Merge remote-tracking branch 'citadel/master' into minimaps

This commit is contained in:
kevinz000
2020-03-11 17:32:15 -07:00
789 changed files with 217724 additions and 211404 deletions
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author: "kevinz000"
delete-after: True
changes:
- code_imp: "Mobility flags are here. Fixed some edge cases with xeno hardstuns and similar stuff like warden's shotgun hardstuns and yeah."
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author: "Ghommie"
delete-after: True
changes:
- tweak: "Added a few cooldowns to chill nuclear bomb and communications console security level change spam, as well as the emergency shuttle's authorization announcements."
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author: "Trilbyspaceclone"
delete-after: True
changes:
- rscadd: "Three new arm implants, shield for sec, janitor and service"
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author: "Detective-Google"
delete-after: True
changes:
- bugfix: "absurd dong sizes."
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author: "Trilbyspaceclone"
delete-after: True
changes:
- rscadd: "Two new legion drop. Assistant and Bee-Activist"
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author: "Seris02"
delete-after: True
changes:
- balance: "illegal technology"
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author: "Trilbyspaceclone"
delete-after: True
changes:
- rscadd: "Well contruction, grubs to ash walker home, more seeds for ash walkers."
- rscadd: "Wooden buckets can be made from 2 planks of wood, Tower caps also can be used on a fire to make coal"
- tweak: "Makes all ashwalker round start seeds 5 yield and 50 harvest so that they can get good crops in rather then failing after 1 harvest"
- bugfix: "arrow crafting has been fixed"
@@ -1,5 +0,0 @@
author: "ancientpower"
delete-after: True
changes:
- imageadd: "Snazzier sprites for paramedic gear."
- rscadd: "Unused paramedic gear added for future use."
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author: "kevinz000"
delete-after: True
changes:
- tweak: "You can now right click to point the tip of some sharp tipped weapons at people."
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author: "Trilbyspaceclone"
delete-after: True
changes:
- balance: "Added sunglasses that are able to be huds AND prescription"
- rscadd: "Prescription sunglasses and crafting of each new type for - Diagnostic, Med and Sec"
- rscadd: "Diagnostic Sunglasses"
- bugfix: "Blackists Prescription HUDs from sunglasses crafting"
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author: "Kraseo"
delete-after: True
changes:
- rscadd: "Syndicate Contracts. Use the new contract uplink to select a contract, and bring the assigned target dead or alive to the designated drop off. Call for the extraction pod and send them off for your TC payment, with much higher rewards for keeping them alive. A high risk, high reward choice for a traitor who wants a real challenge."
- rscadd: "New 20 TC contract kit - supplies you with your contractor loadout and uplink."
- rscadd: "Targets successfully extracted will be held for ransom by the Syndicate after their use to them is fulfilled. Central command covers the cost, but they'll be taking a cut out of station funds to offset their loss..."
- rscadd: "Adds a third random item, as well as a small guide on using the contract kit. Also added new possible items that can appear."
- tweak: "Supplied space suit in the contract kit is now an improved variant on the normal Syndicate version."
- balance: "TC payouts adjusted to be a bit more fair to the contractor. Total payout can never be below a certain threshold."
- bugfix: "Broken dropoff locations work again, and general bugfixes."
- rscadd: "Contract kit comes with a contractor baton - a unique, lightly electrified weapon to help complete your contracts."
- tweak: "Finalized payment system for contracts; much more balanced for contractors. No more extremely low paying contract sets."
- tweak: "Generated contracts will all have unique targets, no more duplicates."
- tweak: "Extraction droppod explosion has been removed, it'll only damage the tile it lands on."
- bugfix: "Extraction pods get sent to the jail immediately again."
- refactor: "Refactored classic_baton code."
- rscadd: "Contractor Hub. A unique store for contractors to buy items with Contractor Rep, with two Rep being given when completing a contract."
- rscadd: "Contractor pinpointer, available through the Hub. A very inaccurate pinpointer that ignores suit sensors."
- rscadd: "Call reinforcements, available through the Hub. Limited to a one-time buy for a contractor, you can purchase an agent to be sent down to help in your mission. Role is polled to ghosts."
