diff --git a/code/modules/antagonists/_common/antag_spawner.dm b/code/modules/antagonists/_common/antag_spawner.dm index 942d33797d..5695a8c480 100644 --- a/code/modules/antagonists/_common/antag_spawner.dm +++ b/code/modules/antagonists/_common/antag_spawner.dm @@ -1,271 +1,3 @@ -<<<<<<< HEAD -/obj/item/antag_spawner - throw_speed = 1 - throw_range = 5 - w_class = WEIGHT_CLASS_TINY - var/used = FALSE - -/obj/item/antag_spawner/proc/spawn_antag(client/C, turf/T, kind = "", datum/mind/user) - return - -/obj/item/antag_spawner/proc/equip_antag(mob/target) - return - - -///////////WIZARD - -/obj/item/antag_spawner/contract - name = "contract" - desc = "A magic contract previously signed by an apprentice. In exchange for instruction in the magical arts, they are bound to answer your call for aid." - icon = 'icons/obj/wizard.dmi' - icon_state ="scroll2" - -/obj/item/antag_spawner/contract/attack_self(mob/user) - user.set_machine(src) - var/dat - if(used) - dat = "You have already summoned your apprentice.
" - else - dat = "Contract of Apprenticeship:
" - dat += "Using this contract, you may summon an apprentice to aid you on your mission.
" - dat += "If you are unable to establish contact with your apprentice, you can feed the contract back to the spellbook to refund your points.
" - dat += "Which school of magic is your apprentice studying?:
" - dat += "Destruction
" - dat += "Your apprentice is skilled in offensive magic. They know Magic Missile and Fireball.
" - dat += "Bluespace Manipulation
" - dat += "Your apprentice is able to defy physics, melting through solid objects and travelling great distances in the blink of an eye. They know Teleport and Ethereal Jaunt.
" - dat += "Healing
" - dat += "Your apprentice is training to cast spells that will aid your survival. They know Forcewall and Charge and come with a Staff of Healing.
" - dat += "Robeless
" - dat += "Your apprentice is training to cast spells without their robes. They know Knock and Mindswap.
" - user << browse(dat, "window=radio") - onclose(user, "radio") - return - -/obj/item/antag_spawner/contract/Topic(href, href_list) - ..() - var/mob/living/carbon/human/H = usr - - if(H.stat || H.restrained()) - return - if(!ishuman(H)) - return 1 - - if(loc == H || (in_range(src, H) && isturf(loc))) - H.set_machine(src) - if(href_list["school"]) - if(used) - to_chat(H, "You already used this contract!") - return - var/list/candidates = pollCandidatesForMob("Do you want to play as a wizard's [href_list["school"]] apprentice?", ROLE_WIZARD, null, ROLE_WIZARD, 150, src) - if(LAZYLEN(candidates)) - if(used) - to_chat(H, "You already used this contract!") - return - used = TRUE - var/client/C = pick(candidates) - spawn_antag(C, get_turf(src), href_list["school"],H.mind) - else - to_chat(H, "Unable to reach your apprentice! You can either attack the spellbook with the contract to refund your points, or wait and try again later.") - -/obj/item/antag_spawner/contract/spawn_antag(client/C, turf/T, kind ,datum/mind/user) - new /obj/effect/particle_effect/smoke(T) - var/mob/living/carbon/human/M = new/mob/living/carbon/human(T) - C.prefs.copy_to(M) - M.key = C.key - var/datum/mind/app_mind = M.mind - - var/datum/antagonist/wizard/apprentice/app = new() - app.master = user - app.school = kind - - var/datum/antagonist/wizard/master_wizard = user.has_antag_datum(/datum/antagonist/wizard) - if(master_wizard) - if(!master_wizard.wiz_team) - master_wizard.create_wiz_team() - app.wiz_team = master_wizard.wiz_team - master_wizard.wiz_team.add_member(app_mind) - app_mind.add_antag_datum(app) - //TODO Kill these if possible - app_mind.assigned_role = "Apprentice" - app_mind.special_role = "apprentice" - // - SEND_SOUND(M, sound('sound/effects/magic.ogg')) - -///////////BORGS AND OPERATIVES - - -/obj/item/antag_spawner/nuke_ops - name = "syndicate operative teleporter" - desc = "A single-use teleporter designed to quickly reinforce operatives in the field." - icon = 'icons/obj/device.dmi' - icon_state = "locator" - var/borg_to_spawn - -/obj/item/antag_spawner/nuke_ops/proc/check_usability(mob/user) - if(used) - to_chat(user, "[src] is out of power!") - return FALSE - if(!user.mind.has_antag_datum(/datum/antagonist/nukeop,TRUE)) - to_chat(user, "AUTHENTICATION FAILURE. ACCESS DENIED.") - return FALSE - if(!user.onSyndieBase()) - to_chat(user, "[src] is out of range! It can only be used at your base!") - return FALSE - return TRUE - - -/obj/item/antag_spawner/nuke_ops/attack_self(mob/user) - if(!(check_usability(user))) - return - - to_chat(user, "You activate [src] and wait for confirmation.") - var/list/nuke_candidates = pollGhostCandidates("Do you want to play as a syndicate [borg_to_spawn ? "[lowertext(borg_to_spawn)] cyborg":"operative"]?", ROLE_OPERATIVE, null, ROLE_OPERATIVE, 150, POLL_IGNORE_SYNDICATE) - if(LAZYLEN(nuke_candidates)) - if(!(check_usability(user))) - return - used = TRUE - var/client/C = pick(nuke_candidates) - spawn_antag(C, get_turf(src), "syndieborg", user.mind) - do_sparks(4, TRUE, src) - qdel(src) - else - to_chat(user, "Unable to connect to Syndicate command. Please wait and try again later or use the teleporter on your uplink to get your points refunded.") - -/obj/item/antag_spawner/nuke_ops/spawn_antag(client/C, turf/T, kind, datum/mind/user) - var/mob/living/carbon/human/M = new/mob/living/carbon/human(T) - C.prefs.copy_to(M) - M.key = C.key - - var/datum/antagonist/nukeop/new_op = new() - new_op.send_to_spawnpoint = FALSE - new_op.nukeop_outfit = /datum/outfit/syndicate/no_crystals - - var/datum/antagonist/nukeop/creator_op = user.has_antag_datum(/datum/antagonist/nukeop,TRUE) - if(creator_op) - M.mind.add_antag_datum(new_op,creator_op.nuke_team) - M.mind.special_role = "Nuclear Operative" - -//////SYNDICATE BORG -/obj/item/antag_spawner/nuke_ops/borg_tele - name = "syndicate cyborg teleporter" - desc = "A single-use teleporter designed to quickly reinforce operatives in the field.." - icon = 'icons/obj/device.dmi' - icon_state = "locator" - -/obj/item/antag_spawner/nuke_ops/borg_tele/assault - name = "syndicate assault cyborg teleporter" - borg_to_spawn = "Assault" - -/obj/item/antag_spawner/nuke_ops/borg_tele/medical - name = "syndicate medical teleporter" - borg_to_spawn = "Medical" - -/obj/item/antag_spawner/nuke_ops/borg_tele/spawn_antag(client/C, turf/T, kind, datum/mind/user) - var/mob/living/silicon/robot/R - var/datum/antagonist/nukeop/creator_op = user.has_antag_datum(/datum/antagonist/nukeop,TRUE) - if(!creator_op) - return - - switch(borg_to_spawn) - if("Medical") - R = new /mob/living/silicon/robot/modules/syndicate/medical(T) - else - R = new /mob/living/silicon/robot/modules/syndicate(T) //Assault borg by default - - var/brainfirstname = pick(GLOB.first_names_male) - if(prob(50)) - brainfirstname = pick(GLOB.first_names_female) - var/brainopslastname = pick(GLOB.last_names) - if(creator_op.nuke_team.syndicate_name) //the brain inside the syndiborg has the same last name as the other ops. - brainopslastname = creator_op.nuke_team.syndicate_name - var/brainopsname = "[brainfirstname] [brainopslastname]" - - R.mmi.name = "Man-Machine Interface: [brainopsname]" - R.mmi.brain.name = "[brainopsname]'s brain" - R.mmi.brainmob.real_name = brainopsname - R.mmi.brainmob.name = brainopsname - R.real_name = R.name - - R.key = C.key - - var/datum/antagonist/nukeop/new_borg = new() - new_borg.send_to_spawnpoint = FALSE - R.mind.add_antag_datum(new_borg,creator_op.nuke_team) - R.mind.special_role = "Syndicate Cyborg" - -///////////SLAUGHTER DEMON - -/obj/item/antag_spawner/slaughter_demon //Warning edgiest item in the game - name = "vial of blood" - desc = "A magically infused bottle of blood, distilled from countless murder victims. Used in unholy rituals to attract horrifying creatures." - icon = 'icons/obj/wizard.dmi' - icon_state = "vial" - - var/shatter_msg = "You shatter the bottle, no turning back now!" - var/veil_msg = "You sense a dark presence lurking just beyond the veil..." - var/objective_verb = "Kill" - var/mob/living/demon_type = /mob/living/simple_animal/slaughter - - -/obj/item/antag_spawner/slaughter_demon/attack_self(mob/user) - if(!is_station_level(user.z)) - to_chat(user, "You should probably wait until you reach the station.") - return - if(used) - return - var/list/candidates = pollCandidatesForMob("Do you want to play as a [initial(demon_type.name)]?", ROLE_ALIEN, null, ROLE_ALIEN, 50, src) - if(LAZYLEN(candidates)) - if(used) - return - used = TRUE - var/client/C = pick(candidates) - spawn_antag(C, get_turf(src), initial(demon_type.name),user.mind) - to_chat(user, shatter_msg) - to_chat(user, veil_msg) - playsound(user.loc, 'sound/effects/glassbr1.ogg', 100, 1) - qdel(src) - else - to_chat(user, "You can't seem to work up the nerve to shatter the bottle. Perhaps you should try again later.") - - -/obj/item/antag_spawner/slaughter_demon/spawn_antag(client/C, turf/T, kind = "", datum/mind/user) - var/obj/effect/dummy/slaughter/holder = new /obj/effect/dummy/slaughter(T) - var/mob/living/simple_animal/slaughter/S = new demon_type(holder) - S.holder = holder - S.key = C.key - S.mind.assigned_role = S.name - S.mind.special_role = S.name - var/datum/objective/assassinate/new_objective - if(user) - new_objective = new /datum/objective/assassinate - new_objective.owner = S.mind - new_objective.target = user - new_objective.explanation_text = "[objective_verb] [user.name], the one who summoned you." - S.mind.objectives += new_objective - var/datum/objective/new_objective2 = new /datum/objective - new_objective2.owner = S.mind - new_objective2.explanation_text = "[objective_verb] everyone[user ? " else while you're at it":""]." - S.mind.objectives += new_objective2 - S.mind.add_antag_datum(/datum/antagonist/auto_custom) - to_chat(S, S.playstyle_string) - to_chat(S, "You are currently not currently in the same plane of existence as the station. \ - Ctrl+Click a blood pool to manifest.") - if(new_objective) - to_chat(S, "Objective #[1]: [new_objective.explanation_text]") - to_chat(S, "Objective #[new_objective ? "[2]":"[1]"]: [new_objective2.explanation_text]") - -/obj/item/antag_spawner/slaughter_demon/laughter - name = "vial of tickles" - desc = "A magically infused bottle of clown love, distilled from countless hugging attacks. Used in funny rituals to attract adorable creatures." - icon = 'icons/obj/wizard.dmi' - icon_state = "vial" - color = "#FF69B4" // HOT PINK - - veil_msg = "You sense an adorable presence lurking just beyond the veil..." - objective_verb = "Hug and Tickle" - demon_type = /mob/living/simple_animal/slaughter/laughter -======= /obj/item/antag_spawner throw_speed = 1 throw_range = 5 @@ -518,4 +250,3 @@ veil_msg = "You sense an adorable presence lurking just beyond the veil..." demon_type = /mob/living/simple_animal/slaughter/laughter antag_type = /datum/antagonist/slaughter/laughter ->>>>>>> 126a544... Slaughter demon, Morph, ERT / Deathsquad antag datums. (#35156)