fixes dreamchecker errors

This commit is contained in:
kevinz000
2020-05-27 18:17:00 -07:00
parent 433bd1af79
commit 162e79df23
11 changed files with 13 additions and 14 deletions

View File

@@ -15,7 +15,7 @@
result = /obj/item/reagent_containers/food/snacks/banana_split
subcategory = CAT_ICE
/datum/crafting_recipe/food/bluecharrie_float
/datum/crafting_recipe/food/bluecharrie_float
name = "Blue Cherry Shake"
always_availible = FALSE
reqs = list(
@@ -276,4 +276,4 @@
/datum/reagent/consumable/laughter = 5
)
result = /obj/item/reagent_containers/food/snacks/snowcones/clown
subcategory = CAT_ICE
subcategory = CAT_ICE

View File

@@ -21,11 +21,6 @@
return 1
/mob/living/carbon/Moved()
wrongdirmovedelay = FALSE
if((combat_flags & COMBAT_FLAG_COMBAT_ACTIVE) && client && lastmousedir)
if(lastmousedir != dir)
wrongdirmovedelay = TRUE
setDir(lastmousedir, ismousemovement = TRUE)
. = ..()
if(. && (movement_type & FLOATING)) //floating is easy
if(HAS_TRAIT(src, TRAIT_NOHUNGER))

View File

@@ -55,6 +55,8 @@
animate(src, pixel_x = get_standard_pixel_x_offset(), pixel_y = get_standard_pixel_y_offset(), time = 2.5, FALSE, SINE_EASING | EASE_IN)
/mob/living/proc/continue_starting_active_block()
if(SEND_SIGNAL(src, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_INACTIVE))
return DO_AFTER_STOP
return (active_block_starting != ACTIVE_BLOCK_STARTING_INTERRUPT)? DO_AFTER_CONTINUE : DO_AFTER_STOP
/mob/living/get_standard_pixel_x_offset()
@@ -102,7 +104,7 @@
var/delay = data.block_start_delay
active_block_starting = TRUE
animate(src, pixel_x = get_standard_pixel_x_offset(), pixel_y = get_standard_pixel_y_offset(), time = delay, FALSE, SINE_EASING | EASE_IN)
if(!do_after_advanced(src, delay, src, DO_AFTER_REQUIRES_USER_ON_TURF|DO_AFTER_NO_COEFFICIENT|DO_AFTER_DISALLOW_ACTIVE_ITEM_CHANGE, CALLBACK(src, .proc/continue_starting_active_block), MOBILITY_USE, COMBAT_FLAG_COMBAT_ACTIVE, null, I))
if(!do_after_advanced(src, delay, src, DO_AFTER_REQUIRES_USER_ON_TURF|DO_AFTER_NO_COEFFICIENT|DO_AFTER_DISALLOW_ACTIVE_ITEM_CHANGE, CALLBACK(src, .proc/continue_starting_active_block), MOBILITY_USE, null, null, I))
to_chat(src, "<span class='warning'>You fail to raise [I].</span>")
active_block_starting = FALSE
animate(src, pixel_x = get_standard_pixel_x_offset(), pixel_y = get_standard_pixel_y_offset(), time = 2.5, FALSE, SINE_EASING | EASE_IN, ANIMATION_END_NOW)

View File

@@ -53,6 +53,7 @@
..()
/obj/item/minigunpack/dropped(mob/user)
. = ..()
if(armed)
user.dropItemToGround(gun, TRUE)
@@ -125,6 +126,7 @@
return
/obj/item/gun/ballistic/minigun/dropped(mob/user)
. = ..()
if(ammo_pack)
ammo_pack.attach_gun(user)
else