- rscadd: "Blackout, available through the Hub. Disable station power for a small duration - an expensive, but powerful option of getting into secure areas."
- rscadd: "Fulton extraction, available through the Hub. Purchase a fulton extraction kit to help move your targets across the station for those difficult dropoffs."
- tweak: "Assigning yourself to another tablet will give you another contract set."
- rscadd: "Contractors can now reroll their contracts a small number of times."
- rscadd: "Brand new sprites! A redesign of the specialist space suit, and the kit's own unique tablet. Done by Mey Ha Zah."
- tweak: "Displays contract target jobs under their name."
- tweak: "New locations, such as maintenance, are now possible dropoff locations."
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author: "kevinz000"
delete-after: True
changes:
- tweak: "music max characters per line is now 150 instead of 50."
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author: "Ghommie"
delete-after: True
changes:
- rscdel: "Removed makeshift switchblades."
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author: "Ghommie"
delete-after: True
changes:
- bugfix: "pAIs, drones, monkys and lizards can be worn over the head again."
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author: "KathrinBailey"
delete-after: True
changes:
- rscadd: "Nine new posters!"
- rscadd: "Shower curtains can be crafted."
- rscadd: "New sofas!"
- rscadd: "Green and purple comfy chairs to the crafting menu to fit green and purple carpets."
- bugfix: "Shower curtains now let you see through them once open, and don't once closed."
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author: "Ghommie"
delete-after: True
changes:
- bugfix: "Fixed cargo passive point generation to not go into decimals."
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author: "Bhijn (original PR by Azarak, sprites by Discord user Smug Asshole Muhreen#5522)"
delete-after: True
changes:
- rscadd: "Synths, the open source and free-as-in-freedom species by FA user vader-san, have been ported from Skyrat."
- rscadd: "Ported VOREStation's synthetic taursprites"
- rscadd: "Markings that don't match very well with your selected species are now hidden from the markings list by default. You can still use these mismatched markings to create horrendous sparkledog abominations by using the \"Show mismatched markings\" button ingame."
- bugfix: "Body markings who's iconstates don't match their name will now actually render properly."
- code_imp: "Limb base icons are no longer hardcoded, should_draw_citadel and should_draw_grayscale have been removed in favor of the species-level `icon_limbs` var and the bodypart-level `base_bp_icon` and `color_src` vars. Downstreams should no longer have to touch bodypart rendering code a whole lot if they want to add custom species. Downstreams that have already added species with digitigrade leg support will have to append species IDs to the digitigrade leg sprites, but aside from that, the migration process to this more modularity-friendly system should be fairly smooth."
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author: "Linzolle"
delete-after: True
changes:
- bugfix: "targetting mouth on help intent now properly nose boops"
@@ -0,0 +1,4 @@
author: "kevinz000"
delete-after: True
changes:
- bugfix: "storage no longer closes while being dragged"
@@ -0,0 +1,4 @@
author: "floyd"
delete-after: True
changes:
- bugfix: "Everything made from glass in the game has a little more tegridy and doesnt break from a single punch."
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author: "Trilbyspaceclone"
delete-after: True
changes:
- rscadd: "Medical hardsuits now have a Medi-Hud built into its helm"
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author: "Putnam3145"
delete-after: True
changes:
- rscdel: "Removed some particularly bad flavor objectives."
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author: "Arturlang"
delete-after: True
changes:
- bugfix: "Fixed reagent container transfer amount cycling."
@@ -0,0 +1,4 @@
author: "Trilbyspaceclone"
delete-after: True
changes:
- rscdel: "Removed old unused Techweb Node selling"
@@ -0,0 +1,4 @@
author: "Ghommie"
delete-after: True
changes:
- balance: "Allowed blobbernauts to drag objects (but not mobs) again."
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author: "MrJWhit"
delete-after: True
changes:
- tweak: "Added minor station things"
- balance: "re balanced r-walls"
@@ -0,0 +1,5 @@
author: "Putnam3145"
delete-after: True
changes:
- balance: "Power sink objective is 10x as easy to get"
- bugfix: "Processing objectives now properly stop once won"
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author: "Putnam3145"
delete-after: True
changes:
- rscdel: "MKUltra no longer explodes into lovegas when it fermi explodes, instead causing a regular ol' fireball."
