Update iv_drip.dm
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@@ -3,13 +3,14 @@
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/obj/machinery/iv_drip
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name = "\improper IV drip"
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desc = "An IV drip with an advanced infusion pump that can both drain blood into and inject liquids from attached containers. Blood packs are processed at an accelerated rate."
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desc = "An IV drip with an advanced infusion pump that can both drain blood into and inject liquids from attached containers. Blood packs are processed at an accelerated rate. Alt-Click to change the transfer rate."
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icon = 'icons/obj/iv_drip.dmi'
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icon_state = "iv_drip"
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anchored = FALSE
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mouse_drag_pointer = MOUSE_ACTIVE_POINTER
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var/mob/living/carbon/attached
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var/mode = IV_INJECTING
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var/dripfeed = FALSE
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var/obj/item/reagent_containers/beaker
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var/static/list/drip_containers = typecacheof(list(/obj/item/reagent_containers/blood,
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/obj/item/reagent_containers/food,
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@@ -132,9 +133,11 @@
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if(mode)
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if(beaker.reagents.total_volume)
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var/transfer_amount = 5
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if (dripfeed)
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transfer_amount = 1
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if(istype(beaker, /obj/item/reagent_containers/blood))
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// speed up transfer on blood packs
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transfer_amount = 10
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transfer_amount *= 2
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var/fraction = min(transfer_amount/beaker.reagents.total_volume, 1) //the fraction that is transfered of the total volume
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beaker.reagents.reaction(attached, INJECT, fraction, FALSE) //make reagents reacts, but don't spam messages
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beaker.reagents.trans_to(attached, transfer_amount)
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@@ -169,6 +172,16 @@
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else
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toggle_mode()
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/obj/machinery/iv_drip/AltClick(mob/living/user)
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if(!user.canUseTopic(src, be_close=TRUE))
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return
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if(dripfeed)
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dripfeed = FALSE
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to_chat(usr, "<span class='notice'>You loosen the valve to speed up the [src].</span>")
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else
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dripfeed = TRUE
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to_chat(usr, "<span class='notice'>You tighten the valve to slowly drip-feed the contents of [src].</span>")
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/obj/machinery/iv_drip/attack_robot(mob/user)
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if(Adjacent(user))
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attack_hand(user)
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