Update shield.dm

This commit is contained in:
Trilbyspaceclone
2019-04-23 03:15:46 -04:00
committed by GitHub
parent 603c4b9d27
commit 139024566f
@@ -8,7 +8,7 @@
explosion_block = 3
point_return = 4
atmosblock = TRUE
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
armor = list("melee" = 25, "bullet" = 25, "laser" = 15, "energy" = 10, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
/obj/structure/blob/shield/scannerreport()
if(atmosblock)
@@ -20,11 +20,12 @@
/obj/structure/blob/shield/update_icon()
..()
if(obj_integrity <= 75)
if(obj_integrity <= 70)
icon_state = "blob_shield_damaged"
name = "weakened strong blob"
desc = "A wall of twitching tendrils."
atmosblock = FALSE
armor = list("melee" = 15, "bullet" = 15, "laser" = 5, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
else
icon_state = initial(icon_state)
name = initial(name)