Merge branch 'master' into update-smooth-movement
This commit is contained in:
@@ -33,6 +33,9 @@
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linked_organ = null
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||||
. = ..()
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||||
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||||
/obj/item/organ/genital/on_life()
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return
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/obj/item/organ/genital/proc/set_aroused_state(new_state,cause = "manual toggle")
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if(!(genital_flags & GENITAL_CAN_AROUSE))
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return FALSE
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||||
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@@ -15,12 +15,6 @@
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var/prev_size //former size value, to allow update_size() to early return should be there no significant changes.
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layer_index = BUTT_LAYER_INDEX
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/obj/item/organ/genital/butt/on_life()
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if(QDELETED(src))
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return
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if(!owner)
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return
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/obj/item/organ/genital/butt/modify_size(modifier, min = -INFINITY, max = BUTT_SIZE_MAX)
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var/new_value = clamp(size_cached + modifier, min, max)
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if(new_value == size_cached)
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@@ -69,6 +69,19 @@
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fire_products = FIRE_PRODUCT_PLASMA
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enthalpy = FIRE_PLASMA_ENERGY_RELEASED // 3000000, 3 megajoules, 3000 kj
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/datum/gas/nitrous_oxide
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id = GAS_NITROUS
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specific_heat = 40
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name = "Nitrous Oxide"
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gas_overlay = "nitrous_oxide"
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moles_visible = MOLES_GAS_VISIBLE * 2
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flags = GAS_FLAG_DANGEROUS
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fire_products = list(GAS_N2 = 1)
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oxidation_rate = 0.5
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oxidation_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST + 100
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enthalpy = 81600
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heat_resistance = 6
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/datum/gas/water_vapor
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id = GAS_H2O
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specific_heat = 40
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@@ -82,18 +95,23 @@
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powermix = 1
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breath_reagent = /datum/reagent/water
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/datum/gas/nitrous_oxide
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id = GAS_NITROUS
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specific_heat = 40
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name = "Nitrous Oxide"
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gas_overlay = "nitrous_oxide"
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moles_visible = MOLES_GAS_VISIBLE * 2
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flags = GAS_FLAG_DANGEROUS
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fire_products = list(GAS_N2 = 1)
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oxidation_rate = 0.5
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oxidation_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST + 100
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enthalpy = 81600
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heat_resistance = 6
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/datum/gas/pluoxium
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id = GAS_PLUOXIUM
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specific_heat = 80
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name = "Pluoxium"
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fusion_power = 10
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oxidation_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST * 25 // it is VERY stable
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oxidation_rate = 8 // when it can oxidize, it can oxidize a LOT
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enthalpy = -2000000 // but it reduces the heat output a great deal (plasma fires add 3000000 per mole)
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powermix = -1
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heat_penalty = -1
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transmit_modifier = -5
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heat_resistance = 3
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price = 6
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/datum/gas/pluoxium/generate_TLV()
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return new/datum/tlv(-1, -1, 5, 6)
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/datum/gas/tritium
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id = GAS_TRITIUM
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@@ -111,6 +129,7 @@
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fire_burn_rate = 2
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fire_radiation_released = 50 // arbitrary number, basically 60 moles of trit burning will just barely start to harm you
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fire_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST - 50
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price = 7
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/datum/gas/nitric_oxide
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id = GAS_NITRIC
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@@ -134,6 +153,7 @@
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fire_products = list(GAS_N2 = 0.5)
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enthalpy = 33200
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oxidation_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST - 50
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price = 3
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/datum/gas/hypernoblium
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id = GAS_HYPERNOB
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@@ -141,6 +161,7 @@
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name = "Hyper-noblium"
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gas_overlay = "freon"
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moles_visible = MOLES_GAS_VISIBLE
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price = 50
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/datum/gas/hydrogen
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id = GAS_HYDROGEN
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@@ -168,6 +189,7 @@
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enthalpy = FIRE_CARBON_ENERGY_RELEASED // it is a mystery
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transmit_modifier = -2
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radioactivity_modifier = 5
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price = 3
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||||
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/datum/gas/stimulum
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id = GAS_STIMULUM
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@@ -176,22 +198,7 @@
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||||
odor_strength = 10
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name = "Stimulum"
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fusion_power = 7
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/datum/gas/pluoxium
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id = GAS_PLUOXIUM
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specific_heat = 80
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name = "Pluoxium"
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fusion_power = 10
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oxidation_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST * 25 // it is VERY stable
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oxidation_rate = 8 // when it can oxidize, it can oxidize a LOT
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enthalpy = -2000000 // but it reduces the heat output a great deal (plasma fires add 3000000 per mole)
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powermix = -1
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heat_penalty = -1
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transmit_modifier = -5
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heat_resistance = 3
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/datum/gas/pluoxium/generate_TLV()
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return new/datum/tlv(-1, -1, 5, 6)
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price = 25
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/datum/gas/miasma
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id = GAS_MIASMA
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@@ -202,6 +209,7 @@
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name = "Miasma"
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gas_overlay = "miasma"
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moles_visible = MOLES_GAS_VISIBLE * 60
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price = 2
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/datum/gas/methane
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id = GAS_METHANE
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@@ -227,6 +235,7 @@
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)
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enthalpy = -74600
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fire_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST
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price = 1
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/datum/gas/methyl_bromide
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id = GAS_METHYL_BROMIDE
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@@ -249,6 +258,7 @@
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enthalpy = -35400
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fire_burn_rate = 4 / 7 // oh no
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fire_temperature = 808 // its autoignition; it apparently doesn't spark readily, so i don't put it lower
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||||
price = 2
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||||
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||||
/datum/gas/bromine
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id = GAS_BROMINE
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@@ -285,3 +295,4 @@
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||||
powermix = -1
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||||
transmit_modifier = -10
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||||
heat_penalty = -10
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||||
price = 10
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||||
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||||
@@ -43,6 +43,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(GAS_O2, GAS_N2, GAS_CO2, GA
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var/list/TLVs = list()
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var/list/odors = list()
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var/list/odor_strengths = list()
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var/list/prices = list()
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||||
|
||||
/datum/gas
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var/id = ""
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@@ -60,6 +61,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(GAS_O2, GAS_N2, GAS_CO2, GA
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var/datum/reagent/breath_reagent = null // what breathing this adds to your reagents
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||||
var/datum/reagent/breath_reagent_dangerous = null // what breathing this adds to your reagents IF it's above a danger threshold
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var/list/breath_alert_info = null // list for alerts that pop up when you have too much/not enough of something
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var/price = 0 // How much this gas is worth when sold, per mole.
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var/oxidation_temperature = null // temperature above which this gas is an oxidizer; null for none
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var/oxidation_rate = 1 // how many moles of this can oxidize how many moles of material
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var/fire_temperature = null // temperature above which gas may catch fire; null for none
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@@ -135,6 +137,8 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(GAS_O2, GAS_N2, GAS_CO2, GA
|
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if(gas.odor)
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odor_strengths[g] = gas.odor_strength
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||||
odors[g] = gas.odor
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||||
if(gas.price)
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||||
prices[g] = gas.price
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||||
add_supermatter_properties(gas)
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_auxtools_register_gas(gas)
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if(done_initializing)
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@@ -169,13 +169,9 @@
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/datum/export/large/gas_canister/get_cost(obj/O)
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var/obj/machinery/portable_atmospherics/canister/C = O
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var/worth = 10
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worth += C.air_contents.get_moles(GAS_BZ)*3
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worth += C.air_contents.get_moles(GAS_STIMULUM)*25
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worth += C.air_contents.get_moles(GAS_HYPERNOB)*20
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worth += C.air_contents.get_moles(GAS_MIASMA)*2
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worth += C.air_contents.get_moles(GAS_TRITIUM)*7
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worth += C.air_contents.get_moles(GAS_PLUOXIUM)*6
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worth += C.air_contents.get_moles(GAS_NITRYL)*10
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var/list/gas_prices = GLOB.gas_data.prices
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for(var/gas in C.air_contents.get_gases())
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worth += C.air_contents.get_moles(gas)*gas_prices[gas]
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||||
return worth
|
||||
|
||||
|
||||
|
||||
@@ -135,10 +135,6 @@
|
||||
///Used in MouseDrag to preserve the last mouse-entered object.
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||||
var/mouseObject = null
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||||
var/mouseControlObject = null
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||||
//Middle-mouse-button click dragtime control for aimbot exploit detection.
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||||
var/middragtime = 0
|
||||
//Middle-mouse-button clicked object control for aimbot exploit detection.
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||||
var/atom/middragatom
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||||
|
||||
/// Messages currently seen by this client
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||||
var/list/seen_messages
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||||
|
||||
@@ -867,10 +867,11 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
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||||
return
|
||||
last_activity = world.time
|
||||
last_click = world.time
|
||||
var/ab = FALSE
|
||||
var/list/L = params2list(params)
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||||
if (object && object == middragatom && L["left"])
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||||
ab = max(0, 5 SECONDS-(world.time-middragtime)*0.1)
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||||
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||||
if(L["drag"])
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||||
return
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||||
|
||||
var/mcl = CONFIG_GET(number/minute_click_limit)
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if (!holder && !ignore_spam && mcl)
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var/minute = round(world.time, 600)
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||||
@@ -879,20 +880,14 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
if (minute != clicklimiter[CURRENT_MINUTE])
|
||||
clicklimiter[CURRENT_MINUTE] = minute
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||||
clicklimiter[MINUTE_COUNT] = 0
|
||||
clicklimiter[MINUTE_COUNT] += 1+(ab)
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||||
clicklimiter[MINUTE_COUNT] += 1
|
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if (clicklimiter[MINUTE_COUNT] > mcl)
|
||||
var/msg = "Your previous click was ignored because you've done too many in a minute."
|
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if (minute != clicklimiter[ADMINSWARNED_AT]) //only one admin message per-minute. (if they spam the admins can just boot/ban them)
|
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clicklimiter[ADMINSWARNED_AT] = minute
|
||||
|
||||
msg += " Administrators have been informed."
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||||
if (ab)
|
||||
log_game("[key_name(src)] is using the middle click aimbot exploit")
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message_admins("[ADMIN_LOOKUPFLW(src)] [ADMIN_KICK(usr)] is using the middle click aimbot exploit</span>")
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add_system_note("aimbot", "Is using the middle click aimbot exploit")
|
||||
log_click(object, location, control, params, src, "lockout (spam - minute ab c [ab] s [middragtime])", TRUE)
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||||
else
|
||||
log_click(object, location, control, params, src, "lockout (spam - minute)", TRUE)
|
||||
log_click(object, location, control, params, src, "lockout (spam - minute)", TRUE)
|
||||
log_game("[key_name(src)] Has hit the per-minute click limit of [mcl] clicks in a given game minute")
|
||||
message_admins("[ADMIN_LOOKUPFLW(src)] [ADMIN_KICK(usr)] Has hit the per-minute click limit of [mcl] clicks in a given game minute")
|
||||
to_chat(src, "<span class='danger'>[msg]</span>")
|
||||
@@ -906,15 +901,11 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
if (second != clicklimiter[CURRENT_SECOND])
|
||||
clicklimiter[CURRENT_SECOND] = second
|
||||
clicklimiter[SECOND_COUNT] = 0
|
||||
clicklimiter[SECOND_COUNT] += 1+(!!ab)
|
||||
clicklimiter[SECOND_COUNT] += 1
|
||||
if (clicklimiter[SECOND_COUNT] > scl)
|
||||
to_chat(src, "<span class='danger'>Your previous click was ignored because you've done too many in a second</span>")
|
||||
return
|
||||
|
||||
if(ab) //Citadel edit, things with stuff.
|
||||
log_click(object, location, control, params, src, "dropped (ab c [ab] s [middragtime])", TRUE)
|
||||
return
|
||||
|
||||
if(prefs.log_clicks)
|
||||
log_click(object, location, control, params, src, extra_info? "clicked ([extra_info])" : null)
|
||||
|
||||
|
||||
@@ -404,7 +404,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<table><tr><td width='340px' height='300px' valign='top'>"
|
||||
dat += "<h2>Flavor Text</h2>"
|
||||
dat += "<a href='?_src_=prefs;preference=flavor_text;task=input'><b>Set Examine Text</b></a><br>"
|
||||
if(length(features["flavor_text"]) <= 40)
|
||||
if(length(features["flavor_text"]) <= MAX_FLAVOR_PREVIEW_LEN)
|
||||
if(!length(features["flavor_text"]))
|
||||
dat += "\[...\]"
|
||||
else
|
||||
@@ -413,7 +413,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "[TextPreview(features["flavor_text"])]...<BR>"
|
||||
dat += "<h2>Silicon Flavor Text</h2>"
|
||||
dat += "<a href='?_src_=prefs;preference=silicon_flavor_text;task=input'><b>Set Silicon Examine Text</b></a><br>"
|
||||
if(length(features["silicon_flavor_text"]) <= 40)
|
||||
if(length(features["silicon_flavor_text"]) <= MAX_FLAVOR_PREVIEW_LEN)
|
||||
if(!length(features["silicon_flavor_text"]))
|
||||
dat += "\[...\]"
|
||||
else
|
||||
@@ -423,7 +423,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<h2>OOC notes</h2>"
|
||||
dat += "<a href='?_src_=prefs;preference=ooc_notes;task=input'><b>Set OOC notes</b></a><br>"
|
||||
var/ooc_notes_len = length(features["ooc_notes"])
|
||||
if(ooc_notes_len <= 40)
|
||||
if(ooc_notes_len <= MAX_FLAVOR_PREVIEW_LEN)
|
||||
if(!ooc_notes_len)
|
||||
dat += "\[...\]"
|
||||
else
|
||||
@@ -1714,7 +1714,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if("name")
|
||||
var/new_name = input(user, "Choose your character's name:", "Character Preference") as text|null
|
||||
if(new_name)
|
||||
new_name = reject_bad_name(new_name)
|
||||
new_name = reject_bad_name(new_name, allow_numbers = TRUE)
|
||||
if(new_name)
|
||||
real_name = new_name
|
||||
else
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
// You do not need to raise this if you are adding new values that have sane defaults.
