Merge branch 'master' into master
This commit is contained in:
@@ -6,6 +6,7 @@
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name = "traitor+brothers"
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config_tag = "traitorbro"
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restricted_jobs = list("AI", "Cyborg")
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protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Quartermaster", "Chief Engineer", "Research Director")
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announce_span = "danger"
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announce_text = "There are Syndicate agents and Blood Brothers on the station!\n\
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@@ -95,6 +95,12 @@
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var/obj/item/toy/crayon/CR = WM.color_source
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add_atom_colour(CR.paint_color, WASHABLE_COLOUR_PRIORITY)
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/obj/item/reagents_containers/glass/rag/towel/machine_wash(obj/machinery/washing_machine/WM)
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if(WM.color_source)
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if(istype(WM.color_source, /obj/item/toy/crayon))
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var/obj/item/toy/crayon/CR = WM.color_source
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add_atom_colour(CR.paint_color, WASHABLE_COLOUR_PRIORITY)
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/mob/living/simple_animal/pet/dog/corgi/machine_wash(obj/machinery/washing_machine/WM)
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gib()
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@@ -159,15 +159,15 @@
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t1 = "*dead*"
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else
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t1 = "Unknown"
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return {"<font color="[patient.health > 50 ? "blue" : "red"]"><b>Health:</b> [patient.stat > 1 ? "[t1]" : "[patient.health]% ([t1])"]</font><br />
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<font color="[patient.bodytemperature > 50 ? "blue" : "red"]"><b>Core Temperature:</b> [patient.bodytemperature-T0C]°C ([patient.bodytemperature*1.8-459.67]°F)</font><br />
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<font color="[patient.getBruteLoss() < 60 ? "blue" : "red"]"><b>Brute Damage:</b> [patient.getBruteLoss()]%</font><br />
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<font color="[patient.getOxyLoss() < 60 ? "blue" : "red"]"><b>Respiratory Damage:</b> [patient.getOxyLoss()]%</font><br />
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<font color="[patient.getToxLoss() < 60 ? "blue" : "red"]"><b>Toxin Content:</b> [patient.getToxLoss()]%</font><br />
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<font color="[patient.getFireLoss() < 60 ? "blue" : "red"]"><b>Burn Severity:</b> [patient.getFireLoss()]%</font><br />
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<font color="red">[patient.getCloneLoss() ? "Subject appears to have cellular damage." : ""]</font><br />
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<font color="red">[patient.getBrainLoss() ? "Significant brain damage detected." : ""]</font><br />
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<font color="red">[length(patient.get_traumas()) ? "Brain Traumas detected." : ""]</font><br />
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return {"<font color="[patient.health > 50 ? "#3d5bc3" : "#c51e1e"]"><b>Health:</b> [patient.stat > 1 ? "[t1]" : "[patient.health]% ([t1])"]</font><br />
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<font color="[patient.bodytemperature > 50 ? "#3d5bc3" : "#c51e1e"]"><b>Core Temperature:</b> [patient.bodytemperature-T0C]°C ([patient.bodytemperature*1.8-459.67]°F)</font><br />
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<font color="[patient.getBruteLoss() < 60 ? "#3d5bc3" : "#c51e1e"]"><b>Brute Damage:</b> [patient.getBruteLoss()]%</font><br />
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<font color="[patient.getOxyLoss() < 60 ? "#3d5bc3" : "#c51e1e"]"><b>Respiratory Damage:</b> [patient.getOxyLoss()]%</font><br />
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<font color="[patient.getToxLoss() < 60 ? "#3d5bc3" : "#c51e1e"]"><b>Toxin Content:</b> [patient.getToxLoss()]%</font><br />
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<font color="[patient.getFireLoss() < 60 ? "#3d5bc3" : "#c51e1e"]"><b>Burn Severity:</b> [patient.getFireLoss()]%</font><br />
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<span class='danger'>[patient.getCloneLoss() ? "Subject appears to have cellular damage." : ""]</span><br />
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<span class='danger'>[patient.getBrainLoss() ? "Significant brain damage detected." : ""]</span><br />
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<span class='danger'>[length(patient.get_traumas()) ? "Brain Traumas detected." : ""]</span><br />
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"}
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/obj/item/mecha_parts/mecha_equipment/medical/sleeper/proc/get_patient_reagents()
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@@ -435,6 +435,10 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
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to_chat(user, "<span class='notice'>You start building a transit tube...</span>")
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playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
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if(do_after(user, transit_build_speed, target = A))
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for(var/obj/structure/c_transit_tube/tube in A)
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if(tube.dir == queued_p_dir || (queued_p_flipped && (tube.dir == turn(queued_p_dir, 45))))
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to_chat(user, "<span class='warning'>[src]'s error light flickers; there's already a pipe in the way!</span>")
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return
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activate()
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if(queued_p_type == /obj/structure/c_transit_tube_pod)
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var/obj/structure/c_transit_tube_pod/pod = new /obj/structure/c_transit_tube_pod(A)
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@@ -353,9 +353,19 @@ SLIME SCANNER
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if(M.reagents)
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var/msg = "<span class='info'>*---------*\n"
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if(M.reagents.reagent_list.len)
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msg += "<span class='notice'>Subject contains the following reagents:</span>\n"
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var/list/datum/reagent/reagents = list()
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for(var/datum/reagent/R in M.reagents.reagent_list)
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msg += "<span class='notice'>[R.volume] units of [R.name][R.overdosed == 1 ? "</span> - <span class='boldannounce'>OVERDOSING</span>" : ".</span>"]\n"
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if(R.invisible)
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continue
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reagents += R
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if(length(reagents))
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msg += "<span class='notice'>Subject contains the following reagents:</span>\n"
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for(var/datum/reagent/R in reagents)
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msg += "<span class='notice'>[R.volume] units of [R.name][R.overdosed == 1 ? "</span> - <span class='boldannounce'>OVERDOSING</span>" : ".</span>"]\n"