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author: "Crystal9156"
delete-after: True
changes:
- bugfix: "Fixes Chocolate Jelly Donut icon"
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author: "MrJWhit"
delete-after: True
changes:
- tweak: "Evens both sides of the gas containers TEG with reinforced windows"
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author: "actioninja, ninjanomnom"
delete-after: True
changes:
- tweak: "Being fat is no longer lessened by flying."
- bugfix: "The slowdown from grabbing someone no longer applies when you're floating."
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author: "monster860"
delete-after: True
changes:
- rscadd: "Use Ctrl-Shift-direction key to shift your characters position. Use for ERP."
@@ -0,0 +1,4 @@
author: "kevinz000"
delete-after: True
changes:
- balance: "Nanite adrenals have been nerfed."
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author: "kevinz000"
delete-after: True
changes:
- balance: "Ninja stungloves nerfed 49 stamina to 25 (so they're basically just better than stunbatons)."
@@ -0,0 +1,4 @@
author: "Ghommie"
delete-after: True
changes:
- bugfix: "The examiner circuit now works better for mobs."
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author: "bunny232"
delete-after: True
changes:
- rscadd: "Box bar now has a lightswitch."
- bugfix: "fixes several piping issues around box station"
@@ -0,0 +1,4 @@
author: "Trilbyspaceclone"
delete-after: True
changes:
- imageadd: "Corrects snowcones names and a pixle. Corrects Space Wind snowcone as well"
@@ -0,0 +1,4 @@
author: "kevinz000"
delete-after: True
changes:
- tweak: "Batons now also trigger disarm behavior in disarm intent and not just on right click."
@@ -0,0 +1,4 @@
author: "Ragolution"
delete-after: True
changes:
- tweak: "Adjusted Bartender's Drink Flinging print message to not include name of target turf and save immersion."
@@ -0,0 +1,4 @@
author: "Ghommie"
delete-after: True
changes:
- tweak: "Chances are monkeys won't end up gorillizing as quickly after being exposed to a rad storm for a minute or so."
@@ -0,0 +1,4 @@
author: "zeroisthebiggay"
delete-after: True
changes:
- rscadd: "kilo shuttle less bad"
@@ -0,0 +1,4 @@
author: "Trilbyspaceclone"
delete-after: True
changes:
- bugfix: "Arrow crafting has been fixed... Again..."
@@ -0,0 +1,4 @@
author: "Putnam3145"
delete-after: True
changes:
- tweak: "Eigenstasium OD flavor text less restrictive"
@@ -0,0 +1,8 @@
author: "Moonlit Protector"
delete-after: True
changes:
- rscadd: "Introducing the 'Heroic Beacon', standing vigil over service the curator can assume one three different historic heroes, each determining their equipment and emergent playstyle to suit the player; a beacon can be found in the curator's backpack upon spawning"
- rscadd: "Become the Braveheart, a fierce scottish warrior armed with a ceremonial claymore, spraycan, kilt and a disregard for underwear with the scottish themed hero pack."
- rscadd: "A unique mention is the \"First man on the Moon\" heroic pack, with a two piece space worthy suit, air tank & a GPS for recreating a key spessfaring moment in history."
- tweak: "The Curadrobe has been stripped & refilled full of helpful library supplies, including varieties of pens and glasses including the jamjar's."
- tweak: "The curator's explorer equipment & whip has been moved into the 'Courageous Tomb Raider' heroic pack; removed from the backpack & the Curavend respectively."
@@ -0,0 +1,6 @@
author: "Naksu"
delete-after: True
changes:
- rscadd: "Time based free rerolls"
- refactor: "Refactored Blobs"
- balance: "Blob rerolls now give the blob 4 different options to choose from, rather than forcing a single random one."
