conflict res
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@@ -471,7 +471,7 @@
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else if(istype(I,/obj/item/weapon/bikehorn))
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to_chat(target, "<span class='userdanger'>HONK</span>")
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target << 'sound/items/AirHorn.ogg'
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target.adjustEarDamage(0,3)
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target.adjustEarDamage(0,3)
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GiveHint(target)
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cooldown = world.time +cooldown_time
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return
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@@ -630,6 +630,6 @@
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duration = 40
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pixel_x = 500
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/obj/effect/overlay/temp/tornado/Initialize()
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. = ..()
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/obj/effect/overlay/temp/tornado/Initialize()
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. = ..()
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animate(src, pixel_x = -500, time = 40)
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