man FUCK psychs
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@@ -19,7 +19,7 @@
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jobs_to_revolt = list("Assistant")
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nation_name = pick("Assa", "Mainte", "Tunnel", "Gris", "Grey", "Liath", "Grigio", "Ass", "Assi")
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if("white")
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jobs_to_revolt = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Paramedic", "Psychologist", "Virologist")
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jobs_to_revolt = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Paramedic", "Virologist")
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nation_name = pick("Mede", "Healtha", "Recova", "Chemi", "Geneti", "Viro", "Psych")
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if("yellow")
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jobs_to_revolt = list("Chief Engineer", "Station Engineer", "Atmospheric Technician")
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@@ -357,7 +357,7 @@
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/proc/get_all_jobs()
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return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician",
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"Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer",
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"Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist", "Psychologist", "Paramedic",
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"Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist", "Paramedic",
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"Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer")
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/proc/get_all_job_icons() //For all existing HUD icons
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@@ -11,8 +11,8 @@
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outfit = /datum/outfit/job/paramedic
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access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MECH_MEDICAL, ACCESS_MINERAL_STOREROOM, ACCESS_MAINT_TUNNELS, ACCESS_EVA, ACCESS_ENGINE, ACCESS_CARGO, ACCESS_HYDROPONICS, ACCESS_RESEARCH)
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minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_CLONING, ACCESS_MECH_MEDICAL, ACCESS_MINERAL_STOREROOM, ACCESS_MAINT_TUNNELS, ACCESS_EVA, ACCESS_ENGINE, ACCESS_CARGO, ACCESS_HYDROPONICS, ACCESS_RESEARCH)
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access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM, ACCESS_MAINT_TUNNELS, ACCESS_EVA, ACCESS_ENGINE, ACCESS_CARGO, ACCESS_HYDROPONICS, ACCESS_RESEARCH)
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minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM, ACCESS_MAINT_TUNNELS, ACCESS_EVA, ACCESS_ENGINE, ACCESS_CARGO, ACCESS_HYDROPONICS, ACCESS_RESEARCH)
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display_order = JOB_DISPLAY_ORDER_PARAMEDIC
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@@ -34,7 +34,7 @@
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r_pocket = /obj/item/pinpointer/crew
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l_pocket = /obj/item/pda/medical
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backpack_contents = list(/obj/item/roller=1)
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pda_slot = ITEM_SLOT_LPOCKET
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pda_slot = ITEM_SLOT_POCKET
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backpack = /obj/item/storage/backpack/medic
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satchel = /obj/item/storage/backpack/satchel/med
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@@ -1,36 +0,0 @@
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/datum/job/psych
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title = "Psychologist"
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flag = PSYCH
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department_head = list("Chief Medical Officer")
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department_flag = MEDSCI
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faction = "Station"
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total_positions = 1
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spawn_positions = 1
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supervisors = "the chief medical officer"
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selection_color = "#74b5e0"
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outfit = /datum/outfit/job/psych
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access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM)
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minimal_access = list(ACCESS_MEDICAL, ACCESS_SURGERY, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM)
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display_order = JOB_DISPLAY_ORDER_PSYCH
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/datum/outfit/job/psych
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name = "Psychologist"
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jobtype = /datum/job/psych
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ears = /obj/item/radio/headset/headset_med
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uniform = /obj/item/clothing/under/suit_jacket/green
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shoes = /obj/item/clothing/shoes/laceup
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l_hand = /obj/item/storage/briefcase/medical
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r_hand = /obj/item/clipboard
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l_pocket = /obj/item/laser_pointer
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r_pocket = /obj/item/pda/medical
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pda_slot = ITEM_SLOT_RPOCKET
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backpack = /obj/item/storage/backpack/medic
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satchel = /obj/item/storage/backpack/satchel/med
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duffelbag = /obj/item/storage/backpack/duffelbag/med
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chameleon_extras = /obj/item/gun/syringe
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@@ -18,7 +18,6 @@ GLOBAL_LIST_INIT(medical_positions, list(
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"Medical Doctor",
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"Geneticist",
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"Virologist",
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"Psychologist",
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"Paramedic",
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"Chemist"))
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