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else
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msg += "<span class='notice'>Subject contains no reagents.</span>\n"
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else
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msg += "<span class='notice'>Subject contains no reagents.</span>\n"
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if(M.reagents.addiction_list.len)
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@@ -633,7 +643,7 @@ SLIME SCANNER
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to_chat(user, "Growth progress: [T.amount_grown]/[SLIME_EVOLUTION_THRESHOLD]")
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if(T.effectmod)
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to_chat(user, "<span class='notice'>Core mutation in progress: [T.effectmod]</span>")
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to_chat(user, "<span_class = 'notice'>Progress in core mutation: [T.applied] / [SLIME_EXTRACT_CROSSING_REQUIRED]</span>")
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to_chat(user, "<span class = 'notice'>Progress in core mutation: [T.applied] / [SLIME_EXTRACT_CROSSING_REQUIRED]</span>")
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to_chat(user, "========================")
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@@ -664,6 +664,27 @@
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item_state = "box"
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attack_verb = list("open", "closed", "packed", "hidden", "rigged", "bombed", "sent", "gave")
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/obj/item/toy/plush/slaggy
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name = "slag plushie"
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desc = "A piece of slag with some googly eyes and a drawn on mouth."
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icon_state = "slaggy"
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item_state = "slaggy"
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attack_verb = list("melted", "refined", "stared")
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/obj/item/toy/plush/mr_buckety
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name = "bucket plushie"
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desc = "A bucket that is missing its handle with some googly eyes and a drawn on mouth."
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icon_state = "mr_buckety"
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item_state = "mr_buckety"
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attack_verb = list("filled", "dumped", "stared")
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/obj/item/toy/plush/dr_scanny
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name = "scanner plushie"
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desc = "A old outdated scanner that has been modified to have googly eyes, a dawn on mouth and, heart."
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icon_state = "dr_scanny"
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item_state = "dr_scanny"
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attack_verb = list("scanned", "beeped", "stared")
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/obj/item/toy/plush/borgplushie
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name = "robot plushie"
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desc = "An adorable stuffed toy of a robot."
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@@ -248,7 +248,8 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
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new/datum/stack_recipe("bio bag", /obj/item/storage/bag/bio, 4), \
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null, \
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new/datum/stack_recipe("improvised gauze", /obj/item/stack/medical/gauze/improvised, 1, 2, 6), \
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new/datum/stack_recipe("rag", /obj/item/reagent_containers/glass/rag, 1), \
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new/datum/stack_recipe("rag", /obj/item/reagent_containers/rag, 1), \
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new/datum/stack_recipe("towel", /obj/item/reagent_containers/rag/towel, 3), \
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new/datum/stack_recipe("bedsheet", /obj/item/bedsheet, 3), \
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new/datum/stack_recipe("empty sandbag", /obj/item/emptysandbag, 4), \
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null, \
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@@ -99,7 +99,7 @@ GLOBAL_LIST_INIT(globalBlankCanvases, new(AMT_OF_CANVASES))
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return
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//Cleaning one pixel with a soap or rag
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if(istype(I, /obj/item/soap) || istype(I, /obj/item/reagent_containers/glass/rag))
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if(istype(I, /obj/item/soap) || istype(I, /obj/item/reagent_containers/rag))
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//Pixel info created only when needed
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var/icon/masterpiece = icon(icon,icon_state)
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var/thePix = masterpiece.GetPixel(pixX,pixY)
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@@ -21,8 +21,8 @@
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new /obj/item/clothing/head/soft/black(src)
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new /obj/item/clothing/shoes/sneakers/black(src)
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new /obj/item/clothing/shoes/sneakers/black(src)
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new /obj/item/reagent_containers/glass/rag(src)
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new /obj/item/reagent_containers/glass/rag(src)
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new /obj/item/reagent_containers/rag(src)
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new /obj/item/reagent_containers/rag(src)
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new /obj/item/storage/box/beanbag(src)
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new /obj/item/clothing/suit/armor/vest/alt(src)
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new /obj/item/circuitboard/machine/dish_drive(src)
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@@ -53,7 +53,7 @@
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new /obj/item/clothing/suit/toggle/chef(src)
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new /obj/item/clothing/under/rank/chef(src)
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new /obj/item/clothing/head/chefhat(src)
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new /obj/item/reagent_containers/glass/rag(src)
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new /obj/item/reagent_containers/rag(src)
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/obj/structure/closet/jcloset
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name = "custodial closet"
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@@ -537,7 +537,7 @@
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if(istype(O, /obj/item/stack/medical/gauze))
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var/obj/item/stack/medical/gauze/G = O
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new /obj/item/reagent_containers/glass/rag(src.loc)
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new /obj/item/reagent_containers/rag(src.loc)
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to_chat(user, "<span class='notice'>You tear off a strip of gauze and make a rag.</span>")
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G.use(1)
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return
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