|
||||
// Only raise this value when changing the meaning/format/name/layout of an existing value
|
||||
// where you would want the updater procs below to run
|
||||
#define SAVEFILE_VERSION_MAX 53
|
||||
#define SAVEFILE_VERSION_MAX 54
|
||||
|
||||
/*
|
||||
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
|
||||
@@ -72,15 +72,15 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
var/job_engsec_med = 0
|
||||
var/job_engsec_low = 0
|
||||
|
||||
S["job_civilian_high"] >> job_civilian_high
|
||||
S["job_civilian_med"] >> job_civilian_med
|
||||
S["job_civilian_low"] >> job_civilian_low
|
||||
S["job_medsci_high"] >> job_medsci_high
|
||||
S["job_medsci_med"] >> job_medsci_med
|
||||
S["job_medsci_low"] >> job_medsci_low
|
||||
S["job_engsec_high"] >> job_engsec_high
|
||||
S["job_engsec_med"] >> job_engsec_med
|
||||
S["job_engsec_low"] >> job_engsec_low
|
||||
S["job_civilian_high"] >> job_civilian_high
|
||||
S["job_civilian_med"] >> job_civilian_med
|
||||
S["job_civilian_low"] >> job_civilian_low
|
||||
S["job_medsci_high"] >> job_medsci_high
|
||||
S["job_medsci_med"] >> job_medsci_med
|
||||
S["job_medsci_low"] >> job_medsci_low
|
||||
S["job_engsec_high"] >> job_engsec_high
|
||||
S["job_engsec_med"] >> job_engsec_med
|
||||
S["job_engsec_low"] >> job_engsec_low
|
||||
|
||||
//Can't use SSjob here since this happens right away on login
|
||||
for(var/job in subtypesof(/datum/job))
|
||||
@@ -173,10 +173,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
var/devourable
|
||||
var/feeding
|
||||
var/lickable
|
||||
S["digestable"] >> digestable
|
||||
S["devourable"] >> devourable
|
||||
S["feeding"] >> feeding
|
||||
S["lickable"] >> lickable
|
||||
S["digestable"] >> digestable
|
||||
S["devourable"] >> devourable
|
||||
S["feeding"] >> feeding
|
||||
S["lickable"] >> lickable
|
||||
if(digestable)
|
||||
vore_flags |= DIGESTABLE
|
||||
if(devourable)
|
||||
@@ -196,8 +196,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
features["taur"] = "Cow (Spotted)"
|
||||
|
||||
if(current_version < 31)
|
||||
S["wing_color"] >> features["wings_color"]
|
||||
S["horn_color"] >> features["horns_color"]
|
||||
S["wing_color"] >> features["wings_color"]
|
||||
S["horn_color"] >> features["horns_color"]
|
||||
|
||||
if(current_version < 33)
|
||||
features["flavor_text"] = html_encode(features["flavor_text"])
|
||||
@@ -346,6 +346,16 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
if(current_version < 53)
|
||||
parallax = PARALLAX_INSANE
|
||||
|
||||
// Some genius decided to make features update on the loading part, go figure.
|
||||
if(current_version < 54)
|
||||
var/old_silicon_flavor = S["silicon_feature_flavor_text"]
|
||||
if(length(old_silicon_flavor))
|
||||
features["feature_silicon_flavor_text"] = old_silicon_flavor
|
||||
var/old_flavor_text = S["flavor_text"]
|
||||
// If they have the old flavor text but also have the new one, i suppose the new one is more important.
|
||||
if(length(old_flavor_text) && !length(features["feature_flavor_text"]))
|
||||
features["feature_flavor_text"] = old_flavor_text
|
||||
|
||||
/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
|
||||
if(!ckey)
|
||||
return
|
||||
@@ -380,70 +390,70 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
. = TRUE
|
||||
|
||||
//general preferences
|
||||
S["ooccolor"] >> ooccolor
|
||||
S["lastchangelog"] >> lastchangelog
|
||||
S["UI_style"] >> UI_style
|
||||
S["outline_color"] >> outline_color
|
||||
S["outline_enabled"] >> outline_enabled
|
||||
S["screentip_pref"] >> screentip_pref
|
||||
S["screentip_color"] >> screentip_color
|
||||
S["hotkeys"] >> hotkeys
|
||||
S["chat_on_map"] >> chat_on_map
|
||||
S["max_chat_length"] >> max_chat_length
|
||||
S["ooccolor"] >> ooccolor
|
||||
S["lastchangelog"] >> lastchangelog
|
||||
S["UI_style"] >> UI_style
|
||||
S["outline_color"] >> outline_color
|
||||
S["outline_enabled"] >> outline_enabled
|
||||
S["screentip_pref"] >> screentip_pref
|
||||
S["screentip_color"] >> screentip_color
|
||||
S["hotkeys"] >> hotkeys
|
||||
S["chat_on_map"] >> chat_on_map
|
||||
S["max_chat_length"] >> max_chat_length
|
||||
S["see_chat_non_mob"] >> see_chat_non_mob
|
||||
S["tgui_fancy"] >> tgui_fancy
|
||||
S["tgui_lock"] >> tgui_lock
|
||||
S["buttons_locked"] >> buttons_locked
|
||||
S["windowflash"] >> windowflashing
|
||||
S["tgui_fancy"] >> tgui_fancy
|
||||
S["tgui_lock"] >> tgui_lock
|
||||
S["buttons_locked"] >> buttons_locked
|
||||
S["windowflash"] >> windowflashing
|
||||
S["be_special"] >> be_special
|
||||
|
||||
|
||||
S["default_slot"] >> default_slot
|
||||
S["chat_toggles"] >> chat_toggles
|
||||
S["toggles"] >> toggles
|
||||
S["deadmin"] >> deadmin
|
||||
S["ghost_form"] >> ghost_form
|
||||
S["ghost_orbit"] >> ghost_orbit
|
||||
S["ghost_accs"] >> ghost_accs
|
||||
S["ghost_others"] >> ghost_others
|
||||
S["preferred_map"] >> preferred_map
|
||||
S["ignoring"] >> ignoring
|
||||
S["ghost_hud"] >> ghost_hud
|
||||
S["inquisitive_ghost"] >> inquisitive_ghost
|
||||
S["default_slot"] >> default_slot
|
||||
S["chat_toggles"] >> chat_toggles
|
||||
S["toggles"] >> toggles
|
||||
S["deadmin"] >> deadmin
|
||||
S["ghost_form"] >> ghost_form
|
||||
S["ghost_orbit"] >> ghost_orbit
|
||||
S["ghost_accs"] >> ghost_accs
|
||||
S["ghost_others"] >> ghost_others
|
||||
S["preferred_map"] >> preferred_map
|
||||
S["ignoring"] >> ignoring
|
||||
S["ghost_hud"] >> ghost_hud
|
||||
S["inquisitive_ghost"] >> inquisitive_ghost
|
||||
S["uses_glasses_colour"]>> uses_glasses_colour
|
||||
S["clientfps"] >> clientfps
|
||||
S["parallax"] >> parallax
|
||||
S["ambientocclusion"] >> ambientocclusion
|
||||
S["auto_fit_viewport"] >> auto_fit_viewport
|
||||
S["widescreenpref"] >> widescreenpref
|
||||
S["long_strip_menu"] >> long_strip_menu
|
||||
S["clientfps"] >> clientfps
|
||||
S["parallax"] >> parallax
|
||||
S["ambientocclusion"] >> ambientocclusion
|
||||
S["auto_fit_viewport"] >> auto_fit_viewport
|
||||
S["widescreenpref"] >> widescreenpref
|
||||
S["long_strip_menu"] >> long_strip_menu
|
||||
S["pixel_size"] >> pixel_size
|
||||
S["scaling_method"] >> scaling_method
|
||||
S["hud_toggle_flash"] >> hud_toggle_flash
|
||||
S["hud_toggle_color"] >> hud_toggle_color
|
||||
S["menuoptions"] >> menuoptions
|
||||
S["enable_tips"] >> enable_tips
|
||||
S["tip_delay"] >> tip_delay
|
||||
S["pda_style"] >> pda_style
|
||||
S["pda_color"] >> pda_color
|
||||
S["pda_skin"] >> pda_skin
|
||||
S["hud_toggle_flash"] >> hud_toggle_flash
|
||||
S["hud_toggle_color"] >> hud_toggle_color
|
||||
S["menuoptions"] >> menuoptions
|
||||
S["enable_tips"] >> enable_tips
|
||||
S["tip_delay"] >> tip_delay
|
||||
S["pda_style"] >> pda_style
|
||||
S["pda_color"] >> pda_color
|
||||
S["pda_skin"] >> pda_skin
|
||||
|
||||
// Custom hotkeys
|
||||
S["key_bindings"] >> key_bindings
|
||||
S["modless_key_bindings"] >> modless_key_bindings
|
||||
S["key_bindings"] >> key_bindings
|
||||
S["modless_key_bindings"] >> modless_key_bindings
|
||||
|
||||
//citadel code
|
||||
S["arousable"] >> arousable
|
||||
S["screenshake"] >> screenshake
|
||||
S["damagescreenshake"] >> damagescreenshake
|
||||
S["autostand"] >> autostand
|
||||
S["cit_toggles"] >> cit_toggles
|
||||
S["preferred_chaos"] >> preferred_chaos
|
||||
S["auto_ooc"] >> auto_ooc
|
||||
S["no_tetris_storage"] >> no_tetris_storage
|
||||
S["arousable"] >> arousable
|
||||
S["screenshake"] >> screenshake
|
||||
S["damagescreenshake"] >> damagescreenshake
|
||||
S["autostand"] >> autostand
|
||||
S["cit_toggles"] >> cit_toggles
|
||||
S["preferred_chaos"] >> preferred_chaos
|
||||
S["auto_ooc"] >> auto_ooc
|
||||
S["no_tetris_storage"] >> no_tetris_storage
|
||||
|
||||
//favorite outfits
|
||||
S["favorite_outfits"] >> favorite_outfits
|
||||
S["favorite_outfits"] >> favorite_outfits
|
||||
|
||||
var/list/parsed_favs = list()
|
||||
for(var/typetext in favorite_outfits)
|
||||
@@ -461,47 +471,47 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
update_preferences(needs_update, S) //needs_update = savefile_version if we need an update (positive integer)
|
||||
|
||||
//Sanitize
|
||||
ooccolor = sanitize_ooccolor(sanitize_hexcolor(ooccolor, 6, 1, initial(ooccolor)))
|
||||
lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
|
||||
UI_style = sanitize_inlist(UI_style, GLOB.available_ui_styles, GLOB.available_ui_styles[1])
|
||||
hotkeys = sanitize_integer(hotkeys, 0, 1, initial(hotkeys))
|
||||
chat_on_map = sanitize_integer(chat_on_map, 0, 1, initial(chat_on_map))
|
||||
ooccolor = sanitize_ooccolor(sanitize_hexcolor(ooccolor, 6, 1, initial(ooccolor)))
|
||||
lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
|
||||
UI_style = sanitize_inlist(UI_style, GLOB.available_ui_styles, GLOB.available_ui_styles[1])
|
||||
hotkeys = sanitize_integer(hotkeys, 0, 1, initial(hotkeys))
|
||||
chat_on_map = sanitize_integer(chat_on_map, 0, 1, initial(chat_on_map))
|
||||
max_chat_length = sanitize_integer(max_chat_length, 1, CHAT_MESSAGE_MAX_LENGTH, initial(max_chat_length))
|
||||
see_chat_non_mob = sanitize_integer(see_chat_non_mob, 0, 1, initial(see_chat_non_mob))
|
||||
tgui_fancy = sanitize_integer(tgui_fancy, 0, 1, initial(tgui_fancy))
|
||||
tgui_lock = sanitize_integer(tgui_lock, 0, 1, initial(tgui_lock))
|
||||
buttons_locked = sanitize_integer(buttons_locked, 0, 1, initial(buttons_locked))
|
||||
windowflashing = sanitize_integer(windowflashing, 0, 1, initial(windowflashing))
|
||||
default_slot = sanitize_integer(default_slot, 1, max_save_slots, initial(default_slot))
|
||||
toggles = sanitize_integer(toggles, 0, 16777215, initial(toggles))
|
||||
deadmin = sanitize_integer(deadmin, 0, 16777215, initial(deadmin))
|
||||
clientfps = sanitize_integer(clientfps, 0, 1000, 0)
|
||||
parallax = sanitize_integer(parallax, PARALLAX_DISABLE, PARALLAX_INSANE, null)
|
||||
ambientocclusion = sanitize_integer(ambientocclusion, 0, 1, initial(ambientocclusion))
|
||||
auto_fit_viewport = sanitize_integer(auto_fit_viewport, 0, 1, initial(auto_fit_viewport))
|
||||
widescreenpref = sanitize_integer(widescreenpref, 0, 1, initial(widescreenpref))
|
||||
long_strip_menu = sanitize_integer(long_strip_menu, 0, 1, initial(long_strip_menu))
|
||||
pixel_size = sanitize_integer(pixel_size, PIXEL_SCALING_AUTO, PIXEL_SCALING_3X, initial(pixel_size))
|
||||
scaling_method = sanitize_text(scaling_method, initial(scaling_method))
|
||||
see_chat_non_mob = sanitize_integer(see_chat_non_mob, 0, 1, initial(see_chat_non_mob))
|
||||
tgui_fancy = sanitize_integer(tgui_fancy, 0, 1, initial(tgui_fancy))
|
||||
tgui_lock = sanitize_integer(tgui_lock, 0, 1, initial(tgui_lock))
|
||||
buttons_locked = sanitize_integer(buttons_locked, 0, 1, initial(buttons_locked))
|
||||
windowflashing = sanitize_integer(windowflashing, 0, 1, initial(windowflashing))
|
||||
default_slot = sanitize_integer(default_slot, 1, max_save_slots, initial(default_slot))
|
||||
toggles = sanitize_integer(toggles, 0, 16777215, initial(toggles))
|
||||
deadmin = sanitize_integer(deadmin, 0, 16777215, initial(deadmin))
|
||||
clientfps = sanitize_integer(clientfps, 0, 1000, 0)
|
||||
parallax = sanitize_integer(parallax, PARALLAX_DISABLE, PARALLAX_INSANE, null)
|
||||
ambientocclusion = sanitize_integer(ambientocclusion, 0, 1, initial(ambientocclusion))
|
||||
auto_fit_viewport = sanitize_integer(auto_fit_viewport, 0, 1, initial(auto_fit_viewport))
|
||||
widescreenpref = sanitize_integer(widescreenpref, 0, 1, initial(widescreenpref))
|
||||
long_strip_menu = sanitize_integer(long_strip_menu, 0, 1, initial(long_strip_menu))
|
||||
pixel_size = sanitize_integer(pixel_size, PIXEL_SCALING_AUTO, PIXEL_SCALING_3X, initial(pixel_size))
|
||||
scaling_method = sanitize_text(scaling_method, initial(scaling_method))
|
||||
hud_toggle_flash = sanitize_integer(hud_toggle_flash, 0, 1, initial(hud_toggle_flash))
|
||||
hud_toggle_color = sanitize_hexcolor(hud_toggle_color, 6, 1, initial(hud_toggle_color))
|
||||
ghost_form = sanitize_inlist(ghost_form, GLOB.ghost_forms, initial(ghost_form))
|
||||
ghost_orbit = sanitize_inlist(ghost_orbit, GLOB.ghost_orbits, initial(ghost_orbit))
|
||||
ghost_accs = sanitize_inlist(ghost_accs, GLOB.ghost_accs_options, GHOST_ACCS_DEFAULT_OPTION)
|
||||
ghost_others = sanitize_inlist(ghost_others, GLOB.ghost_others_options, GHOST_OTHERS_DEFAULT_OPTION)
|
||||
menuoptions = SANITIZE_LIST(menuoptions)
|
||||
be_special = SANITIZE_LIST(be_special)
|
||||
pda_style = sanitize_inlist(pda_style, GLOB.pda_styles, initial(pda_style))
|
||||
pda_color = sanitize_hexcolor(pda_color, 6, 1, initial(pda_color))
|
||||
pda_skin = sanitize_inlist(pda_skin, GLOB.pda_reskins, PDA_SKIN_ALT)
|
||||
screenshake = sanitize_integer(screenshake, 0, 800, initial(screenshake))
|
||||
damagescreenshake = sanitize_integer(damagescreenshake, 0, 2, initial(damagescreenshake))
|
||||
autostand = sanitize_integer(autostand, 0, 1, initial(autostand))
|
||||
cit_toggles = sanitize_integer(cit_toggles, 0, 16777215, initial(cit_toggles))
|
||||
auto_ooc = sanitize_integer(auto_ooc, 0, 1, initial(auto_ooc))
|
||||
no_tetris_storage = sanitize_integer(no_tetris_storage, 0, 1, initial(no_tetris_storage))
|
||||
key_bindings = sanitize_islist(key_bindings, list())
|
||||
modless_key_bindings = sanitize_islist(modless_key_bindings, list())
|
||||
ghost_form = sanitize_inlist(ghost_form, GLOB.ghost_forms, initial(ghost_form))
|
||||
ghost_orbit = sanitize_inlist(ghost_orbit, GLOB.ghost_orbits, initial(ghost_orbit))
|
||||
ghost_accs = sanitize_inlist(ghost_accs, GLOB.ghost_accs_options, GHOST_ACCS_DEFAULT_OPTION)
|
||||
ghost_others = sanitize_inlist(ghost_others, GLOB.ghost_others_options, GHOST_OTHERS_DEFAULT_OPTION)
|
||||
