This commit is contained in:
kevinz000
2020-03-25 21:06:01 -07:00
parent 0774bca2f4
commit 13a8e7a777
3 changed files with 58 additions and 52 deletions
@@ -34,6 +34,8 @@ GLOBAL_LIST_EMPTY(block_parry_data)
var/block_end_click_cd_add = 4
/// Disallow attacking during block
var/block_lock_attacking = TRUE
/// The priority we get in [mob/do_run_block()] while we're being used.
var/block_active_priority = BLOCK_PRIORITY_ACTIVE_BLOCK
/// Amount of "free" damage blocking absorbs
var/block_damage_absorption = 10
@@ -58,7 +60,7 @@ GLOBAL_LIST_EMPTY(block_parry_data)
/// Ratio of stamina incurred by blocking that goes to the arm holding the object instead of the chest. Has no effect if this is not held in hand.
var/block_stamina_limb_ratio = 0.5
/// Override stamina limb ratio, list(ATTACK_TYPE_DEFINE = absorption), see [block_stamina_limb_ratio]
var/list/block_stamina_limb_ratio
var/list/block_stamina_limb_ratio_override
/// Stamina dealt directly via adjustStaminaLoss() per SECOND of block.
var/block_stamina_cost_per_second = 1.5
@@ -90,6 +92,7 @@ GLOBAL_LIST_EMPTY(block_parry_data)
var/datum/block_parry_data/block_parry_data
/obj/item/Initialize(mapload)
block_parry_data = get_block_parry_data(/datum/block_parry_data)
return ..()