nanogel time
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@@ -34,7 +34,8 @@
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/obj/item/healthanalyzer/wound = 4,
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/obj/item/stack/medical/ointment = 2,
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/obj/item/stack/medical/suture = 2,
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/obj/item/stack/medical/bone_gel = 4)
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/obj/item/stack/medical/bone_gel = 4,
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/obj/item/stack/medical/nanogel = 4)
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contraband = list(/obj/item/reagent_containers/pill/tox = 3,
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/obj/item/reagent_containers/pill/morphine = 4,
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/obj/item/reagent_containers/pill/charcoal = 6)
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@@ -13,6 +13,7 @@
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/obj/item/reagent_containers/medspray/sterilizine = 1,
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/obj/item/healthanalyzer/wound = 2,
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/obj/item/stack/medical/bone_gel = 2,
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/obj/item/stack/medical/nanogel = 2,
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/obj/item/reagent_containers/syringe/dart = 10)
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contraband = list(/obj/item/reagent_containers/pill/tox = 2,
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/obj/item/reagent_containers/pill/morphine = 2)
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@@ -17,7 +17,8 @@
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/obj/item/tank/internals/anesthetic = 2,
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/obj/item/clothing/mask/breath/medical = 5,
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/obj/item/screwdriver = 5,
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/obj/item/crowbar = 5)
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/obj/item/crowbar = 6,
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/obj/item/stack/medical/nanogel = 5)
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armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
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resistance_flags = FIRE_PROOF
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default_price = PRICE_EXPENSIVE
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