menuoptions = SANITIZE_LIST(menuoptions)
|
||||
be_special = SANITIZE_LIST(be_special)
|
||||
pda_style = sanitize_inlist(pda_style, GLOB.pda_styles, initial(pda_style))
|
||||
pda_color = sanitize_hexcolor(pda_color, 6, 1, initial(pda_color))
|
||||
pda_skin = sanitize_inlist(pda_skin, GLOB.pda_reskins, PDA_SKIN_ALT)
|
||||
screenshake = sanitize_integer(screenshake, 0, 800, initial(screenshake))
|
||||
damagescreenshake = sanitize_integer(damagescreenshake, 0, 2, initial(damagescreenshake))
|
||||
autostand = sanitize_integer(autostand, 0, 1, initial(autostand))
|
||||
cit_toggles = sanitize_integer(cit_toggles, 0, 16777215, initial(cit_toggles))
|
||||
auto_ooc = sanitize_integer(auto_ooc, 0, 1, initial(auto_ooc))
|
||||
no_tetris_storage = sanitize_integer(no_tetris_storage, 0, 1, initial(no_tetris_storage))
|
||||
key_bindings = sanitize_islist(key_bindings, list())
|
||||
modless_key_bindings = sanitize_islist(modless_key_bindings, list())
|
||||
favorite_outfits = SANITIZE_LIST(favorite_outfits)
|
||||
|
||||
verify_keybindings_valid() // one of these days this will runtime and you'll be glad that i put it in a different proc so no one gets their saves wiped
|
||||
@@ -663,7 +673,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
|
||||
//Species
|
||||
var/species_id
|
||||
S["species"] >> species_id
|
||||
S["species"] >> species_id
|
||||
if(species_id)
|
||||
if(species_id == "avian" || species_id == "aquatic")
|
||||
species_id = "mammal"
|
||||
@@ -678,63 +688,63 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
scars_index = rand(1,5) // WHY
|
||||
|
||||
//Character
|
||||
S["real_name"] >> real_name
|
||||
S["nameless"] >> nameless
|
||||
S["custom_species"] >> custom_species
|
||||
S["name_is_always_random"] >> be_random_name
|
||||
S["body_is_always_random"] >> be_random_body
|
||||
S["gender"] >> gender
|
||||
S["body_model"] >> features["body_model"]
|
||||
S["body_size"] >> features["body_size"]
|
||||
S["age"] >> age
|
||||
S["hair_color"] >> hair_color
|
||||
S["facial_hair_color"] >> facial_hair_color
|
||||
S["eye_type"] >> eye_type
|
||||
S["left_eye_color"] >> left_eye_color
|
||||
S["right_eye_color"] >> right_eye_color
|
||||
S["use_custom_skin_tone"] >> use_custom_skin_tone
|
||||
S["skin_tone"] >> skin_tone
|
||||
S["hair_style_name"] >> hair_style
|
||||
S["facial_style_name"] >> facial_hair_style
|
||||
S["grad_style"] >> grad_style
|
||||
S["grad_color"] >> grad_color
|
||||
S["underwear"] >> underwear
|
||||
S["undie_color"] >> undie_color
|
||||
S["undershirt"] >> undershirt
|
||||
S["shirt_color"] >> shirt_color
|
||||
S["socks"] >> socks
|
||||
S["socks_color"] >> socks_color
|
||||
S["backbag"] >> backbag
|
||||
S["jumpsuit_style"] >> jumpsuit_style
|
||||
S["uplink_loc"] >> uplink_spawn_loc
|
||||
S["custom_speech_verb"] >> custom_speech_verb
|
||||
S["custom_tongue"] >> custom_tongue
|
||||
S["additional_language"] >> additional_language
|
||||
S["feature_mcolor"] >> features["mcolor"]
|
||||
S["feature_lizard_tail"] >> features["tail_lizard"]
|
||||
S["feature_lizard_snout"] >> features["snout"]
|
||||
S["feature_lizard_horns"] >> features["horns"]
|
||||
S["feature_lizard_frills"] >> features["frills"]
|
||||
S["feature_lizard_spines"] >> features["spines"]
|
||||
S["feature_lizard_legs"] >> features["legs"]
|
||||
S["feature_human_tail"] >> features["tail_human"]
|
||||
S["feature_human_ears"] >> features["ears"]
|
||||
S["feature_deco_wings"] >> features["deco_wings"]
|
||||
S["feature_insect_wings"] >> features["insect_wings"]
|
||||
S["feature_insect_fluff"] >> features["insect_fluff"]
|
||||
S["feature_insect_markings"] >> features["insect_markings"]
|
||||
S["feature_arachnid_legs"] >> features["arachnid_legs"]
|
||||
S["feature_arachnid_spinneret"] >> features["arachnid_spinneret"]
|
||||
S["feature_arachnid_mandibles"] >> features["arachnid_mandibles"]
|
||||
S["feature_horns_color"] >> features["horns_color"]
|
||||
S["feature_wings_color"] >> features["wings_color"]
|
||||
S["feature_color_scheme"] >> features["color_scheme"]
|
||||
S["real_name"] >> real_name
|
||||
S["nameless"] >> nameless
|
||||
S["custom_species"] >> custom_species
|
||||
S["name_is_always_random"] >> be_random_name
|
||||
S["body_is_always_random"] >> be_random_body
|
||||
S["gender"] >> gender
|
||||
S["body_model"] >> features["body_model"]
|
||||
S["body_size"] >> features["body_size"]
|
||||
S["age"] >> age
|
||||
S["hair_color"] >> hair_color
|
||||
S["facial_hair_color"] >> facial_hair_color
|
||||
S["eye_type"] >> eye_type
|
||||
S["left_eye_color"] >> left_eye_color
|
||||
S["right_eye_color"] >> right_eye_color
|
||||
S["use_custom_skin_tone"] >> use_custom_skin_tone
|
||||
S["skin_tone"] >> skin_tone
|
||||
S["hair_style_name"] >> hair_style
|
||||
S["facial_style_name"] >> facial_hair_style
|
||||
S["grad_style"] >> grad_style
|
||||
S["grad_color"] >> grad_color
|
||||
S["underwear"] >> underwear
|
||||
S["undie_color"] >> undie_color
|
||||
S["undershirt"] >> undershirt
|
||||
S["shirt_color"] >> shirt_color
|
||||
S["socks"] >> socks
|
||||
S["socks_color"] >> socks_color
|
||||
S["backbag"] >> backbag
|
||||
S["jumpsuit_style"] >> jumpsuit_style
|
||||
S["uplink_loc"] >> uplink_spawn_loc
|
||||
S["custom_speech_verb"] >> custom_speech_verb
|
||||
S["custom_tongue"] >> custom_tongue
|
||||
S["additional_language"] >> additional_language
|
||||
S["feature_mcolor"] >> features["mcolor"]
|
||||
S["feature_lizard_tail"] >> features["tail_lizard"]
|
||||
S["feature_lizard_snout"] >> features["snout"]
|
||||
S["feature_lizard_horns"] >> features["horns"]
|
||||
S["feature_lizard_frills"] >> features["frills"]
|
||||
S["feature_lizard_spines"] >> features["spines"]
|
||||
S["feature_lizard_legs"] >> features["legs"]
|
||||
S["feature_human_tail"] >> features["tail_human"]
|
||||
S["feature_human_ears"] >> features["ears"]
|
||||
S["feature_deco_wings"] >> features["deco_wings"]
|
||||
S["feature_insect_wings"] >> features["insect_wings"]
|
||||
S["feature_insect_fluff"] >> features["insect_fluff"]
|
||||
S["feature_insect_markings"] >> features["insect_markings"]
|
||||
S["feature_arachnid_legs"] >> features["arachnid_legs"]
|
||||
S["feature_arachnid_spinneret"] >> features["arachnid_spinneret"]
|
||||
S["feature_arachnid_mandibles"] >> features["arachnid_mandibles"]
|
||||
S["feature_horns_color"] >> features["horns_color"]
|
||||
S["feature_wings_color"] >> features["wings_color"]
|
||||
S["feature_color_scheme"] >> features["color_scheme"]
|
||||
S["persistent_scars"] >> persistent_scars
|
||||
S["scars1"] >> scars_list["1"]
|
||||
S["scars2"] >> scars_list["2"]
|
||||
S["scars3"] >> scars_list["3"]
|
||||
S["scars4"] >> scars_list["4"]
|
||||
S["scars5"] >> scars_list["5"]
|
||||
S["scars1"] >> scars_list["1"]
|
||||
S["scars2"] >> scars_list["2"]
|
||||
S["scars3"] >> scars_list["3"]
|
||||
S["scars4"] >> scars_list["4"]
|
||||
S["scars5"] >> scars_list["5"]
|
||||
var/limbmodstr
|
||||
S["modified_limbs"] >> limbmodstr
|
||||
if(length(limbmodstr))
|
||||
@@ -756,100 +766,88 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
else
|
||||
tcg_decks = list()
|
||||
|
||||
S["chosen_limb_id"] >> chosen_limb_id
|
||||
S["hide_ckey"] >> hide_ckey //saved per-character
|
||||
S["chosen_limb_id"] >> chosen_limb_id
|
||||
S["hide_ckey"] >> hide_ckey //saved per-character
|
||||
|
||||
//Custom names
|
||||
for(var/custom_name_id in GLOB.preferences_custom_names)
|
||||
var/savefile_slot_name = custom_name_id + "_name" //TODO remove this
|
||||
S[savefile_slot_name] >> custom_names[custom_name_id]
|
||||
|
||||
S["preferred_ai_core_display"] >> preferred_ai_core_display
|
||||
S["prefered_security_department"] >> prefered_security_department
|
||||
S["preferred_ai_core_display"] >> preferred_ai_core_display
|
||||
S["prefered_security_department"] >> prefered_security_department
|
||||
|
||||
//Jobs
|
||||
S["joblessrole"] >> joblessrole
|
||||
S["joblessrole"] >> joblessrole
|
||||
|
||||
//Load prefs
|
||||
S["job_preferences"] >> job_preferences
|
||||
S["job_preferences"] >> job_preferences
|
||||
|
||||
//Quirks
|
||||
S["all_quirks"] >> all_quirks
|
||||
S["all_quirks"] >> all_quirks
|
||||
|
||||
//Records
|
||||
S["security_records"] >> security_records
|
||||
S["medical_records"] >> medical_records
|
||||
S["security_records"] >> security_records
|
||||
S["medical_records"] >> medical_records
|
||||
|
||||
//Citadel code
|
||||
S["feature_genitals_use_skintone"] >> features["genitals_use_skintone"]
|
||||
S["feature_mcolor2"] >> features["mcolor2"]
|
||||
S["feature_mcolor3"] >> features["mcolor3"]
|
||||
S["feature_genitals_use_skintone"] >> features["genitals_use_skintone"]
|
||||
S["feature_mcolor2"] >> features["mcolor2"]
|
||||
S["feature_mcolor3"] >> features["mcolor3"]
|
||||
// note safe json decode will runtime the first time it migrates but this is fine and it solves itself don't worry about it if you see it error
|
||||
features["mam_body_markings"] = safe_json_decode(S["feature_mam_body_markings"])
|
||||
S["feature_mam_tail"] >> features["mam_tail"]
|
||||
S["feature_mam_ears"] >> features["mam_ears"]
|
||||
S["feature_mam_tail_animated"] >> features["mam_tail_animated"]
|
||||
S["feature_taur"] >> features["taur"]
|
||||
S["feature_mam_snouts"] >> features["mam_snouts"]
|
||||
S["feature_meat"] >> features["meat_type"]
|
||||
S["feature_mam_tail"] >> features["mam_tail"]
|
||||
S["feature_mam_ears"] >> features["mam_ears"]
|
||||
S["feature_mam_tail_animated"] >> features["mam_tail_animated"]
|
||||
S["feature_taur"] >> features["taur"]
|
||||
S["feature_mam_snouts"] >> features["mam_snouts"]
|
||||
S["feature_meat"] >> features["meat_type"]
|
||||
//Xeno features
|
||||
S["feature_xeno_tail"] >> features["xenotail"]
|
||||
S["feature_xeno_dors"] >> features["xenodorsal"]
|
||||
S["feature_xeno_head"] >> features["xenohead"]
|
||||
S["feature_xeno_tail"] >> features["xenotail"]
|
||||
S["feature_xeno_dors"] >> features["xenodorsal"]
|
||||
S["feature_xeno_head"] >> features["xenohead"]
|
||||
//cock features
|
||||
S["feature_has_cock"] >> features["has_cock"]
|
||||
S["feature_cock_shape"] >> features["cock_shape"]
|
||||
S["feature_cock_color"] >> features["cock_color"]
|
||||
S["feature_cock_length"] >> features["cock_length"]
|
||||
S["feature_cock_diameter"] >> features["cock_diameter"]
|
||||
S["feature_cock_taur"] >> features["cock_taur"]
|
||||
S["feature_cock_visibility"] >> features["cock_visibility"]
|
||||
S["feature_has_cock"] >> features["has_cock"]
|
||||
S["feature_cock_shape"] >> features["cock_shape"]
|
||||
S["feature_cock_color"] >> features["cock_color"]
|
||||
S["feature_cock_length"] >> features["cock_length"]
|
||||
S["feature_cock_diameter"] >> features["cock_diameter"]
|
||||
S["feature_cock_taur"] >> features["cock_taur"]
|
||||
S["feature_cock_visibility"] >> features["cock_visibility"]
|
||||
//balls features
|
||||
S["feature_has_balls"] >> features["has_balls"]
|
||||
S["feature_balls_color"] >> features["balls_color"]
|
||||
S["feature_balls_shape"] >> features["balls_shape"]
|
||||
S["feature_balls_size"] >> features["balls_size"]
|
||||
S["feature_balls_visibility"] >> features["balls_visibility"]
|
||||
S["feature_has_balls"] >> features["has_balls"]
|
||||
S["feature_balls_color"] >> features["balls_color"]
|
||||
S["feature_balls_shape"] >> features["balls_shape"]
|
||||
S["feature_balls_size"] >> features["balls_size"]
|
||||
S["feature_balls_visibility"] >> features["balls_visibility"]
|
||||
//breasts features
|
||||
S["feature_has_breasts"] >> features["has_breasts"]
|
||||
S["feature_breasts_size"] >> features["breasts_size"]
|
||||
S["feature_breasts_shape"] >> features["breasts_shape"]
|
||||
S["feature_breasts_color"] >> features["breasts_color"]
|
||||
S["feature_breasts_producing"] >> features["breasts_producing"]
|
||||
S["feature_breasts_visibility"] >> features["breasts_visibility"]
|
||||
S["feature_has_breasts"] >> features["has_breasts"]
|
||||
S["feature_breasts_size"] >> features["breasts_size"]
|
||||
S["feature_breasts_shape"] >> features["breasts_shape"]
|
||||
S["feature_breasts_color"] >> features["breasts_color"]
|
||||
S["feature_breasts_producing"] >> features["breasts_producing"]
|
||||
S["feature_breasts_visibility"] >> features["breasts_visibility"]
|
||||
//vagina features
|
||||
S["feature_has_vag"] >> features["has_vag"]
|
||||
S["feature_vag_shape"] >> features["vag_shape"]
|
||||
S["feature_vag_color"] >> features["vag_color"]
|
||||
S["feature_vag_visibility"] >> features["vag_visibility"]
|
||||
S["feature_has_vag"] >> features["has_vag"]
|
||||
S["feature_vag_shape"] >> features["vag_shape"]
|
||||
S["feature_vag_color"] >> features["vag_color"]
|
||||
S["feature_vag_visibility"] >> features["vag_visibility"]
|
||||
//womb features
|
||||
S["feature_has_womb"] >> features["has_womb"]
|
||||
S["feature_has_womb"] >> features["has_womb"]
|
||||
//butt features
|
||||
S["feature_has_butt"] >> features["has_butt"]
|
||||
S["feature_butt_color"] >> features["butt_color"]
|
||||
S["feature_butt_size"] >> features["butt_size"]
|
||||
S["feature_butt_visibility"] >> features["butt_visibility"]
|
||||
S["feature_has_butt"] >> features["has_butt"]
|
||||
S["feature_butt_color"] >> features["butt_color"]
|
||||
S["feature_butt_size"] >> features["butt_size"]
|
||||
S["feature_butt_visibility"] >> features["butt_visibility"]
|
||||
|
||||
//flavor text
|
||||
//Let's make our players NOT cry desperately as we wipe their savefiles of their special snowflake texts:
|
||||
if((S["flavor_text"] != "") && (S["flavor_text"] != null) && S["flavor_text"]) //If old text isn't null and isn't "" but still exists.
