/ammo_casing/energy/laser/growthray)
- selfcharge = EGUN_SELFCHARGE
- charge_delay = 5
- ammo_x_offset = 2
- clumsy_check = 1
-
- attackby(obj/item/W, mob/user)
- if(W==src)
- if(icon_state=="bluetag")
- icon_state="redtag"
- ammo_type = list(/obj/item/ammo_casing/energy/laser/growthray)
- else
- icon_state="bluetag"
- ammo_type = list(/obj/item/ammo_casing/energy/laser/shrinkray)
- return ..()
\ No newline at end of file
diff --git a/tgstation.dme b/tgstation.dme
index 8c578e70f0..7407ee2e91 100755
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -2198,7 +2198,6 @@
#include "code\modules\mob\living\carbon\human\dummy.dm"
#include "code\modules\mob\living\carbon\human\emote.dm"
#include "code\modules\mob\living\carbon\human\examine.dm"
-#include "code\modules\mob\living\carbon\human\examine_vr.dm"
#include "code\modules\mob\living\carbon\human\human.dm"
#include "code\modules\mob\living\carbon\human\human_defense.dm"
#include "code\modules\mob\living\carbon\human\human_defines.dm"