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author: "Yenwodyah"
delete-after: True
changes:
- bugfix: "Bear traps and bolas apply slowdown correctly again"
@@ -0,0 +1,8 @@
author: "Kraseo"
delete-after: True
changes:
- balance: "Contractor kit pop cap reduced from 20 to 15."
- balance: "You can no longer get haunted 8balls from contractor kits."
- bugfix: "Pods and shuttles should no longer be valid dropoff locations."
- bugfix: "Contract tablets will no longer break when one of your contracts is deleted from the world."
- bugfix: "Baton inhands for the right hand now shows the right direction."
@@ -0,0 +1,4 @@
author: "zeroisthebiggay"
delete-after: True
changes:
- rscadd: "tauric contractor space suits"
@@ -0,0 +1,4 @@
author: "Putnam3145"
delete-after: True
changes:
- bugfix: "Dynamic voting should work absent of a config."
@@ -0,0 +1,4 @@
author: "bunny232"
delete-after: True
changes:
- bugfix: "moved a scrubber and vent down 5 pixels"
@@ -0,0 +1,9 @@
author: "Owai-Seek"
delete-after: True
changes:
- rscadd: "Butter Bear"
- rscadd: "Crab Burger, Bisque, Crab Rangoon, French Onion Soup, Empowered Burger, Chicken Nugget box."
- tweak: "+++ Spider Eggs to Exotic Meat crate. --- Bacon from Exotic Meat crate."
- tweak: "Tweaked Crab Recipes"
- imageadd: "Butter Bear aka Terrygold"
- balance: "Food Crafting is now 5 deciseconds instead of 30."
@@ -0,0 +1,4 @@
author: "zeroisthebiggay"
delete-after: True
changes:
- tweak: "ghost hud and nv defaults on"
@@ -0,0 +1,4 @@
author: "zeroisthebiggay"
delete-after: True
changes:
- bugfix: "syndicate elite hardsuit helmet doesnt hide masks anymore"
@@ -0,0 +1,4 @@
author: "Ghommie"
delete-after: True
changes:
- bugfix: "Vampire mesmerize doesn't permanently disable combat mode."
@@ -0,0 +1,4 @@
author: "Timberpoes"
delete-after: True
changes:
- bugfix: "Shuttle countdowns once again read like \"01:05\" instead of \"01: 5\"."
@@ -0,0 +1,4 @@
author: "zeroisthebiggay"
delete-after: True
changes:
- balance: "syndicate contractor helmets are no longer secretly lead"
@@ -0,0 +1,4 @@
author: "kevinz000"
delete-after: True
changes:
- bugfix: "hands free actions no longer check mobility and only consciousness."
@@ -0,0 +1,4 @@
author: "Seris02"
delete-after: True
changes:
- bugfix: "a very specific fix with tails and wagging"
@@ -0,0 +1,4 @@
author: "InnocentFire made the sprites all thanks to them!"
delete-after: True
changes:
- imageadd: "All bows now have inhand sprites once again"
@@ -0,0 +1,4 @@
author: "Skoglol"
delete-after: True
changes:
- bugfix: "Fixed gibber exploit."
@@ -0,0 +1,5 @@
author: "necromanceranne"
delete-after: True
changes:
- balance: "Particle Defender is now a much more sane weapon."
- balance: "Tasers are no longer ignoring stimulants."
@@ -0,0 +1,4 @@
author: "necromanceranne"
delete-after: True
changes:
- bugfix: "Blood beam can't create harvesters out of mech pilots."
@@ -0,0 +1,4 @@
author: "Ghommie"
delete-after: True
changes:
- bugfix: "The flying speed slowdown while hurt now actually affects flying mobs and not floating ones."
@@ -0,0 +1,4 @@
author: "Ghommie"
delete-after: True
changes:
- bugfix: "Fixed dynamic voting."
@@ -0,0 +1,4 @@
author: "kevinz000"
delete-after: True
changes:
- bugfix: "unnecessary blindness post-unconsciouss has been fixed with a hack that's almost as garbage as the code that caused it in the first place."
@@ -0,0 +1,4 @@
author: "kevinz000"
delete-after: True
changes:
- balance: "reverts bubblegum bloodling swarming."