Fixes rubber shot after unintended nerf. (#31316)
* Update bullets.dm * fix * refactor * Update ammo_casings.dm
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CitadelStationBot
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13eedff767
@@ -8,7 +8,7 @@
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hitsound_wall = "ricochet"
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impact_effect_type = /obj/effect/temp_visual/impact_effect
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/obj/item/projectile/bullet/pellet/Range()
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/obj/item/projectile/bullet/pellet/shotgun_buckshot/Range()
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..()
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damage -= 0.75
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if(damage < 0)
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