|
||||
S["flavor_text"] >> features["flavor_text"] //Load old flavortext as current dna-based flavortext
|
||||
// Flavor texts, Made into a standard.
|
||||
S["feature_flavor_text"] >> features["flavor_text"]
|
||||
S["feature_silicon_flavor_text"] >> features["silicon_flavor_text"]
|
||||
S["feature_ooc_notes"] >> features["ooc_notes"]
|
||||
|
||||
WRITE_FILE(S["feature_flavor_text"], features["flavor_text"]) //Save it in our new type of flavor-text
|
||||
WRITE_FILE(S["flavor_text"] , "") //Remove old flavortext, completing the cut-and-paste into the new format.
|
||||
|
||||
else //We have no old flavortext, default to new
|
||||
S["feature_flavor_text"] >> features["flavor_text"]
|
||||
|
||||
|
||||
S["silicon_feature_flavor_text"] >> features["silicon_flavor_text"]
|
||||
|
||||
S["feature_ooc_notes"] >> features["ooc_notes"]
|
||||
S["silicon_flavor_text"] >> features["silicon_flavor_text"]
|
||||
|
||||
S["vore_flags"] >> vore_flags
|
||||
S["vore_taste"] >> vore_taste
|
||||
S["vore_smell"] >> vore_smell
|
||||
S["vore_flags"] >> vore_flags
|
||||
S["vore_taste"] >> vore_taste
|
||||
S["vore_smell"] >> vore_smell
|
||||
var/char_vr_path = "[vr_path]/character_[default_slot]_v2.json"
|
||||
if(fexists(char_vr_path))
|
||||
var/list/json_from_file = json_decode(file2text(char_vr_path))
|
||||
@@ -869,69 +867,69 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
|
||||
//Sanitize
|
||||
|
||||
real_name = reject_bad_name(real_name)
|
||||
gender = sanitize_gender(gender, TRUE, TRUE)
|
||||
real_name = reject_bad_name(real_name)
|
||||
gender = sanitize_gender(gender, TRUE, TRUE)
|
||||
features["body_model"] = sanitize_gender(features["body_model"], FALSE, FALSE, gender == FEMALE ? FEMALE : MALE)
|
||||
if(!real_name)
|
||||
real_name = random_unique_name(gender)
|
||||
custom_species = reject_bad_name(custom_species)
|
||||
real_name = random_unique_name(gender)
|
||||
custom_species = reject_bad_name(custom_species)
|
||||
for(var/custom_name_id in GLOB.preferences_custom_names)
|
||||
var/namedata = GLOB.preferences_custom_names[custom_name_id]
|
||||
custom_names[custom_name_id] = reject_bad_name(custom_names[custom_name_id],namedata["allow_numbers"])
|
||||
if(!custom_names[custom_name_id])
|
||||
custom_names[custom_name_id] = get_default_name(custom_name_id)
|
||||
|
||||
nameless = sanitize_integer(nameless, 0, 1, initial(nameless))
|
||||
be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name))
|
||||
be_random_body = sanitize_integer(be_random_body, 0, 1, initial(be_random_body))
|
||||
nameless = sanitize_integer(nameless, 0, 1, initial(nameless))
|
||||
be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name))
|
||||
be_random_body = sanitize_integer(be_random_body, 0, 1, initial(be_random_body))
|
||||
|
||||
hair_style = sanitize_inlist(hair_style, GLOB.hair_styles_list)
|
||||
facial_hair_style = sanitize_inlist(facial_hair_style, GLOB.facial_hair_styles_list)
|
||||
underwear = sanitize_inlist(underwear, GLOB.underwear_list)
|
||||
undershirt = sanitize_inlist(undershirt, GLOB.undershirt_list)
|
||||
undie_color = sanitize_hexcolor(undie_color, 6, FALSE, initial(undie_color))
|
||||
shirt_color = sanitize_hexcolor(shirt_color, 6, FALSE, initial(shirt_color))
|
||||
socks = sanitize_inlist(socks, GLOB.socks_list)
|
||||
socks_color = sanitize_hexcolor(socks_color, 6, FALSE, initial(socks_color))
|
||||
age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age))
|
||||
hair_color = sanitize_hexcolor(hair_color, 6, FALSE)
|
||||
facial_hair_color = sanitize_hexcolor(facial_hair_color, 6, FALSE)
|
||||
grad_style = sanitize_inlist(grad_style, GLOB.hair_gradients_list, "None")
|
||||
grad_color = sanitize_hexcolor(grad_color, 6, FALSE)
|
||||
eye_type = sanitize_inlist(eye_type, GLOB.eye_types, DEFAULT_EYES_TYPE)
|
||||
left_eye_color = sanitize_hexcolor(left_eye_color, 6, FALSE)
|
||||
right_eye_color = sanitize_hexcolor(right_eye_color, 6, FALSE)
|
||||
hair_style = sanitize_inlist(hair_style, GLOB.hair_styles_list)
|
||||
facial_hair_style = sanitize_inlist(facial_hair_style, GLOB.facial_hair_styles_list)
|
||||
underwear = sanitize_inlist(underwear, GLOB.underwear_list)
|
||||
undershirt = sanitize_inlist(undershirt, GLOB.undershirt_list)
|
||||
undie_color = sanitize_hexcolor(undie_color, 6, FALSE, initial(undie_color))
|
||||
shirt_color = sanitize_hexcolor(shirt_color, 6, FALSE, initial(shirt_color))
|
||||
socks = sanitize_inlist(socks, GLOB.socks_list)
|
||||
socks_color = sanitize_hexcolor(socks_color, 6, FALSE, initial(socks_color))
|
||||
age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age))
|
||||
hair_color = sanitize_hexcolor(hair_color, 6, FALSE)
|
||||
facial_hair_color = sanitize_hexcolor(facial_hair_color, 6, FALSE)
|
||||
grad_style = sanitize_inlist(grad_style, GLOB.hair_gradients_list, "None")
|
||||
grad_color = sanitize_hexcolor(grad_color, 6, FALSE)
|
||||
eye_type = sanitize_inlist(eye_type, GLOB.eye_types, DEFAULT_EYES_TYPE)
|
||||
left_eye_color = sanitize_hexcolor(left_eye_color, 6, FALSE)
|
||||
right_eye_color = sanitize_hexcolor(right_eye_color, 6, FALSE)
|
||||
|
||||
var/static/allow_custom_skintones
|
||||
if(isnull(allow_custom_skintones))
|
||||
allow_custom_skintones = CONFIG_GET(flag/allow_custom_skintones)
|
||||
use_custom_skin_tone = allow_custom_skintones ? sanitize_integer(use_custom_skin_tone, FALSE, TRUE, initial(use_custom_skin_tone)) : FALSE
|
||||
use_custom_skin_tone = allow_custom_skintones ? sanitize_integer(use_custom_skin_tone, FALSE, TRUE, initial(use_custom_skin_tone)) : FALSE
|
||||
if(use_custom_skin_tone)
|
||||
skin_tone = sanitize_hexcolor(skin_tone, 6, TRUE, "#FFFFFF")
|
||||
skin_tone = sanitize_hexcolor(skin_tone, 6, TRUE, "#FFFFFF")
|
||||
else
|
||||
skin_tone = sanitize_inlist(skin_tone, GLOB.skin_tones - GLOB.nonstandard_skin_tones, initial(skin_tone))
|
||||
skin_tone = sanitize_inlist(skin_tone, GLOB.skin_tones - GLOB.nonstandard_skin_tones, initial(skin_tone))
|
||||
|
||||
features["horns_color"] = sanitize_hexcolor(features["horns_color"], 6, FALSE, "85615a")
|
||||
features["wings_color"] = sanitize_hexcolor(features["wings_color"], 6, FALSE, "FFFFFF")
|
||||
backbag = sanitize_inlist(backbag, GLOB.backbaglist, initial(backbag))
|
||||
jumpsuit_style = sanitize_inlist(jumpsuit_style, GLOB.jumpsuitlist, initial(jumpsuit_style))
|
||||
uplink_spawn_loc = sanitize_inlist(uplink_spawn_loc, GLOB.uplink_spawn_loc_list, initial(uplink_spawn_loc))
|
||||
features["mcolor"] = sanitize_hexcolor(features["mcolor"], 6, FALSE)
|
||||
features["tail_lizard"] = sanitize_inlist(features["tail_lizard"], GLOB.tails_list_lizard)
|
||||
features["tail_human"] = sanitize_inlist(features["tail_human"], GLOB.tails_list_human)
|
||||
features["snout"] = sanitize_inlist(features["snout"], GLOB.snouts_list)
|
||||
features["horns"] = sanitize_inlist(features["horns"], GLOB.horns_list)
|
||||
features["ears"] = sanitize_inlist(features["ears"], GLOB.ears_list)
|
||||
features["frills"] = sanitize_inlist(features["frills"], GLOB.frills_list)
|
||||
features["spines"] = sanitize_inlist(features["spines"], GLOB.spines_list)
|
||||
features["legs"] = sanitize_inlist(features["legs"], GLOB.legs_list, "Plantigrade")
|
||||
features["deco_wings"] = sanitize_inlist(features["deco_wings"], GLOB.deco_wings_list, "None")
|
||||
features["insect_fluff"] = sanitize_inlist(features["insect_fluff"], GLOB.insect_fluffs_list)
|
||||
features["insect_markings"] = sanitize_inlist(features["insect_markings"], GLOB.insect_markings_list, "None")
|
||||
features["insect_wings"] = sanitize_inlist(features["insect_wings"], GLOB.insect_wings_list)
|
||||
features["arachnid_legs"] = sanitize_inlist(features["arachnid_legs"], GLOB.arachnid_legs_list, "Plain")
|
||||
features["arachnid_spinneret"] = sanitize_inlist(features["arachnid_spinneret"], GLOB.arachnid_spinneret_list, "Plain")
|
||||
features["arachnid_mandibles"] = sanitize_inlist(features["arachnid_mandibles"], GLOB.arachnid_mandibles_list, "Plain")
|
||||
features["horns_color"] = sanitize_hexcolor(features["horns_color"], 6, FALSE, "85615a")
|
||||
features["wings_color"] = sanitize_hexcolor(features["wings_color"], 6, FALSE, "FFFFFF")
|
||||
backbag = sanitize_inlist(backbag, GLOB.backbaglist, initial(backbag))
|
||||
jumpsuit_style = sanitize_inlist(jumpsuit_style, GLOB.jumpsuitlist, initial(jumpsuit_style))
|
||||
uplink_spawn_loc = sanitize_inlist(uplink_spawn_loc, GLOB.uplink_spawn_loc_list, initial(uplink_spawn_loc))
|
||||
features["mcolor"] = sanitize_hexcolor(features["mcolor"], 6, FALSE)
|
||||
features["tail_lizard"] = sanitize_inlist(features["tail_lizard"], GLOB.tails_list_lizard)
|
||||
features["tail_human"] = sanitize_inlist(features["tail_human"], GLOB.tails_list_human)
|
||||
features["snout"] = sanitize_inlist(features["snout"], GLOB.snouts_list)
|
||||
features["horns"] = sanitize_inlist(features["horns"], GLOB.horns_list)
|
||||
features["ears"] = sanitize_inlist(features["ears"], GLOB.ears_list)
|
||||
features["frills"] = sanitize_inlist(features["frills"], GLOB.frills_list)
|
||||
features["spines"] = sanitize_inlist(features["spines"], GLOB.spines_list)
|
||||
features["legs"] = sanitize_inlist(features["legs"], GLOB.legs_list, "Plantigrade")
|
||||
features["deco_wings"] = sanitize_inlist(features["deco_wings"], GLOB.deco_wings_list, "None")
|
||||
features["insect_fluff"] = sanitize_inlist(features["insect_fluff"], GLOB.insect_fluffs_list)
|
||||
features["insect_markings"] = sanitize_inlist(features["insect_markings"], GLOB.insect_markings_list, "None")
|
||||
features["insect_wings"] = sanitize_inlist(features["insect_wings"], GLOB.insect_wings_list)
|
||||
features["arachnid_legs"] = sanitize_inlist(features["arachnid_legs"], GLOB.arachnid_legs_list, "Plain")
|
||||
features["arachnid_spinneret"] = sanitize_inlist(features["arachnid_spinneret"], GLOB.arachnid_spinneret_list, "Plain")
|
||||
features["arachnid_mandibles"] = sanitize_inlist(features["arachnid_mandibles"], GLOB.arachnid_mandibles_list, "Plain")
|
||||
|
||||
var/static/size_min
|
||||
if(!size_min)
|
||||
@@ -939,7 +937,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
var/static/size_max
|
||||
if(!size_max)
|
||||
size_max = CONFIG_GET(number/body_size_max)
|
||||
features["body_size"] = sanitize_num_clamp(features["body_size"], size_min, size_max, RESIZE_DEFAULT_SIZE, 0.01)
|
||||
