sprite tweaks - meatball
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@@ -142,6 +142,7 @@
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/obj/item/reagent_containers/food/snacks/rawmeatball
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/obj/item/reagent_containers/food/snacks/rawmeatball
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name = "raw meatball"
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name = "raw meatball"
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desc = "Raw mushy meat. Better cook this!"
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desc = "Raw mushy meat. Better cook this!"
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icon = 'GainStation13/icons/obj/food/food.dmi' //GS13 - better meatball sprite
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icon_state = "rawmeatball"
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icon_state = "rawmeatball"
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cooked_type = /obj/item/reagent_containers/food/snacks/meatball
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cooked_type = /obj/item/reagent_containers/food/snacks/meatball
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list_reagents = list(/datum/reagent/consumable/nutriment = 3)
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list_reagents = list(/datum/reagent/consumable/nutriment = 3)
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@@ -152,6 +153,7 @@
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/obj/item/reagent_containers/food/snacks/meatball
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/obj/item/reagent_containers/food/snacks/meatball
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name = "meatball"
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name = "meatball"
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desc = "MAMA MIA DAS A SPICY"
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desc = "MAMA MIA DAS A SPICY"
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icon = 'GainStation13/icons/obj/food/food.dmi' //GS13 - better meatball sprite
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icon_state = "meatball"
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icon_state = "meatball"
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list_reagents = list(/datum/reagent/consumable/nutriment = 4, /datum/reagent/consumable/nutriment/vitamin = 1)
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list_reagents = list(/datum/reagent/consumable/nutriment = 4, /datum/reagent/consumable/nutriment/vitamin = 1)
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bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 1)
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bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 1)
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