This commit is contained in:
Ghommie
2019-10-28 01:37:10 +01:00
1488 changed files with 22031 additions and 12136 deletions
@@ -773,6 +773,8 @@
px_y = 12
stam_heal_tick = 2
max_stamina_damage = 50
var/blood_state = BLOOD_STATE_NOT_BLOODY
var/list/bloody_legs = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
/obj/item/bodypart/l_leg/is_disabled()
if(HAS_TRAIT(owner, TRAIT_PARALYSIS_L_LEG))
@@ -833,6 +835,8 @@
px_y = 12
max_stamina_damage = 50
stam_heal_tick = 2
var/blood_state = BLOOD_STATE_NOT_BLOODY
var/list/bloody_legs = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
/obj/item/bodypart/r_leg/is_disabled()
if(HAS_TRAIT(owner, TRAIT_PARALYSIS_R_LEG))
+4
View File
@@ -32,6 +32,8 @@
var/lip_style = null
var/lip_color = "white"
//If the head is a special sprite
var/custom_head
/obj/item/bodypart/head/can_dismember(obj/item/I)
if(!((owner.stat == DEAD) || owner.InFullCritical()))
@@ -128,6 +130,8 @@
add_overlay(standing)
/obj/item/bodypart/head/get_limb_icon(dropped)
if(custom_head)
return
cut_overlays()
. = ..()
if(dropped) //certain overlays only appear when the limb is being detached from its owner.
+21
View File
@@ -49,6 +49,27 @@
/mob/proc/has_left_leg()
return TRUE
/mob/living/carbon/has_left_leg()
var/obj/item/bodypart/l_leg = get_bodypart(BODY_ZONE_L_LEG)
if(l_leg)
return TRUE
else
return FALSE
/mob/proc/has_right_leg()
return TRUE
/mob/living/carbon/has_right_leg()
var/obj/item/bodypart/r_leg = get_bodypart(BODY_ZONE_R_LEG)
if(r_leg)
return TRUE
else
return FALSE
//Limb numbers
/mob/proc/get_num_arms(check_disabled = TRUE)
return 2