features["body_size"] = sanitize_num_clamp(features["body_size"], size_min, size_max, RESIZE_DEFAULT_SIZE, 0.01)
|
||||
|
||||
var/static/list/B_sizes
|
||||
if(!B_sizes)
|
||||
@@ -963,33 +961,33 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
var/list/L = CONFIG_GET(keyed_list/safe_visibility_toggles)
|
||||
safe_visibilities = L.Copy()
|
||||
|
||||
features["breasts_size"] = sanitize_inlist(features["breasts_size"], B_sizes, BREASTS_SIZE_DEF)
|
||||
features["cock_length"] = sanitize_integer(features["cock_length"], min_D, max_D, COCK_SIZE_DEF)
|
||||
features["butt_size"] = sanitize_integer(features["butt_size"], min_B, max_B, BUTT_SIZE_DEF)
|
||||
features["breasts_shape"] = sanitize_inlist(features["breasts_shape"], GLOB.breasts_shapes_list, DEF_BREASTS_SHAPE)
|
||||
features["cock_shape"] = sanitize_inlist(features["cock_shape"], GLOB.cock_shapes_list, DEF_COCK_SHAPE)
|
||||
features["balls_shape"] = sanitize_inlist(features["balls_shape"], GLOB.balls_shapes_list, DEF_BALLS_SHAPE)
|
||||
features["vag_shape"] = sanitize_inlist(features["vag_shape"], GLOB.vagina_shapes_list, DEF_VAGINA_SHAPE)
|
||||
features["breasts_color"] = sanitize_hexcolor(features["breasts_color"], 6, FALSE, "FFFFFF")
|
||||
features["cock_color"] = sanitize_hexcolor(features["cock_color"], 6, FALSE, "FFFFFF")
|
||||
features["balls_color"] = sanitize_hexcolor(features["balls_color"], 6, FALSE, "FFFFFF")
|
||||
features["vag_color"] = sanitize_hexcolor(features["vag_color"], 6, FALSE, "FFFFFF")
|
||||
features["breasts_visibility"] = sanitize_inlist(features["breasts_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
features["cock_visibility"] = sanitize_inlist(features["cock_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
features["balls_visibility"] = sanitize_inlist(features["balls_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
features["vag_visibility"] = sanitize_inlist(features["vag_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
features["butt_visibility"] = sanitize_inlist(features["butt_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
features["breasts_size"] = sanitize_inlist(features["breasts_size"], B_sizes, BREASTS_SIZE_DEF)
|
||||
features["cock_length"] = sanitize_integer(features["cock_length"], min_D, max_D, COCK_SIZE_DEF)
|
||||
features["butt_size"] = sanitize_integer(features["butt_size"], min_B, max_B, BUTT_SIZE_DEF)
|
||||
features["breasts_shape"] = sanitize_inlist(features["breasts_shape"], GLOB.breasts_shapes_list, DEF_BREASTS_SHAPE)
|
||||
features["cock_shape"] = sanitize_inlist(features["cock_shape"], GLOB.cock_shapes_list, DEF_COCK_SHAPE)
|
||||
features["balls_shape"] = sanitize_inlist(features["balls_shape"], GLOB.balls_shapes_list, DEF_BALLS_SHAPE)
|
||||
features["vag_shape"] = sanitize_inlist(features["vag_shape"], GLOB.vagina_shapes_list, DEF_VAGINA_SHAPE)
|
||||
features["breasts_color"] = sanitize_hexcolor(features["breasts_color"], 6, FALSE, "FFFFFF")
|
||||
features["cock_color"] = sanitize_hexcolor(features["cock_color"], 6, FALSE, "FFFFFF")
|
||||
features["balls_color"] = sanitize_hexcolor(features["balls_color"], 6, FALSE, "FFFFFF")
|
||||
features["vag_color"] = sanitize_hexcolor(features["vag_color"], 6, FALSE, "FFFFFF")
|
||||
features["breasts_visibility"] = sanitize_inlist(features["breasts_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
features["cock_visibility"] = sanitize_inlist(features["cock_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
features["balls_visibility"] = sanitize_inlist(features["balls_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
features["vag_visibility"] = sanitize_inlist(features["vag_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
features["butt_visibility"] = sanitize_inlist(features["butt_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
|
||||
custom_speech_verb = sanitize_inlist(custom_speech_verb, GLOB.speech_verbs, "default")
|
||||
custom_tongue = sanitize_inlist(custom_tongue, GLOB.roundstart_tongues, "default")
|
||||
additional_language = sanitize_inlist(additional_language, GLOB.roundstart_languages, "None")
|
||||
custom_speech_verb = sanitize_inlist(custom_speech_verb, GLOB.speech_verbs, "default")
|
||||
custom_tongue = sanitize_inlist(custom_tongue, GLOB.roundstart_tongues, "default")
|
||||
additional_language = sanitize_inlist(additional_language, GLOB.roundstart_languages, "None")
|
||||
|
||||
security_records = copytext(security_records, 1, MAX_FLAVOR_LEN)
|
||||
medical_records = copytext(medical_records, 1, MAX_FLAVOR_LEN)
|
||||
security_records = copytext(security_records, 1, MAX_FLAVOR_LEN)
|
||||
medical_records = copytext(medical_records, 1, MAX_FLAVOR_LEN)
|
||||
|
||||
features["flavor_text"] = copytext(features["flavor_text"], 1, MAX_FLAVOR_LEN)
|
||||
features["silicon_flavor_text"] = copytext(features["silicon_flavor_text"], 1, MAX_FLAVOR_LEN)
|
||||
features["ooc_notes"] = copytext(features["ooc_notes"], 1, MAX_FLAVOR_LEN)
|
||||
features["flavor_text"] = copytext(features["flavor_text"], 1, MAX_FLAVOR_LEN)
|
||||
features["silicon_flavor_text"] = copytext(features["silicon_flavor_text"], 1, MAX_FLAVOR_LEN)
|
||||
features["ooc_notes"] = copytext(features["ooc_notes"], 1, MAX_FLAVOR_LEN)
|
||||
|
||||
//load every advanced coloring mode thing in one go
|
||||
//THIS MUST BE DONE AFTER ALL FEATURE SAVES OR IT WILL NOT WORK
|
||||
@@ -1011,11 +1009,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
message_admins("Sprite Accessory Failure (loading data): Accessory [accessory.type] is a matrixed item without any matrixed sections set!")
|
||||
continue
|
||||
if(S["feature_[primary_string]"])
|
||||
S["feature_[primary_string]"] >> features[primary_string]
|
||||
S["feature_[primary_string]"] >> features[primary_string]
|
||||
if(S["feature_[secondary_string]"])
|
||||
S["feature_[secondary_string]"] >> features[secondary_string]
|
||||
S["feature_[secondary_string]"] >> features[secondary_string]
|
||||
if(S["feature_[tertiary_string]"])
|
||||
S["feature_[tertiary_string]"] >> features[tertiary_string]
|
||||
S["feature_[tertiary_string]"] >> features[tertiary_string]
|
||||
|
||||
persistent_scars = sanitize_integer(persistent_scars)
|
||||
scars_list["1"] = sanitize_text(scars_list["1"])
|
||||
@@ -1024,7 +1022,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
scars_list["4"] = sanitize_text(scars_list["4"])
|
||||
scars_list["5"] = sanitize_text(scars_list["5"])
|
||||
|
||||
joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole))
|
||||
joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole))
|
||||
//Validate job prefs
|
||||
for(var/j in job_preferences)
|
||||
if(job_preferences["[j]"] != JP_LOW && job_preferences["[j]"] != JP_MEDIUM && job_preferences["[j]"] != JP_HIGH)
|
||||
@@ -1032,10 +1030,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
|
||||
all_quirks = SANITIZE_LIST(all_quirks)
|
||||
|
||||
vore_flags = sanitize_integer(vore_flags, 0, MAX_VORE_FLAG, 0)
|
||||
vore_taste = copytext(vore_taste, 1, MAX_TASTE_LEN)
|
||||
vore_smell = copytext(vore_smell, 1, MAX_TASTE_LEN)
|
||||
belly_prefs = SANITIZE_LIST(belly_prefs)
|
||||
vore_flags = sanitize_integer(vore_flags, 0, MAX_VORE_FLAG, 0)
|
||||
vore_taste = copytext(vore_taste, 1, MAX_TASTE_LEN)
|
||||
vore_smell = copytext(vore_smell, 1, MAX_TASTE_LEN)
|
||||
belly_prefs = SANITIZE_LIST(belly_prefs)
|
||||
|
||||
cit_character_pref_load(S)
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedgloves")
|
||||
if(blood_DNA)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "bloodyhands", color = blood_DNA_to_color())
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "bloodyhands", color = blood_DNA_to_color(), blend_mode = blood_DNA_to_blend())
|
||||
|
||||
/obj/item/clothing/gloves/update_clothes_damaged_state()
|
||||
..()
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedhelmet")
|
||||
if(blood_DNA)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "helmetblood", color = blood_DNA_to_color())
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "helmetblood", color = blood_DNA_to_color(), blend_mode = blood_DNA_to_blend())
|
||||
|
||||
/obj/item/clothing/head/update_clothes_damaged_state()
|
||||
..()
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedmask")
|
||||
if(blood_DNA)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "maskblood", color = blood_DNA_to_color())
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "maskblood", color = blood_DNA_to_color(), blend_mode = blood_DNA_to_blend())
|
||||
|
||||
/obj/item/clothing/mask/update_clothes_damaged_state()
|
||||
..()
|
||||
|
||||
@@ -113,6 +113,50 @@
|
||||
to_chat(user, "<span class='notice'>Your Joy mask now has a [choice] Emotion!</span>")
|
||||
return 1
|
||||
|
||||
/obj/item/clothing/mask/kitsuneblk
|
||||
name = "Black Kitsune Mask"
|
||||
desc = "An oriental styled porcelain mask, this one is black and gold."
|
||||
icon_state = "blackkitsunemask"
|
||||
item_state = "blackkitsunemask"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
flags_cover = MASKCOVERSMOUTH
|
||||
flags_inv = HIDEFACE|HIDEFACIALHAIR
|
||||
visor_flags_inv = HIDEFACE|HIDEFACIALHAIR
|
||||
visor_flags_cover = MASKCOVERSMOUTH
|
||||
slot_flags = ITEM_SLOT_MASK
|
||||
|
||||
/obj/item/clothing/mask/kitsuneblk/attack_self(mob/user)
|
||||
adjustmask(user)
|
||||
|
||||
/obj/item/clothing/mask/kitsuneblk/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(!user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
return
|
||||
adjustmask(user)
|
||||
return TRUE
|
||||
|
||||
/obj/item/clothing/mask/kitsunewhi
|
||||
name = "White Kitsune Mask"
|
||||
desc = "An oriental styled porcelain mask, this one is white and red."
|
||||
icon_state = "whitekitsunemask"
|
||||
item_state = "whitekitsunemask"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
flags_cover = MASKCOVERSMOUTH
|
||||
flags_inv = HIDEFACE|HIDEFACIALHAIR
|
||||
visor_flags_inv = HIDEFACE|HIDEFACIALHAIR
|
||||
visor_flags_cover = MASKCOVERSMOUTH
|
||||
slot_flags = ITEM_SLOT_MASK
|
||||
|
||||
/obj/item/clothing/mask/kitsunewhi/attack_self(mob/user)
|
||||
adjustmask(user)
|
||||
|
||||
/obj/item/clothing/mask/kitsunewhi/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(!user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
return
|
||||
adjustmask(user)
|
||||
return TRUE
|
||||
|
||||
/obj/item/clothing/mask/pig
|
||||
name = "pig mask"
|
||||
desc = "A rubber pig mask with a builtin voice modulator."
