From 14ba2b3da10ba810eab04eaae1caaafbc5ed7d47 Mon Sep 17 00:00:00 2001 From: Timothy Teakettle <59849408+timothyteakettle@users.noreply.github.com> Date: Tue, 23 Mar 2021 22:40:27 +0000 Subject: [PATCH] OOPS --- code/modules/mob/dead/new_player/preferences_setup.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/dead/new_player/preferences_setup.dm b/code/modules/mob/dead/new_player/preferences_setup.dm index 2e1ffe718f..d198140c5f 100644 --- a/code/modules/mob/dead/new_player/preferences_setup.dm +++ b/code/modules/mob/dead/new_player/preferences_setup.dm @@ -27,7 +27,7 @@ age = rand(AGE_MIN,AGE_MAX) /datum/preferences/proc/update_preview_icon(current_tab) - var/equip_job = (current_tab != 2) + var/equip_job = (current_tab != APPEARANCE_TAB) // Determine what job is marked as 'High' priority, and dress them up as such. var/datum/job/previewJob = get_highest_job() @@ -46,7 +46,7 @@ mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER)) copy_to(mannequin, initial_spawn = TRUE) - if(current_tab == 3) + if(current_tab == LOADOUT_TAB) //give it its loadout if not on the appearance tab SSjob.equip_loadout(parent.mob, mannequin, FALSE, bypass_prereqs = TRUE, can_drop = FALSE) else