Update guardian.dm

This commit is contained in:
Sishen
2019-08-10 07:03:45 -04:00
parent 1fc69a13a4
commit 15dbb7ff32
@@ -43,7 +43,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
var/list/guardian_overlays[GUARDIAN_TOTAL_LAYERS]
var/reset = 0 //if the summoner has reset the guardian already
var/cooldown = 0
var/mob/living/summoner
var/mob/living/carbon/summoner
var/range = 10 //how far from the user the spirit can be
var/toggle_button_type = /obj/screen/guardian/ToggleMode/Inactive //what sort of toggle button the hud uses
var/datum/guardianname/namedatum = new/datum/guardianname()
@@ -57,17 +57,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
setthemename(theme)
. = ..()
/mob/living/simple_animal/hostile/guardian/CtrlClickOn(atom/A)
var/mob/living/carbon/C = A
if((iscarbon(C)) && (istype(C.wear_neck, /obj/item/clothing/neck/necklace/memento_mori)))
to_chat(mind,"<span class='warning'>The memento mori repels your hands, you cannot grasp [C]!")
verbs -= /mob/living/verb/pulled
return
else
verbs += /mob/living/verb/pulled
. = ..()
/mob/living/simple_animal/hostile/guardian/med_hud_set_health()
if(summoner)
var/image/holder = hud_list[HEALTH_HUD]
@@ -159,6 +149,9 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
death(TRUE)
qdel(src)
snapback()
if(HAS_TRAIT(summoner, TRAIT_NODEATH) && (istype(summoner.wear_neck, /obj/item/clothing/neck/necklace/memento_mori)))
REMOVE_TRAIT(summoner, TRAIT_NODEATH, "memento_mori")
to_chat(summoner,"<span class='danger'>You feel incredibly vulnerable as the memento mori pulls your life force in one too many directions!")
/mob/living/simple_animal/hostile/guardian/Stat()
..()