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedmask")
|
||||
if(blood_DNA)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "maskblood", color = blood_DNA_to_color())
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "maskblood", color = blood_DNA_to_color(), blend_mode = blood_DNA_to_blend())
|
||||
|
||||
/obj/item/clothing/neck/tie
|
||||
name = "tie"
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
var/last_bloodtype = "" //used to track the last bloodtype to have graced these shoes; makes for better performing footprint shenanigans
|
||||
var/last_blood_DNA = "" //same as last one
|
||||
var/last_blood_color = ""
|
||||
var/last_blood_blend = null
|
||||
|
||||
///Whether these shoes have laces that can be tied/untied
|
||||
var/can_be_tied = TRUE
|
||||
@@ -68,6 +69,7 @@
|
||||
last_bloodtype = blood_dna[blood_dna[blood_dna.len]]//trust me this works
|
||||
last_blood_DNA = blood_dna[blood_dna.len]
|
||||
last_blood_color = blood_dna["color"]
|
||||
last_blood_blend = blood_dna["blendmode"]
|
||||
|
||||
/obj/item/clothing/shoes/worn_overlays(isinhands = FALSE, icon_file, used_state, style_flags = NONE)
|
||||
. = ..()
|
||||
@@ -82,7 +84,7 @@
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedshoe")
|
||||
if(bloody)
|
||||
var/file2use = style_flags & STYLE_DIGITIGRADE ? 'icons/mob/clothing/feet_digi.dmi' : 'icons/effects/blood.dmi'
|
||||
. += mutable_appearance(file2use, "shoeblood", color = blood_DNA_to_color())
|
||||
. += mutable_appearance(file2use, "shoeblood", color = blood_DNA_to_color(), blend_mode = blood_DNA_to_blend())
|
||||
|
||||
/obj/item/clothing/shoes/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damaged[blood_overlay_type]")
|
||||
if(blood_DNA)
|
||||
var/file2use = (style_flags & STYLE_ALL_TAURIC) ? 'modular_citadel/icons/mob/64x32_effects.dmi' : 'icons/effects/blood.dmi'
|
||||
. += mutable_appearance(file2use, "[blood_overlay_type]blood", color = blood_DNA_to_color())
|
||||
. += mutable_appearance(file2use, "[blood_overlay_type]blood", color = blood_DNA_to_color(), blend_mode = blood_DNA_to_blend())
|
||||
var/mob/living/carbon/human/M = loc
|
||||
if(ishuman(M) && M.w_uniform)
|
||||
var/obj/item/clothing/under/U = M.w_uniform
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damageduniform")
|
||||
if(blood_DNA)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "uniformblood", color = blood_DNA_to_color())
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "uniformblood", color = blood_DNA_to_color(), blend_mode = blood_DNA_to_blend())
|
||||
if(accessory_overlay)
|
||||
. += accessory_overlay
|
||||
|
||||
|
||||
@@ -311,6 +311,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/pizza/donkpocket = 0.3,
|
||||
/obj/item/reagent_containers/food/snacks/pizza/dank = 0.1) //pizzas here are weighted by chance to be someone's favorite
|
||||
var/static/list/pizza_preferences
|
||||
COOLDOWN_DECLARE(next_pizza_attunement)
|
||||
|
||||
/obj/item/pizzabox/infinite/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -323,11 +324,18 @@
|
||||
. += "<span class='deadsay'>This pizza box is anomalous, and will produce infinite pizza.</span>"
|
||||
|
||||
/obj/item/pizzabox/infinite/attack_self(mob/living/user)
|
||||
QDEL_NULL(pizza)
|
||||
if(ishuman(user))
|
||||
attune_pizza(user)
|
||||
if(COOLDOWN_FINISHED(src, next_pizza_attunement))
|
||||
QDEL_NULL(pizza)
|
||||
if(ishuman(user))
|
||||
attune_pizza(user)
|
||||
. = ..()
|
||||
|
||||
/obj/item/pizzabox/infinite/on_attack_hand(mob/user, act_intent, unarmed_attack_flags)
|
||||
var/had_pizza = (pizza ? TRUE : FALSE)
|
||||
. = ..()
|
||||
if(had_pizza && !pizza)
|
||||
COOLDOWN_START(src, next_pizza_attunement, (3 SECONDS))
|
||||
|
||||
/obj/item/pizzabox/infinite/proc/attune_pizza(mob/living/carbon/human/noms) //tonight on "proc names I never thought I'd type"
|
||||
if(!pizza_preferences[noms.ckey])
|
||||
pizza_preferences[noms.ckey] = pickweight(pizza_types)
|
||||
|
||||
@@ -9,6 +9,12 @@
|
||||
|
||||
..()
|
||||
|
||||
if(!age_verify())
|
||||
return
|
||||
|
||||
if(!client) //client can end up null as a result of age_verify() kicking those who fail
|
||||
return
|
||||
|
||||
var/motd = global.config.motd
|
||||
if(motd)
|
||||
to_chat(src, "<div class=\"motd\">[motd]</div>", handle_whitespace=FALSE)
|
||||
@@ -22,8 +28,11 @@
|
||||
|
||||
sight |= SEE_TURFS
|
||||
|
||||
new_player_panel()
|
||||
client.playtitlemusic()
|
||||
|
||||
var/datum/asset/asset_datum = get_asset_datum(/datum/asset/simple/lobby)
|
||||
asset_datum.send(client)
|
||||
|
||||
if(SSticker.current_state < GAME_STATE_SETTING_UP)
|
||||
var/tl = SSticker.GetTimeLeft()
|
||||
var/postfix
|
||||
@@ -32,3 +41,7 @@
|
||||
else
|
||||
postfix = "soon"
|
||||
to_chat(src, "Please set up your character and select \"Ready\". The game will start [postfix].")
|
||||
|
||||
var/datum/hud/new_player/NH = hud_used
|
||||
if(istype(NH))
|
||||
NH.populate_buttons(src)
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
#define LINKIFY_READY(string, value) "<a href='byond://?src=[REF(src)];ready=[value]'>[string]</a>"
|
||||
|
||||
/mob/dead/new_player
|
||||
var/ready = 0
|
||||
var/spawning = 0//Referenced when you want to delete the new_player later on in the code.
|
||||
@@ -10,6 +8,8 @@
|
||||
|
||||
density = FALSE
|
||||
stat = DEAD
|
||||
hud_type = /datum/hud/new_player
|
||||
hud_possible = list()
|
||||
|
||||
var/mob/living/new_character //for instant transfer once the round is set up
|
||||
|
||||
@@ -43,69 +43,6 @@
|
||||
/mob/dead/new_player/prepare_huds()
|
||||
return
|
||||
|
||||
/mob/dead/new_player/proc/new_player_panel()
|
||||
var/output = "<center><p>Welcome, <b>[client ? client.prefs.real_name : "Unknown User"]</b></p>"
|
||||
output += "<center><p><a href='byond://?src=[REF(src)];show_preferences=1'>Setup Character</a></p>"
|
||||
|
||||
if(SSticker.current_state <= GAME_STATE_PREGAME)
|
||||
switch(ready)
|
||||
if(PLAYER_NOT_READY)
|
||||
output += "<p>\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | <b>Not Ready</b> | [LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] \]</p>"
|
||||
if(PLAYER_READY_TO_PLAY)
|
||||
output += "<p>\[ <b>Ready</b> | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | [LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] \]</p>"
|
||||
if(PLAYER_READY_TO_OBSERVE)
|
||||
output += "<p>\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | <b> Observe </b> \]</p>"
|
||||
else
|
||||
output += "<p><a href='byond://?src=[REF(src)];manifest=1'>View the Crew Manifest</a></p>"
|
||||
output += "<p><a href='byond://?src=[REF(src)];late_join=1'>Join Game!</a></p>"
|
||||
output += "<p>[LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)]</p>"
|
||||
|
||||
if(!IsGuestKey(src.key))
|
||||
output += playerpolls()
|
||||
|
||||
output += "</center>"
|
||||
|
||||
//src << browse(output,"window=playersetup;size=210x240;can_close=0")
|
||||
var/datum/browser/popup = new(src, "playersetup", "<div align='center'>New Player Options</div>", 250, 265)
|
||||
popup.set_window_options("can_close=0")
|
||||
popup.set_content(output)
|
||||
popup.open(FALSE)
|
||||
|
||||
/mob/dead/new_player/proc/playerpolls()
|
||||
var/output = "" //hey tg why is this a list?
|
||||
if (SSdbcore.Connect())
|
||||
var/isadmin = FALSE
|
||||
if(client?.holder)
|
||||
isadmin = TRUE
|
||||
var/datum/db_query/query_get_new_polls = SSdbcore.NewQuery({"
|
||||
SELECT id FROM [format_table_name("poll_question")]
|
||||
WHERE (adminonly = 0 OR :isadmin = 1)
|
||||
AND Now() BETWEEN starttime AND endtime
|
||||
AND deleted = 0
|
||||
AND id NOT IN (
|
||||
SELECT pollid FROM [format_table_name("poll_vote")]
|
||||
WHERE ckey = :ckey
|
||||
AND deleted = 0
|
||||
)
|
||||
AND id NOT IN (
|
||||
SELECT pollid FROM [format_table_name("poll_textreply")]
|
||||
WHERE ckey = :ckey
|
||||
AND deleted = 0
|
||||
)
|
||||
"}, list("isadmin" = isadmin, "ckey" = ckey))
|
||||
var/rs = REF(src)
|
||||
if(!query_get_new_polls.Execute())
|
||||
qdel(query_get_new_polls)
|
||||
return
|
||||
if(query_get_new_polls.NextRow())
|
||||
output += "<p><b><a href='byond://?src=[rs];showpoll=1'>Show Player Polls</A> (NEW!)</b></p>"
|
||||
else
|
||||
output += "<p><a href='byond://?src=[rs];showpoll=1'>Show Player Polls</A></p>"
|
||||
qdel(query_get_new_polls)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
return output
|
||||
|
||||
/mob/dead/new_player/proc/age_gate()
|
||||
var/list/dat = list("<center>")
|
||||
dat += "Enter your date of birth here, to confirm that you are over 18.<BR>"
|
||||
@@ -152,6 +89,9 @@
|
||||
if(!(client.prefs.db_flags & DB_FLAG_AGE_CONFIRMATION_INCOMPLETE)) //completed? Skip
|
||||
return TRUE
|
||||
|
||||
if(!client)
|
||||
return FALSE
|
||||
|
||||
var/age_verification = age_gate()
|
||||
//ban them and kick them
|
||||
if(age_verification != 1)
|
||||
@@ -269,61 +209,12 @@
|
||||
if(!age_verify())
|
||||
return
|
||||
|
||||
//Determines Relevent Population Cap
|
||||
var/relevant_cap
|
||||
var/hpc = CONFIG_GET(number/hard_popcap)
|
||||
var/epc = CONFIG_GET(number/extreme_popcap)
|
||||
if(hpc && epc)
|
||||
relevant_cap = min(hpc, epc)
|
||||
else
|
||||
relevant_cap = max(hpc, epc)
|
||||
|
||||
if(href_list["show_preferences"])
|
||||
client.prefs.ShowChoices(src)
|
||||
return 1
|
||||
|
||||
if(href_list["ready"])
|
||||
var/tready = text2num(href_list["ready"])
|
||||
//Avoid updating ready if we're after PREGAME (they should use latejoin instead)
|
||||
//This is likely not an actual issue but I don't have time to prove that this
|
||||
//no longer is required
|
||||
if(SSticker.current_state <= GAME_STATE_PREGAME)
|
||||
ready = tready
|
||||
//if it's post initialisation and they're trying to observe we do the needful
|
||||
if(!SSticker.current_state < GAME_STATE_PREGAME && tready == PLAYER_READY_TO_OBSERVE)
|
||||
ready = tready
|
||||
make_me_an_observer()
|
||||
return
|
||||
|
||||
if(href_list["refresh"])
|
||||
src << browse(null, "window=playersetup") //closes the player setup window
|
||||
new_player_panel()
|
||||
|
||||
if(href_list["late_join"])
|
||||
if(!SSticker || !SSticker.IsRoundInProgress())
|
||||
to_chat(usr, "<span class='danger'>The round is either not ready, or has already finished...</span>")
|
||||
return
|
||||
|
||||
if(href_list["late_join"] == "override")
|
||||
LateChoices()
|
||||
return
|
||||
|
||||
if(SSticker.queued_players.len || (relevant_cap && living_player_count() >= relevant_cap && !(ckey(key) in GLOB.admin_datums)))
|
||||
to_chat(usr, "<span class='danger'>[CONFIG_GET(string/hard_popcap_message)]</span>")
|
||||
|
||||
var/queue_position = SSticker.queued_players.Find(usr)
|
||||
if(queue_position == 1)
|
||||
to_chat(usr, "<span class='notice'>You are next in line to join the game. You will be notified when a slot opens up.</span>")
|
||||
else if(queue_position)
|
||||
to_chat(usr, "<span class='notice'>There are [queue_position-1] players in front of you in the queue to join the game.</span>")
|
||||
else
|
||||
SSticker.queued_players += usr
|
||||
to_chat(usr, "<span class='notice'>You have been added to the queue to join the game. Your position in queue is [SSticker.queued_players.len].</span>")
|
||||
return
|
||||
LateChoices()
|
||||
|
||||
if(href_list["manifest"])
|
||||
ViewManifest()
|
||||
return
|
||||
|
||||
if(href_list["SelectedJob"])
|
||||
if(!SSticker || !SSticker.IsRoundInProgress())
|
||||
@@ -337,6 +228,17 @@
|
||||
to_chat(usr, "<span class='notice'>There is an administrative lock on entering the game!</span>")
|
||||
return
|
||||
|
||||
//Determines Relevent Population Cap
|
||||
var/relevant_cap
|
||||
var/hpc = CONFIG_GET(number/hard_popcap)
|
||||
var/epc = CONFIG_GET(number/extreme_popcap)
|
||||
if(hpc && epc)
|
||||
relevant_cap = min(hpc, epc)
|
||||
else
|
||||
relevant_cap = max(hpc, epc)
|
||||
|
||||
|
||||
|
||||
if(SSticker.queued_players.len && !(ckey(key) in GLOB.admin_datums))
|
||||
if((living_player_count() >= relevant_cap) || (src != SSticker.queued_players[1]))
|
||||
to_chat(usr, "<span class='warning'>Server is full.</span>")
|
||||
@@ -349,6 +251,15 @@
|
||||
if(!GLOB.enter_allowed)
|
||||
to_chat(usr, "<span class='notice'> There is an administrative lock on entering the game!</span>")
|
||||
|
||||
//Determines Relevent Population Cap
|
||||
var/relevant_cap
|
||||
var/hpc = CONFIG_GET(number/hard_popcap)
|
||||
var/epc = CONFIG_GET(number/extreme_popcap)
|
||||
if(hpc && epc)
|
||||
relevant_cap = min(hpc, epc)
|
||||
else
|
||||
relevant_cap = max(hpc, epc)
|
||||
|
||||
if(SSticker.queued_players.len && !(ckey(key) in GLOB.admin_datums))
|
||||
if((living_player_count() >= relevant_cap) || (src != SSticker.queued_players[1]))
|
||||
to_chat(usr, "<span class='warning'>Server is full.</span>")
|
||||
@@ -360,13 +271,6 @@
|
||||
SSticker.queue_delay = 4
|
||||
qdel(src)
|
||||
|
||||
else if(!href_list["late_join"])
|
||||
new_player_panel()
|
||||
|
||||
if(href_list["showpoll"])
|
||||
handle_player_polling()
|
||||
return
|
||||
|
||||
if(href_list["pollid"])
|
||||
var/pollid = href_list["pollid"]
|
||||
if(istext(pollid))
|
||||
@@ -460,7 +364,6 @@
|
||||
if(QDELETED(src) || !src.client || this_is_like_playing_right != "Yes")
|
||||
ready = PLAYER_NOT_READY
|
||||
src << browse(null, "window=playersetup") //closes the player setup window
|
||||
new_player_panel()
|
||||
return FALSE
|
||||
|
||||
var/mob/dead/observer/observer = new()
|
||||
|
||||
@@ -193,6 +193,7 @@
|
||||
|
||||
blood_data["blood_DNA"] = dna.unique_enzymes
|
||||
blood_data["bloodcolor"] = dna.species.exotic_blood_color
|
||||
blood_data["bloodblend"] = dna.species.exotic_blood_blend_mode
|
||||
if(disease_resistances && disease_resistances.len)
|
||||
blood_data["resistances"] = disease_resistances.Copy()
|
||||
var/list/temp_chem = list()
|
||||
@@ -264,7 +265,7 @@
|
||||
"O-" = list("O-","SY"),
|
||||
"O+" = list("O-", "O+","SY"),
|
||||
"L" = list("L","SY"),
|
||||
"U" = list("A-", "A+", "B-", "B+", "O-", "O+", "AB-", "AB+", "L", "U","SY"),
|
||||
"U" = list("A-", "A+", "B-", "B+", "O-", "O+", "AB-", "AB+", "L", "U","SY", "BUG"),
|
||||
"HF" = list("HF", "SY"),
|
||||
"X*" = list("X*", "SY"),
|
||||
"SY" = list("SY"),
|
||||
|
||||
@@ -85,6 +85,7 @@
|
||||
FP.blood_DNA["color"] = S.last_blood_color
|
||||
else
|
||||
FP.blood_DNA["color"] = BlendRGB(FP.blood_DNA["color"], S.last_blood_color)
|
||||
FP.blood_DNA["blendmode"] = S.last_blood_blend
|
||||
FP.update_icon()
|
||||
update_inv_shoes()
|
||||
//End bloody footprints
|
||||
|
||||
@@ -65,6 +65,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/exotic_bloodtype = ""
|
||||
/// Assume human as the default blood colour, override this default by species subtypes
|
||||
var/exotic_blood_color = BLOOD_COLOR_HUMAN
|
||||
/// Which blend mode should this species blood use?
