Ports "Refactors NODROP flag into TRAIT_NODROP"
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@@ -497,14 +497,14 @@
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W.registered_name = H.real_name
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W.update_label(W.registered_name, W.assignment)
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// The shielded hardsuit is already NODROP
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// The shielded hardsuit is already TRAIT_NODROP
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no_drops += H.get_item_by_slot(SLOT_GLOVES)
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no_drops += H.get_item_by_slot(SLOT_SHOES)
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no_drops += H.get_item_by_slot(SLOT_W_UNIFORM)
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no_drops += H.get_item_by_slot(SLOT_EARS)
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for(var/i in no_drops)
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var/obj/item/I = i
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I.item_flags |= NODROP
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ADD_TRAIT(I, TRAIT_NODROP, CAPTURE_THE_FLAG_TRAIT)
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/datum/outfit/ctf/instagib
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r_hand = /obj/item/gun/energy/laser/instakill
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