|
||||
var/exotic_blood_blend_mode = BLEND_MULTIPLY
|
||||
///What the species drops when gibbed by a gibber machine.
|
||||
var/meat = /obj/item/reagent_containers/food/snacks/meat/slab/human //What the species drops on gibbing
|
||||
var/list/gib_types = list(/obj/effect/gibspawner/human, /obj/effect/gibspawner/human/bodypartless)
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
exotic_blood = /datum/reagent/blood/jellyblood
|
||||
exotic_bloodtype = "GEL"
|
||||
exotic_blood_color = "BLOOD_COLOR_SLIME"
|
||||
exotic_blood_blend_mode = BLEND_DEFAULT
|
||||
damage_overlay_type = ""
|
||||
liked_food = TOXIC | MEAT
|
||||
disliked_food = null
|
||||
@@ -31,6 +32,7 @@
|
||||
species_category = SPECIES_CATEGORY_JELLY
|
||||
wings_icons = SPECIES_WINGS_JELLY
|
||||
ass_image = 'icons/ass/assslime.png'
|
||||
blacklisted_quirks = list(/datum/quirk/glass_bones)
|
||||
|
||||
/datum/species/jelly/on_species_loss(mob/living/carbon/C)
|
||||
C.faction -= "slime"
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
wings_icons = SPECIES_WINGS_SKELETAL
|
||||
|
||||
ass_image = 'icons/ass/assplasma.png'
|
||||
blacklisted_quirks = list(/datum/quirk/paper_skin)
|
||||
|
||||
/datum/species/plasmaman/spec_life(mob/living/carbon/human/H)
|
||||
var/datum/gas_mixture/environment = H.loc.return_air()
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
species_category = SPECIES_CATEGORY_SKELETON //they have their own category that's disassociated from undead, paired with plasmapeople
|
||||
wings_icons = SPECIES_WINGS_SKELETAL
|
||||
blacklisted_quirks = list(/datum/quirk/paper_skin)
|
||||
|
||||
/datum/species/skeleton/New()
|
||||
if(SSevents.holidays && SSevents.holidays[HALLOWEEN]) //skeletons are stronger during the spooky season!
|
||||
|
||||
@@ -209,7 +209,7 @@ There are several things that need to be remembered:
|
||||
inv.update_icon()
|
||||
|
||||
if(!gloves && bloody_hands)
|
||||
var/mutable_appearance/bloody_overlay = mutable_appearance('icons/effects/blood.dmi', "bloodyhands", -GLOVES_LAYER, color = blood_DNA_to_color())
|
||||
var/mutable_appearance/bloody_overlay = mutable_appearance('icons/effects/blood.dmi', "bloodyhands", -GLOVES_LAYER, color = blood_DNA_to_color(), blend_mode = blood_DNA_to_blend())
|
||||
if(get_num_arms(FALSE) < 2)
|
||||
if(has_left_hand(FALSE))
|
||||
bloody_overlay.icon_state = "bloodyhands_left"
|
||||
|
||||
@@ -925,8 +925,8 @@ GLOBAL_LIST_INIT(strippable_parrot_items, create_strippable_list(list(
|
||||
|
||||
/mob/living/simple_animal/parrot/Poly/say(message, bubble_type,var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
. = ..()
|
||||
if(. && !client && prob(1) && prob(1)) //Only the one true bird may speak across dimensions.
|
||||
world.TgsTargetedChatBroadcast("A stray squawk is heard... \"[message]\"", FALSE)
|
||||
if(. && !client && prob(1) && prob(1) && CONFIG_GET(string/chat_squawk_tag)) //Only the one true bird may speak across dimensions.
|
||||
send2chat("A stray squawk is heard... \"[message]\"", CONFIG_GET(string/chat_squawk_tag))
|
||||
|
||||
/mob/living/simple_animal/parrot/Poly/BiologicalLife(seconds, times_fired)
|
||||
if(!(. = ..()))
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/datum/reagent/blood
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_HUMAN, "blood_type"= null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null,"quirks"=null)
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_HUMAN, "bloodblend" = BLEND_MULTIPLY, "blood_type"= null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null,"quirks"=null)
|
||||
name = "Blood"
|
||||
chemical_flags = REAGENT_ALL_PROCESS
|
||||
value = REAGENT_VALUE_UNCOMMON // $$$ blood ""donations"" $$$
|
||||
@@ -81,6 +81,7 @@
|
||||
B.blood_DNA["color"] = data["bloodcolor"]
|
||||
else
|
||||
B.blood_DNA["color"] = BlendRGB(B.blood_DNA["color"], data["bloodcolor"])
|
||||
B.blood_DNA["blendmode"] = data["bloodblend"]
|
||||
if(B.reagents)
|
||||
B.reagents.add_reagent(type, reac_volume)
|
||||
B.update_icon()
|
||||
@@ -148,7 +149,7 @@
|
||||
. += D
|
||||
|
||||
/datum/reagent/blood/synthetics
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"="REPLICATED", "bloodcolor" = BLOOD_COLOR_SYNTHETIC, "blood_type"="SY","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"="REPLICATED", "bloodcolor" = BLOOD_COLOR_SYNTHETIC, "bloodblend" = BLEND_MULTIPLY, "blood_type"="SY","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
name = "Synthetic Blood"
|
||||
description = "A synthetically produced imitation of blood."
|
||||
taste_description = "oil"
|
||||
@@ -156,7 +157,7 @@
|
||||
value = REAGENT_VALUE_NONE
|
||||
|
||||
/datum/reagent/blood/jellyblood
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_SLIME, "blood_type"="GEL","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_SLIME, "bloodblend" = BLEND_DEFAULT, "blood_type"="GEL","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
name = "Slime Jelly Blood"
|
||||
description = "A gooey semi-liquid produced from one of the deadliest lifeforms in existence. SO REAL."
|
||||
color = BLOOD_COLOR_SLIME
|
||||
@@ -165,7 +166,7 @@
|
||||
pH = 4
|
||||
|
||||
/datum/reagent/blood/tomato
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_HUMAN, "blood_type"="SY","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_HUMAN, "bloodblend" = BLEND_MULTIPLY, "blood_type"="SY","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
name = "Tomato Blood"
|
||||
description = "This highly resembles blood, but it doesnt actually function like it, resembling more ketchup, with a more blood-like consistency."
|
||||
taste_description = "sap" //Like tree sap?
|
||||
@@ -189,7 +190,7 @@
|
||||
description = "You don't even want to think about what's in here."
|
||||
taste_description = "gross iron"
|
||||
shot_glass_icon_state = "shotglassred"
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_HUMAN, "blood_type"= "O+","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_HUMAN, "bloodblend" = BLEND_MULTIPLY, "blood_type"= "O+","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
pH = 7.45
|
||||
|
||||
/datum/reagent/liquidgibs/xeno
|
||||
@@ -197,7 +198,7 @@
|
||||
color = BLOOD_COLOR_XENO
|
||||
taste_description = "blended heresy"
|
||||
shot_glass_icon_state = "shotglassgreen"
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_XENO, "blood_type"="X*","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_XENO, "bloodblend" = BLEND_MULTIPLY, "blood_type"="X*","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
pH = 2.5
|
||||
|
||||
/datum/reagent/liquidgibs/slime
|
||||
@@ -205,20 +206,20 @@
|
||||
color = BLOOD_COLOR_SLIME
|
||||
taste_description = "slime"
|
||||
shot_glass_icon_state = "shotglassgreen"
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_SLIME, "blood_type"="GEL","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_SLIME, "bloodblend" = BLEND_DEFAULT, "blood_type"="GEL","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
pH = 4
|
||||
|
||||
/datum/reagent/liquidgibs/synth
|
||||
name = "Synthetic sludge"
|
||||
color = BLOOD_COLOR_SYNTHETIC
|
||||
taste_description = "jellied plastic"
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_SYNTHETIC, "blood_type"="SY","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_SYNTHETIC, "bloodblend" = BLEND_MULTIPLY, "blood_type"="SY","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
|
||||
/datum/reagent/liquidgibs/oil
|
||||
name = "Hydraulic sludge"
|
||||
color = BLOOD_COLOR_OIL
|
||||
taste_description = "chunky burnt oil"
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_OIL, "blood_type"="HF","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_OIL, "bloodblend" = BLEND_MULTIPLY, "blood_type"="HF","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
pH = 9.75
|
||||
|
||||
/datum/reagent/vaccine
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
/obj/item/reagent_containers/blood/Initialize(mapload)
|
||||
. = ..()
|
||||
if(blood_type != null)
|
||||
reagents.add_reagent(/datum/reagent/blood, 200, list("donor"=null,"viruses"=null,"blood_DNA"=null,"bloodcolor"=bloodtype_to_color(blood_type), "blood_type"=blood_type,"resistances"=null,"trace_chem"=null))
|
||||
reagents.add_reagent(/datum/reagent/blood, 200, list("donor"=null,"viruses"=null,"blood_DNA"=null,"bloodcolor"=bloodtype_to_color(blood_type), "bloodblend" = BLEND_MULTIPLY, "blood_type"=blood_type,"resistances"=null,"trace_chem"=null))
|
||||
update_icon()
|
||||
|
||||
/obj/item/reagent_containers/blood/on_reagent_change(changetype)
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
return
|
||||
account.adjust_money(-deposit_value) //The money vanishes, not paid to any accounts.
|
||||
SSblackbox.record_feedback("amount", "BEPIS_credits_spent", deposit_value)
|
||||
//log_econ("[deposit_value] credits were inserted into [src] by [account.account_holder]")
|
||||
log_econ("[deposit_value] credits were inserted into [src] by [key_name(usr)] (account: [account.account_holder])")
|
||||
banked_cash += deposit_value
|
||||
use_power(1000 * power_saver)
|
||||
say("Cash deposit successful. There is [banked_cash] in the chamber.")
|
||||
|
||||
@@ -228,6 +228,8 @@
|
||||
var/mangled_state = get_mangled_state()
|
||||
var/bio_state = owner.get_biological_state()
|
||||
var/easy_dismember = HAS_TRAIT(owner, TRAIT_EASYDISMEMBER) // if we have easydismember, we don't reduce damage when redirecting damage to different types (slashing weapons on mangled/skinless limbs attack at 100% instead of 50%)
|
||||
var/glass_bones = HAS_TRAIT(owner, TRAIT_GLASS_BONES)
|
||||
var/paper_skin = HAS_TRAIT(owner, TRAIT_PAPER_SKIN)
|
||||
|
||||
if(wounding_type == WOUND_BLUNT)
|
||||
if(sharpness == SHARP_EDGED)
|
||||
@@ -242,22 +244,29 @@
|
||||
if(wounding_type == WOUND_SLASH)
|
||||
wounding_type = WOUND_BLUNT
|
||||
wounding_dmg *= (easy_dismember ? 1 : 0.5)
|
||||
wounding_dmg *= (glass_bones ? 1.5 : 1)
|
||||
else if(wounding_type == WOUND_PIERCE)
|
||||
wounding_type = WOUND_BLUNT
|
||||
wounding_dmg *= (easy_dismember ? 1 : 0.75)
|
||||
wounding_dmg *= (glass_bones ? 1.5 : 1)
|
||||
if((mangled_state & BODYPART_MANGLED_BONE) && try_dismember(wounding_type, wounding_dmg, wound_bonus, bare_wound_bonus))
|
||||
return
|
||||
// if we're flesh only, all blunt attacks become weakened slashes in terms of wound damage
|
||||
if(BIO_JUST_FLESH)
|
||||
if(wounding_type == WOUND_BLUNT)
|
||||
wounding_type = WOUND_SLASH
|
||||
wounding_dmg *= (easy_dismember ? 1 : 0.3)
|
||||
wounding_dmg *= (easy_dismember ? 1 : 0.5)
|
||||
wounding_dmg *= (paper_skin ? 1.5 : 1)
|
||||
if((mangled_state & BODYPART_MANGLED_FLESH) && try_dismember(wounding_type, wounding_dmg, wound_bonus, bare_wound_bonus))
|
||||
return
|
||||
// standard humanoids
|
||||
if(BIO_FLESH_BONE)
|
||||
// if we've already mangled the skin (critical slash or piercing wound), then the bone is exposed, and we can damage it with sharp weapons at a reduced rate
|
||||
// So a big sharp weapon is still all you need to destroy a limb
|
||||
if(wounding_type == WOUND_SLASH || wounding_type == WOUND_PIERCE)
|
||||
wounding_dmg *= (paper_skin ? 1.5 : 1)
|
||||
else
|
||||
wounding_dmg *= (glass_bones ? 1.5 : 1)
|
||||
if(mangled_state == BODYPART_MANGLED_FLESH && sharpness)
|
||||
playsound(src, "sound/effects/wounds/crackandbleed.ogg", 100)
|
||||
if(wounding_type == WOUND_SLASH && !easy_dismember)
|
||||
|
||||
@@ -18,10 +18,9 @@
|
||||
// to hear anything.
|
||||
var/deaf = 0
|
||||
|
||||
// `ear_damage` measures long term damage to the ears, if too high,
|
||||
// `damage` in this case measures long term damage to the ears, if too high,
|
||||
// the person will not have either `deaf` or `ear_damage` decrease
|
||||
// without external aid (earmuffs, drugs)
|
||||
var/ear_damage = 0
|
||||
|
||||
//Resistance against loud noises
|
||||
var/bang_protect = 0
|
||||
@@ -44,16 +43,22 @@
|
||||
|
||||
/obj/item/organ/ears/proc/restoreEars()
|
||||
deaf = 0
|
||||
ear_damage = 0
|
||||
damage = 0
|
||||
prev_damage = 0
|
||||
organ_flags &= ~ORGAN_FAILING
|
||||
|
||||
var/mob/living/carbon/C = owner
|
||||
|
||||
if(iscarbon(owner) && HAS_TRAIT(C, TRAIT_DEAF))
|
||||
deaf = 1
|
||||
var/mess = check_damage_thresholds()
|
||||
if(mess && owner)
|
||||
to_chat(owner, mess)
|
||||
|
||||
/obj/item/organ/ears/proc/adjustEarDamage(ddmg, ddeaf)
|
||||
ear_damage = max(ear_damage + (ddmg*damage_multiplier), 0)
|
||||
if(owner.status_flags & GODMODE)
|
||||
return
|
||||
setOrganDamage(max(damage + (ddmg*damage_multiplier), 0))
|
||||
deaf = max(deaf + (ddeaf*damage_multiplier), 0)
|
||||
|
||||
/obj/item/organ/ears/proc/minimumDeafTicks(value)
|
||||
|
||||
@@ -300,7 +300,7 @@
|
||||
to_chat(H, "<span class='alert'>Your throat closes up!</span>")
|
||||
H.silent = max(H.silent, 3)
|
||||
else
|
||||
H.adjustFireLoss(nitryl_pp/4)
|
||||
H.adjustFireLoss(nitryl_pp/2)
|
||||
gas_breathed = breath.get_moles(GAS_NITRYL)
|
||||
if (gas_breathed > gas_stimulation_min)
|
||||
H.reagents.add_reagent(/datum/reagent/nitryl,1)
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
owner.dna.species.stop_wagging_tail(owner)
|
||||
return ..()
|
||||
|
||||
/obj/item/organ/tail/on_life()
|
||||
return
|
||||
|
||||
/obj/item/organ/tail/cat
|
||||
name = "cat tail"
|
||||
desc = "A severed cat tail. Who's wagging now?"
|
||||
|
||||
@@ -1,18 +1,29 @@
|
||||
#define UNIT_TEST_SAVING_FLAVOR_TEXT "Space"
|
||||
#define UNIT_TEST_SAVING_SILICON_FLAVOR_TEXT "Station"
|
||||
#define UNIT_TEST_SAVING_OOC_NOTES "Thirteen"
|
||||
|
||||
/datum/unit_test/character_saving/Run()
|
||||
try
|
||||
var/datum/preferences/P = new
|
||||
P.load_path("test")
|
||||
P.features["flavor_text"] = "Foo"
|
||||
P.features["ooc_notes"] = "Bar"
|
||||
P.features["flavor_text"] = UNIT_TEST_SAVING_FLAVOR_TEXT
|
||||
P.features["silicon_flavor_text"] = UNIT_TEST_SAVING_SILICON_FLAVOR_TEXT
|
||||
P.features["ooc_notes"] = UNIT_TEST_SAVING_OOC_NOTES
|
||||
P.save_character()
|
||||
P.load_character()
|
||||
if(P.features["flavor_text"] != "Foo")
|
||||
if(P.features["flavor_text"] != UNIT_TEST_SAVING_FLAVOR_TEXT)
|
||||
Fail("Flavor text is failing to save.")
|
||||
if(P.features["ooc_notes"] != "Bar")
|
||||
if(P.features["silicon_flavor_text"] != UNIT_TEST_SAVING_SILICON_FLAVOR_TEXT)
|
||||
Fail("Silicon flavor text is failing to save.")
|
||||
if(P.features["ooc_notes"] != UNIT_TEST_SAVING_OOC_NOTES)
|
||||
Fail("OOC text is failing to save.")
|
||||
P.save_character()
|
||||
P.load_character()
|
||||
if(P.features["flavor_text"] != "Foo")
|
||||
if((P.features["flavor_text"] != UNIT_TEST_SAVING_FLAVOR_TEXT) || (P.features["silicon_flavor_text"] != UNIT_TEST_SAVING_SILICON_FLAVOR_TEXT) || (P.features["ooc_notes"] != UNIT_TEST_SAVING_OOC_NOTES))
|
||||
Fail("Repeated saving and loading possibly causing save deletion.")
|
||||
catch(var/exception/e)
|
||||
Fail("Failed to save and load character due to exception [e.file]:[e.line], [e.name]")
|
||||
|
||||
#undef UNIT_TEST_SAVING_FLAVOR_TEXT
|
||||
#undef UNIT_TEST_SAVING_SILICON_FLAVOR_TEXT
|
||||
#undef UNIT_TEST_SAVING_OOC_NOTES
|
||||
|
||||
@@ -272,7 +272,7 @@
|
||||
|
||||
/obj/vehicle/sealed/mecha/proc/update_part_values() ///Updates the values given by scanning module and capacitor tier, called when a part is removed or inserted.
|
||||
if(scanmod)
|
||||
normal_step_energy_drain = 20 - (5 * scanmod.rating) //10 is normal, so on lowest part its worse, on second its ok and on higher its real good up to 0 on best
|
||||
normal_step_energy_drain = initial(normal_step_energy_drain) * (1.5 / (scanmod.rating - 0.5)) //movement power cost is 3x of default at T1, 1x at T2, 0.6x at T3 and 0.4x at T4
|
||||
step_energy_drain = normal_step_energy_drain
|
||||
else
|
||||
normal_step_energy_drain = 500
|
||||
@@ -641,6 +641,9 @@
|
||||
if(!Process_Spacemove(direction))
|
||||
return FALSE
|
||||
if(!has_charge(step_energy_drain))
|
||||
if(TIMER_COOLDOWN_CHECK(src, COOLDOWN_MECHA_MESSAGE))
|
||||
to_chat(occupants, "[icon2html(src, occupants)]<span class='warning'>Insufficient power to move!</span>")
|
||||
TIMER_COOLDOWN_START(src, COOLDOWN_MECHA_MESSAGE, 2 SECONDS)
|
||||
return FALSE
|
||||
if(zoom_mode)
|
||||
to_chat(occupants, "[icon2html(src, occupants)]<span class='warning'>Unable to move while in zoom mode!</span>")
|
||||
@@ -651,7 +654,7 @@
|
||||
if(!scanmod || !capacitor)
|
||||
to_chat(occupants, "[icon2html(src, occupants)]<span class='warning'>Missing [scanmod? "capacitor" : "scanning module"].</span>")
|
||||
return FALSE
|
||||
if(lavaland_only && is_mining_level(z))
|
||||
if(lavaland_only && !is_mining_level(z))
|
||||
to_chat(occupants, "[icon2html(src, occupants)]<span class='warning'>Invalid Environment.</span>")
|
||||
return FALSE
|
||||
|
||||
@@ -683,6 +686,7 @@
|
||||
return TRUE
|
||||
|
||||
set_glide_size(DELAY_TO_GLIDE_SIZE(movedelay))
|
||||
use_power(step_energy_drain)
|
||||
//Otherwise just walk normally
|
||||
. = step(src,direction, dir)
|
||||
|
||||
|
||||
@@ -9,12 +9,13 @@
|
||||
deflect_chance = 5
|
||||
armor = list(MELEE = 25, BULLET = 20, LASER = 30, ENERGY = 15, BOMB = 0, BIO = 0, RAD = 0, FIRE = 100, ACID = 100)
|
||||
max_temperature = 25000
|
||||
leg_overload_coeff = 80
|
||||
leg_overload_coeff = 300
|
||||
overload_step_energy_drain_min = 300
|
||||
force = 25
|
||||
wreckage = /obj/structure/mecha_wreckage/gygax
|
||||
internal_damage_threshold = 35
|
||||
max_equip = 3
|
||||
step_energy_drain = 3
|
||||
normal_step_energy_drain = 3
|
||||
|
||||
/obj/vehicle/sealed/mecha/combat/gygax/dark
|
||||
desc = "A lightweight exosuit, painted in a dark scheme. This model appears to have some modifications."
|
||||
@@ -24,7 +25,8 @@
|
||||
deflect_chance = 20
|
||||
armor = list(MELEE = 40, BULLET = 40, LASER = 50, ENERGY = 35, BOMB = 20, BIO = 0, RAD =20, FIRE = 100, ACID = 100)
|
||||
max_temperature = 35000
|
||||
leg_overload_coeff = 70
|
||||
leg_overload_coeff = 100
|
||||
overload_step_energy_drain_min = 100
|
||||
force = 30
|
||||
operation_req_access = list(ACCESS_SYNDICATE)
|
||||
internals_req_access = list(ACCESS_SYNDICATE)
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
max_temperature = 25000
|
||||
wreckage = /obj/structure/mecha_wreckage/odysseus
|
||||
internal_damage_threshold = 35
|
||||
step_energy_drain = 6
|
||||
normal_step_energy_drain = 6
|
||||
infra_luminosity = 6
|
||||
internals_req_access = list(ACCESS_ROBOTICS, ACCESS_MEDICAL)
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon_state = "phazon"
|
||||
movedelay = 2
|
||||
dir_in = 2 //Facing South.
|
||||
step_energy_drain = 3
|
||||
normal_step_energy_drain = 3
|
||||
max_integrity = 200
|
||||
deflect_chance = 30
|
||||
armor = list(MELEE = 30, BULLET = 30, LASER = 30, ENERGY = 30, BOMB = 30, BIO = 0, RAD = 50, FIRE = 100, ACID = 100)
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
mecha_flags = CANSTRAFE | IS_ENCLOSED | HAS_LIGHTS
|
||||
internal_damage_threshold = 25
|
||||
max_equip = 2
|
||||
step_energy_drain = 3
|
||||
normal_step_energy_drain = 3
|
||||
color = "#87878715"
|
||||
stepsound = null
|
||||
turnsound = null
|
||||
|
||||
@@ -118,7 +118,12 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/mecha_parts/mecha_tracking/try_attach_part(mob/user, obj/vehicle/sealed/mecha/M)
|
||||
if(!..())
|
||||
for(var/obj/item/I in M.contents)
|
||||
if(istype(I, src))
|
||||
to_chat(user, "<span class='warning'>[M] already has a tracking beacon!</span>")
|
||||
return
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
M.trackers += src
|
||||
M.diag_hud_set_mechtracking()
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
wreckage = /obj/structure/mecha_wreckage/odysseus
|
||||
internal_damage_threshold = 35
|
||||
deflect_chance = 15
|
||||
step_energy_drain = 6
|
||||
normal_step_energy_drain = 6
|
||||
internals_req_access = list(ACCESS_ROBOTICS, ACCESS_MEDICAL)
|
||||
|
||||
/obj/vehicle/sealed/mecha/medical/odysseus/moved_inside(mob/living/carbon/human/H)
|
||||
|
||||
@@ -96,7 +96,7 @@
|
||||
movedelay = 4
|
||||
lights_power = 7
|
||||
wreckage = /obj/structure/mecha_wreckage/ripley/deathripley
|
||||
step_energy_drain = 0
|
||||
normal_step_energy_drain = 0
|
||||
enclosed = TRUE
|
||||
enter_delay = 40
|
||||
silicon_icon_state = null
|
||||
|
||||
@@ -864,21 +864,10 @@ GLOBAL_LIST_EMPTY(vending_products)
|
||||
if(isliving(usr))
|
||||
var/mob/living/L = usr
|
||||
C = L.get_idcard(TRUE)
|
||||
if(!C)
|
||||
say("No card found.")
|
||||
if(!can_transact(C))
|
||||
flick(icon_deny,src)
|
||||
vend_ready = TRUE
|
||||
return
|
||||
else if (!C.registered_account)
|
||||
say("No account found.")
|
||||
flick(icon_deny,src)
|
||||
vend_ready = TRUE
|
||||
return
|
||||
else if(!C.registered_account.account_job)
|
||||
say("Departmental accounts have been blacklisted from personal expenses due to embezzlement.")
|
||||
flick(icon_deny, src)
|
||||
vend_ready = TRUE
|
||||
return
|
||||
// else if(age_restrictions && R.age_restricted && (!C.registered_age || C.registered_age < AGE_MINOR))
|
||||
// say("You are not of legal age to purchase [R.name].")
|
||||
// if(!(usr in GLOB.narcd_underages))
|
||||
@@ -901,16 +890,13 @@ GLOBAL_LIST_EMPTY(vending_products)
|
||||
price_to_use = 0 // it's free shut up
|
||||
if(coin_records.Find(R) || hidden_records.Find(R))
|
||||
price_to_use = R.custom_premium_price ? R.custom_premium_price : extra_price
|
||||
if(price_to_use && !account.adjust_money(-price_to_use))
|
||||
if(price_to_use && !attempt_transact(C, price_to_use))
|
||||
say("You do not possess the funds to purchase [R.name].")
|
||||
flick(icon_deny,src)
|
||||
vend_ready = TRUE
|
||||
return
|
||||
var/datum/bank_account/D = SSeconomy.get_dep_account(payment_department)
|
||||
if(D)
|
||||
D.adjust_money(price_to_use)
|
||||
SSblackbox.record_feedback("amount", "vending_spent", price_to_use)
|
||||
// log_econ("[price_to_use] credits were inserted into [src] by [D.account_holder] to buy [R].")
|
||||
SSblackbox.record_feedback("amount", "vending_spent", price_to_use)
|
||||
log_econ("[price_to_use] credits were inserted into [src] by [key_name(usr)] (account: [account.account_holder]) to buy [R].")
|
||||
if(last_shopper != REF(usr) || purchase_message_cooldown < world.time)
|
||||
say("Thank you for shopping with [src]!")
|
||||
purchase_message_cooldown = world.time + 5 SECONDS
|
||||
@@ -1169,7 +1155,7 @@ GLOBAL_LIST_EMPTY(vending_products)
|
||||
if(owner)
|
||||
owner.adjust_money(S.custom_price)
|
||||
SSblackbox.record_feedback("amount", "vending_spent", S.custom_price)
|
||||
// log_econ("[S.custom_price] credits were spent on [src] buying a [S] by [owner.account_holder], owned by [private_a.account_holder].")
|
||||
log_econ("[S.custom_price] credits were spent on [src] buying a [S] by [key_name(usr)] (account: [owner.account_holder]), owned by [private_a.account_holder].")
|
||||
vending_machine_input[N] = max(vending_machine_input[N] - 1, 0)
|
||||
S.forceMove(drop_location())
|
||||
loaded_items--
|
||||
|
||||
Reference in New Issue
Block a user